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GTestAndEngine File List

Here is a list of all files with brief descriptions:
3dnowspan.h [code]
_bot.c [code]
_bot.h [code]
A_CORONA.c [code]
A_STREAK.c [code]
actor.c [code]
actor.h [code]
Afxres.h [code]
Attacker.c [code]
AutoSelect.c [code]
AutoSelect.h [code]
Basetype.h [code]
bit.h [code]
bitmap.__h [code]
bitmap._h [code]
bitmap.c [code]
bitmap.h [code]
bitmap_blitdata.c [code]
bitmap_blitdata.h [code]
bitmap_gamma.c [code]
bitmap_gamma.h [code]
BitmapList.c [code]
BitmapList.h [code]
Bmp.c [code]
body._h [code]
body.c [code]
body.h [code]
bodyinst.c [code]
bodyinst.h [code]
bot.c [code]
bot.h [code]
botact.h [code]
botmatch.h [code]
Box.c [code]
Box.h [code]
BUFFER.C [code]
BUFFER.H [code]
bumpmap.c [code]
bumpmap.h [code]
Camera.c [code]
Camera.h [code]
CD.C [code]
CD.H [code]
Client.c [code]
CLIENT.H [code]
CONSOLE.C [code]
CONSOLE.H [code]
CORONA.c [code]
corona.c [code]
corona.h [code]
CPUInfo.c [code]
CPUInfo.h [code]
crc32.c [code]
crc32.h [code]
CSNetMgr.c [code]
CSNetMgr.h [code]
D3d_err.cpp [code]
D3D7xDrv/D3D_ERR.CPP [code]
D3D8Drv/D3D_ERR.CPP [code]
D3DDrv/D3D_ERR.CPP [code]
D3d_err.h [code]
D3D7xDrv/D3D_ERR.H [code]
D3D8Drv/D3D_ERR.H [code]
D3DDrv/D3D_ERR.H [code]
D3D7xDrv/D3d_fx.cpp [code]
D3D8Drv/D3d_fx.cpp [code]
D3DDrv/D3d_fx.cpp [code]
WireFrame/D3d_fx.cpp [code]
D3D_FX.H [code]
D3D7xDrv/D3d_fx.h [code]
D3DDrv/D3d_fx.h [code]
WireFrame/D3d_fx.h [code]
D3D7xDrv/D3d_main.cpp [code]
D3D8Drv/D3d_main.cpp [code]
D3DDrv/D3d_main.cpp [code]
WireFrame/D3d_main.cpp [code]
D3D7xDrv/D3d_main.h [code]
D3D8Drv/D3d_main.h [code]
D3DDrv/D3d_main.h [code]
WireFrame/D3d_main.h [code]
D3D7xDrv/D3dcache.cpp [code]
D3D8Drv/D3dcache.cpp [code]
D3DDrv/D3dcache.cpp [code]
WireFrame/D3dcache.cpp [code]
D3D7xDrv/D3dcache.h [code]
D3D8Drv/D3dcache.h [code]
D3DDrv/D3dcache.h [code]
WireFrame/D3dcache.h [code]
D3D8Drv/D3ddrv.cpp [code]
D3DDrv/D3ddrv.cpp [code]
WireFrame/D3ddrv.cpp [code]
D3ddrv.h [code]
D3D8Drv/D3DDRV.H [code]
D3DDrv/D3DDRV.H [code]
D3ddrv7x.cpp [code]
D3ddrv7x.h [code]
Dcommon.h [code]
D3D7xDrv/DDMemMgr.c [code]
D3DDrv/DDMemMgr.c [code]
WireFrame/DDMemMgr.c [code]
DDMemMgr.cpp [code]
D3D7xDrv/DDMemMgr.h [code]
D3D8Drv/DDMemMgr.h [code]
D3DDrv/DDMemMgr.h [code]
WireFrame/DDMemMgr.h [code]
DDRAWDisplay.c [code]
DDRAWDisplay.h [code]
DIBDisplay.c [code]
DIBDisplay.h [code]
dirtree-common.c [code]
dirtree-common.h [code]
dirtree.c [code]
dirtree.h [code]
display.c [code]
display.h [code]
DisplayModeInfo.c [code]
DisplayModeInfo.h [code]
dmodes.c [code]
dmodes.h [code]
drawbbox.c [code]
DrawDecal.c [code]
DrawDecal.h [code]
drawspan.c [code]
drawspan.h [code]
DRVLIST.C [code]
DRVLIST.H [code]
DynLight.c [code]
DynLight.h [code]
Genesis3d/src/FX/electric.c [code]
Genesis3D v1-6/G3D/Engine/Logo/electric.c [code]
Genesis3d/src/FX/electric.h [code]
Genesis3D v1-6/G3D/Engine/Logo/electric.h [code]
ElectricFx.c [code]
ElectricFx.h [code]
engine.c [code]
engine.h [code]
Entities.c [code]
ENTITIES.H [code]
ERRORLOG.C [code]
Errorlog.h [code]
ExtBox.c [code]
ExtBox.h [code]
fire.c [code]
fire.h [code]
Fog.c [code]
Fog.h [code]
font.c [code]
font.H [code]
fontbmp.c [code]
Frustum.c [code]
FRUSTUM.H [code]
fsdos.c [code]
fsdos.h [code]
FSMEMORY.C [code]
FSMEMORY.H [code]
fsvfs.c [code]
fsvfs.h [code]
Fx.c [code]
Fx.h [code]
Game.h [code]
GameMgr.c [code]
Gamemgr.h [code]
Gbspfile.c [code]
Gbspfile.h [code]
GCache.c [code]
GCache.h [code]
Ge.c [code]
geAssert.c [code]
geAssert.h [code]
gebmutil.c [code]
gebmutil.h [code]
Genesis.h [code]
genesis3d.c [code]
Genvs.c [code]
Genvs.h [code]
Genvsi.c [code]
Genvsi.h [code]
getypes.h [code]
glext.h [code]
GlideDrv.c [code]
GLIDEDRV.H [code]
Genesis3d/src/Game/GMain.c [code]
Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c [code]
Genesis3d/src/Game/GMain.h [code]
Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h [code]
GMemMgr.c [code]
GMemMgr.h [code]
GMENU.C [code]
GMENU.H [code]
Gplayer.h [code]
GSpan.cpp [code]
D3D8Drv/GSPAN.CPP [code]
D3DDrv/GSPAN.CPP [code]
D3D7xDrv/Gspan.cpp [code]
WireFrame/Gspan.cpp [code]
Gspan.h [code]
GSpan.h [code]
D3D7xDrv/GSPAN.H [code]
D3D8Drv/GSPAN.H [code]
D3DDrv/GSPAN.H [code]
GThandle.c [code]
GTHandle.h [code]
Host.c [code]
HOST.H [code]
ipaddr.c [code]
ipaddr.h [code]
Items.c [code]
Level.c [code]
Light.c [code]
Light.h [code]
list.c [code]
list.h [code]
log.c [code]
log.h [code]
logo.c [code]
LogoActor.c [code]
matrix33.c [code]
matrix33.h [code]
mempool.c [code]
mempool.h [code]
MENU.C [code]
MENU.H [code]
MENUITEM.H [code]
ModelCtl.c [code]
ModelCtl.h [code]
modelist.c [code]
ModeList.h [code]
motion.c [code]
motion.h [code]
NetMgr.c [code]
NetMgr.h [code]
Netplay.c [code]
Netplay.h [code]
OGLDrv.c [code]
OGLDrv.h [code]
OglMisc.c [code]
OglMisc.h [code]
palcreate.c [code]
palcreate.h [code]
palettize.c [code]
palettize.h [code]
paloptimize.c [code]
paloptimize.h [code]
particles.c [code]
particles.h [code]
path.c [code]
path.h [code]
PathPt.c [code]
pathpt.h [code]
D3D7xDrv/Pcache.cpp [code]
D3D8Drv/Pcache.cpp [code]
D3DDrv/Pcache.cpp [code]
WireFrame/Pcache.cpp [code]
D3D7xDrv/Pcache.h [code]
D3D8Drv/Pcache.h [code]
D3DDrv/Pcache.h [code]
WireFrame/Pcache.h [code]
PhysicsJoint.c [code]
PhysicsJoint.h [code]
PhysicsObject.c [code]
PhysicsObject.h [code]
PhysicsSystem.c [code]
PhysicsSystem.h [code]
pixelformat.c [code]
pixelformat.h [code]
Plane.c [code]
PLANE.H [code]
plasma.c [code]
plasma.h [code]
pose.c [code]
pose.h [code]
poweredby.c [code]
procedural.h [code]
proceng.c [code]
proceng.h [code]
proceng_tables.c [code]
procutil.c [code]
procutil.h [code]
Ptrtypes.h [code]
puppet.c [code]
puppet.h [code]
QKFrame.c [code]
QKFrame.h [code]
quatern.c [code]
quatern.h [code]
Ram.c [code]
RAM.H [code]
ramdll.c [code]
register.c [code]
REGISTER.H [code]
render.c [code]
GlideDrv/Render.c [code]
OpenGl/Render.c [code]
D3D7xDrv/Render.cpp [code]
D3D8Drv/Render.cpp [code]
D3DDrv/Render.cpp [code]
WireFrame/Render.cpp [code]
GlideDrv/Render.h [code]
OpenGl/Render.h [code]
WireFrame/Render.h [code]
D3D7xDrv/RENDER.H [code]
D3D8Drv/RENDER.H [code]
D3DDrv/RENDER.H [code]
SoftDrv/RENDER.H [code]
resource.h [code]
RESOURCE.H [code]
rop.h [code]
SAL.H [code]
scene.c [code]
D3D7xDrv/Scene.cpp [code]
D3D8Drv/Scene.cpp [code]
D3DDrv/Scene.cpp [code]
WireFrame/Scene.cpp [code]
Scene.h [code]
D3D7xDrv/SCENE.H [code]
D3D8Drv/SCENE.H [code]
D3DDrv/SCENE.H [code]
SoftDrv/SCENE.H [code]
Server.c [code]
Server.h [code]
setformat.c [code]
setformat.h [code]
smoke.c [code]
smoke.h [code]
softdrv.c [code]
/softdrv.c [code]
Softdrv.h [code]
SOFTDRV.H [code]
Engine/Sound.c [code]
Sound.c [code]
Sound.h [code]
Sound3d.c [code]
Sound3d.h [code]
span.c [code]
/span.c [code]
Span.h [code]
SPAN.H [code]
Span_AffineLoop.h [code]
Span_Factory.h [code]
SpanBuffer.c [code]
SpanBuffer.h [code]
SpanEdges_Factory.h [code]
sprite.c [code]
sprite.h [code]
strblock.c [code]
strblock.h [code]
streak.c [code]
Surface.c [code]
SURFACE.H [code]
SWTHandle.c [code]
SWTHandle.h [code]
System.c [code]
system.c [code]
System.h [code]
SYSTEM.H [code]
Tclip.c [code]
tclip.h [code]
TEXT.C [code]
TEXT.H [code]
THandle.c [code]
D3D7xDrv/THandle.cpp [code]
D3D8Drv/THandle.cpp [code]
D3DDrv/THandle.cpp [code]
WireFrame/THandle.cpp [code]
D3D7xDrv/THandle.h [code]
D3D8Drv/THandle.h [code]
D3DDrv/THandle.h [code]
OpenGl/THandle.h [code]
WireFrame/THandle.h [code]
timer.c [code]
timer.h [code]
tkarray.c [code]
tkarray.h [code]
tkevents.c [code]
tkevents.h [code]
D3D7xDrv/tpage.cpp [code]
D3D8Drv/tpage.cpp [code]
D3DDrv/tpage.cpp [code]
WireFrame/tpage.cpp [code]
D3D7xDrv/TPage.h [code]
D3D8Drv/TPage.h [code]
D3DDrv/TPage.h [code]
WireFrame/TPage.h [code]
Trace.c [code]
TRACE.H [code]
Track.c [code]
track.h [code]
TRaster.c [code]
traster.h [code]
Triangle.c [code]
triangle.h [code]
tsc.c [code]
tsc.h [code]
User.c [code]
USER.H [code]
utility.h [code]
VEC3D.C [code]
VEC3D.H [code]
vfile._h [code]
vfile.c [code]
vfile.h [code]
vfile_structs.h [code]
VidMode.c [code]
VidMode.h [code]
Vis.c [code]
VIS.H [code]
vkframe.c [code]
vkframe.h [code]
W32SAL.CPP [code]
Water.c [code]
Water.h [code]
WBitmap.c [code]
WBitmap.h [code]
Weapons.c [code]
WebUrl.c [code]
wgClip.c [code]
wgClip.H [code]
Win32.c [code]
Win32.h [code]
Winres.h [code]
Winresrc.h [code]
World.c [code]
World.h [code]
x86span555.c [code]
x86span555.h [code]
x86span565.c [code]
x86span565.h [code]
XFArray.c [code]
xfarray.h [code]
Xform3d.c [code]
Xform3d.h [code]
yuv.c [code]
yuv.h [code]

Generated on Tue Sep 30 12:35:13 2003 for GTestAndEngine by doxygen 1.3.2