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SCENE.H

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00001 /****************************************************************************************/
00002 /*  scene.h                                                                             */
00003 /*                                                                                      */
00004 /*  Author:       John Pollard, Ken Baird                                               */
00005 /*  Description:  scene header                                                          */
00006 /*                                                                                      */
00007 /*  The contents of this file are subject to the Genesis3D Public License               */
00008 /*  Version 1.01 (the "License"); you may not use this file except in                   */
00009 /*  compliance with the License. You may obtain a copy of the License at                */
00010 /*  http://www.genesis3d.com                                                            */
00011 /*                                                                                      */
00012 /*  Software distributed under the License is distributed on an "AS IS"                 */
00013 /*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See                */
00014 /*  the License for the specific language governing rights and limitations              */
00015 /*  under the License.                                                                  */
00016 /*                                                                                      */
00017 /*  The Original Code is Genesis3D, released March 25, 1999.                            */
00018 /*  Genesis3D Version 1.1 released November 15, 1999                                 */
00019 /*  Copyright (C) 1999 WildTangent, Inc. All Rights Reserved           */
00020 /*                                                                                      */
00021 /****************************************************************************************/
00022 #ifndef SCENE_H
00023 #define SCENE_H
00024 
00025 #include <Windows.H>
00026 
00027 #include "DCommon.h"
00028 
00029 #define RENDER_NONE                     0
00030 #define RENDER_WORLD            1
00031 #define RENDER_MESHES           2
00032 #define RENDER_MODELS           3
00033 
00034 extern int32    RenderMode;
00035 
00036 BOOL DRIVERCC BeginScene(BOOL Clear, BOOL ClearZ, RECT *WorldRect);
00037 BOOL DRIVERCC EndScene(void);
00038 BOOL DRIVERCC BeginWorld(void);
00039 BOOL DRIVERCC EndWorld(void);
00040 BOOL DRIVERCC BeginMeshes(void);
00041 BOOL DRIVERCC EndMeshes(void);
00042 BOOL DRIVERCC BeginModels(void);
00043 BOOL DRIVERCC EndModels(void);
00044 
00045 #endif
00046 

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