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electric.h

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00001 #ifndef ELECTRIC_H
00002 #define ELECTRIC_H
00003 
00004 #ifdef  __cplusplus
00005 extern "C" {
00006 #endif
00007 
00008 #include "Genesis.h"
00009 
00010 #define ELECTRIC_BOLT_REDDOMINANT       0
00011 #define ELECTRIC_BOLT_GREENDOMINANT     1
00012 #define ELECTRIC_BOLT_BLUEDOMINANT      2
00013 
00014 #pragma warning( disable : 4068 )
00015 
00016 #pragma GE_Type("terminus.bmp")
00017 typedef struct  ElectricBoltTerminus
00018 {
00019 #pragma GE_Published
00020     geVec3d                     origin;
00021 
00022 #pragma GE_Origin(origin)
00023 }       ElectricBoltTerminus;
00024 
00025 typedef struct Electric_BoltEffect Electric_BoltEffect;
00026 
00027 #pragma GE_Type("bolt.bmp")
00028 typedef struct  ElectricBolt
00029 {
00030 #pragma GE_Private
00031         geFloat                                 LastTime;
00032         geFloat                                 LastBoltTime;
00033         Electric_BoltEffect             *Bolt;
00034         geSound *                               LoopingSound;
00035         
00036 #pragma GE_Published
00037     geVec3d                                     origin;
00038     int                                         Width;
00039     int                                         NumPoints;
00040     int                                         Intermittent;
00041     geFloat                                     MinFrequency;
00042     geFloat                                     MaxFrequency;
00043     geFloat                                     Wildness;
00044     ElectricBoltTerminus *      Terminus;
00045     int                                         DominantColor;
00046     GE_RGBA                                     Color;
00047 
00048 #pragma GE_Origin(origin)
00049 #pragma GE_DefaultValue(Width, "8")
00050 #pragma GE_DefaultValue(NumPoints, "64")
00051 #pragma GE_DefaultValue(Intermittent, "1")
00052 #pragma GE_DefaultValue(MinFrequency, "4.0")
00053 #pragma GE_DefaultValue(MaxFrequency, "1.0")
00054 #pragma GE_DefaultValue(Wildness, "0.5")
00055 #pragma GE_DefaultValue(DominantColor, "2")
00056 #pragma GE_DefaultValue(Color, "160.0 160.0 255.0")
00057 
00058 #pragma GE_Documentation(Width, "Width in texels of the bolt")
00059 #pragma GE_Documentation(NumPoints, "Power of 2.  Number of control points.  Stick to 32, 64, 128.")
00060 #pragma GE_Documentation(Intermittent, "0 or 1.  Whether or not the bolt is continuous, or random")
00061 #pragma GE_Documentation(MinFrequency, "If the bolt is intermittent, the minimum time in seconds between zaps")
00062 #pragma GE_Documentation(MaxFrequency, "If the bolt is intermittent, the maximum time in seconds between zaps")
00063 #pragma GE_Documentation(Wildness, "Degree of 'freneticity' of the bolt (0 to 1)")
00064 #pragma GE_Documentation(Terminus, "Where the other end of the bolt is")
00065 #pragma GE_Documentation(DominantColor, "Specifies the dominant color of the bolt. 0 = Red, 1 = Green, 2 = Blue")
00066 #pragma GE_Documentation(Color, "Base color of the bolt.  The two non-dominant color values MUST be the same!")
00067 
00068 }       ElectricBolt;
00069 #pragma warning( default : 4068 )
00070 
00071 geBoolean       Electric_Init(geEngine *Engine, geWorld *World, geVFile *MainFS, geSound_System *SoundSystem);
00072 geBoolean       Electric_Reset(geWorld *World);
00073 geBoolean       Electric_Frame(geWorld *World, const geXForm3d *ViewPoint, geFloat Time);
00074 geBoolean       Electric_Shutdown(void);
00075 
00076 #ifdef  __cplusplus
00077 }
00078 #endif
00079 
00080 #endif
00081 

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