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GTestAndEngine File List
Here is a list of all files with brief descriptions:
3dnowspan.h
[code]
_bot.c
[code]
_bot.h
[code]
A_CORONA.c
[code]
A_STREAK.c
[code]
actor.c
[code]
actor.h
[code]
Afxres.h
[code]
Attacker.c
[code]
AutoSelect.c
[code]
AutoSelect.h
[code]
Basetype.h
[code]
bit.h
[code]
bitmap.__h
[code]
bitmap._h
[code]
bitmap.c
[code]
bitmap.h
[code]
bitmap_blitdata.c
[code]
bitmap_blitdata.h
[code]
bitmap_gamma.c
[code]
bitmap_gamma.h
[code]
BitmapList.c
[code]
BitmapList.h
[code]
Bmp.c
[code]
body._h
[code]
body.c
[code]
body.h
[code]
bodyinst.c
[code]
bodyinst.h
[code]
bot.c
[code]
bot.h
[code]
botact.h
[code]
botmatch.h
[code]
Box.c
[code]
Box.h
[code]
BUFFER.C
[code]
BUFFER.H
[code]
bumpmap.c
[code]
bumpmap.h
[code]
Camera.c
[code]
Camera.h
[code]
CD.C
[code]
CD.H
[code]
Client.c
[code]
CLIENT.H
[code]
CONSOLE.C
[code]
CONSOLE.H
[code]
CORONA.c
[code]
corona.c
[code]
corona.h
[code]
CPUInfo.c
[code]
CPUInfo.h
[code]
crc32.c
[code]
crc32.h
[code]
CSNetMgr.c
[code]
CSNetMgr.h
[code]
D3d_err.cpp
[code]
D3D7xDrv/D3D_ERR.CPP
[code]
D3D8Drv/D3D_ERR.CPP
[code]
D3DDrv/D3D_ERR.CPP
[code]
D3d_err.h
[code]
D3D7xDrv/D3D_ERR.H
[code]
D3D8Drv/D3D_ERR.H
[code]
D3DDrv/D3D_ERR.H
[code]
D3D7xDrv/D3d_fx.cpp
[code]
D3D8Drv/D3d_fx.cpp
[code]
D3DDrv/D3d_fx.cpp
[code]
WireFrame/D3d_fx.cpp
[code]
D3D_FX.H
[code]
D3D7xDrv/D3d_fx.h
[code]
D3DDrv/D3d_fx.h
[code]
WireFrame/D3d_fx.h
[code]
D3D7xDrv/D3d_main.cpp
[code]
D3D8Drv/D3d_main.cpp
[code]
D3DDrv/D3d_main.cpp
[code]
WireFrame/D3d_main.cpp
[code]
D3D7xDrv/D3d_main.h
[code]
D3D8Drv/D3d_main.h
[code]
D3DDrv/D3d_main.h
[code]
WireFrame/D3d_main.h
[code]
D3D7xDrv/D3dcache.cpp
[code]
D3D8Drv/D3dcache.cpp
[code]
D3DDrv/D3dcache.cpp
[code]
WireFrame/D3dcache.cpp
[code]
D3D7xDrv/D3dcache.h
[code]
D3D8Drv/D3dcache.h
[code]
D3DDrv/D3dcache.h
[code]
WireFrame/D3dcache.h
[code]
D3D8Drv/D3ddrv.cpp
[code]
D3DDrv/D3ddrv.cpp
[code]
WireFrame/D3ddrv.cpp
[code]
D3ddrv.h
[code]
D3D8Drv/D3DDRV.H
[code]
D3DDrv/D3DDRV.H
[code]
D3ddrv7x.cpp
[code]
D3ddrv7x.h
[code]
Dcommon.h
[code]
D3D7xDrv/DDMemMgr.c
[code]
D3DDrv/DDMemMgr.c
[code]
WireFrame/DDMemMgr.c
[code]
DDMemMgr.cpp
[code]
D3D7xDrv/DDMemMgr.h
[code]
D3D8Drv/DDMemMgr.h
[code]
D3DDrv/DDMemMgr.h
[code]
WireFrame/DDMemMgr.h
[code]
DDRAWDisplay.c
[code]
DDRAWDisplay.h
[code]
DIBDisplay.c
[code]
DIBDisplay.h
[code]
dirtree-common.c
[code]
dirtree-common.h
[code]
dirtree.c
[code]
dirtree.h
[code]
display.c
[code]
display.h
[code]
DisplayModeInfo.c
[code]
DisplayModeInfo.h
[code]
dmodes.c
[code]
dmodes.h
[code]
drawbbox.c
[code]
DrawDecal.c
[code]
DrawDecal.h
[code]
drawspan.c
[code]
drawspan.h
[code]
DRVLIST.C
[code]
DRVLIST.H
[code]
DynLight.c
[code]
DynLight.h
[code]
Genesis3d/src/FX/electric.c
[code]
Genesis3D v1-6/G3D/Engine/Logo/electric.c
[code]
Genesis3d/src/FX/electric.h
[code]
Genesis3D v1-6/G3D/Engine/Logo/electric.h
[code]
ElectricFx.c
[code]
ElectricFx.h
[code]
engine.c
[code]
engine.h
[code]
Entities.c
[code]
ENTITIES.H
[code]
ERRORLOG.C
[code]
Errorlog.h
[code]
ExtBox.c
[code]
ExtBox.h
[code]
fire.c
[code]
fire.h
[code]
Fog.c
[code]
Fog.h
[code]
font.c
[code]
font.H
[code]
fontbmp.c
[code]
Frustum.c
[code]
FRUSTUM.H
[code]
fsdos.c
[code]
fsdos.h
[code]
FSMEMORY.C
[code]
FSMEMORY.H
[code]
fsvfs.c
[code]
fsvfs.h
[code]
Fx.c
[code]
Fx.h
[code]
Game.h
[code]
GameMgr.c
[code]
Gamemgr.h
[code]
Gbspfile.c
[code]
Gbspfile.h
[code]
GCache.c
[code]
GCache.h
[code]
Ge.c
[code]
geAssert.c
[code]
geAssert.h
[code]
gebmutil.c
[code]
gebmutil.h
[code]
Genesis.h
[code]
genesis3d.c
[code]
Genvs.c
[code]
Genvs.h
[code]
Genvsi.c
[code]
Genvsi.h
[code]
getypes.h
[code]
glext.h
[code]
GlideDrv.c
[code]
GLIDEDRV.H
[code]
Genesis3d/src/Game/GMain.c
[code]
Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
[code]
Genesis3d/src/Game/GMain.h
[code]
Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h
[code]
GMemMgr.c
[code]
GMemMgr.h
[code]
GMENU.C
[code]
GMENU.H
[code]
Gplayer.h
[code]
GSpan.cpp
[code]
D3D8Drv/GSPAN.CPP
[code]
D3DDrv/GSPAN.CPP
[code]
D3D7xDrv/Gspan.cpp
[code]
WireFrame/Gspan.cpp
[code]
Gspan.h
[code]
GSpan.h
[code]
D3D7xDrv/GSPAN.H
[code]
D3D8Drv/GSPAN.H
[code]
D3DDrv/GSPAN.H
[code]
GThandle.c
[code]
GTHandle.h
[code]
Host.c
[code]
HOST.H
[code]
ipaddr.c
[code]
ipaddr.h
[code]
Items.c
[code]
Level.c
[code]
Light.c
[code]
Light.h
[code]
list.c
[code]
list.h
[code]
log.c
[code]
log.h
[code]
logo.c
[code]
LogoActor.c
[code]
matrix33.c
[code]
matrix33.h
[code]
mempool.c
[code]
mempool.h
[code]
MENU.C
[code]
MENU.H
[code]
MENUITEM.H
[code]
ModelCtl.c
[code]
ModelCtl.h
[code]
modelist.c
[code]
ModeList.h
[code]
motion.c
[code]
motion.h
[code]
NetMgr.c
[code]
NetMgr.h
[code]
Netplay.c
[code]
Netplay.h
[code]
OGLDrv.c
[code]
OGLDrv.h
[code]
OglMisc.c
[code]
OglMisc.h
[code]
palcreate.c
[code]
palcreate.h
[code]
palettize.c
[code]
palettize.h
[code]
paloptimize.c
[code]
paloptimize.h
[code]
particles.c
[code]
particles.h
[code]
path.c
[code]
path.h
[code]
PathPt.c
[code]
pathpt.h
[code]
D3D7xDrv/Pcache.cpp
[code]
D3D8Drv/Pcache.cpp
[code]
D3DDrv/Pcache.cpp
[code]
WireFrame/Pcache.cpp
[code]
D3D7xDrv/Pcache.h
[code]
D3D8Drv/Pcache.h
[code]
D3DDrv/Pcache.h
[code]
WireFrame/Pcache.h
[code]
PhysicsJoint.c
[code]
PhysicsJoint.h
[code]
PhysicsObject.c
[code]
PhysicsObject.h
[code]
PhysicsSystem.c
[code]
PhysicsSystem.h
[code]
pixelformat.c
[code]
pixelformat.h
[code]
Plane.c
[code]
PLANE.H
[code]
plasma.c
[code]
plasma.h
[code]
pose.c
[code]
pose.h
[code]
poweredby.c
[code]
procedural.h
[code]
proceng.c
[code]
proceng.h
[code]
proceng_tables.c
[code]
procutil.c
[code]
procutil.h
[code]
Ptrtypes.h
[code]
puppet.c
[code]
puppet.h
[code]
QKFrame.c
[code]
QKFrame.h
[code]
quatern.c
[code]
quatern.h
[code]
Ram.c
[code]
RAM.H
[code]
ramdll.c
[code]
register.c
[code]
REGISTER.H
[code]
render.c
[code]
GlideDrv/Render.c
[code]
OpenGl/Render.c
[code]
D3D7xDrv/Render.cpp
[code]
D3D8Drv/Render.cpp
[code]
D3DDrv/Render.cpp
[code]
WireFrame/Render.cpp
[code]
GlideDrv/Render.h
[code]
OpenGl/Render.h
[code]
WireFrame/Render.h
[code]
D3D7xDrv/RENDER.H
[code]
D3D8Drv/RENDER.H
[code]
D3DDrv/RENDER.H
[code]
SoftDrv/RENDER.H
[code]
resource.h
[code]
RESOURCE.H
[code]
rop.h
[code]
SAL.H
[code]
scene.c
[code]
D3D7xDrv/Scene.cpp
[code]
D3D8Drv/Scene.cpp
[code]
D3DDrv/Scene.cpp
[code]
WireFrame/Scene.cpp
[code]
Scene.h
[code]
D3D7xDrv/SCENE.H
[code]
D3D8Drv/SCENE.H
[code]
D3DDrv/SCENE.H
[code]
SoftDrv/SCENE.H
[code]
Server.c
[code]
Server.h
[code]
setformat.c
[code]
setformat.h
[code]
smoke.c
[code]
smoke.h
[code]
softdrv.c
[code]
/softdrv.c
[code]
Softdrv.h
[code]
SOFTDRV.H
[code]
Engine/Sound.c
[code]
Sound.c
[code]
Sound.h
[code]
Sound3d.c
[code]
Sound3d.h
[code]
span.c
[code]
/span.c
[code]
Span.h
[code]
SPAN.H
[code]
Span_AffineLoop.h
[code]
Span_Factory.h
[code]
SpanBuffer.c
[code]
SpanBuffer.h
[code]
SpanEdges_Factory.h
[code]
sprite.c
[code]
sprite.h
[code]
strblock.c
[code]
strblock.h
[code]
streak.c
[code]
Surface.c
[code]
SURFACE.H
[code]
SWTHandle.c
[code]
SWTHandle.h
[code]
System.c
[code]
system.c
[code]
System.h
[code]
SYSTEM.H
[code]
Tclip.c
[code]
tclip.h
[code]
TEXT.C
[code]
TEXT.H
[code]
THandle.c
[code]
D3D7xDrv/THandle.cpp
[code]
D3D8Drv/THandle.cpp
[code]
D3DDrv/THandle.cpp
[code]
WireFrame/THandle.cpp
[code]
D3D7xDrv/THandle.h
[code]
D3D8Drv/THandle.h
[code]
D3DDrv/THandle.h
[code]
OpenGl/THandle.h
[code]
WireFrame/THandle.h
[code]
timer.c
[code]
timer.h
[code]
tkarray.c
[code]
tkarray.h
[code]
tkevents.c
[code]
tkevents.h
[code]
D3D7xDrv/tpage.cpp
[code]
D3D8Drv/tpage.cpp
[code]
D3DDrv/tpage.cpp
[code]
WireFrame/tpage.cpp
[code]
D3D7xDrv/TPage.h
[code]
D3D8Drv/TPage.h
[code]
D3DDrv/TPage.h
[code]
WireFrame/TPage.h
[code]
Trace.c
[code]
TRACE.H
[code]
Track.c
[code]
track.h
[code]
TRaster.c
[code]
traster.h
[code]
Triangle.c
[code]
triangle.h
[code]
tsc.c
[code]
tsc.h
[code]
User.c
[code]
USER.H
[code]
utility.h
[code]
VEC3D.C
[code]
VEC3D.H
[code]
vfile._h
[code]
vfile.c
[code]
vfile.h
[code]
vfile_structs.h
[code]
VidMode.c
[code]
VidMode.h
[code]
Vis.c
[code]
VIS.H
[code]
vkframe.c
[code]
vkframe.h
[code]
W32SAL.CPP
[code]
Water.c
[code]
Water.h
[code]
WBitmap.c
[code]
WBitmap.h
[code]
Weapons.c
[code]
WebUrl.c
[code]
wgClip.c
[code]
wgClip.H
[code]
Win32.c
[code]
Win32.h
[code]
Winres.h
[code]
Winresrc.h
[code]
World.c
[code]
World.h
[code]
x86span555.c
[code]
x86span555.h
[code]
x86span565.c
[code]
x86span565.h
[code]
XFArray.c
[code]
xfarray.h
[code]
Xform3d.c
[code]
Xform3d.h
[code]
yuv.c
[code]
yuv.h
[code]
Generated on Tue Sep 30 12:35:13 2003 for GTestAndEngine by
1.3.2