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getypes.h File Reference

#include "BaseType.h"

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Compounds

struct  GE_LVertex
struct  GE_Rect
struct  GE_RGBA
struct  GE_TLVertex
struct  geColor
struct  geCoordinate
struct  geEnvironmentOptions
struct  geFloatRect
struct  geUV

Defines

#define GE_COLLIDE_MESHES   (1<<0)
#define GE_COLLIDE_MODELS   (1<<1)
#define GE_COLLIDE_ACTORS   (1<<2)
#define GE_COLLIDE_NO_SUB_MODELS   (1<<3)
#define GE_COLLIDE_ALL   (GE_COLLIDE_MESHES | GE_COLLIDE_MODELS | GE_COLLIDE_ACTORS)
#define GE_ACTOR_RENDER_NORMAL   (1<<0)
#define GE_ACTOR_RENDER_MIRRORS   (1<<1)
#define GE_ACTOR_RENDER_ALWAYS   (1<<2)
#define GE_ACTOR_COLLIDE   (1<<3)
#define GE_SPRITE_RENDER_NORMAL   (1<<0)
#define GE_SPRITE_RENDER_MIRRORS   (1<<1)
#define GE_SPRITE_RENDER_ALWAYS   (1<<2)
#define GE_SPRITE_COLLIDE   (1<<3)
#define GE_MODEL_RENDER_NORMAL   (1<<0)
#define GE_MODEL_RENDER_MIRRORS   (1<<1)
#define GE_MODEL_RENDER_ALWAYS   (1<<2)
#define GE_MODEL_COLLIDE   (1<<3)

Typedefs

typedef GE_Rect geRect


Define Documentation

#define GE_ACTOR_COLLIDE   (1<<3)
 

Definition at line 46 of file getypes.h.

Referenced by CheckClientPlayerChanges(), SetClientProxyPlayer(), Trace_ActorCollide(), Trace_GetContents(), and Trace_ModelCollision().

#define GE_ACTOR_RENDER_ALWAYS   (1<<2)
 

Definition at line 45 of file getypes.h.

Referenced by DoSplashScreen(), and RenderScene().

#define GE_ACTOR_RENDER_MIRRORS   (1<<1)
 

Definition at line 44 of file getypes.h.

Referenced by CheckClientPlayerChanges(), RenderScene(), and SetClientProxyPlayer().

#define GE_ACTOR_RENDER_NORMAL   (1<<0)
 

Definition at line 43 of file getypes.h.

Referenced by CheckClientPlayerChanges(), and RenderScene().

#define GE_COLLIDE_ACTORS   (1<<2)
 

Definition at line 36 of file getypes.h.

Referenced by Blaster_Control(), Bot_GetContents(), Client_Control(), ControlShredderFx(), FireShredder(), Grenade_Control(), Rocket_Control(), Trace_GetContents(), Trace_WorldCollisionBBox(), and Trace_WorldCollisionExact().

#define GE_COLLIDE_ALL   (GE_COLLIDE_MESHES | GE_COLLIDE_MODELS | GE_COLLIDE_ACTORS)
 

Definition at line 38 of file getypes.h.

Referenced by Bot_ScanCheckVelocity(), FireBlaster(), and Trace_TestModelMove().

#define GE_COLLIDE_MESHES   (1<<0)
 

Definition at line 34 of file getypes.h.

Referenced by Trace_WorldCollisionBBox().

#define GE_COLLIDE_MODELS   (1<<1)
 

Definition at line 35 of file getypes.h.

Referenced by Blaster_Control(), Bot_CanSeePlayerToPlayer(), Bot_CanSeePlayerToPoint(), Bot_CanSeePointToPoint(), Bot_CheckPosition(), Bot_CheckVelocity(), Bot_GetContents(), Bot_NudgePlayer(), Bot_OverLedge(), Bot_OverLedgeScan(), CheckPlayer(), CheckVelocity(), Client_Control(), ControlShredderFx(), Corona_Frame(), FireRocket(), gePuppet_DrawShadow(), geSound3D_GetConfig(), Grenade_Control(), MovePlayerUpStep(), PathPoint_Frame2(), RadiusDammage(), Rocket_Control(), SendPlayersToClients(), Trace_GetContents(), Trace_WorldCollisionBBox(), Trace_WorldCollisionExact(), and UpdatePlayerContents().

#define GE_COLLIDE_NO_SUB_MODELS   (1<<3)
 

Definition at line 37 of file getypes.h.

Referenced by SendPlayersToClients(), Trace_GetContents(), Trace_WorldCollisionBBox(), and Trace_WorldCollisionExact().

#define GE_MODEL_COLLIDE   (1<<3)
 

Definition at line 74 of file getypes.h.

#define GE_MODEL_RENDER_ALWAYS   (1<<2)
 

Definition at line 73 of file getypes.h.

Referenced by RenderSubModels().

#define GE_MODEL_RENDER_MIRRORS   (1<<1)
 

Definition at line 72 of file getypes.h.

Referenced by CalcBSPModelInfo(), and RenderSubModels().

#define GE_MODEL_RENDER_NORMAL   (1<<0)
 

Definition at line 71 of file getypes.h.

Referenced by CalcBSPModelInfo(), and RenderSubModels().

#define GE_SPRITE_COLLIDE   (1<<3)
 

Definition at line 56 of file getypes.h.

#define GE_SPRITE_RENDER_ALWAYS   (1<<2)
 

Definition at line 55 of file getypes.h.

Referenced by RenderScene().

#define GE_SPRITE_RENDER_MIRRORS   (1<<1)
 

Definition at line 54 of file getypes.h.

Referenced by RenderScene().

#define GE_SPRITE_RENDER_NORMAL   (1<<0)
 

Definition at line 53 of file getypes.h.

Referenced by RenderScene().


Typedef Documentation

typedef GE_Rect geRect
 

Definition at line 133 of file getypes.h.


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