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Genvs.h File Reference

#include "Quatern.h"
#include "GenVSI.h"
#include "PhysicsObject.h"
#include "PhysicsJoint.h"
#include "PhysicsSystem.h"

Go to the source code of this file.

Compounds

struct  AttackerTurret
struct  ChangeLevel
struct  DeathMatchStart
struct  Door
struct  FogLight
struct  ForceField
struct  ItemArmor
struct  ItemGrenade
struct  ItemGrenadeAmmo
struct  ItemHealth
struct  ItemRocket
struct  ItemRocketAmmo
struct  ItemShredder
struct  ItemShredderAmmo
struct  MovingPlat
struct  PhysicalSystem
struct  PhysicsJoint
struct  PhysicsObject
struct  PlayerStart

Typedefs

typedef PlayerStart PlayerStart
typedef DeathMatchStart DeathMatchStart
typedef AttackerTurret AttackerTurret
typedef PhysicsObject PhysicsObject
typedef PhysicsJoint PhysicsJoint
typedef PhysicalSystem PhysicalSystem
typedef ForceField ForceField
typedef Door Door
typedef MovingPlat MovingPlat
typedef ChangeLevel ChangeLevel
typedef ItemHealth ItemHealth
typedef ItemArmor ItemArmor
typedef ItemRocket ItemRocket
typedef ItemRocketAmmo ItemRocketAmmo
typedef ItemGrenade ItemGrenade
typedef ItemGrenadeAmmo ItemGrenadeAmmo
typedef ItemShredder ItemShredder
typedef ItemShredderAmmo ItemShredderAmmo
typedef FogLight FogLight

Enumerations

enum  UserContentsEnum { Water = 0x00010000, Lava = 0x00020000 }
enum  { FALLOFF_NONE = 0, FALLOFF_ONE_OVER_D, FALLOFF_ONE_OVER_DSQUARED }


Typedef Documentation

typedef struct AttackerTurret AttackerTurret
 

typedef struct ChangeLevel ChangeLevel
 

typedef struct DeathMatchStart DeathMatchStart
 

typedef struct Door Door
 

typedef struct FogLight FogLight
 

typedef struct ForceField ForceField
 

typedef struct ItemArmor ItemArmor
 

typedef struct ItemGrenade ItemGrenade
 

typedef struct ItemGrenadeAmmo ItemGrenadeAmmo
 

typedef struct ItemHealth ItemHealth
 

typedef struct ItemRocket ItemRocket
 

typedef struct ItemRocketAmmo ItemRocketAmmo
 

typedef struct ItemShredder ItemShredder
 

typedef struct ItemShredderAmmo ItemShredderAmmo
 

typedef struct MovingPlat MovingPlat
 

typedef struct PhysicalSystem PhysicalSystem
 

typedef struct PhysicsJoint PhysicsJoint
 

Definition at line 96 of file Genvs.h.

Referenced by PhysicalSystem_Spawn().

typedef struct PhysicsObject PhysicsObject
 

Definition at line 70 of file Genvs.h.

typedef struct PlayerStart PlayerStart
 


Enumeration Type Documentation

anonymous enum
 

Enumeration values:
FALLOFF_NONE 
FALLOFF_ONE_OVER_D 
FALLOFF_ONE_OVER_DSQUARED 

Definition at line 136 of file Genvs.h.

00137 {
00138         FALLOFF_NONE = 0,
00139         FALLOFF_ONE_OVER_D,
00140         FALLOFF_ONE_OVER_DSQUARED
00141 };

enum UserContentsEnum
 

Enumeration values:
Water 
Lava 

Definition at line 20 of file Genvs.h.

00021 {
00022         Water = 0x00010000,
00023         Lava = 0x00020000,
00024         /*
00025         type3 = 0x00040000,
00026         type4 = 0x00080000,
00027         type5 = 0x00100000,
00028         type6 = 0x00200000,
00029         type7 = 0x00400000,
00030         type8 = 0x00800000,
00031         type9 = 0x01000000,
00032         type10 = 0x02000000,
00033         type11 = 0x04000000,
00034         type12 = 0x08000000,
00035         type13 = 0x10000000,
00036         type14 = 0x20000000,
00037         type15 = 0x40000000,
00038         type16 = 0x80000000
00039         */
00040 } UserContentsEnum;


Generated on Tue Sep 30 12:37:38 2003 for GTestAndEngine by doxygen 1.3.2