Here is a list of all file members with links to the files they belong to:
- A
: triangle.h
- A1_BETTER
: AutoSelect.c
- A2_BETTER
: AutoSelect.c
- A_Corona_bmp
: logo.c, A_CORONA.c
- A_Corona_bmp_Length
: logo.c, A_CORONA.c
- A_MOD
: Light.c
- A_Streak_bmp
: logo.c, A_STREAK.c
- A_Streak_bmp_Length
: logo.c, A_STREAK.c
- AA_QZERO_TOLERANCE
: quatern.c
- ABitPtr
: render.c
- ABORT_READ_AND_FREE
: tkevents.c
- ABORT_READ_AND_FREE_ALL
: tkevents.c
- ABS
: engine.c, particles.c
- absvec
: particles.c
- ActiveMenu
: GMENU.C
- ActiveRenderFlags
: Tclip.c
- ACTOR_CUE_MAXIMUM_BLEND
: actor.c
- ACTOR_CUE_MINIMUM_BLEND
: actor.c
- ACTOR_CUES_MAX
: actor.c
- ACTOR_FILE_TYPE
: actor.c
- ACTOR_FILE_VERSION
: actor.c
- ACTOR_INDEX_ARMOR
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_GRENADE
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_GRENADE_AMMO
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_HEALTH
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_PLAYER
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_ROCKET
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_ROCKET_AMMO
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_SHREDDER
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_SHREDDER_AMMO
: Genesis3d/src/Game/GMain.h
- ACTOR_INDEX_TURRET
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_PLAYER_DIE
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_PLAYER_HIT
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_PLAYER_IDLE
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_PLAYER_RUN
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_PLAYER_WALK
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_T1
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTION_T2
: Genesis3d/src/Game/GMain.h
- ACTOR_MOTIONS_MAX
: actor.c
- ActuallVisible
: SoftDrv/RENDER.H, render.c
- AddBoneLight()
: logo.c
- addHash()
: palettize.c
- AddLightType()
: Light.c
- AddLightType0()
: Light.c
- AddLightType1()
: Light.c
- AddLightTypeWavy()
: Light.c
- AddLightTypeWavy1()
: Light.c
- addOctNode()
: palettize.c, palcreate.c
- AddSpan()
: render.c
- AddSpanDraw()
: render.c
- AddSpanNoUV()
: Gspan.h, WireFrame/Gspan.cpp, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- AdjustPriority()
: Genvs.c
- AFFINE
: Span_Factory.h
- AFLAT
: triangle.h
- AFX_CONTROLBAR_MASK
: Afxres.h
- AFX_CPrintfC()
: Netplay.h
- AFX_ID_PREVIEW_CLOSE
: Afxres.h
- AFX_ID_PREVIEW_NEXT
: Afxres.h
- AFX_ID_PREVIEW_NUMPAGE
: Afxres.h
- AFX_ID_PREVIEW_PREV
: Afxres.h
- AFX_ID_PREVIEW_PRINT
: Afxres.h
- AFX_ID_PREVIEW_ZOOMIN
: Afxres.h
- AFX_ID_PREVIEW_ZOOMOUT
: Afxres.h
- AFX_ID_VIEW_MAXIMUM
: Afxres.h
- AFX_ID_VIEW_MINIMUM
: Afxres.h
- AFX_IDB_CHECKLISTBOX_95
: Afxres.h
- AFX_IDB_CHECKLISTBOX_NT
: Afxres.h
- AFX_IDB_MINIFRAME_MENU
: Afxres.h
- AFX_IDB_TRUETYPE
: Afxres.h
- AFX_IDC_BROWSE
: Afxres.h
- AFX_IDC_CHANGE
: Afxres.h
- AFX_IDC_CLEAR
: Afxres.h
- AFX_IDC_COLOR_BLACK
: Afxres.h
- AFX_IDC_COLOR_BLUE
: Afxres.h
- AFX_IDC_COLOR_CYAN
: Afxres.h
- AFX_IDC_COLOR_DARKBLUE
: Afxres.h
- AFX_IDC_COLOR_DARKCYAN
: Afxres.h
- AFX_IDC_COLOR_DARKGREEN
: Afxres.h
- AFX_IDC_COLOR_DARKMAGENTA
: Afxres.h
- AFX_IDC_COLOR_DARKRED
: Afxres.h
- AFX_IDC_COLOR_GRAY
: Afxres.h
- AFX_IDC_COLOR_GREEN
: Afxres.h
- AFX_IDC_COLOR_LIGHTBROWN
: Afxres.h
- AFX_IDC_COLOR_LIGHTGRAY
: Afxres.h
- AFX_IDC_COLOR_MAGENTA
: Afxres.h
- AFX_IDC_COLOR_RED
: Afxres.h
- AFX_IDC_COLOR_WHITE
: Afxres.h
- AFX_IDC_COLOR_YELLOW
: Afxres.h
- AFX_IDC_COLORPROP
: Afxres.h
- AFX_IDC_CONTEXTHELP
: Afxres.h
- AFX_IDC_FONTNAMES
: Afxres.h
- AFX_IDC_FONTPROP
: Afxres.h
- AFX_IDC_FONTSIZES
: Afxres.h
- AFX_IDC_FONTSTYLES
: Afxres.h
- AFX_IDC_HSPLITBAR
: Afxres.h
- AFX_IDC_LISTBOX
: Afxres.h
- AFX_IDC_MAGNIFY
: Afxres.h
- AFX_IDC_MOVE4WAY
: Afxres.h
- AFX_IDC_NODROPCRSR
: Afxres.h
- AFX_IDC_PICTURE
: Afxres.h
- AFX_IDC_PRINT_DOCNAME
: Afxres.h
- AFX_IDC_PRINT_PAGENUM
: Afxres.h
- AFX_IDC_PRINT_PORTNAME
: Afxres.h
- AFX_IDC_PRINT_PRINTERNAME
: Afxres.h
- AFX_IDC_PROPNAME
: Afxres.h
- AFX_IDC_SAMPLEBOX
: Afxres.h
- AFX_IDC_SMALLARROWS
: Afxres.h
- AFX_IDC_STRIKEOUT
: Afxres.h
- AFX_IDC_SYSTEMCOLORS
: Afxres.h
- AFX_IDC_TAB_CONTROL
: Afxres.h
- AFX_IDC_TRACK4WAY
: Afxres.h
- AFX_IDC_TRACKNESW
: Afxres.h
- AFX_IDC_TRACKNS
: Afxres.h
- AFX_IDC_TRACKNWSE
: Afxres.h
- AFX_IDC_TRACKWE
: Afxres.h
- AFX_IDC_UNDERLINE
: Afxres.h
- AFX_IDC_VSPLITBAR
: Afxres.h
- AFX_IDD_BUSY
: Afxres.h
- AFX_IDD_CHANGEICON
: Afxres.h
- AFX_IDD_CHANGESOURCE
: Afxres.h
- AFX_IDD_COLOR
: Afxres.h
- AFX_IDD_CONVERT
: Afxres.h
- AFX_IDD_EDITLINKS
: Afxres.h
- AFX_IDD_FILEBROWSE
: Afxres.h
- AFX_IDD_FILEOPEN
: Afxres.h
- AFX_IDD_FILESAVE
: Afxres.h
- AFX_IDD_FIND
: Afxres.h
- AFX_IDD_FONT
: Afxres.h
- AFX_IDD_INSERTOBJECT
: Afxres.h
- AFX_IDD_NEWTYPEDLG
: Afxres.h
- AFX_IDD_OBJECTPROPERTIES
: Afxres.h
- AFX_IDD_PASTESPECIAL
: Afxres.h
- AFX_IDD_PREVIEW_TOOLBAR
: Afxres.h
- AFX_IDD_PRINT
: Afxres.h
- AFX_IDD_PRINTDLG
: Afxres.h
- AFX_IDD_PRINTSETUP
: Afxres.h
- AFX_IDD_PROPPAGE_COLOR
: Afxres.h
- AFX_IDD_PROPPAGE_FONT
: Afxres.h
- AFX_IDD_PROPPAGE_PICTURE
: Afxres.h
- AFX_IDD_REPLACE
: Afxres.h
- AFX_IDI_STD_FRAME
: Afxres.h
- AFX_IDI_STD_MDIFRAME
: Afxres.h
- AFX_IDM_FIRST_MDICHILD
: Afxres.h
- AFX_IDM_WINDOW_FIRST
: Afxres.h
- AFX_IDM_WINDOW_LAST
: Afxres.h
- AFX_IDP_ARCH_BADCLASS
: Afxres.h
- AFX_IDP_ARCH_BADINDEX
: Afxres.h
- AFX_IDP_ARCH_BADSCHEMA
: Afxres.h
- AFX_IDP_ARCH_ENDOFFILE
: Afxres.h
- AFX_IDP_ARCH_GENERIC
: Afxres.h
- AFX_IDP_ARCH_NONE
: Afxres.h
- AFX_IDP_ARCH_READONLY
: Afxres.h
- AFX_IDP_ARCH_WRITEONLY
: Afxres.h
- AFX_IDP_ASK_TO_DISCARD
: Afxres.h
- AFX_IDP_ASK_TO_SAVE
: Afxres.h
- AFX_IDP_ASK_TO_UPDATE
: Afxres.h
- AFX_IDP_BAD_VERB
: Afxres.h
- AFX_IDP_COMMAND_FAILURE
: Afxres.h
- AFX_IDP_DAO_BADBINDINFO
: Afxres.h
- AFX_IDP_DAO_COLUMNUNAVAILABLE
: Afxres.h
- AFX_IDP_DAO_DFX_BIND
: Afxres.h
- AFX_IDP_DAO_ENGINE_INITIALIZATION
: Afxres.h
- AFX_IDP_DAO_FIRST
: Afxres.h
- AFX_IDP_DAO_OBJECT_NOT_OPEN
: Afxres.h
- AFX_IDP_DAO_ROWTOOSHORT
: Afxres.h
- AFX_IDP_DLL_BAD_VERSION
: Afxres.h
- AFX_IDP_DLL_LOAD_FAILED
: Afxres.h
- AFX_IDP_E_BADFILEMODE
: Afxres.h
- AFX_IDP_E_BADFILENAME
: Afxres.h
- AFX_IDP_E_BADFILENAMEORNUMBER
: Afxres.h
- AFX_IDP_E_BADRECORDLENGTH
: Afxres.h
- AFX_IDP_E_BADRECORDNUMBER
: Afxres.h
- AFX_IDP_E_CANTSAVEFILETOTEMP
: Afxres.h
- AFX_IDP_E_DEVICEIOERROR
: Afxres.h
- AFX_IDP_E_DEVICEUNAVAILABLE
: Afxres.h
- AFX_IDP_E_DISKFULL
: Afxres.h
- AFX_IDP_E_DISKNOTREADY
: Afxres.h
- AFX_IDP_E_DIVISIONBYZERO
: Afxres.h
- AFX_IDP_E_FILEALREADYEXISTS
: Afxres.h
- AFX_IDP_E_FILEALREADYOPEN
: Afxres.h
- AFX_IDP_E_FILENOTFOUND
: Afxres.h
- AFX_IDP_E_GETNOTSUPPORTED
: Afxres.h
- AFX_IDP_E_GETNOTSUPPORTEDATRUNTIME
: Afxres.h
- AFX_IDP_E_ILLEGALFUNCTIONCALL
: Afxres.h
- AFX_IDP_E_INVALIDCLIPBOARDFORMAT
: Afxres.h
- AFX_IDP_E_INVALIDFILEFORMAT
: Afxres.h
- AFX_IDP_E_INVALIDPATTERNSTRING
: Afxres.h
- AFX_IDP_E_INVALIDPICTURE
: Afxres.h
- AFX_IDP_E_INVALIDPROPERTYARRAYINDEX
: Afxres.h
- AFX_IDP_E_INVALIDPROPERTYVALUE
: Afxres.h
- AFX_IDP_E_INVALIDUSEOFNULL
: Afxres.h
- AFX_IDP_E_NEEDPROPERTYARRAYINDEX
: Afxres.h
- AFX_IDP_E_OUTOFMEMORY
: Afxres.h
- AFX_IDP_E_OUTOFSTACKSPACE
: Afxres.h
- AFX_IDP_E_OUTOFSTRINGSPACE
: Afxres.h
- AFX_IDP_E_OVERFLOW
: Afxres.h
- AFX_IDP_E_PATHFILEACCESSERROR
: Afxres.h
- AFX_IDP_E_PATHNOTFOUND
: Afxres.h
- AFX_IDP_E_PERMISSIONDENIED
: Afxres.h
- AFX_IDP_E_PRINTERERROR
: Afxres.h
- AFX_IDP_E_PROPERTYNOTFOUND
: Afxres.h
- AFX_IDP_E_REPLACEMENTSTOOLONG
: Afxres.h
- AFX_IDP_E_SEARCHTEXTNOTFOUND
: Afxres.h
- AFX_IDP_E_SETNOTPERMITTED
: Afxres.h
- AFX_IDP_E_SETNOTSUPPORTED
: Afxres.h
- AFX_IDP_E_SETNOTSUPPORTEDATRUNTIME
: Afxres.h
- AFX_IDP_E_TOOMANYFILES
: Afxres.h
- AFX_IDP_FAILED_ACCESS_READ
: Afxres.h
- AFX_IDP_FAILED_ACCESS_WRITE
: Afxres.h
- AFX_IDP_FAILED_DISK_FULL
: Afxres.h
- AFX_IDP_FAILED_INVALID_FORMAT
: Afxres.h
- AFX_IDP_FAILED_INVALID_PATH
: Afxres.h
- AFX_IDP_FAILED_IO_ERROR_READ
: Afxres.h
- AFX_IDP_FAILED_IO_ERROR_WRITE
: Afxres.h
- AFX_IDP_FAILED_MAPI_LOAD
: Afxres.h
- AFX_IDP_FAILED_MAPI_SEND
: Afxres.h
- AFX_IDP_FAILED_MEMORY_ALLOC
: Afxres.h
- AFX_IDP_FAILED_TO_AUTO_REGISTER
: Afxres.h
- AFX_IDP_FAILED_TO_CONNECT
: Afxres.h
- AFX_IDP_FAILED_TO_CONVERT
: Afxres.h
- AFX_IDP_FAILED_TO_CREATE
: Afxres.h
- AFX_IDP_FAILED_TO_CREATE_DOC
: Afxres.h
- AFX_IDP_FAILED_TO_LAUNCH
: Afxres.h
- AFX_IDP_FAILED_TO_LAUNCH_HELP
: Afxres.h
- AFX_IDP_FAILED_TO_NOTIFY
: Afxres.h
- AFX_IDP_FAILED_TO_OPEN_DOC
: Afxres.h
- AFX_IDP_FAILED_TO_REGISTER
: Afxres.h
- AFX_IDP_FAILED_TO_SAVE_DOC
: Afxres.h
- AFX_IDP_FAILED_TO_START_PRINT
: Afxres.h
- AFX_IDP_FAILED_TO_UPDATE
: Afxres.h
- AFX_IDP_FILE_ACCESS_DENIED
: Afxres.h
- AFX_IDP_FILE_BAD_PATH
: Afxres.h
- AFX_IDP_FILE_BAD_SEEK
: Afxres.h
- AFX_IDP_FILE_DIR_FULL
: Afxres.h
- AFX_IDP_FILE_DISKFULL
: Afxres.h
- AFX_IDP_FILE_EOF
: Afxres.h
- AFX_IDP_FILE_GENERIC
: Afxres.h
- AFX_IDP_FILE_HARD_IO
: Afxres.h
- AFX_IDP_FILE_INVALID_FILE
: Afxres.h
- AFX_IDP_FILE_LOCKING
: Afxres.h
- AFX_IDP_FILE_NONE
: Afxres.h
- AFX_IDP_FILE_NOT_FOUND
: Afxres.h
- AFX_IDP_FILE_REMOVE_CURRENT
: Afxres.h
- AFX_IDP_FILE_SHARING
: Afxres.h
- AFX_IDP_FILE_TOO_LARGE
: Afxres.h
- AFX_IDP_FILE_TOO_MANY_OPEN
: Afxres.h
- AFX_IDP_GET_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_INTERNAL_FAILURE
: Afxres.h
- AFX_IDP_INVALID_FILENAME
: Afxres.h
- AFX_IDP_INVALID_MAPI_DLL
: Afxres.h
- AFX_IDP_NO_ERROR_AVAILABLE
: Afxres.h
- AFX_IDP_PARSE_BYTE
: Afxres.h
- AFX_IDP_PARSE_CURRENCY
: Afxres.h
- AFX_IDP_PARSE_DATETIME
: Afxres.h
- AFX_IDP_PARSE_INT
: Afxres.h
- AFX_IDP_PARSE_INT_RANGE
: Afxres.h
- AFX_IDP_PARSE_RADIO_BUTTON
: Afxres.h
- AFX_IDP_PARSE_REAL
: Afxres.h
- AFX_IDP_PARSE_REAL_RANGE
: Afxres.h
- AFX_IDP_PARSE_STRING_SIZE
: Afxres.h
- AFX_IDP_PARSE_UINT
: Afxres.h
- AFX_IDP_PICTURECANTLOAD
: Afxres.h
- AFX_IDP_PICTURECANTOPEN
: Afxres.h
- AFX_IDP_PICTUREREADFAILED
: Afxres.h
- AFX_IDP_PICTURETOOLARGE
: Afxres.h
- AFX_IDP_SERVER_BUSY
: Afxres.h
- AFX_IDP_SET_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_API_CONFORMANCE
: Afxres.h
- AFX_IDP_SQL_BOOKMARKS_NOT_ENABLED
: Afxres.h
- AFX_IDP_SQL_BOOKMARKS_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_CONNECT_FAIL
: Afxres.h
- AFX_IDP_SQL_DATA_TRUNCATED
: Afxres.h
- AFX_IDP_SQL_DYNAMIC_CURSOR_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_DYNASET_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_EMPTY_COLUMN_LIST
: Afxres.h
- AFX_IDP_SQL_FIELD_NOT_FOUND
: Afxres.h
- AFX_IDP_SQL_FIELD_SCHEMA_MISMATCH
: Afxres.h
- AFX_IDP_SQL_FIRST
: Afxres.h
- AFX_IDP_SQL_ILLEGAL_MODE
: Afxres.h
- AFX_IDP_SQL_INCORRECT_ODBC
: Afxres.h
- AFX_IDP_SQL_LOCK_MODE_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_MULTIPLE_ROWS_AFFECTED
: Afxres.h
- AFX_IDP_SQL_NO_CURRENT_RECORD
: Afxres.h
- AFX_IDP_SQL_NO_DATA_FOUND
: Afxres.h
- AFX_IDP_SQL_NO_POSITIONED_UPDATES
: Afxres.h
- AFX_IDP_SQL_NO_ROWS_AFFECTED
: Afxres.h
- AFX_IDP_SQL_ODBC_LOAD_FAILED
: Afxres.h
- AFX_IDP_SQL_ODBC_V2_REQUIRED
: Afxres.h
- AFX_IDP_SQL_RECORDSET_FORWARD_ONLY
: Afxres.h
- AFX_IDP_SQL_RECORDSET_READONLY
: Afxres.h
- AFX_IDP_SQL_ROW_FETCH
: Afxres.h
- AFX_IDP_SQL_ROW_UPDATE_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_SNAPSHOT_NOT_SUPPORTED
: Afxres.h
- AFX_IDP_SQL_SQL_CONFORMANCE
: Afxres.h
- AFX_IDP_SQL_SQL_NO_TOTAL
: Afxres.h
- AFX_IDP_SQL_UPDATE_DELETE_FAILED
: Afxres.h
- AFX_IDP_STATIC_OBJECT
: Afxres.h
- AFX_IDP_UNREG_DONE
: Afxres.h
- AFX_IDP_UNREG_FAILURE
: Afxres.h
- AFX_IDR_PREVIEW_ACCEL
: Afxres.h
- AFX_IDS_ACTIVATE_VERB
: Afxres.h
- AFX_IDS_ALL_FILES
: Afxres.h
- AFX_IDS_ALLFILTER
: Afxres.h
- AFX_IDS_APP_TITLE
: Afxres.h
- AFX_IDS_APP_TITLE_EMBEDDING
: Afxres.h
- AFX_IDS_AUTO
: Afxres.h
- AFX_IDS_BITMAP_FORMAT
: Afxres.h
- AFX_IDS_BOLD
: Afxres.h
- AFX_IDS_BOLDITALIC
: Afxres.h
- AFX_IDS_BORDERSTYLE_0
: Afxres.h
- AFX_IDS_BORDERSTYLE_1
: Afxres.h
- AFX_IDS_CHANGE_LINK
: Afxres.h
- AFX_IDS_COLOR_ACTIVEBAR
: Afxres.h
- AFX_IDS_COLOR_ACTIVEBORDER
: Afxres.h
- AFX_IDS_COLOR_ACTIVETEXT
: Afxres.h
- AFX_IDS_COLOR_APPWORKSPACE
: Afxres.h
- AFX_IDS_COLOR_BTNFACE
: Afxres.h
- AFX_IDS_COLOR_BTNHIGHLIGHT
: Afxres.h
- AFX_IDS_COLOR_BTNSHADOW
: Afxres.h
- AFX_IDS_COLOR_BTNTEXT
: Afxres.h
- AFX_IDS_COLOR_DESKTOP
: Afxres.h
- AFX_IDS_COLOR_DISABLEDTEXT
: Afxres.h
- AFX_IDS_COLOR_HIGHLIGHT
: Afxres.h
- AFX_IDS_COLOR_HIGHLIGHTTEXT
: Afxres.h
- AFX_IDS_COLOR_INACTIVEBAR
: Afxres.h
- AFX_IDS_COLOR_INACTIVEBORDER
: Afxres.h
- AFX_IDS_COLOR_INACTIVETEXT
: Afxres.h
- AFX_IDS_COLOR_MENUBAR
: Afxres.h
- AFX_IDS_COLOR_MENUTEXT
: Afxres.h
- AFX_IDS_COLOR_PPG
: Afxres.h
- AFX_IDS_COLOR_PPG_CAPTION
: Afxres.h
- AFX_IDS_COLOR_SCROLLBARS
: Afxres.h
- AFX_IDS_COLOR_WNDBACKGND
: Afxres.h
- AFX_IDS_COLOR_WNDFRAME
: Afxres.h
- AFX_IDS_COLOR_WNDTEXT
: Afxres.h
- AFX_IDS_COMPANY_NAME
: Afxres.h
- AFX_IDS_DELETED
: Afxres.h
- AFX_IDS_DESKACCESSORY
: Afxres.h
- AFX_IDS_DIB_FORMAT
: Afxres.h
- AFX_IDS_DISPLAYSTRING_COLOR
: Afxres.h
- AFX_IDS_DISPLAYSTRING_FONT
: Afxres.h
- AFX_IDS_DISPLAYSTRING_PICTURE
: Afxres.h
- AFX_IDS_EDIT_VERB
: Afxres.h
- AFX_IDS_EMBED_FORMAT
: Afxres.h
- AFX_IDS_EXIT_MENU
: Afxres.h
- AFX_IDS_FONT_PPG
: Afxres.h
- AFX_IDS_FONT_PPG_CAPTION
: Afxres.h
- AFX_IDS_FROZEN
: Afxres.h
- AFX_IDS_HELPMODEMESSAGE
: Afxres.h
- AFX_IDS_HIDE
: Afxres.h
- AFX_IDS_HTTP_AUTH_REQUIRED
: Afxres.h
- AFX_IDS_HTTP_BAD_REQUEST
: Afxres.h
- AFX_IDS_HTTP_FORBIDDEN
: Afxres.h
- AFX_IDS_HTTP_NO_TEXT
: Afxres.h
- AFX_IDS_HTTP_NOT_FOUND
: Afxres.h
- AFX_IDS_HTTP_NOT_IMPLEMENTED
: Afxres.h
- AFX_IDS_HTTP_SERVER_ERROR
: Afxres.h
- AFX_IDS_HTTP_TITLE
: Afxres.h
- AFX_IDS_IDLEMESSAGE
: Afxres.h
- AFX_IDS_INVALID_CURRENCY
: Afxres.h
- AFX_IDS_INVALID_DATETIME
: Afxres.h
- AFX_IDS_INVALID_DATETIMESPAN
: Afxres.h
- AFX_IDS_ITALIC
: Afxres.h
- AFX_IDS_LINKSOURCE_FORMAT
: Afxres.h
- AFX_IDS_MANUAL
: Afxres.h
- AFX_IDS_MDICHILD
: Afxres.h
- AFX_IDS_MEMORY_EXCEPTION
: Afxres.h
- AFX_IDS_METAFILE_FORMAT
: Afxres.h
- AFX_IDS_MINI_FONT
: Afxres.h
- AFX_IDS_NOT_DOCOBJECT
: Afxres.h
- AFX_IDS_NOT_SUPPORTED_EXCEPTION
: Afxres.h
- AFX_IDS_OBJ_TITLE_INPLACE
: Afxres.h
- AFX_IDS_OBJECT_MENUITEM
: Afxres.h
- AFX_IDS_OCC_SCALEUNITS_PIXELS
: Afxres.h
- AFX_IDS_ONEPAGE
: Afxres.h
- AFX_IDS_OPENFILE
: Afxres.h
- AFX_IDS_PASTELINKEDTYPE
: Afxres.h
- AFX_IDS_PICTURE_PPG
: Afxres.h
- AFX_IDS_PICTURE_PPG_CAPTION
: Afxres.h
- AFX_IDS_PICTUREBROWSETITLE
: Afxres.h
- AFX_IDS_PICTUREFILTER
: Afxres.h
- AFX_IDS_PICTYPE_BITMAP
: Afxres.h
- AFX_IDS_PICTYPE_ICON
: Afxres.h
- AFX_IDS_PICTYPE_METAFILE
: Afxres.h
- AFX_IDS_PICTYPE_NONE
: Afxres.h
- AFX_IDS_PICTYPE_UNKNOWN
: Afxres.h
- AFX_IDS_PREVIEW_CLOSE
: Afxres.h
- AFX_IDS_PREVIEWPAGEDESC
: Afxres.h
- AFX_IDS_PRINTCAPTION
: Afxres.h
- AFX_IDS_PRINTDEFAULT
: Afxres.h
- AFX_IDS_PRINTDEFAULTEXT
: Afxres.h
- AFX_IDS_PRINTFILTER
: Afxres.h
- AFX_IDS_PRINTONPORT
: Afxres.h
- AFX_IDS_PRINTPAGENUM
: Afxres.h
- AFX_IDS_PRINTTOFILE
: Afxres.h
- AFX_IDS_PROPPAGE_UNKNOWN
: Afxres.h
- AFX_IDS_REGULAR
: Afxres.h
- AFX_IDS_RESOURCE_EXCEPTION
: Afxres.h
- AFX_IDS_RTF_FORMAT
: Afxres.h
- AFX_IDS_SAMPLETEXT
: Afxres.h
- AFX_IDS_SAVE_AS_MENU
: Afxres.h
- AFX_IDS_SAVE_COPY_AS_MENU
: Afxres.h
- AFX_IDS_SAVE_MENU
: Afxres.h
- AFX_IDS_SAVEFILE
: Afxres.h
- AFX_IDS_SAVEFILECOPY
: Afxres.h
- AFX_IDS_SCCLOSE
: Afxres.h
- AFX_IDS_SCFIRST
: Afxres.h
- AFX_IDS_SCMAXIMIZE
: Afxres.h
- AFX_IDS_SCMINIMIZE
: Afxres.h
- AFX_IDS_SCMOVE
: Afxres.h
- AFX_IDS_SCNEXTWINDOW
: Afxres.h
- AFX_IDS_SCPREVWINDOW
: Afxres.h
- AFX_IDS_SCRESTORE
: Afxres.h
- AFX_IDS_SCSIZE
: Afxres.h
- AFX_IDS_SCTASKLIST
: Afxres.h
- AFX_IDS_STATUS_FONT
: Afxres.h
- AFX_IDS_TEXT_FORMAT
: Afxres.h
- AFX_IDS_TOOLTIP_FONT
: Afxres.h
- AFX_IDS_TWOPAGE
: Afxres.h
- AFX_IDS_UNICODE_FONT
: Afxres.h
- AFX_IDS_UNKNOWNTYPE
: Afxres.h
- AFX_IDS_UNNAMED_FILE
: Afxres.h
- AFX_IDS_UNTITLED
: Afxres.h
- AFX_IDS_UPDATE_MENU
: Afxres.h
- AFX_IDS_UPDATING_ITEMS
: Afxres.h
- AFX_IDS_USER_EXCEPTION
: Afxres.h
- AFX_IDS_VERB_EDIT
: Afxres.h
- AFX_IDS_VERB_PROPERTIES
: Afxres.h
- AFX_IDW_CONTROLBAR_FIRST
: Afxres.h
- AFX_IDW_CONTROLBAR_LAST
: Afxres.h
- AFX_IDW_DIALOGBAR
: Afxres.h
- AFX_IDW_DOCKBAR_BOTTOM
: Afxres.h
- AFX_IDW_DOCKBAR_FLOAT
: Afxres.h
- AFX_IDW_DOCKBAR_LEFT
: Afxres.h
- AFX_IDW_DOCKBAR_RIGHT
: Afxres.h
- AFX_IDW_DOCKBAR_TOP
: Afxres.h
- AFX_IDW_HSCROLL_FIRST
: Afxres.h
- AFX_IDW_PANE_FIRST
: Afxres.h
- AFX_IDW_PANE_LAST
: Afxres.h
- AFX_IDW_PANE_SAVE
: Afxres.h
- AFX_IDW_PREVIEW_BAR
: Afxres.h
- AFX_IDW_REBAR
: Afxres.h
- AFX_IDW_RESIZE_BAR
: Afxres.h
- AFX_IDW_SIZE_BOX
: Afxres.h
- AFX_IDW_STATUS_BAR
: Afxres.h
- AFX_IDW_TOOLBAR
: Afxres.h
- AFX_IDW_VSCROLL_FIRST
: Afxres.h
- AFX_WS_DEFAULT_VIEW
: Afxres.h
- ALL_BUT_SELF
: bot.c
- allocate
: palettize.c, palcreate.c, bitmap.c
- AllocFillerByte
: Ram.c
- ALPHA_TO_TRANSPARENCY_THRESHOLD
: bitmap.__h
- ALPHAMAPPIXEL
: triangle.h
- AMAP
: triangle.h
- AMB_LIGHT_BLUE
: logo.c
- AMB_LIGHT_GREEN
: logo.c
- AMB_LIGHT_RED
: logo.c
- Ang2Vec()
: _bot.c
- ANGLE_EPSILON
: Server.c
- AnimatePlayer()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- AnimatePlayer2()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- app_active
: W32SAL.CPP
- app_minimized
: W32SAL.CPP
- app_terminated
: W32SAL.CPP
- AppendHack
: WireFrame/D3dcache.cpp, GCache.c, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.cpp
- AppInfo
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- AppName
: Genvs.c
- area
: W32SAL.CPP
- ARL
: span.c, render.c
- ARMOR_AMOUNT
: Genesis3d/src/Game/GMain.h
- ARMOR_RESPAWN
: Genesis3d/src/Game/GMain.h
- ATexPal
: render.c
- Attacker_ControlTurret()
: Attacker.c
- Attacker_Fire()
: Genesis3d/src/Game/GMain.h, Attacker.c
- Attacker_TurretDestroy()
: Genesis3d/src/Game/GMain.h, Attacker.c
- Attacker_TurretSpawn()
: Genesis3d/src/Game/GMain.h, Attacker.c
- AttackerTurret
: Genvs.h
- ATTEMPT
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- AutoSelect_Compare()
: AutoSelect.c
- AutoSelect_PickDriver()
: AutoSelect.h, AutoSelect.c
- AutoSelect_SortDriverList()
: AutoSelect.h, AutoSelect.c
- AvgTime
: Server.c, Client.c
- AWAY_FROM_GOAL
: Track.c
- B
: triangle.h
- B1
: drawspan.h, drawspan.c
- B2
: drawspan.h, drawspan.c
- B_PAL_STEP
: plasma.c
- B_U
: yuv.h, gebmutil.c
- B_V
: yuv.h, gebmutil.c
- B_Y
: yuv.h, gebmutil.c
- B_YUV
: yuv.h, gebmutil.c
- BACK_CLIPPING_PLANE
: Tclip.c
- BACK_EDGE
: puppet.c
- BackRotateVector()
: World.c, Frustum.c
- bActive
: dmodes.h, dmodes.c
- BB1
: drawspan.h, drawspan.c
- BB2
: drawspan.h, drawspan.c
- bBackLocked
: span.c, dmodes.h, dmodes.c
- BBitPtr
: DrawDecal.c, render.c
- BBitPtr16
: DrawDecal.c, render.c
- BBoxInVisibleLeaf_r()
: Trace.c
- bboxVerts
: Genesis3d/src/Game/GMain.c
- bDMA
: dmodes.c
- bDMAPageLock
: dmodes.c
- BEGIN_MESHES
: Dcommon.h
- BEGIN_MODELS
: Dcommon.h
- BEGIN_SCENE
: Dcommon.h
- BEGIN_TIMER
: Server.c, Client.c
- BEGIN_WORLD
: Dcommon.h
- BeginMeshes()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- BeginModels()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- BeginScene()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- BeginWorld()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- BestDist
: Trace.c
- bfh
: Bmp.c
- bHardBlt
: dmodes.c
- BHeight
: DrawDecal.c, render.c
- bi
: Bmp.c
- BIG_DISTANCE
: sprite.c
- BIG_NUMBER
: World.c, puppet.c
- bInitDone
: WireFrame/D3d_main.cpp, dmodes.c, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- BIT
: bit.h
- bitarr
: Track.c
- Bitmap
: Genesis3d/src/FX/electric.c
- BITMAP_GENESIS_INTERNAL
: bitmap._h
- BitmapHandleComp()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- BitmapInit_RefCount
: bitmap.c
- BitmapList
: System.h, BitmapList.h
- BitmapList_Add()
: BitmapList.h, BitmapList.c
- BitmapList_AttachAll()
: BitmapList.h, BitmapList.c
- BitmapList_CountMembers()
: BitmapList.h, BitmapList.c
- BitmapList_CountMembersAttached()
: BitmapList.h, BitmapList.c
- BitmapList_Create()
: BitmapList.h, BitmapList.c
- BitmapList_Destroy()
: BitmapList.h, BitmapList.c
- BitmapList_DetachAll()
: BitmapList.h, BitmapList.c
- BitmapList_Has()
: BitmapList.h, BitmapList.c
- BitmapList_IsValid()
: BitmapList.c
- BitmapList_Remove()
: BitmapList.h, BitmapList.c
- BitmapList_SetGamma()
: BitmapList.h, BitmapList.c
- BitmapPool
: bitmap.c
- BlankRGB
: Light.c
- Blaster_Control()
: Weapons.c, Genesis3d/src/Game/GMain.h
- BLASTER_POWER
: Weapons.c
- BLASTER_POWER_RADIUS
: Weapons.c
- BLASTER_RADIUS
: Weapons.c
- Blit32()
: OglMisc.h, OglMisc.c
- BlitData_DePalettize()
: bitmap_blitdata.c
- BlitData_FromSeparateAlpha()
: bitmap_blitdata.c
- BlitData_Palettize()
: bitmap_blitdata.c
- BlitData_Raw()
: bitmap_blitdata.c
- BlitData_SameFormat()
: bitmap_blitdata.c
- BlitData_ToSeparateAlpha()
: bitmap_blitdata.c
- BlockActor
: botact.h
- BlockActor_Spawn()
: bot.c
- BlockActor_Trigger()
: bot.c
- BLUE
: Bmp.c
- Blue
: render.c, drawspan.h
- BlueDelta
: drawspan.h, drawspan.c
- BlueMask
: render.c, drawspan.h
- BLUEMASK
: drawspan.h
- BLUEMASK2
: drawspan.h
- BM_CREATE_HEIGHT
: plasma.c, particles.c
- BM_CREATE_WIDTH
: plasma.c, particles.c
- BM_HEIGHT
: fire.c
- BM_MAX_HEIGHT
: plasma.c
- BM_MAX_WIDTH
: plasma.c
- BM_MIN_HEIGHT
: plasma.c
- BM_MIN_WIDTH
: plasma.c
- BM_WIDTH
: fire.c
- BONE01_B
: logo.c
- BONE01_G
: logo.c
- BONE01_R
: logo.c
- Bool8
: path.c
- Bot_ActionGetHealth()
: bot.c
- Bot_ActionGetWeapon()
: bot.c
- Bot_ActorDying()
: bot.c
- Bot_ActorStart()
: bot.h, bot.c
- Bot_AI_Control()
: bot.h
- BOT_AIR_FRICTION
: bot.c
- Bot_Animate()
: bot.c
- Bot_CanSeePlayerToPlayer()
: bot.c
- Bot_CanSeePlayerToPoint()
: bot.c
- Bot_CanSeePointToPoint()
: Track.c, bot.c
- Bot_CheckPosition()
: bot.c
- Bot_CheckVelocity()
: bot.c
- Bot_ChooseBestWeapon()
: bot.c
- Bot_ClearTrack()
: bot.c
- Bot_ComparePlayers()
: bot.c
- Bot_CompareWeapons()
: bot.c
- Bot_Control()
: bot.h, bot.c
- Bot_Create()
: bot.c
- BOT_DEBUG
: bot.h
- Bot_Destroy()
: bot.c
- BOT_DIR_AWAY
: bot.c
- BOT_DIR_NONE
: bot.c
- BOT_DIR_TOWARD
: bot.c
- Bot_Dying()
: bot.c
- Bot_FindItem()
: bot.c
- Bot_FindNewMoveVec()
: bot.c
- Bot_FindRandomItem()
: bot.c
- Bot_FindRandomTrack()
: bot.c
- Bot_FindTrack()
: bot.c
- Bot_FindTrackToGoal()
: bot.c
- Bot_FinishTrack()
: bot.c
- Bot_FireWeapon()
: bot.c
- Bot_GetActorStart()
: bot.c
- Bot_GetContents()
: bot.c
- Bot_GetRangeIndex()
: bot.c
- Bot_GetRank()
: bot.c
- Bot_GetStrengthIndex()
: bot.c
- BOT_GRAVITY
: bot.c
- BOT_GROUND_FRICTION
: bot.c
- Bot_InitFindMultiTrack()
: bot.c
- Bot_InitFindMultiTrackAway()
: bot.c
- Bot_InitFindPlayer()
: bot.c
- Bot_InitGenericMove()
: bot.c
- Bot_InitHide()
: bot.c
- Bot_InitMaintain()
: bot.c
- Bot_InitMoveAway()
: bot.c
- Bot_InitMoveCloser()
: bot.c
- Bot_InitMoveFree()
: bot.c
- Bot_InitMoveToPoint()
: bot.c
- Bot_InitRunAway()
: bot.c
- Bot_InitRunCloser()
: bot.c
- Bot_InitShootPoint()
: bot.c
- Bot_InitTrackAwayGoal()
: bot.c
- Bot_InitTrackToGoal()
: bot.c
- Bot_InitUnload()
: bot.c
- Bot_InitWaitForEntityDist()
: bot.c
- Bot_InitWaitForEntityVisible()
: bot.c
- Bot_InitWaitForPlayer()
: bot.c
- Bot_InitWander()
: bot.c
- Bot_IsActorRespawn()
: bot.c
- Bot_Jump()
: bot.c
- BOT_JUMP_THRUST
: bot.c
- Bot_Keys()
: bot.c
- Bot_LeaveTrack()
: bot.c
- BOT_LIQUID_FRICTION
: bot.c
- Bot_Main()
: Genesis3d/src/Game/GMain.c, bot.c
- Bot_MatchStart()
: bot.h, bot.c
- Bot_ModeAction
: bot.c
- Bot_ModeActionRetreat()
: bot.c
- Bot_ModeChange()
: bot.c
- Bot_ModeThink()
: bot.c
- Bot_ModeThinkAttack()
: bot.c
- Bot_ModeThinkCrowdPlayer()
: bot.c
- Bot_ModeThinkFindPlayer()
: bot.c
- Bot_ModeThinkFindPlayerQuick()
: bot.c
- Bot_ModeThinkFunc
: bot.c
- Bot_ModeThinkGoalPoint()
: bot.c
- Bot_ModeThinkLedge()
: bot.c
- Bot_ModeThinkOnTrack()
: bot.c
- Bot_ModeThinkRetreat()
: bot.c
- Bot_ModeThinkUnstick()
: bot.c
- Bot_ModeThinkWander()
: bot.c
- Bot_ModeThinkWanderGoal()
: bot.c
- Bot_MoveFree()
: bot.c
- Bot_MoveScan()
: bot.c
- Bot_MoveToPoint()
: bot.c
- Bot_NudgePlayer()
: bot.c
- Bot_OverLedge()
: bot.c
- Bot_OverLedgeScan()
: bot.c
- Bot_PastPoint()
: bot.c
- Bot_Physics()
: bot.c
- Bot_PickTgtPlayer()
: bot.c
- Bot_RankWeapons()
: bot.c
- Bot_Reposition()
: bot.c
- BOT_RUN_SPEED
: bot.c
- Bot_ScanCheckVelocity()
: bot.c
- Bot_ScanPhysics()
: bot.c
- BOT_SEARCH_Y_RANGE
: bot.c
- Bot_SetLighting()
: bot.c
- Bot_SetMode()
: bot.c
- Bot_SetupShootXForm()
: bot.c
- Bot_SetupXForm()
: bot.c
- Bot_SetWeapon()
: bot.c
- Bot_Shoot()
: bot.c
- Bot_ShootFoot()
: bot.c
- Bot_ShootPoint()
: bot.c
- BOT_SIDE_SPEED
: bot.c
- BOT_STRENGTH_HIGH
: bot.c
- BOT_STRENGTH_LOW
: bot.c
- Bot_Suicide()
: bot.c
- Bot_SuicideTest()
: bot.c
- Bot_TargetTest()
: bot.c
- Bot_TrackAction()
: bot.c
- BOT_UPDATE
: GMENU.H
- Bot_ValidateMultiTrackPoints()
: bot.c
- Bot_ValidateTrackPoints()
: bot.c
- Bot_WaitForEntityDist()
: bot.c
- Bot_WaitForEntityVisible()
: bot.c
- Bot_WaitForPlayer()
: bot.c
- Bot_WeaponJump()
: bot.c
- Bot_WeaponSetFromArray()
: bot.c
- BotActorStart
: botact.h
- BotDeathMatchStart
: bot.c
- BotDebugPrint
: bot.c
- BotMatchStart
: botmatch.h
- BotPercent
: GMENU.C
- BotsMenu
: GMENU.C
- BOTTOM_CLIPPING_PLANE
: Tclip.c
- boundTexture
: OpenGl/Render.c
- boundTexture2
: OpenGl/Render.c
- BPP32
: D3DDrv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- BPPToDDBD()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- BRANCH_NUM_ASCII_IDS
: motion.c
- BrandoError
: utility.h
- BRight
: /span.c
- Brighten()
: register.c
- BRIGHTEN
: logo.c
- BRIGHTNESS
: logo.c
- BSP_CONTENTS_EMPTY
: Gbspfile.h
- BSP_CONTENTS_SOLID
: Gbspfile.h
- BSPData
: World.c, Trace.c, Surface.c, Plane.c, Light.c
- BSPIntersect()
: Trace.c
- BSPIntersectMisc()
: Trace.c
- BSPIntersectMisc2()
: Trace.c
- bStipple
: render.c
- BStride
: DrawDecal.c, render.c
- Bucket
: render.c, drawspan.h
- Bucket2
: render.c, drawspan.h
- Bucket3
: render.c, drawspan.h
- buf3
: softdrv.c
- buffer
: softdrv.c
- Buffer_FillAngle()
: BUFFER.H, BUFFER.C
- Buffer_FillBuffer()
: BUFFER.H, BUFFER.C
- Buffer_FillByte()
: BUFFER.H, BUFFER.C
- Buffer_FillData()
: BUFFER.H, BUFFER.C
- Buffer_FillFloat()
: BUFFER.H, BUFFER.C
- Buffer_FillFloat2()
: BUFFER.H, BUFFER.C
- Buffer_FillLong()
: BUFFER.H, BUFFER.C
- Buffer_FillPos()
: BUFFER.H, BUFFER.C
- Buffer_FillShort()
: BUFFER.H, BUFFER.C
- Buffer_FillSLong()
: BUFFER.H, BUFFER.C
- Buffer_FillString()
: BUFFER.H, BUFFER.C
- Buffer_GetAngle()
: BUFFER.H, BUFFER.C
- Buffer_GetByte()
: BUFFER.H, BUFFER.C
- Buffer_GetData()
: BUFFER.H, BUFFER.C
- Buffer_GetFloat()
: BUFFER.H, BUFFER.C
- Buffer_GetFloat2()
: BUFFER.H, BUFFER.C
- Buffer_GetLong()
: BUFFER.H, BUFFER.C
- Buffer_GetPos()
: BUFFER.H, BUFFER.C
- Buffer_GetShort()
: BUFFER.H, BUFFER.C
- Buffer_GetSLong()
: BUFFER.H, BUFFER.C
- Buffer_GetString()
: BUFFER.H, BUFFER.C
- Buffer_Set()
: BUFFER.H, BUFFER.C
- BUFFER_SIZE
: CSNetMgr.c
- BUILD_CORONA
: corona.c
- BUILD_DYNLIGHT
: DynLight.c
- BUILD_MODELCTL
: ModelCtl.c
- BuildClassTypes()
: Entities.c
- BuildClientViewXForm()
: Client.c
- BuildFileName()
: fsdos.c
- BuildLightLUTS()
: Light.c
- BuildSkyBox()
: World.c
- BuildXForm()
: Client.c
- BuiltInAPIsRegistered
: vfile.c
- BumpMap_Animate()
: bumpmap.c
- BumpMap_ComputePalette()
: bumpmap.c
- BumpMap_Create()
: bumpmap.c
- BumpMap_CreateFromHeightMap()
: bumpmap.c
- BumpMap_Destroy()
: bumpmap.c
- BumpMap_GetProcedural_Table()
: bumpmap.h, bumpmap.c
- BumpMap_InitTables()
: bumpmap.c
- BumpMap_Table
: bumpmap.c
- BumpTableInited
: bumpmap.c
- BumpTableX
: bumpmap.c
- BumpTableY
: bumpmap.c
- BumpTableZ
: bumpmap.c
- BWidth
: DrawDecal.c, render.c
- bWindowed
: dmodes.h, dmodes.c
- BYTE
: Dcommon.h
- C8
: SAL.H, Dcommon.h
- CacheInfo
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, SOFTDRV.H, softdrv.c, OpenGl/Render.h, OGLDrv.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- CacheNeedsUpdate
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- CalcBSPModelInfo()
: World.c
- CalcGradients()
: render.c
- CalcRippleData()
: Water.c
- CalcSurfVectors()
: Surface.c
- CalculateClipping()
: wgClip.H, wgClip.c
- calculated
: plasma.c
- CalculateTables()
: plasma.c
- Callback_CallDestroy()
: Server.c
- CAMERA_MINIMUM_PROJECTION_DISTANCE
: Camera.c
- CanDoMirrors
: World.c
- Capper_Bounce()
: particles.c
- Capper_Hard()
: particles.c
- Capper_Wrap()
: particles.c
- CB_ADDSTRING
: Winres.h
- CBRS_ALIGN_ANY
: Afxres.h
- CBRS_ALIGN_BOTTOM
: Afxres.h
- CBRS_ALIGN_LEFT
: Afxres.h
- CBRS_ALIGN_RIGHT
: Afxres.h
- CBRS_ALIGN_TOP
: Afxres.h
- CBRS_ALL
: Afxres.h
- CBRS_BORDER_3D
: Afxres.h
- CBRS_BORDER_ANY
: Afxres.h
- CBRS_BORDER_BOTTOM
: Afxres.h
- CBRS_BORDER_LEFT
: Afxres.h
- CBRS_BORDER_RIGHT
: Afxres.h
- CBRS_BORDER_TOP
: Afxres.h
- CBRS_BOTTOM
: Afxres.h
- CBRS_FLOAT_MULTI
: Afxres.h
- CBRS_FLOATING
: Afxres.h
- CBRS_FLYBY
: Afxres.h
- CBRS_GRIPPER
: Afxres.h
- CBRS_HIDE_INPLACE
: Afxres.h
- CBRS_LEFT
: Afxres.h
- CBRS_NOALIGN
: Afxres.h
- CBRS_ORIENT_ANY
: Afxres.h
- CBRS_ORIENT_HORZ
: Afxres.h
- CBRS_ORIENT_VERT
: Afxres.h
- CBRS_RIGHT
: Afxres.h
- CBRS_SIZE_DYNAMIC
: Afxres.h
- CBRS_SIZE_FIXED
: Afxres.h
- CBRS_TOOLTIPS
: Afxres.h
- CBRS_TOP
: Afxres.h
- CBSP
: World.c, Light.c
- CDebugInfo
: World.c
- Ceil28_4()
: Triangle.c
- CEIL_FRACT
: WireFrame/Gspan.cpp, GSpan.cpp, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.CPP, D3D7xDrv/Gspan.cpp
- CEngine
: World.c, Surface.c, Plane.c, Light.c, Ge.c
- CFrustumInfo
: World.c
- ChangeDisplaySelection
: GMENU.C, Genvs.c
- ChangeLevel
: Genvs.h
- ChangeLevel_Spawn()
: Level.c, Genesis3d/src/Game/GMain.h
- ChangeLevel_Trigger()
: Level.c
- ChangeTurretState()
: Attacker.c
- ChangingDisplayMode
: GMENU.C, Genvs.c
- Channel
: Sound.c, Engine/Sound.c
- ChannelPlaying()
: Sound.c, Engine/Sound.c
- CHAR
: Dcommon.h
- CHAR_event()
: W32SAL.CPP
- CHECK_FINDER
: fsvfs.c, FSMEMORY.C, fsdos.c
- CHECK_FOR_READ
: vkframe.c, QKFrame.c
- CHECK_FOR_WRITE
: vkframe.c, tkevents.c, strblock.c, QKFrame.c, path.c, motion.c
- CHECK_HANDLE
: fsvfs.c, FSMEMORY.C, fsdos.c
- CheckClientPlayerChanges()
: Client.c
- CheckOpenFlags()
: vfile.c
- CheckPlayer()
: Genesis3d/src/Game/GMain.c, bot.h
- CheckVelocity()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- CHeight
: Host.c
- ChooseAction()
: bot.c
- CkBlit24_32()
: OglMisc.h, OglMisc.c
- CKeyTest
: drawspan.h, drawspan.c
- ClampOperationSize()
: fsvfs.c, FSMEMORY.C
- ClampVector()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- clear
: palettize.c, palcreate.c, bitmap.c
- ClearBackBuffer()
: dmodes.h, dmodes.c
- ClearDupBuffers()
: Sound.c, Engine/Sound.c
- ClearWorldCache()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- ClearZBuffer()
: SoftDrv/RENDER.H, render.c
- Client_AddMove()
: Client.c
- Client_ChangeNetState()
: CLIENT.H, Client.c
- Client_Client
: HOST.H, CLIENT.H
- Client_ClientInfo
: CLIENT.H
- Client_Control()
: Weapons.c, Genesis3d/src/Game/GMain.c
- Client_Create()
: CLIENT.H, Client.c
- Client_CreateStatusBar()
: CLIENT.H, Client.c
- CLIENT_DEMO_NONE
: CLIENT.H
- CLIENT_DEMO_PLAY
: CLIENT.H
- CLIENT_DEMO_RECORD
: CLIENT.H
- Client_Destroy()
: CLIENT.H, Client.c
- Client_DestroyALLPlayers()
: CLIENT.H, Client.c
- Client_DestroyPlayer()
: Client.c
- Client_DestroyPlayerWorldObjects()
: Client.c
- Client_DestroyStatusBar()
: CLIENT.H, Client.c
- Client_DestroyTempPlayer()
: CLIENT.H, Client.c
- Client_Frame()
: CLIENT.H, Client.c
- Client_FreeALLResources()
: CLIENT.H, Client.c
- Client_FreeResourcesForNewWorld()
: CLIENT.H, Client.c
- Client_GetClientMove()
: Client.c
- Client_GetPlayer()
: CLIENT.H, Client.c
- Client_GetProcIndex()
: Client.c
- Client_GetTime()
: Client.c
- Client_GetWorld()
: Client.c
- CLIENT_GPLAYER_TO_INDEX
: Client.c
- Client_IsValid()
: CLIENT.H, Client.c
- Client_Main()
: Genesis3d/src/Game/GMain.c, Game.h
- CLIENT_MAX_DEMO_NAME_SIZE
: CLIENT.H
- CLIENT_MAX_DEMOS
: CLIENT.H
- CLIENT_MAX_MOVE_STACK
: CLIENT.H
- CLIENT_MAX_PROC_INDEX
: CLIENT.H
- CLIENT_MAX_TEMP_PLAYERS
: CLIENT.H
- Client_Mode
: CLIENT.H
- Client_Move
: CLIENT.H
- Client_MoveClientLocally()
: Client.c
- Client_MovePlayerModel()
: Client.c
- Client_NewWorldDefaults()
: CLIENT.H, Client.c
- CLIENT_NULL_HANDLE
: Genvsi.h
- Client_ParsePlayerData()
: CLIENT.H, Client.c
- Client_PeekMove()
: CLIENT.H, Client.c
- CLIENT_POLY_FLAGS
: Client.c
- Client_ProcIndex()
: Client.c
- Client_ReadServerMessages()
: CLIENT.H, Client.c
- Client_RefreshStatusBar()
: CLIENT.H, Client.c
- Client_RemoveFirstMove()
: CLIENT.H, Client.c
- Client_RenderFrame()
: CLIENT.H, Client.c
- client_screen_rect()
: W32SAL.CPP
- Client_SendMove()
: CLIENT.H, Client.c
- Client_SetDemo()
: CLIENT.H, Client.c
- Client_SetupDemos()
: CLIENT.H, Client.c
- Client_SetupGenVSI()
: Client.c
- Client_SpawnTempPlayer()
: Client.c
- Client_StatusBar
: CLIENT.H
- Client_StatusElement
: CLIENT.H
- Client_StatusState
: CLIENT.H
- CLIENT_TEMP_GPLAYER_TO_INDEX
: Client.c
- CLIENT_TO_SERVER_PLAYER
: Server.c
- Client_UpdateSinglePlayer()
: CLIENT.H, Client.c
- Client_ValidateWeapon()
: Client.c
- ClientMode_Dumb
: CLIENT.H
- ClientMode_Invalid
: CLIENT.H
- ClientMode_Proxy
: CLIENT.H
- ClientWindow
: D3ddrv.h, WireFrame/D3ddrv.cpp, Softdrv.h, /softdrv.c, SOFTDRV.H, softdrv.c, OGLDrv.h, OGLDrv.c, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c, D3DDrv/D3DDRV.H, D3DDrv/D3ddrv.cpp, D3D8Drv/D3DDRV.H, D3D8Drv/D3ddrv.cpp, D3ddrv7x.h, D3ddrv7x.cpp
- CLIP_CURSOR
: Genvs.c
- CLIP_PLANE_EPSILON
: FRUSTUM.H
- CLOSE_RANGE
: bot.c
- CLOSE_RANGE_DIST
: bot.c
- CloseCDPlayer()
: CD.H, CD.C
- closestPal()
: palettize.h, palettize.c
- closestPalFree()
: palettize.h, palettize.c
- closestPalInit()
: palettize.h, palettize.c
- closestPalInlineRGB()
: palettize.c
- cmode
: softdrv.c, scene.c, render.c
- Color
: render.c
- COLOR_DEPTH
: OGLDrv.h
- ColorCombine_Gouraud
: GlideDrv/Render.c
- ColorCombine_Texture
: GlideDrv/Render.c
- ColorCombine_TextureGouraud
: GlideDrv/Render.c
- ColorCombine_TextureGouraudWithFog
: GlideDrv/Render.c
- ColorCombine_Undefined
: GlideDrv/Render.c
- colorDistance()
: palettize.c
- CombineDLightWithRGBMap()
: Light.c
- CombineDLightWithRGBMapWithShadow()
: Light.c
- CompareModes()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- Compose_1555()
: pixelformat.c
- Compose_24bgr()
: pixelformat.c
- Compose_24rgb()
: pixelformat.c
- Compose_32abgr()
: pixelformat.c
- Compose_32argb()
: pixelformat.c
- Compose_32bgra()
: pixelformat.c
- Compose_32bgrx()
: pixelformat.c
- Compose_32rgba()
: pixelformat.c
- Compose_32rgbx()
: pixelformat.c
- Compose_32xbgr()
: pixelformat.c
- Compose_32xrgb()
: pixelformat.c
- Compose_4444()
: pixelformat.c
- Compose_555bgr()
: pixelformat.c
- Compose_555rgb()
: pixelformat.c
- Compose_565bgr()
: pixelformat.c
- Compose_565rgb()
: pixelformat.c
- Compose_8bitGray()
: pixelformat.c
- Compose_nada()
: pixelformat.c
- computeCutCosts()
: palcreate.c
- ComputedGamma_4444_ARGB
: bitmap_gamma.c
- ComputedGamma_565_RGB
: bitmap_gamma.c
- ComputedGamma_Lut
: bitmap_gamma.c
- computeOctRGBs()
: palcreate.c
- Console
: Genvs.c
- Console_Create()
: CONSOLE.H, CONSOLE.C
- Console_Destroy()
: CONSOLE.H, CONSOLE.C
- Console_Frame()
: CONSOLE.H, CONSOLE.C
- Console_FreeResources()
: CONSOLE.H, CONSOLE.C
- Console_GetActive()
: CONSOLE.H, CONSOLE.C
- Console_HeaderPrintf()
: CONSOLE.H, CONSOLE.C
- CONSOLE_HEIGHT_320
: Client.c
- CONSOLE_HEIGHT_640
: Client.c
- Console_KeyDown()
: CONSOLE.H, CONSOLE.C
- Console_ParseTokens()
: CONSOLE.C
- Console_Printf()
: CONSOLE.H, CONSOLE.C
- Console_Scroll()
: CONSOLE.C
- Console_SetActive()
: CONSOLE.H, CONSOLE.C
- Console_ToggleActive()
: CONSOLE.H, CONSOLE.C
- Console_XYPrintf()
: CONSOLE.H, CONSOLE.C
- constrain_request
: W32SAL.CPP
- constrain_state
: W32SAL.CPP
- CONTENTS_LAVA
: Genesis3d/src/Game/GMain.h, bot.c
- CONTENTS_WATER
: Genesis3d/src/Game/GMain.h, bot.c
- Context
: W32SAL.CPP
- CONTROL_INDEX_NONE
: Gplayer.h
- ControlExplode1Anim()
: Fx.c
- ControlExplode2Anim()
: Fx.c
- ControlMenu
: GMENU.C
- CONTROLp
: bot.h
- ControlParticleAnim()
: Fx.c
- ControlParticleTrail()
: Fx.c
- ControlPlayer()
: Server.c
- ControlPlayers()
: Server.c
- ControlShredderAnim()
: Fx.c
- ControlShredderFx()
: Fx.c
- ControlSmokeAnim()
: Fx.c
- ControlSmokeTrail()
: Fx.c
- ControlTempPlayers()
: Client.c
- CoordCapperFunc
: particles.c
- CopySearchList()
: vfile.c
- CopyString()
: Entities.c
- Corona
: corona.h
- Corona_bmp
: logo.c, CORONA.c
- Corona_bmp_Length
: logo.c, CORONA.c
- Corona_Frame()
: corona.h, corona.c
- Corona_Init()
: corona.h, corona.c
- Corona_Shutdown()
: corona.h, corona.c
- CoronaBitmap
: corona.c
- CORONALIGHT1_B
: logo.c
- CORONALIGHT1_G
: logo.c
- CORONALIGHT1_R
: logo.c
- CORONALIGHT2_B
: logo.c
- CORONALIGHT2_G
: logo.c
- CORONALIGHT2_R
: logo.c
- CORONALIGHT_RADIUS
: logo.c
- count
: glext.h
- CPoints
: smoke.c, ElectricFx.c
- CPUID
: CPUInfo.c, softdrv.c
- CPUInfo
: SOFTDRV.H
- CPUINFO_AMD_ID_STRING
: CPUInfo.c
- CPUInfo_GetCPUIDEAX()
: CPUInfo.c
- CPUInfo_GetCPUIDEDX()
: CPUInfo.c
- CPUInfo_GetCPUIDString()
: CPUInfo.c
- CPUINFO_INTEL_ID_STRING
: CPUInfo.c
- CPUInfo_TestFor3DNow()
: CPUInfo.h, CPUInfo.c
- CPUInfo_TestForMMX()
: CPUInfo.h, CPUInfo.c
- CPUINFO_VENDOR_STRING_LENGTH
: CPUInfo.c
- CRC32_AddByte()
: crc32.h, crc32.c
- CRC32_AddLong()
: crc32.h, crc32.c
- CRC32_AddWord()
: crc32.h, crc32.c
- CRC32_Array()
: crc32.h, crc32.c
- CRC32_Finish()
: crc32.h, crc32.c
- CRC32_Start()
: crc32.h, crc32.c
- crc_table
: crc32.c
- Create2DTexture()
: GTHandle.h, GThandle.c
- Create2DTHandle()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- Create3DTexture()
: GTHandle.h, GThandle.c
- Create3DTHandle()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- CREATE_TEXTURE
: Dcommon.h
- CreateChannel()
: Sound.c, Engine/Sound.c
- CreateDDFromDriver()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- CreateDDFromName()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- CreateGBSP()
: World.c
- CreateLightmapTexture()
: GTHandle.h, GThandle.c
- CreateLightmapTHandle()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- CreateMainWindow()
: GameMgr.c
- CreateNetMenu
: GMENU.C
- createOctTree()
: palcreate.c
- createPalette()
: palcreate.h, palcreate.c
- createPaletteFast()
: palcreate.h, palcreate.c
- createPaletteFromBitmap()
: palcreate.h, palcreate.c
- createPaletteGood()
: palcreate.h, palcreate.c
- createPaletteGoodSub()
: palcreate.c
- CreatePalTexture()
: GThandle.c
- CreateSoundManager()
: Sound.c, Engine/Sound.c
- CreateStaticFogList()
: World.c
- CreateSurface()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- CreateSystemToVideoSurfaces()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- CreateTexture()
: REGISTER.H, register.c
- CreditsArt
: GMENU.C
- CreditsMenu
: GMENU.C
- CriticalCallBack
: geAssert.c
- CriticalCallBackContext
: geAssert.c
- CurAvg
: Server.c, Client.c
- CurMapper
: render.c
- CurMapperFPU
: render.c
- CurMapperWorld
: render.c
- CurMapperWorldFPU
: render.c
- current_bpp
: W32SAL.CPP
- current_size_X
: W32SAL.CPP
- current_size_Y
: W32SAL.CPP
- current_window_mode
: W32SAL.CPP
- CurrentDieMsg
: Weapons.c
- CurrentGamma
: OGLDrv.c, GlideDrv.c
- CurrentKillMsg
: Weapons.c
- CurrentLRU
: WireFrame/Scene.cpp, WireFrame/Pcache.cpp, WireFrame/D3d_main.cpp, GlideDrv/Render.c, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c, D3DDrv/Scene.cpp, D3DDrv/Pcache.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/Scene.cpp, D3D8Drv/Pcache.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/Scene.cpp, D3D7xDrv/Pcache.cpp, D3D7xDrv/D3d_main.cpp
- CurrentModeDepth
: dmodes.c
- CurrentModeHeight
: dmodes.c
- CurrentModeWidth
: dmodes.c
- CurrentPlayerStart
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- CurrentSList
: WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.cpp, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.CPP, D3D7xDrv/Gspan.cpp
- CurrentSurfDesc
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- cursor_state
: W32SAL.CPP
- CWidth
: Host.c
- CWorld
: World.c, Surface.c, Plane.c, Light.c, corona.c
- D3DBilinearFilter()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DBlendEnable()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DBlendFunc()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DCache
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_AdjustSlots()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_Create()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_Destroy()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_EvictAllSurfaces()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_FindCacheType()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_FreeAllSlots()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_InsertCacheType()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_IsValid()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCACHE_MAX_CACHE_TYPES
: WireFrame/D3dcache.cpp, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.cpp
- D3DCACHE_MAX_NAME
: WireFrame/D3dcache.h, D3DDrv/D3dcache.h, D3D8Drv/D3dcache.h, D3D7xDrv/D3dcache.h
- D3DCache_SetupSlot()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_Slot
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotGetLRU()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotGetSurface()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotGetTexture()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotGetUserData()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotIsValid()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotSetLRU()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_SlotSetUserData()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_Type
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_TypeCreate()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_TypeDestroy()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_TypeFindSlot()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_TypeIsValid()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- D3DCache_WriteToFile()
: WireFrame/D3dcache.cpp, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.cpp
- D3DDepthRange()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DDRV
: D3ddrv.h, WireFrame/D3ddrv.cpp, D3DDrv/D3DDRV.H, D3DDrv/D3ddrv.cpp, D3D8Drv/D3DDRV.H, D3D8Drv/D3ddrv.cpp, D3ddrv7x.h, D3ddrv7x.cpp
- D3DErrorToString()
: D3d_err.h, D3d_err.cpp, D3DDrv/D3D_ERR.H, D3DDrv/D3D_ERR.CPP, D3D8Drv/D3D_ERR.H, D3D8Drv/D3D_ERR.CPP, D3D7xDrv/D3D_ERR.H, D3D7xDrv/D3D_ERR.CPP
- D3DMain_ClearBuffers()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateBuffers()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateD3D()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateDDFromName()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateDevice()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateViewPort()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_CreateZBuffer()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_DestroyBuffers()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_DestroyZBuffer()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_EnumDevices()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_EnumDisplayModes()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_GetClientWindowOffset()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_GetSurfaceFormats()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_GetTextureMemory()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_InitD3D()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_Log()
: WireFrame/D3dcache.cpp, WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3dcache.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3dcache.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3dcache.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMAIN_LOG_FILENAME
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- D3DMain_PickDevice()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_RememberOldMode()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_Reset()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_RestoreAllSurfaces()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_RestoreDisplayMode()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_SetActive()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_SetDisplayMode()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- D3DMain_SetFogEnable()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_ShutdownD3D()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DMain_UpdateWindow()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- D3DPolygonMode()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DSetTexHandle()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DSetTexture()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DTexturedPoly()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DTexturedPolyOld()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DTexWrap()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DViewport()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DZEnable()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DZFunc()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D3DZWriteEnable()
: WireFrame/D3d_fx.h, WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.h, D3DDrv/D3d_fx.cpp, D3D_FX.H, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.h, D3D7xDrv/D3d_fx.cpp
- D565
: triangle.h
- DAMMAGE_TYPE_NONE
: Gplayer.h
- DAMMAGE_TYPE_NORMAL
: Gplayer.h
- DAMMAGE_TYPE_RADIUS
: Gplayer.h
- DammagePlayer()
: Weapons.c, Genesis3d/src/Game/GMain.h
- DataPtr()
: FSMEMORY.C
- DDEnumCallback()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- DDMAIN_MAX_D3D_DRIVERS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMAIN_MAX_SURFACE_FORMATS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMAIN_MAX_TEXTURE_FORMATS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMemMgr
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_Create()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_Destroy()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_GetFreeMem()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMEMMGR_MAX_PARTITIONS
: WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.c, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.c
- DDMemMgr_Partition
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionAllocMem()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionCreate()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionDestroy()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionGetFreeMem()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionGetTotalMem()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_PartitionReset()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDMemMgr_Reset()
: WireFrame/DDMemMgr.h, WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.h, D3DDrv/DDMemMgr.c, D3D8Drv/DDMemMgr.h, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.h, D3D7xDrv/DDMemMgr.c
- DDrawBlitDecal()
: dmodes.h, dmodes.c
- DDrawBlitDecalDelayed()
: dmodes.h, dmodes.c
- DDrawBlitDecalToFront()
: dmodes.h, dmodes.c
- DDRAWDisplay
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_Blit()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_Create()
: DDRAWDisplay.c
- DDRAWDISPLAY_DESCRIPTION_STRING
: DDRAWDisplay.c
- DDRAWDisplay_Destroy()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_GetDescriptionString()
: DDRAWDisplay.c
- DDRAWDisplay_GetDisplayFormat()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_GetDisplayInfo()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_GetPixelFormat()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_IsValid()
: DDRAWDisplay.c
- DDRAWDisplay_LoadDLL()
: DDRAWDisplay.c
- DDRAWDisplay_Lock()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_ModeCallback()
: DDRAWDisplay.c
- DDRAWDisplay_RestoreAll()
: DDRAWDisplay.c
- DDRAWDisplay_SetActive()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_SetMode()
: DDRAWDisplay.c
- DDRAWDisplay_UnloadDLL()
: DDRAWDisplay.c
- DDRAWDisplay_Unlock()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDRAWDisplay_Wipe()
: DDRAWDisplay.h, DDRAWDisplay.c
- DDrawDriverEnumCallbackEx()
: dmodes.c
- ddrawinst
: dmodes.c
- DDrawLoadSurface()
: dmodes.h, dmodes.c
- DeathMatchStart
: Genvs.h
- Debug
: list.c, bitmap.c
- debug_log_filename
: W32SAL.CPP
- DebugAlert
: list.c
- DebugF
: Netplay.c
- DebugIf
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp, D3D7xDrv/THandle.cpp
- DecalDelay
: dmodes.c
- DecalQ
: dmodes.c
- decalTexObj
: OpenGl/Render.h, OpenGl/Render.c
- DECISIONp
: bot.h
- Decompose_1555()
: pixelformat.c
- Decompose_24bgr()
: pixelformat.c
- Decompose_24rgb()
: pixelformat.c
- Decompose_32abgr()
: pixelformat.c
- Decompose_32argb()
: pixelformat.c
- Decompose_32bgra()
: pixelformat.c
- Decompose_32bgrx()
: pixelformat.c
- Decompose_32rgba()
: pixelformat.c
- Decompose_32rgbx()
: pixelformat.c
- Decompose_32xbgr()
: pixelformat.c
- Decompose_32xrgb()
: pixelformat.c
- Decompose_4444()
: pixelformat.c
- Decompose_555bgr()
: pixelformat.c
- Decompose_555rgb()
: pixelformat.c
- Decompose_565bgr()
: pixelformat.c
- Decompose_565rgb()
: pixelformat.c
- Decompose_8bitGray()
: pixelformat.c
- Decompose_nada()
: pixelformat.c
- DEFAULT_AFL
: SAL.H
- DEFAULT_AWR
: SAL.H
- DEFAULT_BINL
: SAL.H
- DEFAULT_DMD
: SAL.H
- DEFAULT_LEVEL
: Genvs.c
- DEFAULT_MTF
: SAL.H
- DEFAULT_MVP
: SAL.H
- DEFAULT_PAMP
: SAL.H
- DEFAULT_SAOT
: SAL.H
- DefaultBitmap
: W32SAL.CPP
- DefaultExtension()
: GameMgr.c
- DefaultParams
: particles.c
- DEFINE_GUID()
: CSNetMgr.c
- DeInitNetPlay()
: Netplay.h, Netplay.c
- DeltaU
: drawspan.h, drawspan.c
- DeltaV
: drawspan.h, drawspan.c
- DeltaW
: drawspan.h
- DeltaX
: SoftDrv/RENDER.H, render.c
- DemoBuffer
: Client.c
- desktop_B_bitmask
: W32SAL.CPP
- desktop_bpp
: W32SAL.CPP
- desktop_G_bitmask
: W32SAL.CPP
- desktop_h
: W32SAL.CPP
- desktop_R_bitmask
: W32SAL.CPP
- desktop_w
: W32SAL.CPP
- Dest
: SoftDrv/RENDER.H, render.c, drawspan.h
- DEST16BIT
: triangle.h
- DEST565
: Triangle.c
- DESTPIXEL
: triangle.h
- DESTPIXEL_SHIFTER
: triangle.h
- destroy
: list.c, utility.h, palettize.c
- DESTROY_TEXTURE
: Dcommon.h
- DestroySearchList()
: vfile.c
- DestroySoundManager()
: Sound.c, Engine/Sound.c
- DestroySystemToVideoSurfaces()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- DestroyTexture()
: REGISTER.H, register.c
- DIB_active
: W32SAL.CPP
- DIB_B_bitmask
: W32SAL.CPP
- DIB_B_Shift
: W32SAL.CPP
- DIB_flip_surface()
: W32SAL.CPP
- DIB_G_bitmask
: W32SAL.CPP
- DIB_G_Shift
: W32SAL.CPP
- DIB_lock_surface()
: W32SAL.CPP
- DIB_R_bitmask
: W32SAL.CPP
- DIB_R_Shift
: W32SAL.CPP
- DIB_refresh_surface()
: W32SAL.CPP
- DIB_release_surface()
: W32SAL.CPP
- DIB_shutdown()
: W32SAL.CPP
- DIB_startup()
: W32SAL.CPP
- DIB_wipe_surface()
: W32SAL.CPP
- DIBDisplay
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_Blit()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_Create()
: DIBDisplay.c
- DIBDisplay_CreateDIB()
: DIBDisplay.c
- DIBDisplay_DebugPrintf()
: DIBDisplay.c
- DIBDISPLAY_DESCRIPTION_STRING
: DIBDisplay.c
- DIBDisplay_Destroy()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_DestroyDIB()
: DIBDisplay.c
- DIBDisplay_FindDesktopRGBMasks()
: DIBDisplay.c
- DIBDisplay_GetDisplayFormat()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_GetDisplayInfo()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_GetPixelFormat()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_IsValid()
: DIBDisplay.c
- DIBDisplay_Lock()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_Unlock()
: DIBDisplay.h, DIBDisplay.c
- DIBDisplay_Wipe()
: DIBDisplay.h, DIBDisplay.c
- DieMsgs
: Weapons.c
- diffTSC()
: tsc.h, tsc.c
- Dir
: TEXT.C
- DirTree
: dirtree.h, dirtree.c
- DirTree_AddFile()
: dirtree.h, dirtree.c
- DirTree_Create()
: dirtree.h, dirtree.c
- DirTree_CreateFinder()
: dirtree.h, dirtree.c
- DirTree_CreateFromFile()
: dirtree.h, dirtree.c
- DirTree_Destroy()
: dirtree.h, dirtree.c
- DirTree_DestroyFinder()
: dirtree.h, dirtree.c
- DIRTREE_FILE_SIGNATURE
: dirtree.c
- DirTree_FileExists()
: dirtree.h, dirtree.c
- DirTree_Finder
: dirtree.h, dirtree.c
- DirTree_FinderGetNextFile()
: dirtree.h, dirtree.c
- DirTree_FindExact()
: dirtree.h, dirtree.c
- DirTree_FindPartial()
: dirtree.h, dirtree.c
- DirTree_GetFileAttributes()
: dirtree.h, dirtree.c
- DirTree_GetFileHints()
: dirtree.h, dirtree.c
- DirTree_GetFileOffset()
: dirtree.h, dirtree.c
- DirTree_GetFileSize()
: dirtree.h, dirtree.c
- DirTree_GetFileTime()
: dirtree.h, dirtree.c
- DirTree_GetName()
: dirtree.h, dirtree.c
- DirTree_GetSize()
: dirtree.h, dirtree.c
- DirTree_Header
: dirtree-common.h
- DIRTREE_LIST_NOTTERMINATED
: dirtree-common.h
- DIRTREE_LIST_TERMINATED
: dirtree-common.h
- DirTree_Remove()
: dirtree.h, dirtree.c
- DirTree_SetFileAttributes()
: dirtree.h, dirtree.c
- DirTree_SetFileHints()
: dirtree.h, dirtree.c
- DirTree_SetFileOffset()
: dirtree.h, dirtree.c
- DirTree_SetFileSize()
: dirtree.h, dirtree.c
- DirTree_SetFileTime()
: dirtree.h, dirtree.c
- DirTree_SignatureBase
: dirtree.c
- DirTree_SignatureOffset
: dirtree.c
- DirTree_WriteToFile()
: dirtree.h, dirtree.c
- DirTree_WriteToFile1()
: dirtree.c
- DISABLED_BEHAVIOR
: W32SAL.CPP
- Display
: display.h, display.c
- Display_Blit()
: display.h, display.c
- DISPLAY_COUNT
: display.h
- Display_Create()
: display.c
- DISPLAY_DDRAW_FULLSCREEN
: display.h
- Display_Destroy()
: display.h, display.c
- DISPLAY_DIB_WINDOW
: display.h
- Display_GetDisplayFormat()
: display.h, display.c
- Display_GetDisplayInfo()
: display.h, display.c
- Display_GetPixelFormat()
: display.h, display.c
- Display_Lock()
: display.h, display.c
- Display_SetActive()
: display.h, display.c
- Display_Type
: display.h
- Display_Unlock()
: display.h, display.c
- Display_Wipe()
: display.h, display.c
- DisplayModeInfo
: DisplayModeInfo.h, DisplayModeInfo.c
- DisplayModeInfo_AddEntry()
: DisplayModeInfo.h, DisplayModeInfo.c
- DisplayModeInfo_Create()
: DisplayModeInfo.h, DisplayModeInfo.c
- DisplayModeInfo_Data
: DisplayModeInfo.c
- DisplayModeInfo_Destroy()
: DisplayModeInfo.h, DisplayModeInfo.c
- DisplayModeInfo_Flags
: DisplayModeInfo.h
- DisplayModeInfo_GetModeCount()
: DisplayModeInfo.h, DisplayModeInfo.c
- DisplayModeInfo_GetNth()
: DisplayModeInfo.h, DisplayModeInfo.c
- DISPLAYMODES_MAX
: DisplayModeInfo.c
- DistWeightedY()
: Track.c, _bot.c
- DIV
: paloptimize.c
- DlgProc()
: DRVLIST.C
- DllExport
: Dcommon.h
- DllImport
: Dcommon.h
- DllMain()
: W32SAL.CPP
- DMAASYNCH
: DisplayModeInfo.h, SOFTDRV.H
- DMABLT
: DisplayModeInfo.h, SOFTDRV.H
- DMAPAGELOCKREQUIRED
: DisplayModeInfo.h, SOFTDRV.H
- DoCircle()
: plasma.c
- DoDDrawInit()
: dmodes.h, dmodes.c
- DoDPError()
: Netplay.h, Netplay.c
- DoEnumeration()
: dmodes.h, dmodes.c
- DoModeEnumeration()
: dmodes.h, dmodes.c
- DONT_INITIALIZE
: Ram.c
- Door
: Genvs.h
- Door_Blocked()
: Genesis3d/src/Game/GMain.c
- Door_Control()
: Genesis3d/src/Game/GMain.c
- Door_Spawn()
: Genesis3d/src/Game/GMain.c
- Door_Trigger()
: Genesis3d/src/Game/GMain.c
- DosFile
: fsdos.c
- DOSFILE_SIGNATURE
: fsdos.c
- DosFinder
: fsdos.c
- DOSFINDER_SIGNATURE
: fsdos.c
- DoSplashScreen()
: logo.c, engine.c
- doStep
: palettize.c
- doSteps
: palettize.c
- DoWireFrame
: GlideDrv/Render.c
- DownloadLightmap()
: GlideDrv/Render.h, GlideDrv/Render.c
- DPEnumConnectionsCallback()
: Netplay.c
- DPlayCreate()
: Netplay.c
- DPlayCreatePlayer()
: Netplay.c
- DPlayCreateSession()
: Netplay.c
- DPlayDestroyPlayer()
: Netplay.c
- DPlayEnumSessions()
: Netplay.c
- DPlayOpenSession()
: Netplay.c
- DPlayRelease()
: Netplay.c
- DRAW_DECAL
: Dcommon.h
- DrawBoundBox()
: drawbbox.c, Server.c
- DrawDecal()
: WireFrame/Render.h, WireFrame/Render.cpp, DrawDecal.h, DrawDecal.c, SoftDrv/RENDER.H, render.c, OpenGl/Render.h, OpenGl/Render.c, D3DDrv/RENDER.H, D3DDrv/Render.cpp, D3D8Drv/RENDER.H, D3D8Drv/Render.cpp, D3D7xDrv/RENDER.H, D3D7xDrv/Render.cpp
- DrawFace()
: drawbbox.c, Server.c
- DrawHeight
: DrawDecal.c, render.c
- DrawLine3d()
: PathPt.c
- DrawScanLineGouraudNoZ_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZ_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZ_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudNoZAlphaARGB_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZAlphaTex_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZAlphaTex_Asm555X86FPU()
: x86span555.h
- DrawScanLineGouraudNoZAlphaTex_AsmX86FPU()
: x86span565.h
- DrawScanLineGouraudNoZBufferZWrite_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZBufferZWrite_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZBufferZWrite_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudNoZBufferZWriteAlphaARGB_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZBufferZWriteAlphaTex_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZBufferZWriteAlphaTex_Asm555X86FPU()
: x86span555.h
- DrawScanLineGouraudNoZBufferZWriteAlphaTex_AsmX86FPU()
: x86span565.h
- DrawScanLineGouraudNoZBufferZWriteSolid_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZBufferZWriteSolid_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZBufferZWriteSolid_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudNoZBufferZWriteTrans_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZBufferZWriteTrans_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZBufferZWriteTrans_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudNoZSolid_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZSolid_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZSolid_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudNoZTrans_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudNoZTrans_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudNoZTrans_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBuffer_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBuffer_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBuffer_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBufferAlphaARGB_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferAlphaTex_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferAlphaTex_Asm555X86FPU()
: x86span555.h
- DrawScanLineGouraudZBufferAlphaTex_AsmX86FPU()
: x86span565.h
- DrawScanLineGouraudZBufferNoZWrite_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferNoZWrite_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBufferNoZWrite_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBufferNoZWriteAlphaARGB_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferNoZWriteAlphaTex_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferNoZWriteAlphaTex_Asm555X86FPU()
: x86span555.h
- DrawScanLineGouraudZBufferNoZWriteAlphaTex_AsmX86FPU()
: x86span565.h
- DrawScanLineGouraudZBufferNoZWriteSolid_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferNoZWriteSolid_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBufferNoZWriteSolid_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBufferNoZWriteTrans_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferNoZWriteTrans_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBufferNoZWriteTrans_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBufferSolid_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferSolid_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBufferSolid_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawScanLineGouraudZBufferTrans_Asm3DNow()
: 3dnowspan.h
- DrawScanLineGouraudZBufferTrans_Asm555X86FPU()
: x86span555.h, x86span555.c
- DrawScanLineGouraudZBufferTrans_AsmX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_8AsmLitX86FPU()
: drawspan.c
- DrawSpan16_AsmGouraud555X86FPU()
: x86span555.h
- DrawSpan16_AsmGouraudX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmGouraudZBuffer555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmGouraudZBufferTrans555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmGouraudZBufferTransX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmGouraudZBufferX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmGouraudZWrite555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmGouraudZWriteX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmLit555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmLitX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmLitZBuffer555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmLitZBufferX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmLitZWrite555X86FPU()
: x86span555.h, x86span555.c
- DrawSpan16_AsmLitZWriteX86FPU()
: x86span565.h, x86span565.c
- DrawSpan16_AsmX86FPU()
: drawspan.c
- DrawSpan32_AsmGouraud3DNow()
: 3dnowspan.h
- DrawSpan32_AsmGouraudZBuffer3DNow()
: 3dnowspan.h
- DrawSpan32_AsmGouraudZBufferAlphaARGB3DNow()
: 3dnowspan.h
- DrawSpan32_AsmGouraudZBufferVertexAlpha3DNow()
: 3dnowspan.h
- DrawSpan32_AsmGouraudZWrite3DNow()
: 3dnowspan.h
- DrawSpan32_AsmLit3DNow()
: 3dnowspan.h
- DrawSpan32_AsmLitZBuffer3DNow()
: 3dnowspan.h
- DrawSpan32_AsmLitZWrite3DNow()
: 3dnowspan.h
- DrawStatusBar()
: Client.c
- DrawWidth
: DrawDecal.c, render.c
- DRIVERCC
: Dcommon.h
- DriverFileNames
: System.c
- DriverHook()
: WireFrame/D3ddrv.cpp, /softdrv.c, softdrv.c, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- DriverMenu
: GMENU.C
- DriverModeList
: Genvs.c
- DriverModeListLength
: Genvs.c
- Drivers
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- DRV_ENUM_DRIVER
: Dcommon.h
- DRV_ENUM_DRV_CB
: Dcommon.h
- DRV_ENUM_MODES
: Dcommon.h
- DRV_ENUM_MODES_CB
: Dcommon.h
- DRV_ENUM_PFORMAT
: Dcommon.h
- DRV_ENUM_PFORMAT_CB
: Dcommon.h
- DRV_ERROR_GENERIC
: Dcommon.h
- DRV_ERROR_INIT_ERROR
: Dcommon.h
- DRV_ERROR_INVALID_PARMS
: Dcommon.h
- DRV_ERROR_INVALID_REGISTER_MODE
: Dcommon.h
- DRV_ERROR_INVALID_WINDOW_MODE
: Dcommon.h
- DRV_ERROR_MAX_TEXTURES
: Dcommon.h
- DRV_ERROR_NO_MEMORY
: Dcommon.h
- DRV_ERROR_NONE
: Dcommon.h
- DRV_ERROR_NULL_WINDOW
: Dcommon.h
- DRV_ERROR_UNDEFINED
: Dcommon.h
- DRV_Hook
: Dcommon.h
- DRV_INIT
: Dcommon.h
- DRV_MODE_STR_SIZE
: System.h
- DRV_Palette
: Dcommon.h
- DRV_PALETTE_ENTRIES
: Dcommon.h
- DRV_POLYMODE_GOURAUD
: Dcommon.h
- DRV_POLYMODE_LINES
: Dcommon.h
- DRV_POLYMODE_NORMAL
: Dcommon.h
- DRV_PREFERENCE_DRAW_WALPHA_IN_BSP
: Dcommon.h
- DRV_PREFERENCE_NO_MIRRORS
: Dcommon.h
- DRV_PREFERENCE_SORT_WORLD_BF
: Dcommon.h
- DRV_PREFERENCE_SORT_WORLD_FB
: Dcommon.h
- DRV_RENDER_ALPHA
: Dcommon.h
- DRV_RENDER_CLAMP_UV
: Dcommon.h
- DRV_RENDER_FLUSH
: Dcommon.h
- DRV_RENDER_MODE
: Dcommon.h
- DRV_RENDER_NO_ZMASK
: Dcommon.h
- DRV_RENDER_NO_ZWRITE
: Dcommon.h
- DRV_RENDER_POLY_NO_FOG
: Dcommon.h
- DRV_RESET
: Dcommon.h
- DRV_SET_ACTIVE
: Dcommon.h
- DRV_SET_FOG_ENABLE
: Dcommon.h
- Drv_SetFogEnable()
: softdrv.c
- DRV_SHUTDOWN
: Dcommon.h
- DRV_STR_SIZE
: System.h
- DRV_SUPPORT_ALPHA
: Dcommon.h
- DRV_SUPPORT_COLORKEY
: Dcommon.h
- DRV_SUPPORT_GAMMA
: Dcommon.h
- DRV_UPDATE_WINDOW
: Dcommon.h
- DRV_VERSION_MAJOR
: Dcommon.h
- DRV_VERSION_MINOR
: Dcommon.h
- DRV_VMAJS
: Dcommon.h
- DRV_VMINS
: Dcommon.h
- DrvInit()
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- DRVLIST_CANCEL
: DRVLIST.C
- DrvList_FillModeList()
: DRVLIST.C
- DrvList_Locals
: DRVLIST.C
- DRVLIST_MAX_DISPLAY_MODES
: DRVLIST.C
- DRVLIST_OK
: DRVLIST.C
- DrvList_PickDriver()
: DRVLIST.H, DRVLIST.C
- DrvResetAll()
: WireFrame/D3ddrv.cpp, REGISTER.H, register.c, OpenGl/THandle.h, THandle.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- DrvSetActive()
: dmodes.h, dmodes.c, OGLDrv.h, OGLDrv.c, GlideDrv.c
- DrvShutdown()
: D3ddrv.h, WireFrame/D3ddrv.cpp, SOFTDRV.H, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c, D3DDrv/D3DDRV.H, D3DDrv/D3ddrv.cpp, D3D8Drv/D3DDRV.H, D3D8Drv/D3ddrv.cpp, D3ddrv7x.h, D3ddrv7x.cpp
- DrvUpdateWindow()
: softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c
- dsCaps
: Sound.c, Engine/Sound.c
- DSFillSoundBuffer()
: Sound.c, Engine/Sound.c
- DSParseWaveResource()
: Sound.c, Engine/Sound.c
- DstBmp
: bitmap_blitdata.h, bitmap_blitdata.c
- DstComposePixel
: bitmap_blitdata.c
- DstData
: bitmap_blitdata.h, bitmap_blitdata.c
- DstFormat
: bitmap_blitdata.c
- DstInfo
: bitmap_blitdata.h, bitmap_blitdata.c
- DstOps
: bitmap_blitdata.c
- DstPal
: bitmap_blitdata.c
- DstPelBytes
: bitmap_blitdata.c
- DstPutColor
: bitmap_blitdata.c
- DstPutPixel
: bitmap_blitdata.c
- DstRowBytes
: bitmap_blitdata.c
- DstXtra
: bitmap_blitdata.c
- DstXtraBytes
: bitmap_blitdata.c
- dtable
: plasma.c
- DumpErrorLogToFile()
: SOFTDRV.H, softdrv.c
- DupChannel()
: Sound.c, Engine/Sound.c
- DuplicateString()
: dirtree-common.h, dirtree-common.c
- DWORD
: Dcommon.h
- Dx
: SoftDrv/RENDER.H, render.c
- DXDEC
: SAL.H
- DXDEF
: SAL.H
- Dy
: SoftDrv/RENDER.H, render.c
- DynamicLight
: DynLight.h
- DynLight_Frame()
: DynLight.h, DynLight.c
- DynLight_Init()
: DynLight.h, DynLight.c
- DynLight_Reset()
: DynLight.h, DynLight.c
- DynLight_SetWorld()
: DynLight.c
- DynLight_Shutdown()
: DynLight.h, DynLight.c
- EbpAdd
: DrawDecal.c, render.c
- EdgeAsm
: x86span565.h, x86span555.h, render.c, 3dnowspan.h
- EdgeAsmFPU
: x86span565.h, x86span565.c, x86span555.h, x86span555.c, render.c, drawspan.h, 3dnowspan.h
- EdgeAsmWorld
: render.c, 3dnowspan.h
- EdgeOutNoUV()
: Gspan.h, WireFrame/Gspan.cpp, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- EdiAdd
: DrawDecal.c, render.c
- EffectScale
: Genvs.c, Fx.c, Genesis3d/src/FX/electric.c, corona.c, Client.c
- ELECTRIC_BOLT_BLUEDOMINANT
: Genesis3D v1-6/G3D/Engine/Logo/electric.h, Genesis3d/src/FX/electric.h
- ELECTRIC_BOLT_GREENDOMINANT
: Genesis3D v1-6/G3D/Engine/Logo/electric.h, Genesis3d/src/FX/electric.h
- ELECTRIC_BOLT_REDDOMINANT
: Genesis3D v1-6/G3D/Engine/Logo/electric.h, Genesis3d/src/FX/electric.h
- Electric_BoltEffect
: Genesis3d/src/FX/electric.h, Genesis3d/src/FX/electric.c
- Electric_BoltEffectAnimate()
: Genesis3d/src/FX/electric.c
- Electric_BoltEffectCreate()
: Genesis3d/src/FX/electric.c
- Electric_BoltEffectDestroy()
: Genesis3d/src/FX/electric.c
- Electric_BoltEffectRender()
: Genesis3d/src/FX/electric.c
- Electric_BoltEffectSetColorInfo()
: Genesis3d/src/FX/electric.c
- Electric_Frame()
: Genesis3d/src/FX/electric.h, Genesis3d/src/FX/electric.c
- Electric_Init()
: Genesis3d/src/FX/electric.h, Genesis3d/src/FX/electric.c
- Electric_Reset()
: Genesis3d/src/FX/electric.h, Genesis3d/src/FX/electric.c
- Electric_SetWorld()
: Genesis3d/src/FX/electric.c
- Electric_Shutdown()
: Genesis3d/src/FX/electric.h, Genesis3d/src/FX/electric.c
- ElectricBolt
: Genesis3d/src/FX/electric.h
- ElectricBoltTerminus
: Genesis3d/src/FX/electric.h
- ElectricFx_Animate()
: ElectricFx.c
- ElectricFx_Create()
: ElectricFx.c
- ElectricFx_Destroy()
: ElectricFx.c
- ElectricFx_ElectricZLine_r()
: ElectricFx.c
- ElectricFx_FxParseData()
: ElectricFx.c
- ElectricFx_GetFxTypeDataFromString()
: ElectricFx.c
- ElectricFx_GetPalIndexFromString()
: ElectricFx.c
- ElectricFx_GetProcedural_Table()
: ElectricFx.h, ElectricFx.c
- ElectricFx_InitBitmap()
: ElectricFx.c
- ElectricFx_InitPalette()
: ElectricFx.c
- ELECTRICFX_MAX_FX_TYPES
: ElectricFx.c
- ELECTRICFX_MAX_VECS
: ElectricFx.c
- ElectricFx_PutZ()
: ElectricFx.c
- ElectricFx_Shade()
: ElectricFx.c
- ElectricFx_Table
: ElectricFx.c
- ElectricFx_Type
: ElectricFx.c
- ElectricFx_Update()
: ElectricFx.c
- ElectricFx_ZLine()
: ElectricFx.c
- ElectricFx_ZLine2()
: ElectricFx.c
- ENABLE_WIREFRAME
: GlideDrv/Render.c, GlideDrv.c
- END_MESHES
: Dcommon.h
- END_MODELS
: Dcommon.h
- END_SCENE
: Dcommon.h
- END_TIMER
: Server.c, Client.c
- END_WORLD
: Dcommon.h
- EndMeshes()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- EndModels()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- EndScene()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- EndWorld()
: Scene.h, WireFrame/Scene.cpp, SoftDrv/SCENE.H, scene.c, OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- Engine
: TEXT.C, GMENU.C, Genvs.c
- Engine_CreateTHandle()
: engine.h, engine.c
- Engine_DestroyTHandle()
: engine.h, engine.c
- Engine_DrawFontBuffer()
: engine.c
- Engine_InitDriver()
: engine.c
- ENGINE_MAX_WORLDS
: System.h
- ENGINE_PF_ALPHA_CHANNEL
: System.h
- ENGINE_PF_COUNT
: System.h
- ENGINE_PF_DECAL
: System.h
- ENGINE_PF_LIGHTMAP
: System.h
- ENGINE_PF_PALETTE
: System.h
- ENGINE_PF_USER
: System.h
- ENGINE_PF_USER_ALPHA
: System.h
- ENGINE_PF_WORLD
: System.h
- Engine_SetupPixelFormats()
: engine.h, engine.c
- Engine_Tick()
: engine.c
- Engine_UploadBitmap()
: engine.h
- EngineSettings
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- Ent_WorldInit()
: ENTITIES.H, Entities.c
- Ent_WorldShutdown()
: ENTITIES.H, Entities.c
- EnumDeviceFunc()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EnumDisplayModesCallback()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EnumDriversCB2()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EnumModes()
: softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c
- EnumModes2()
: WireFrame/D3ddrv.cpp, WireFrame/D3d_main.cpp, D3DDrv/D3ddrv.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3ddrv.cpp, D3D8Drv/D3d_main.cpp, D3ddrv7x.cpp, D3D7xDrv/D3d_main.cpp
- EnumModesCB()
: System.c
- EnumNativeModes()
: Win32.h, Win32.c
- EnumPFCB()
: bitmap.c
- EnumPixelFormats()
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- EnumSession()
: Netplay.c
- EnumSubDrivers()
: System.c, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c
- EnumSubDrivers2()
: WireFrame/D3ddrv.cpp, WireFrame/D3d_main.cpp, D3DDrv/D3ddrv.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3ddrv.cpp, D3D8Drv/D3d_main.cpp, D3ddrv7x.cpp, D3D7xDrv/D3d_main.cpp
- EnumSubDriversCB()
: System.c
- EnumSurfaceFormatsCallback()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EnumTextureFormatsCallback()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EnumZBufferFormatsCallback()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- EPSILON
: quatern.c
- ERR_ACTOR_ENOMEM
: Errorlog.h
- ERR_ACTOR_FILE_PARSE
: Errorlog.h
- ERR_ACTOR_FILE_READ
: Errorlog.h
- ERR_ACTOR_FILE_WRITE
: Errorlog.h
- ERR_ACTOR_RENDER_FAILED
: Errorlog.h
- ERR_ACTOR_RENDER_PREP
: Errorlog.h
- ERR_ACTOR_TOO_MANY_MOTIONS
: Errorlog.h
- ERR_BODY_BONEXFARRAY
: Errorlog.h
- ERR_BODY_ENOMEM
: Errorlog.h
- ERR_BODY_FILE_PARSE
: Errorlog.h
- ERR_BODY_FILE_READ
: Errorlog.h
- ERR_BODY_FILE_WRITE
: Errorlog.h
- ERR_MOTION_ADDPATH_BAD_NAME
: Errorlog.h
- ERR_MOTION_ADDPATH_ENOMEM
: Errorlog.h
- ERR_MOTION_ADDPATH_PATH
: Errorlog.h
- ERR_MOTION_CREATE_ENOMEM
: Errorlog.h
- ERR_MOTION_DELETE_EVENT
: Errorlog.h
- ERR_MOTION_FILE_PARSE
: Errorlog.h
- ERR_MOTION_FILE_READ
: Errorlog.h
- ERR_MOTION_FILE_WRITE
: Errorlog.h
- ERR_MOTION_INSERT_EVENT
: Errorlog.h
- ERR_PATH_CREATE_ENOMEM
: Errorlog.h
- ERR_PATH_DELETE_R_KEYFRAME
: Errorlog.h
- ERR_PATH_DELETE_T_KEYFRAME
: Errorlog.h
- ERR_PATH_FILE_PARSE
: Errorlog.h
- ERR_PATH_FILE_READ
: Errorlog.h
- ERR_PATH_FILE_VERSION
: Errorlog.h
- ERR_PATH_FILE_WRITE
: Errorlog.h
- ERR_PATH_INSERT_R_KEYFRAME
: Errorlog.h
- ERR_PATH_INSERT_T_KEYFRAME
: Errorlog.h
- ERR_POSE_ADDJOINT_ENOMEM
: Errorlog.h
- ERR_POSE_CREATE_ENOMEM
: Errorlog.h
- ERR_PUPPET_ENOMEM
: Errorlog.h
- ERR_PUPPET_LOAD_TEXTURE
: Errorlog.h
- ERR_PUPPET_NO_MATERIALS
: Errorlog.h
- ERR_PUPPET_RENDER
: Errorlog.h
- ERR_QKARRAY_INSERT
: Errorlog.h
- ERR_SPRITE_ENOMEM
: Errorlog.h
- ERR_SPRITE_INVALIDBITMAP
: Errorlog.h
- ERR_STRBLOCK_ENOMEM
: Errorlog.h
- ERR_STRBLOCK_FILE_PARSE
: Errorlog.h
- ERR_STRBLOCK_FILE_READ
: Errorlog.h
- ERR_STRBLOCK_FILE_WRITE
: Errorlog.h
- ERR_STRBLOCK_STRLEN
: Errorlog.h
- ERR_TEXPOOL_ENOMEM
: Errorlog.h
- ERR_TEXPOOL_LOAD_TEXTURE
: Errorlog.h
- ERR_TEXPOOL_TEXTURE_NOT_FREE
: Errorlog.h
- ERR_TEXPOOL_TOO_BIG
: Errorlog.h
- ERR_TKARRAY_CREATE
: Errorlog.h
- ERR_TKARRAY_DELETE_NOT_FOUND
: Errorlog.h
- ERR_TKARRAY_INSERT_ENOMEM
: Errorlog.h
- ERR_TKARRAY_INSERT_IDENTICAL
: Errorlog.h
- ERR_TKARRAY_TOO_BIG
: Errorlog.h
- ERR_TKEVENTS_CREATE_ENOMEM
: Errorlog.h
- ERR_TKEVENTS_DELETE_NOT_FOUND
: Errorlog.h
- ERR_TKEVENTS_FILE_PARSE
: Errorlog.h
- ERR_TKEVENTS_FILE_READ
: Errorlog.h
- ERR_TKEVENTS_FILE_VERSION
: Errorlog.h
- ERR_TKEVENTS_FILE_WRITE
: Errorlog.h
- ERR_TKEVENTS_INSERT
: Errorlog.h
- ERR_TKEVENTS_INSERT_ENOMEM
: Errorlog.h
- ERR_VKARRAY_INSERT
: Errorlog.h
- ERR_XFARRAY_ENOMEM
: Errorlog.h
- Error
: bitmap_gamma.h, bitmap_blitdata.h
- ErrorBox()
: D3ddrv.h, SOFTDRV.H, softdrv.c, D3DDrv/D3DDRV.H, D3D8Drv/D3DDRV.H, D3ddrv7x.h
- ERROREXIT
: vkframe.c, QKFrame.c
- ErrorHandled
: Genvs.c
- ERRORLOG_FULL_REPORTING
: Errorlog.h
- ErrorPrintf()
: SOFTDRV.H, softdrv.c
- ESPSave
: render.c
- exit_callback
: W32SAL.CPP
- EXIT_ERROR
: path.c
- ExitHandlerActive
: WireFrame/D3ddrv.cpp, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- EXP_BIAS
: Light.c
- EXP_LSB
: Light.c
- EXP_SHIFTS
: Light.c
- ExplodeBitmapANames
: Fx.c
- ExplodeBitmapNames
: Fx.c
- Ext
: TEXT.C
- ExtensionExists()
: OglMisc.h, OglMisc.c
- EXTRA_SIZE
: Ram.c
- FALLOFF_NONE
: Genvs.h
- FALLOFF_ONE_OVER_D
: Genvs.h
- FALLOFF_ONE_OVER_DSQUARED
: Genvs.h
- FALSE
: SAL.H
- FASTBLT
: DisplayModeInfo.h, SOFTDRV.H
- FastDist()
: Light.c
- FastSqrt()
: Light.c
- FastSqrtFloat
: Light.c
- Femms3DNow()
: 3dnowspan.h
- FILL_LIGHT_BLUE
: logo.c
- FILL_LIGHT_GREEN
: logo.c
- FILL_LIGHT_RED
: logo.c
- FillAreas_r()
: World.c
- FillBufferWithClientInfo()
: Server.c
- FillBufferWithPlayerData()
: Server.c
- FillContents_r()
: Trace.c
- FillContents_tr()
: Trace.c
- FillLMapSurface()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- FillSoundChannel()
: Sound.c, Engine/Sound.c
- FindClient()
: Server.c
- findClosest()
: palcreate.c
- FindClosestLeafIntersection_r()
: Trace.c
- findClosestPal()
: palettize.c
- findClosestPalBrute()
: palettize.c
- FindParents()
: Vis.c
- FindParents_r()
: Vis.c
- FindTextureHandle()
: WireFrame/THandle.h, WireFrame/THandle.cpp, register.c, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- Fire_Animate()
: fire.c
- Fire_Create()
: fire.c
- Fire_Destroy()
: fire.c
- Fire_GetProcedural_Table()
: fire.h, fire.c
- Fire_Table
: fire.c
- FireAnimator_CreateFire()
: fire.c
- FireBlaster()
: Weapons.c, bot.c
- FireGrenade()
: Weapons.c, Genesis3d/src/Game/GMain.h
- FireRocket()
: Weapons.c, Genesis3d/src/Game/GMain.h
- FireShredder()
: Weapons.c, bot.c
- FireWeapon()
: Weapons.c, Genesis3d/src/Game/GMain.h
- first
: glext.h
- FirstGListOperations
: World.c
- FirstTransPolys
: World.c
- FistMagic
: render.c
- FistTruncate
: render.c
- Fixed16
: SoftDrv/RENDER.H
- FixedFromDouble()
: font.c
- Flag_CPUID
: CPUInfo.c, softdrv.c
- FLAG_DIRTY
: path.c
- FLAG_EMPTY
: path.c
- FLAG_LOOPED
: path.c
- FLAG_OTHER
: path.c
- Flag_RDTSC
: CPUInfo.c, softdrv.c
- FLIP
: DisplayModeInfo.h, SOFTDRV.H, bit.h
- FlipGLBuffers()
: Win32.h, Win32.c
- FLOAT
: Dcommon.h
- FloatMod()
: Water.c
- FloatTemp
: drawspan.h, drawspan.c
- FloorDivMod()
: Triangle.c
- fmin()
: PhysicsSystem.c
- focus_callback
: W32SAL.CPP
- FogLight
: Genvs.h
- FogLightmap1()
: Light.c
- FogLightmap2()
: Light.c
- FogTable
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- font_bmp
: fontbmp.c
- font_bmp_length
: fontbmp.c
- Font_Default
: TEXT.H
- Font_DefaultSelect
: TEXT.H
- Font_Small
: TEXT.H
- FontLookup
: TEXT.C
- FontNames
: TEXT.C
- Fonts
: TEXT.C
- FontStyle
: TEXT.H
- FontType
: TEXT.H
- ForceField
: Genvs.h
- ForceField_Control()
: Genesis3d/src/Game/GMain.c
- ForceField_Spawn()
: Genesis3d/src/Game/GMain.c
- ForceField_Trigger()
: Genesis3d/src/Game/GMain.c
- ForceFilePos()
: fsvfs.c
- ForceServerPlayerOnLocalClient()
: Server.c
- FoundConnection
: Netplay.c
- FoundSession
: Netplay.c
- FoundSP
: Netplay.c
- FPUCW
: scene.c
- FrameState_Begin
: System.h, Gamemgr.h
- FrameState_None
: System.h, Gamemgr.h
- frand()
: Genesis3d/src/FX/electric.c
- FreeAllCaches()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- FreeAllChannels()
: Sound.c, Engine/Sound.c
- FreeAllTextureHandles()
: WireFrame/THandle.h, WireFrame/THandle.cpp, register.c, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- FreeChannel()
: Sound.c, Engine/Sound.c
- FreeDDraw()
: dmodes.h, dmodes.c
- FreeFillerByte
: Ram.c
- FreeFxTextures()
: Fx.c
- FreeSList()
: SPAN.H, span.c
- FreeTextureHandle()
: register.c
- FrontRect
: scene.c, render.c
- Frustum_ClipAllPlanesL()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlane()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlaneL()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlaneRGB()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlaneUV()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlaneUVRGB()
: FRUSTUM.H, Frustum.c
- Frustum_ClipToPlaneUVRGBA()
: FRUSTUM.H, Frustum.c
- Frustum_Info
: FRUSTUM.H, Ptrtypes.h
- Frustum_PointInFrustum()
: FRUSTUM.H, Frustum.c
- Frustum_PointsInFrustum()
: FRUSTUM.H, Frustum.c
- Frustum_Project()
: FRUSTUM.H, Frustum.c
- Frustum_ProjectRGB()
: FRUSTUM.H, Frustum.c
- Frustum_ProjectRGBA()
: FRUSTUM.H, Frustum.c
- Frustum_ProjectRGBNoClamp()
: FRUSTUM.H, Frustum.c
- Frustum_RotateToWorldSpace()
: FRUSTUM.H, Frustum.c
- Frustum_Seed1
: Frustum.c
- Frustum_Seed2
: Frustum.c
- Frustum_SetFromCamera()
: FRUSTUM.H, Frustum.c
- Frustum_SetFromPoly()
: FRUSTUM.H, Frustum.c
- Frustum_TransformToWorldSpace()
: FRUSTUM.H, Frustum.c
- FrustumClippedTexturedLitVertexes
: sprite.c
- FrustumClippedUVRGBA1
: sprite.c
- FrustumClippedUVRGBA2
: sprite.c
- FrustumClippedVertexes1
: sprite.c
- FrustumClippedVertexes2
: sprite.c
- FrustumNumClippedTexturedLitVertices
: sprite.c
- FSDos_APIs
: fsdos.c
- FSDos_Close()
: fsdos.c
- FSDos_DeleteFile()
: fsdos.c
- FSDos_Disperse()
: fsdos.c
- FSDos_EOF()
: fsdos.c
- FSDos_FileExists()
: fsdos.c
- FSDos_FinderCreate()
: fsdos.c
- FSDos_FinderDestroy()
: fsdos.c
- FSDos_FinderGetNextFile()
: fsdos.c
- FSDos_FinderGetProperties()
: fsdos.c
- FSDos_GetAPIs()
: fsdos.h, fsdos.c
- FSDos_GetProperties()
: fsdos.c
- FSDos_GetS()
: fsdos.c
- FSDos_Open()
: fsdos.c
- FSDos_OpenNewSystem()
: fsdos.c
- FSDos_Read()
: fsdos.c
- FSDos_RenameFile()
: fsdos.c
- FSDos_Seek()
: fsdos.c
- FSDos_SetAttributes()
: fsdos.c
- FSDos_SetHints()
: fsdos.c
- FSDos_SetSize()
: fsdos.c
- FSDos_SetTime()
: fsdos.c
- FSDos_Size()
: fsdos.c
- FSDos_Tell()
: fsdos.c
- FSDos_UpdateContext()
: fsdos.c
- FSDos_Write()
: fsdos.c
- FSIZE
: Xform3d.c
- FSMemory_APIs
: FSMEMORY.C
- FSMemory_Close()
: FSMEMORY.C
- FSMemory_DeleteFile()
: FSMEMORY.C
- FSMemory_Disperse()
: FSMEMORY.C
- FSMemory_EOF()
: FSMEMORY.C
- FSMemory_FileExists()
: FSMEMORY.C
- FSMemory_FinderCreate()
: FSMEMORY.C
- FSMemory_FinderDestroy()
: FSMEMORY.C
- FSMemory_FinderGetNextFile()
: FSMEMORY.C
- FSMemory_FinderGetProperties()
: FSMEMORY.C
- FSMemory_GetAPIs()
: FSMEMORY.H, FSMEMORY.C
- FSMemory_GetProperties()
: FSMEMORY.C
- FSMemory_GetS()
: FSMEMORY.C
- FSMemory_Open()
: FSMEMORY.C
- FSMemory_OpenNewSystem()
: FSMEMORY.C
- FSMemory_Read()
: FSMEMORY.C
- FSMemory_RenameFile()
: FSMEMORY.C
- FSMemory_Seek()
: FSMEMORY.C
- FSMemory_SetAttributes()
: FSMEMORY.C
- FSMemory_SetHints()
: FSMEMORY.C
- FSMemory_SetSize()
: FSMEMORY.C
- FSMemory_SetTime()
: FSMEMORY.C
- FSMemory_Size()
: FSMEMORY.C
- FSMemory_Tell()
: FSMEMORY.C
- FSMemory_UpdateContext()
: FSMEMORY.C
- FSMemory_Write()
: FSMEMORY.C
- FSSearchList
: vfile_structs.h, vfile.c
- FSVFS_APIs
: fsvfs.c
- FSVFS_Close()
: fsvfs.c
- FSVFS_DeleteFile()
: fsvfs.c
- FSVFS_Disperse()
: fsvfs.c
- FSVFS_EOF()
: fsvfs.c
- FSVFS_FileExists()
: fsvfs.c
- FSVFS_FinderCreate()
: fsvfs.c
- FSVFS_FinderDestroy()
: fsvfs.c
- FSVFS_FinderGetNextFile()
: fsvfs.c
- FSVFS_FinderGetProperties()
: fsvfs.c
- FSVFS_GetAPIs()
: fsvfs.h, fsvfs.c
- FSVFS_GetProperties()
: fsvfs.c
- FSVFS_GetS()
: fsvfs.c
- FSVFS_Open()
: fsvfs.c
- FSVFS_OpenNewSystem()
: fsvfs.c
- FSVFS_Read()
: fsvfs.c
- FSVFS_RenameFile()
: fsvfs.c
- FSVFS_Seek()
: fsvfs.c
- FSVFS_SetAttributes()
: fsvfs.c
- FSVFS_SetHints()
: fsvfs.c
- FSVFS_SetSize()
: fsvfs.c
- FSVFS_SetTime()
: fsvfs.c
- FSVFS_Size()
: fsvfs.c
- FSVFS_Tell()
: fsvfs.c
- FSVFS_UpdateContext()
: fsvfs.c
- FSVFS_Write()
: fsvfs.c
- FTemp0
: drawspan.h, drawspan.c
- FTemp1
: drawspan.h, drawspan.c
- FTemp2
: drawspan.h, drawspan.c
- FTemp3
: drawspan.h, drawspan.c
- FTemp4
: drawspan.h, drawspan.c
- FTemp5
: drawspan.h, drawspan.c
- FTemp6
: drawspan.h, drawspan.c
- FTemp7
: drawspan.h, drawspan.c
- FTemp8
: drawspan.h, drawspan.c
- fullscreen
: Win32.c
- Fx_EnergySpin
: ElectricFx.c
- FX_EXPLODE1
: Game.h, Fx.h
- FX_EXPLODE2
: Game.h, Fx.h
- Fx_Line
: ElectricFx.c
- Fx_LineSpin
: ElectricFx.c
- FX_MAX_TEMP_PLAYERS
: Fx.h
- FX_PARTICLE_TRAIL
: Game.h, Fx.h
- Fx_Player
: Fx.h
- Fx_PlayerFrame()
: Fx.h, Fx.c
- Fx_PlayerSetFxFlags()
: Fx.h, Fx.c
- FX_SHREDDER
: Game.h, Fx.h
- FX_SMOKE_TRAIL
: Game.h, Fx.h
- Fx_Sparkle
: ElectricFx.c
- Fx_SpawnFx()
: Fx.h, Fx.c
- Fx_System
: Fx.h
- Fx_SystemAddTempPlayer()
: Fx.h, Fx.c
- Fx_SystemCreate()
: Fx.h, Fx.c
- Fx_SystemDestroy()
: Fx.h, Fx.c
- Fx_SystemFrame()
: Fx.h, Fx.c
- Fx_SystemRemoveTempPlayer()
: Fx.h, Fx.c
- Fx_TempPlayer
: Fx.h
- Fx_TempPlayerControl
: Fx.h
- FXFL
: triangle.h
- FXFL_OOZ
: triangle.h
- FXFL_OZ
: triangle.h
- FXFL_RGB
: triangle.h
- FXFL_Z
: triangle.h
- FxTypeDataTable
: ElectricFx.c
- FxTypeDataTableSize
: ElectricFx.c
- G
: triangle.h
- G1
: drawspan.h, drawspan.c
- G2
: drawspan.h, drawspan.c
- g_BoardInfo
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- g_CurrentModel
: World.c
- g_CurTick
: Server.c, Client.c
- g_FogB
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- g_FogEnable
: GlideDrv/Render.c, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- g_FogG
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- g_FogR
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- g_Freq
: Server.c, Client.c
- g_HackFrustum
: World.c
- g_lpDP
: Netplay.c
- g_OldTick
: Server.c, Client.c
- G_PAL_STEP
: plasma.c
- g_ProcIndex
: Client.c
- G_U
: yuv.h, gebmutil.c
- G_V
: yuv.h, gebmutil.c
- G_Y
: yuv.h, gebmutil.c
- G_YUV
: yuv.h, gebmutil.c
- Game_DestroyClient()
: Genesis3d/src/Game/GMain.c, Game.h
- Game_SpawnBot()
: Game.h, bot.c
- Game_SpawnClient()
: Genesis3d/src/Game/GMain.c, Game.h
- GameMgr
: Gamemgr.h, GameMgr.c
- GameMgr_BeginFrame()
: Gamemgr.h, GameMgr.c
- GameMgr_ClearBackground()
: Gamemgr.h, GameMgr.c
- GameMgr_ConsolePrintf()
: Gamemgr.h, GameMgr.c
- GameMgr_Create()
: Gamemgr.h, GameMgr.c
- GameMgr_Destroy()
: Gamemgr.h, GameMgr.c
- GameMgr_EndFrame()
: Gamemgr.h, GameMgr.c
- GameMgr_Frame()
: Gamemgr.h, GameMgr.c
- GameMgr_FrameState
: Gamemgr.h
- GameMgr_FreeAllObjects()
: GameMgr.c
- GameMgr_FreeWorld()
: Gamemgr.h, GameMgr.c
- GameMgr_GetActorIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_GetBoneIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_GetCamera()
: Gamemgr.h, GameMgr.c
- GameMgr_GetConsole()
: Gamemgr.h, GameMgr.c
- GameMgr_GetEngine()
: Gamemgr.h, GameMgr.c
- GameMgr_GetFrameState()
: Gamemgr.h, GameMgr.c
- GameMgr_GetFxSystem()
: Gamemgr.h, GameMgr.c
- GameMgr_GethWnd()
: Gamemgr.h, GameMgr.c
- GameMgr_GetModel()
: Gamemgr.h, GameMgr.c
- GameMgr_GetMotionIndexDef()
: Gamemgr.h, GameMgr.c
- GameMgr_GetNumModels()
: Gamemgr.h, GameMgr.c
- GameMgr_GetShadowMap()
: Gamemgr.h, GameMgr.c
- GameMgr_GetSoundIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_GetSoundSystem()
: Gamemgr.h, GameMgr.c
- GameMgr_GetTextureIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_GetTime()
: Gamemgr.h, GameMgr.c
- GameMgr_GetVidMode()
: Gamemgr.h, GameMgr.c
- GameMgr_GetWorld()
: Gamemgr.h, GameMgr.c
- GameMgr_IsValid()
: Gamemgr.h, GameMgr.c
- GAMEMGR_MAX_ACTOR_INDEX
: Gamemgr.h
- GAMEMGR_MAX_ACTOR_NAME
: Gamemgr.h
- GAMEMGR_MAX_BONE_INDEX
: Gamemgr.h
- GAMEMGR_MAX_BONE_NAME
: Gamemgr.h
- GAMEMGR_MAX_FILENAME
: Gamemgr.h
- GAMEMGR_MAX_GFX_PATH
: Gamemgr.h
- GAMEMGR_MAX_MESH_INDEX
: Gamemgr.h
- GAMEMGR_MAX_MESH_NAME
: Gamemgr.h
- GAMEMGR_MAX_MODELS
: Gamemgr.h
- GAMEMGR_MAX_MOTION_INDEX
: Gamemgr.h
- GAMEMGR_MAX_MOTION_NAME
: Gamemgr.h
- GAMEMGR_MAX_SOUND_INDEX
: Gamemgr.h
- GAMEMGR_MAX_TEXTURE_INDEX
: Gamemgr.h
- GAMEMGR_MAX_WORLD_NAME
: Gamemgr.h
- GAMEMGR_MAX_WORLDS
: Gamemgr.h
- GAMEMGR_MOTION_INDEX_NONE
: Gamemgr.h
- GameMgr_MotionIndex
: Gamemgr.h
- GameMgr_MotionIndexIsValid()
: Gamemgr.h, GameMgr.c
- GameMgr_PrepareToChangeMode()
: Gamemgr.h, GameMgr.c
- GameMgr_ResetMainWindow()
: Gamemgr.h, GameMgr.c, AutoSelect.c
- GameMgr_SetActorIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_SetBoneIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_SetDriverAndMode()
: Gamemgr.h, GameMgr.c
- GameMgr_SetMotionIndexDef()
: Gamemgr.h, GameMgr.c
- GameMgr_SetSoundIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_SetTextureIndex()
: Gamemgr.h, GameMgr.c
- GameMgr_SetWorld()
: Gamemgr.h, GameMgr.c
- GameMgr_SetWorldCB
: Gamemgr.h
- GameRunning
: Genvs.c
- Gamma_4444_ARGB
: bitmap_gamma.c
- Gamma_565_RGB
: bitmap_gamma.c
- Gamma_Lut
: bitmap_gamma.c
- Gamma_Lut_Inverse
: bitmap_gamma.c
- GAMMA_MAXIMUM
: GMENU.C
- gatherLeaves()
: palcreate.c
- gatherLeavesCutting()
: palcreate.c
- GaussRand()
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- GBack
: Trace.c
- GBitmap
: SoftDrv/RENDER.H, render.c
- GBitPtr
: SoftDrv/RENDER.H, render.c
- GBitPtr16
: SoftDrv/RENDER.H, render.c
- GBitPtrHalf
: render.c, drawspan.h
- GBL
: span.c, render.c
- gBSP
: User.c
- GBSP_CHUNK_AREA_PORTALS
: Gbspfile.h
- GBSP_CHUNK_AREAS
: Gbspfile.h
- GBSP_CHUNK_BNODES
: Gbspfile.h
- GBSP_CHUNK_CLUSTERS
: Gbspfile.h
- GBSP_CHUNK_END
: Gbspfile.h
- GBSP_CHUNK_ENTDATA
: Gbspfile.h
- GBSP_CHUNK_FACES
: Gbspfile.h
- GBSP_CHUNK_HEADER
: Gbspfile.h
- GBSP_CHUNK_LEAF_FACES
: Gbspfile.h
- GBSP_CHUNK_LEAF_SIDES
: Gbspfile.h
- GBSP_CHUNK_LEAFS
: Gbspfile.h
- GBSP_CHUNK_LIGHTDATA
: Gbspfile.h
- GBSP_CHUNK_MODELS
: Gbspfile.h
- GBSP_CHUNK_MOTIONS
: Gbspfile.h
- GBSP_CHUNK_NODES
: Gbspfile.h
- GBSP_CHUNK_PALETTES
: Gbspfile.h
- GBSP_CHUNK_PLANES
: Gbspfile.h
- GBSP_CHUNK_PORTALS
: Gbspfile.h
- GBSP_CHUNK_RGB_VERTS
: Gbspfile.h
- GBSP_CHUNK_SKYDATA
: Gbspfile.h
- GBSP_CHUNK_TEXDATA
: Gbspfile.h
- GBSP_CHUNK_TEXINFO
: Gbspfile.h
- GBSP_CHUNK_TEXTURES
: Gbspfile.h
- GBSP_CHUNK_VERT_INDEX
: Gbspfile.h
- GBSP_CHUNK_VERTS
: Gbspfile.h
- GBSP_CHUNK_VISDATA
: Gbspfile.h
- GBSP_FreeGBSPFile()
: Gbspfile.h, Gbspfile.c
- GBSP_LoadGBSPFile()
: Gbspfile.h, Gbspfile.c
- GBSP_VERSION
: Gbspfile.h
- GCache
: GCache.h, GCache.c
- GCache_AdjustSlots()
: GCache.h, GCache.c
- GCache_Create()
: GCache.h, GCache.c
- GCache_Destroy()
: GCache.h, GCache.c
- GCache_FindCacheTypeByInfo()
: GCache.h, GCache.c
- GCache_FreeAllSlots()
: GCache.h, GCache.c
- GCache_InsertCacheTypeByInfo()
: GCache.h, GCache.c
- GCACHE_MAX_CACHE_TYPES
: GCache.c
- GCACHE_MAX_NAME
: GCache.h
- GCache_Reset()
: GCache.h, GCache.c
- GCache_SetTexture()
: GCache.h, GCache.c
- GCache_Slot
: GCache.h, GCache.c
- GCache_SlotGetInfo()
: GCache.h, GCache.c
- GCache_SlotGetMemAddress()
: GCache.h, GCache.c
- GCache_SlotGetUserData()
: GCache.h, GCache.c
- GCache_SlotIsValid()
: GCache.h, GCache.c
- GCache_SlotSetLRU()
: GCache.h, GCache.c
- GCache_SlotSetUserData()
: GCache.h, GCache.c
- GCache_Type
: GCache.h, GCache.c
- GCache_TypeCreate()
: GCache.h, GCache.c
- GCache_TypeDestroy()
: GCache.h, GCache.c
- GCache_TypeFindSlot()
: GCache.h, GCache.c
- GCache_UpdateSlot()
: GCache.h, GCache.c
- GCACHE_WRITELOG
: GCache.c
- GCache_WriteToFile()
: GCache.c
- gCamera
: User.c
- gClient
: CSNetMgr.c
- gContents
: Trace.c
- GE_ABS
: Basetype.h
- GE_ACTOR_BLEND_HERMITE
: actor.h
- GE_ACTOR_BLEND_LINEAR
: actor.h
- GE_ACTOR_BODY_NAME
: actor.c
- GE_ACTOR_COLLIDE
: getypes.h
- GE_ACTOR_HEADER_NAME
: actor.c
- GE_ACTOR_REALLY_BIG_NUMBER
: actor.c
- GE_ACTOR_RENDER_ALWAYS
: getypes.h
- GE_ACTOR_RENDER_MIRRORS
: getypes.h
- GE_ACTOR_RENDER_NORMAL
: getypes.h
- GE_BITMAP_STREAMING_CHANGED
: bitmap.h
- GE_BITMAP_STREAMING_DATADONE
: bitmap.h
- GE_BITMAP_STREAMING_DONE
: bitmap.h
- GE_BITMAP_STREAMING_ERROR
: bitmap.h
- GE_BITMAP_STREAMING_IDLE
: bitmap.h
- GE_BITMAP_STREAMING_NOT
: bitmap.h
- GE_BITMAP_STREAMING_STARTED
: bitmap.h
- GE_BODY_BBOX_LOD_MASK
: body._h
- GE_BODY_BITMAP_DIRECTORY_NAME
: body.c
- GE_BODY_FILE_TYPE
: body.c
- GE_BODY_FILE_VERSION
: body.c
- GE_BODY_GEOMETRY_NAME
: body.c
- GE_BODY_HIGHEST_LOD
: body.h
- GE_BODY_HIGHEST_LOD_MASK
: body._h
- GE_BODY_INDEX_MAX
: body._h
- GE_BODY_NO_PARENT_BONE
: body.h
- GE_BODY_NUMBER_OF_LOD
: body.h
- GE_BODY_REALLY_BIG_NUMBER
: body._h
- GE_BODY_ROOT
: body.h
- GE_BODY_TOLERANCE
: body.c
- GE_BODYINST_FACE_TRIANGLE
: bodyinst.h
- GE_BODYINST_FACE_TRIFAN
: bodyinst.h
- GE_BODYINST_FACE_TRISTRIP
: bodyinst.h
- GE_BODYINST_FACELIST_SIZE_FOR_TRIANGLE
: bodyinst.c
- GE_BOOLSAME
: Basetype.h
- GE_BOX_H
: Box.h
- GE_CLAMP
: Basetype.h
- GE_CLAMP16
: Basetype.h
- GE_CLAMP8
: Basetype.h
- GE_CLIP_CENTER
: wgClip.H
- GE_CLIP_CORNER
: wgClip.H
- GE_COLLIDE_ACTORS
: getypes.h
- GE_COLLIDE_ALL
: getypes.h
- GE_COLLIDE_MESHES
: getypes.h
- GE_COLLIDE_MODELS
: getypes.h
- GE_COLLIDE_NO_SUB_MODELS
: getypes.h
- GE_CollisionCB
: Genesis.h
- GE_CONTENTS_AIR
: Genesis.h
- GE_CONTENTS_AREA
: Gbspfile.h, Genesis.h
- GE_CONTENTS_CANNOT_OCCUPY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_CLIP
: Gbspfile.h, Genesis.h
- GE_CONTENTS_DETAIL
: Gbspfile.h, Genesis.h
- GE_CONTENTS_EMPTY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_FLOCKING
: Gbspfile.h, Genesis.h
- GE_CONTENTS_HINT
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SHEET
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SOLID
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SOLID_CLIP
: Gbspfile.h, Genesis.h
- GE_CONTENTS_TRANSLUCENT
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER1
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER10
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER11
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER12
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER13
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER14
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER15
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER16
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER2
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER3
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER4
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER5
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER6
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER7
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER8
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER9
: Gbspfile.h, Genesis.h
- GE_CONTENTS_WAVY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_WINDOW
: Gbspfile.h, Genesis.h
- GE_EPSILON
: Basetype.h
- GE_ERR_BAD_BSP_FILE_CHUNK_SIZE
: Errorlog.h
- GE_ERR_BAD_LMAP_EXTENTS
: Errorlog.h
- GE_ERR_BEGIN_MESHES_FAILED
: Errorlog.h
- GE_ERR_BEGIN_MODELS_FAILED
: Errorlog.h
- GE_ERR_BEGIN_WORLD_FAILED
: Errorlog.h
- GE_ERR_CREATE_SOUND_BUFFER_FAILED
: Errorlog.h
- GE_ERR_CREATE_SOUND_MANAGER_FAILED
: Errorlog.h
- GE_ERR_DATA_FORMAT
: Errorlog.h
- GE_ERR_DISPLAY_RESOURCE
: Errorlog.h
- GE_ERR_DRIVER_ALLREADY_INITIALIZED
: Errorlog.h
- GE_ERR_DRIVER_BEGIN_SCENE_FAILED
: Errorlog.h
- GE_ERR_DRIVER_END_SCENE_FAILED
: Errorlog.h
- GE_ERR_DRIVER_INIT_FAILED
: Errorlog.h
- GE_ERR_DRIVER_NOT_FOUND
: Errorlog.h
- GE_ERR_DRIVER_NOT_INITIALIZED
: Errorlog.h
- GE_ERR_DS_ERROR
: Errorlog.h
- GE_ERR_END_MESHES_FAILED
: Errorlog.h
- GE_ERR_END_MODELS_FAILED
: Errorlog.h
- GE_ERR_END_WORLD_FAILED
: Errorlog.h
- GE_ERR_ERROR_READING_BSP_CHUNK
: Errorlog.h
- GE_ERR_FILE_OPEN_ERROR
: Errorlog.h
- GE_ERR_FILE_READ_ERROR
: Errorlog.h
- GE_ERR_FILE_WRITE_ERROR
: Errorlog.h
- GE_ERR_FILEIO_CLOSE
: Errorlog.h
- GE_ERR_FILEIO_FORMAT
: Errorlog.h
- GE_ERR_FILEIO_OPEN
: Errorlog.h
- GE_ERR_FILEIO_READ
: Errorlog.h
- GE_ERR_FILEIO_VERSION
: Errorlog.h
- GE_ERR_FILEIO_WRITE
: Errorlog.h
- GE_ERR_GBSP_LOAD_FAILURE
: Errorlog.h
- GE_ERR_GET_ENTITY_DATA_ERROR
: Errorlog.h
- GE_ERR_INTERNAL_RESOURCE
: Errorlog.h
- GE_ERR_INVALID_BSP_TAG
: Errorlog.h
- GE_ERR_INVALID_BSP_VERSION
: Errorlog.h
- GE_ERR_INVALID_CAMERA
: Errorlog.h
- GE_ERR_INVALID_DRIVER
: Errorlog.h
- GE_ERR_INVALID_DRIVER_HANDLE
: Errorlog.h
- GE_ERR_INVALID_ENTITY_FIELD_TYPE
: Errorlog.h
- GE_ERR_INVALID_LTYPE
: Errorlog.h
- GE_ERR_INVALID_MESH_FILE
: Errorlog.h
- GE_ERR_INVALID_MESH_MATERIAL
: Errorlog.h
- GE_ERR_INVALID_MODE_HANDLE
: Errorlog.h
- GE_ERR_INVALID_MODEL_MOTION_FILE
: Errorlog.h
- GE_ERR_INVALID_PARMS
: Errorlog.h
- GE_ERR_INVALID_TEXTURE
: Errorlog.h
- GE_ERR_INVALID_WAV
: Errorlog.h
- GE_ERR_LIST_FULL
: Errorlog.h
- GE_ERR_LOAD_BITMAP_FAILED
: Errorlog.h
- GE_ERR_MAX_DECALS
: Errorlog.h
- GE_ERR_MAX_ENTITIES
: Errorlog.h
- GE_ERR_MAX_MESH_CLIP_PLANES
: Errorlog.h
- GE_ERR_MAX_MESH_DEFS
: Errorlog.h
- GE_ERR_MAX_MESH_MATERIALS
: Errorlog.h
- GE_ERR_MAX_TEXTURES
: Errorlog.h
- GE_ERR_MAX_VERTS
: Errorlog.h
- GE_ERR_MEMORY_RESOURCE
: Errorlog.h
- GE_ERR_MESH_MAX_NODES
: Errorlog.h
- GE_ERR_MODEL_NOT_FOUND
: Errorlog.h
- GE_ERR_MODEL_NOT_IN_ENTITY
: Errorlog.h
- GE_ERR_NO_PERF_FREQ
: Errorlog.h
- GE_ERR_OUT_OF_MEMORY
: Errorlog.h
- GE_ERR_PALETTE_LOAD_FAILURE
: Errorlog.h
- GE_ERR_REGISTER_LIGHTMAPS_FAILED
: Errorlog.h
- GE_ERR_REGISTER_MISC_TEXTURE_FAILED
: Errorlog.h
- GE_ERR_REGISTER_WORLD_PALETTE_FAILED
: Errorlog.h
- GE_ERR_REGISTER_WORLD_TEXTURE_FAILED
: Errorlog.h
- GE_ERR_RENDER_MESH_FAILED
: Errorlog.h
- GE_ERR_RENDER_WORLD_FAILED
: Errorlog.h
- GE_ERR_RENDERQ_OVERFLOW
: Errorlog.h
- GE_ERR_SEARCH_FAILURE
: Errorlog.h
- GE_ERR_SOUND_RESOURCE
: Errorlog.h
- GE_ERR_SYSTEM_RESOURCE
: Errorlog.h
- GE_FALSE
: Basetype.h
- GE_FLOAT_ISZERO
: Basetype.h
- GE_FLOATS_EQUAL
: Basetype.h
- GE_FONT_JUST_RETURN_FIT
: font.H
- GE_FONT_JUSTIFY_CENTER
: font.H
- GE_FONT_JUSTIFY_RIGHT
: font.H
- GE_FONT_WORDWRAP
: font.H
- GE_FONT_WRAP
: font.H
- GE_GOURAUD_POLY
: Genesis.h
- GE_MODEL_COLLIDE
: getypes.h
- GE_MODEL_RENDER_ALWAYS
: getypes.h
- GE_MODEL_RENDER_MIRRORS
: getypes.h
- GE_MODEL_RENDER_NORMAL
: getypes.h
- GE_ModelMotion
: Genesis.h
- GE_MOTION_DIRECTORY_NAME
: actor.c
- GE_PATH_ALL_CHANNELS
: path.h
- GE_PATH_ASCII_FILE_TYPE
: path.c
- GE_PATH_BINARY_FILE_VERSION
: path.c
- GE_PATH_CHANNEL_ASCII_FILE_TYPE
: path.c
- GE_PATH_CHANNEL_ENDTIME_ID
: path.c
- GE_PATH_CHANNEL_FILE_VERSION
: path.c
- GE_PATH_CHANNEL_INTERPOLATE_ID
: path.c
- GE_PATH_CHANNEL_KEYLIST_ID
: path.c
- GE_PATH_CHANNEL_NUM_ASCII_IDS
: path.c
- GE_PATH_CHANNEL_STARTTIME_ID
: path.c
- GE_PATH_FILE_VERSION
: path.c
- GE_PATH_FILE_VERSION0
: path.c
- GE_PATH_FILE_VERSION1
: path.c
- GE_PATH_INTERPOLATE_HERMITE
: path.h
- GE_PATH_INTERPOLATE_HERMITE_ZERO_DERIV
: path.h
- GE_PATH_INTERPOLATE_LINEAR
: path.h
- GE_PATH_INTERPOLATE_SLERP
: path.h
- GE_PATH_INTERPOLATE_SQUAD
: path.h
- GE_PATH_LOOPED_ID
: path.c
- GE_PATH_MANY_INTERPOLATORS
: path.c
- GE_PATH_MAX_INT_TYPE_COUNT
: path.c
- GE_PATH_NUM_ASCII_IDS
: path.c
- GE_PATH_QK_LINEAR
: path.c
- GE_PATH_QK_SLERP
: path.c
- GE_PATH_QK_SQUAD
: path.c
- GE_PATH_ROT_SHIFT_INTO_HEADER
: path.c
- GE_PATH_ROTATION_CHANNEL
: path.h
- GE_PATH_ROTATION_ID
: path.c
- GE_PATH_TRANS_SHIFT_INTO_HEADER
: path.c
- GE_PATH_TRANSLATION_CHANNEL
: path.h
- GE_PATH_TRANSLATION_ID
: path.c
- GE_PATH_VK_HERMITE
: path.c
- GE_PATH_VK_HERMITE_ZERO_DERIV
: path.c
- GE_PATH_VK_LINEAR
: path.c
- GE_PI
: Basetype.h
- GE_PIXELFORMAT_16BIT_1555_ARGB
: pixelformat.h
- GE_PIXELFORMAT_16BIT_4444_ARGB
: pixelformat.h
- GE_PIXELFORMAT_16BIT_555_BGR
: pixelformat.h
- GE_PIXELFORMAT_16BIT_555_RGB
: pixelformat.h
- GE_PIXELFORMAT_16BIT_565_BGR
: pixelformat.h
- GE_PIXELFORMAT_16BIT_565_RGB
: pixelformat.h
- GE_PIXELFORMAT_24BIT_BGR
: pixelformat.h
- GE_PIXELFORMAT_24BIT_RGB
: pixelformat.h
- GE_PIXELFORMAT_24BIT_YUV
: pixelformat.h
- GE_PIXELFORMAT_32BIT_ABGR
: pixelformat.h
- GE_PIXELFORMAT_32BIT_ARGB
: pixelformat.h
- GE_PIXELFORMAT_32BIT_BGRA
: pixelformat.h
- GE_PIXELFORMAT_32BIT_BGRX
: pixelformat.h
- GE_PIXELFORMAT_32BIT_RGBA
: pixelformat.h
- GE_PIXELFORMAT_32BIT_RGBX
: pixelformat.h
- GE_PIXELFORMAT_32BIT_XBGR
: pixelformat.h
- GE_PIXELFORMAT_32BIT_XRGB
: pixelformat.h
- GE_PIXELFORMAT_8BIT
: pixelformat.h
- GE_PIXELFORMAT_8BIT_GRAY
: pixelformat.h
- GE_PIXELFORMAT_8BIT_PAL
: pixelformat.h
- GE_PIXELFORMAT_COUNT
: pixelformat.h
- GE_PIXELFORMAT_NO_DATA
: pixelformat.h
- GE_PIXELFORMAT_WAVELET
: pixelformat.h
- GE_POLYMODE_GOURAUD
: Genesis.h
- GE_POLYMODE_LINES
: Genesis.h
- GE_POLYMODE_NORMAL
: Genesis.h
- GE_POSE_BLEND_HERMITE
: pose.h
- GE_POSE_BLEND_LINEAR
: pose.h
- GE_POSE_ROOT_JOINT
: pose.h
- GE_POSE_ROTATION_THRESHOLD
: pose.c
- GE_POSE_STARTING_JOINT_COUNT
: pose.c
- GE_PUPPET_MAX_AMBIENT
: puppet.c
- GE_RAM_ALLOCATE_ARRAY
: RAM.H
- GE_RAM_ALLOCATE_STRUCT
: RAM.H
- GE_RAM_REALLOC_ARRAY
: RAM.H
- GE_RENDER_BACKFACED
: Genesis.h
- GE_RENDER_CLAMP_UV
: Genesis.h
- GE_RENDER_DEPTH_SORT_BF
: Genesis.h
- GE_RENDER_DO_NOT_OCCLUDE_OTHERS
: Genesis.h
- GE_RENDER_DO_NOT_OCCLUDE_SELF
: Genesis.h
- GE_RENDER_NO_CLIP
: Genesis.h
- GE_RENDER_NO_FOG
: Genesis.h
- GE_RENDERFLAG_OFF
: Genesis.h
- GE_RENDERFLAG_ON
: Genesis.h
- GE_RENDERSTATE_ANTI_ALIAS
: Genesis.h
- GE_RENDERSTATE_BILINEAR
: Genesis.h
- GE_RENDERSTATE_POLYMODE
: Genesis.h
- GE_RENDERSTATE_ZCMP
: Genesis.h
- GE_RENDERSTATE_ZWRITE
: Genesis.h
- GE_RESERVED3
: Gbspfile.h
- GE_RESERVED4
: Gbspfile.h, Genesis.h
- GE_RESERVED5
: Gbspfile.h, Genesis.h
- GE_RESERVED6
: Gbspfile.h, Genesis.h
- GE_RESERVED7
: Gbspfile.h, Genesis.h
- GE_ROP_END
: rop.h
- GE_ROP_LSHADE
: rop.h
- GE_ROP_LSHADE_AFLAT
: rop.h
- GE_ROP_LSHADE_AFLAT_ZSET
: rop.h
- GE_ROP_LSHADE_AFLAT_ZTEST
: rop.h
- GE_ROP_LSHADE_AFLAT_ZTESTSET
: rop.h
- GE_ROP_LSHADE_ZSET
: rop.h
- GE_ROP_LSHADE_ZTEST
: rop.h
- GE_ROP_LSHADE_ZTESTSET
: rop.h
- GE_ROP_TMAP_LMAP_AFLAT_ZTESTSET
: rop.h
- GE_ROP_TMAP_LMAP_AMAP
: rop.h
- GE_ROP_TMAP_LMAP_AMAP_ZSET
: rop.h
- GE_ROP_TMAP_LMAP_AMAP_ZTEST
: rop.h
- GE_ROP_TMAP_LMAP_AMAP_ZTESTSET
: rop.h
- GE_ROP_TMAP_LMAP_ZSET_SBUF
: rop.h
- GE_ROP_TMAP_LMAP_ZTESTSET
: rop.h
- GE_ROP_TMAP_LSHADE
: rop.h
- GE_ROP_TMAP_LSHADE_AFLAT
: rop.h
- GE_ROP_TMAP_LSHADE_AFLAT_ZSET
: rop.h
- GE_ROP_TMAP_LSHADE_AFLAT_ZTEST
: rop.h
- GE_ROP_TMAP_LSHADE_AFLAT_ZTESTSET
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_AFLAT
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_AFLAT_ZSET
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_AFLAT_ZTEST
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_AFLAT_ZTESTSET
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_ZSET
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_ZTEST
: rop.h
- GE_ROP_TMAP_LSHADE_AMAP_ZTESTSET
: rop.h
- GE_ROP_TMAP_LSHADE_ZSET
: rop.h
- GE_ROP_TMAP_LSHADE_ZSET_SBUF
: rop.h
- GE_ROP_TMAP_LSHADE_ZTEST
: rop.h
- GE_ROP_TMAP_LSHADE_ZTESTSET
: rop.h
- GE_SPAN_DESTINATION_FORMAT_555
: Span.h
- GE_SPAN_DESTINATION_FORMAT_565
: Span.h
- GE_SPAN_DESTINATION_FORMATS
: Span.h
- GE_SPAN_HARDWARE_AMD
: Span.h
- GE_SPAN_HARDWARE_INTEL
: Span.h
- GE_SPAN_HARDWARE_MMX
: Span.h
- GE_SPAN_HARDWARE_VERSIONS
: Span.h
- GE_SPRITE_COLLIDE
: getypes.h
- GE_SPRITE_RENDER_ALWAYS
: getypes.h
- GE_SPRITE_RENDER_MIRRORS
: getypes.h
- GE_SPRITE_RENDER_NORMAL
: getypes.h
- GE_TEXTURED_POINT
: Genesis.h
- GE_TEXTURED_POLY
: Genesis.h
- GE_TimeType
: Genesis.h
- GE_TKA_TIME_TOLERANCE
: tkarray.h
- GE_TRUE
: Basetype.h
- GE_VERSION
: Genesis.h
- GE_VERSION_MAJOR
: Genesis.h
- GE_VERSION_MAJOR_MASK
: Genesis.h
- GE_VERSION_MAJOR_SHIFT
: Genesis.h
- GE_VERSION_MINOR
: Genesis.h
- GE_VERSION_MINOR_MIN
: Genesis.h
- GE_VFILE_ATTRIB_DIRECTORY
: vfile.h
- GE_VFILE_ATTRIB_READONLY
: vfile.h
- GE_VFILE_OPEN_CREATE
: vfile.h
- GE_VFILE_OPEN_DIRECTORY
: vfile.h
- GE_VFILE_OPEN_READONLY
: vfile.h
- GE_VFILE_OPEN_UPDATE
: vfile.h
- GE_VFILE_SEEKCUR
: vfile.h
- GE_VFILE_SEEKEND
: vfile.h
- GE_VFILE_SEEKSET
: vfile.h
- GE_VFILE_TYPE_DOS
: vfile.h
- GE_VFILE_TYPE_MEMORY
: vfile.h
- GE_VFILE_TYPE_VIRTUAL
: vfile.h
- GE_VISIBLE_CONTENTS
: Gbspfile.h, Genesis.h
- GE_WORLD_COLLIDE
: Genesis.h
- GE_WORLD_RENDER
: Genesis.h
- geActor
: Genesis.h, actor.h, actor.c
- geActor_AccumulateMinMax()
: actor.c
- geActor_AddMotion()
: actor.h, actor.c
- geActor_AnimationCue()
: actor.h, actor.c
- geActor_AnimationNudge()
: actor.h, actor.c
- geActor_AnimationRemoveLastCue()
: actor.h, actor.c
- geActor_AnimationStep()
: actor.h, actor.c
- geActor_AnimationStepBoneOptimized()
: actor.h, actor.c
- geActor_AnimationTestStep()
: actor.h, actor.c
- geActor_AnimationTestStepBoneOptimized()
: actor.h, actor.c
- geActor_Attach()
: actor.h, actor.c
- geActor_BlendingType
: actor.h
- geActor_BlendPose()
: actor.h, actor.c
- geActor_ClearPose()
: actor.h, actor.c
- geActor_Count
: actor.c
- geActor_Create()
: actor.h, actor.c
- geActor_CreateRef()
: actor.h, actor.c
- geActor_Def
: Genesis.h, actor.h, actor.c
- geActor_DefCount
: actor.c
- geActor_DefCreate()
: actor.h, actor.c
- geActor_DefCreateFromFile()
: actor.h, actor.c
- geActor_DefCreateHeader()
: actor.c
- geActor_DefCreateRef()
: actor.h, actor.c
- geActor_DefDestroy()
: actor.h, actor.c
- geActor_DefGetFileContext()
: actor.c
- geActor_DefHasBoneNamed()
: actor.h, actor.c
- geActor_DefIsValid()
: actor.h, actor.c
- geActor_DefRefCount
: actor.c
- geActor_DefWriteHeader()
: actor.c
- geActor_DefWriteToFile()
: actor.h, actor.c
- geActor_Destroy()
: actor.h, actor.c
- geActor_DestroyDirect()
: actor.h, actor.c
- geActor_Detach()
: actor.h, actor.c
- geActor_GetActorDef()
: actor.h, actor.c
- geActor_GetAlpha()
: actor.h, actor.c
- geActor_GetAnimationEvent()
: actor.h, actor.c
- geActor_GetBody()
: actor.h, actor.c
- geActor_GetBoneAttachment()
: actor.h, actor.c
- geActor_GetBoneBoundingBox()
: actor.h, actor.c
- geActor_GetBoneBoundingBoxByIndex()
: actor.c
- geActor_GetBoneCount()
: actor.h, actor.c
- geActor_GetBoneExtBox()
: actor.h, actor.c
- geActor_GetBoneExtBoxByIndex()
: actor.h, actor.c
- geActor_GetBoneIndex()
: actor.c
- geActor_GetBoneTransform()
: actor.h, actor.c
- geActor_GetBoneTransformByIndex()
: actor.h, actor.c
- geActor_GetCount()
: actor.h, actor.c
- geActor_GetDynamicExtBox()
: actor.h, actor.c
- geActor_GetEnvironOptions()
: actor.h, actor.c
- geActor_GetExtBox()
: actor.h, actor.c
- geActor_GetLightingOptions()
: actor.h, actor.c
- geActor_GetMaterial()
: actor.h, actor.c
- geActor_GetMaterialCount()
: actor.h, actor.c
- geActor_GetMotionByIndex()
: actor.h, actor.c
- geActor_GetMotionByName()
: actor.h, actor.c
- geActor_GetMotionCount()
: actor.h, actor.c
- geActor_GetMotionName()
: actor.h, actor.c
- geActor_GetNonWorldExtBox()
: actor.h, actor.c
- geActor_GetPosition()
: actor.h, actor.c
- geActor_GetRenderHintExtBox()
: actor.h, actor.c
- geActor_GetStaticLightingOptions()
: actor.h, actor.c
- geActor_GetUserData()
: actor.h, actor.c
- geActor_IsAnimationCueDead()
: actor.c
- geActor_IsValid()
: actor.h, actor.c
- geActor_KillCue()
: actor.c
- geActor_RefCount
: actor.c
- geActor_Render()
: actor.c
- geActor_RenderPrep()
: actor.c
- geActor_RenderThroughFrustum()
: actor.c
- geActor_SetAlpha()
: actor.h, actor.c
- geActor_SetBlendingType()
: actor.h, actor.c
- geActor_SetBody()
: actor.h, actor.c
- geActor_SetBoneAttachment()
: actor.h, actor.c
- geActor_SetEnvironOptions()
: actor.h, actor.c
- geActor_SetExtBox()
: actor.h, actor.c
- geActor_SetLightingOptions()
: actor.h, actor.c
- geActor_SetMaterial()
: actor.h, actor.c
- geActor_SetPose()
: actor.h, actor.c
- geActor_SetRenderHintExtBox()
: actor.h, actor.c
- geActor_SetScale()
: actor.h, actor.c
- geActor_SetShadow()
: actor.h, actor.c
- geActor_SetStaticLightingOptions()
: actor.h, actor.c
- geActor_SetUserData()
: actor.h, actor.c
- geActor_StretchBoundingBox()
: actor.c
- geActor_TransformCompare()
: actor.c
- GEAR_B
: logo.c
- GEAR_G
: logo.c
- GEAR_R
: logo.c
- geAssert
: geAssert.h
- geAssert_CriticalShutdownCallback
: geAssert.h
- geAssert_SetCriticalShutdownCallback()
: geAssert.h, geAssert.c
- geAssertCallback
: geAssert.c
- geAssertCallbackFn
: geAssert.h
- geAssertDefault()
: geAssert.c
- geAssertEntryPoint()
: geAssert.h, geAssert.c
- geAssertSetCallback()
: geAssert.h
- geBitmap
: bitmap.h
- geBitmap_AllocPalette()
: bitmap.c, bitmap.__h
- geBitmap_AllocSystemMip()
: bitmap.c, bitmap.__h
- geBitmap_AttachToDriver()
: bitmap.c, bitmap._h
- geBitmap_Blit()
: bitmap.h, bitmap.c
- geBitmap_BlitBestMip()
: bitmap.h, bitmap.c
- geBitmap_BlitBitmap()
: bitmap.h, bitmap.c
- geBitmap_BlitData()
: bitmap_blitdata.c
- geBitmap_BlitData_Sub()
: bitmap_blitdata.c
- geBitmap_BlitMip()
: bitmap.h, bitmap.c
- geBitmap_BlitMipRect()
: bitmap.c, bitmap.__h
- geBitmap_ChooseDriverFormat()
: bitmap.c
- geBitmap_ClearMips()
: bitmap.h, bitmap.c
- geBitmap_Create()
: bitmap.h, bitmap.c
- geBitmap_Create_Base()
: bitmap.c
- geBitmap_CreateFromFile()
: bitmap.h, bitmap.c
- geBitmap_CreateFromFileName()
: bitmap.h, bitmap.c
- geBitmap_CreateFromInfo()
: bitmap.h, bitmap.c
- geBitmap_CreateLock_CopyInfo()
: bitmap.c, bitmap.__h
- geBitmap_CreateLockFromMip()
: bitmap.c, bitmap.__h
- geBitmap_CreateLockFromMipOnDriver()
: bitmap.c, bitmap.__h
- geBitmap_CreateLockFromMipSystem()
: bitmap.c, bitmap.__h
- geBitmap_CreateRef()
: bitmap.h, bitmap.c
- geBitmap_CreateTHandle()
: bitmap.c
- geBitmap_Destroy()
: bitmap.h, bitmap.c
- geBitmap_Destroy_Base()
: bitmap.c
- geBitmap_DetachDriver()
: bitmap.c, bitmap._h
- geBitmap_FixDriverFlags()
: bitmap.c, bitmap.__h
- geBitmap_Gamma_Apply()
: bitmap_gamma.c
- geBitmap_Gamma_Compute_Lut()
: bitmap_gamma.c
- geBitmap_GammaCorrect_Data()
: bitmap_gamma.c
- geBitmap_GammaCorrect_Data_4444_ARGB()
: bitmap_gamma.c
- geBitmap_GammaCorrect_Data_565_RGB()
: bitmap_gamma.c
- geBitmap_GetAlpha()
: bitmap.h, bitmap.c
- geBitmap_GetAverageColor()
: bitmap.h, bitmap.c
- geBitmap_GetBits()
: bitmap.h, bitmap.c
- geBitmap_GetInfo()
: bitmap.h, bitmap.c
- geBitmap_GetPalette()
: bitmap.h, bitmap.c
- geBitmap_GetPreferredFormat()
: bitmap.h, bitmap.c
- geBitmap_GetStreamingStatus()
: bitmap.h
- geBitmap_GetTHandle()
: bitmap.c, bitmap._h
- geBitmap_HasAlpha()
: bitmap.h, bitmap.c
- geBitmap_Height()
: bitmap.h, bitmap.c
- geBitmap_Info
: bitmap.h
- geBitmap_Info_IsValid()
: bitmap.c, bitmap.__h
- geBitmap_IsTGA()
: bitmap.c
- geBitmap_IsValid()
: sprite.c, bitmap.c, bitmap.__h
- geBitmap_LockForRead()
: bitmap.h, bitmap.c
- geBitmap_LockForReadNative()
: bitmap.h, bitmap.c
- geBitmap_LockForWrite()
: bitmap.h, bitmap.c
- geBitmap_LockForWriteFormat()
: bitmap.h, bitmap.c
- geBitmap_MakeDriverLockInfo()
: bitmap.c, bitmap.__h
- geBitmap_MakeMipInfo()
: bitmap.c, bitmap.__h
- geBitmap_MakeSystemMips()
: bitmap.c, bitmap.__h
- geBitmap_MipBytes()
: bitmap.h, bitmap.c
- geBitmap_Palette
: bitmap.h
- geBitmap_Palette_BlitData()
: bitmap.c
- geBitmap_Palette_Copy()
: bitmap.h, bitmap.c
- geBitmap_Palette_Create()
: bitmap.h, bitmap.c
- geBitmap_Palette_CreateCopy()
: bitmap.h, bitmap.c
- geBitmap_Palette_CreateFromBitmap()
: bitmap.h, bitmap.c
- geBitmap_Palette_CreateFromDriver()
: bitmap.c, bitmap._h
- geBitmap_Palette_CreateFromFile()
: bitmap.h, bitmap.c
- geBitmap_Palette_CreateRef()
: bitmap.h, bitmap.c
- geBitmap_Palette_Destroy()
: bitmap.h, bitmap.c
- geBitmap_Palette_GetData()
: bitmap.h, bitmap.c
- geBitmap_Palette_GetEntry()
: bitmap.h, bitmap.c
- geBitmap_Palette_GetEntryColor()
: bitmap.h, bitmap.c
- geBitmap_Palette_GetInfo()
: bitmap.h, bitmap.c
- geBitmap_Palette_IsValid()
: bitmap.c, bitmap.__h
- geBitmap_Palette_Lock()
: bitmap.h, bitmap.c
- geBitmap_Palette_SetData()
: bitmap.h, bitmap.c
- geBitmap_Palette_SetEntry()
: bitmap.h, bitmap.c
- geBitmap_Palette_SetEntryColor()
: bitmap.h, bitmap.c
- geBitmap_Palette_SetFormat()
: bitmap.h, bitmap.c
- geBitmap_Palette_SortColors()
: bitmap.h
- geBitmap_Palette_UnLock()
: bitmap.h, bitmap.c
- geBitmap_Palette_WriteToFile()
: bitmap.h, bitmap.c
- geBitmap_ReadFromBMP()
: bitmap.c
- geBitmap_ReadFromTGA()
: bitmap.c
- geBitmap_ReadInfo()
: bitmap.c, bitmap.__h
- geBitmap_RefreshMips()
: bitmap.h, bitmap.c
- geBitmap_SetAlpha()
: bitmap.h, bitmap.c
- geBitmap_SetColorKey()
: bitmap.h, bitmap.c
- geBitmap_SetDriverFlags()
: bitmap.c, bitmap._h
- geBitmap_SetFormat()
: bitmap.h, bitmap.c
- geBitmap_SetFormatMin()
: bitmap.h, bitmap.c
- geBitmap_SetGammaCorrection()
: bitmap.h, bitmap.c
- geBitmap_SetGammaCorrection_DontChange()
: bitmap.c, bitmap._h
- geBitmap_SetMipCount()
: bitmap.h, bitmap.c
- geBitmap_SetPalette()
: bitmap.h, bitmap.c
- geBitmap_SetPreferredFormat()
: bitmap.h, bitmap.c
- geBitmap_Start()
: bitmap.c
- geBitmap_Stop()
: bitmap.c
- geBitmap_StreamingStatus
: bitmap.h
- geBitmap_UnLock()
: bitmap.h, bitmap.c
- geBitmap_UnLock_Internal()
: bitmap.c
- geBitmap_UnLock_NoChange()
: bitmap.c, bitmap.__h
- geBitmap_UnLockArray()
: bitmap.h, bitmap.c
- geBitmap_UnLockArray_NoChange()
: bitmap.c, bitmap.__h
- geBitmap_Update_DriverToSystem()
: bitmap.c, bitmap.__h
- geBitmap_Update_SystemToDriver()
: bitmap.c, bitmap.__h
- geBitmap_UpdateMips()
: bitmap.h, bitmap.c
- geBitmap_UpdateMips_Data()
: bitmap.c, bitmap.__h
- geBitmap_UpdateMips_System()
: bitmap.c, bitmap.__h
- geBitmap_UsesColorKey()
: bitmap.c, bitmap.__h
- geBitmap_Width()
: bitmap.h, bitmap.c
- geBitmap_WriteInfo()
: bitmap.c, bitmap.__h
- geBitmap_WriteToFile()
: bitmap.h, bitmap.c
- geBitmap_WriteToFileName()
: bitmap.h, bitmap.c
- geBitmapUtil_CompareBitmaps()
: gebmutil.h, gebmutil.c
- geBitmapUtil_CreateFromFileAndAlphaNames()
: gebmutil.h, gebmutil.c
- geBitmapUtil_CreateFromFileName()
: gebmutil.h, gebmutil.c
- geBitmapUtil_CreateFromHBITMAP()
: gebmutil.h, gebmutil.c
- geBitmapUtil_CreateHBITMAP()
: gebmutil.h, gebmutil.c
- geBitmapUtil_MSE2PSNR()
: gebmutil.h, gebmutil.c
- geBitmapUtil_PSNR2MSE()
: gebmutil.h, gebmutil.c
- geBitmapUtil_SetAlphaFromBrightness()
: gebmutil.h, gebmutil.c
- geBitmapUtil_SetColor()
: gebmutil.h, gebmutil.c
- geBitmapUtil_SetPaletteFromString()
: gebmutil.h
- geBitmapUtil_SmoothBits()
: gebmutil.h, gebmutil.c
- GEBM_TAG
: bitmap.c
- GEBM_VERSION
: bitmap.c
- GEBM_VERSION_MAJOR
: bitmap.__h
- GEBM_VERSION_MINOR
: bitmap.__h
- geBmTag_t
: bitmap.c
- geBody
: body.h, body._h
- geBody_AddBone()
: body.h, body.c
- geBody_AddFace()
: body.h, body.c
- geBody_AddMaterial()
: body.h, body.c
- geBody_AddNormal()
: body.c
- geBody_AddSkinVertex()
: body.c
- geBody_AddToFaces()
: body.c
- geBody_Bone
: body._h
- geBody_ChangeVertexIndex()
: body.c
- geBody_ComputeLevelsOfDetail()
: body.h, body.c
- geBody_Create()
: body.h, body.c
- geBody_CreateFromFile()
: body.h, body.c
- geBody_CreateNull()
: body.c
- geBody_Destroy()
: body.h, body.c
- geBody_DestroyPossiblyIncompleteBody()
: body.c
- geBody_GetBone()
: body.h, body.c
- geBody_GetBoneByName()
: body.h, body.c
- geBody_GetBoneCount()
: body.h, body.c
- geBody_GetBoneNameChecksum()
: body.h, body.c
- geBody_GetBoundingBox()
: body.h, body.c
- geBody_GetGeometryStats()
: body.h, body.c
- geBody_GetMaterial()
: body.h, body.c
- geBody_GetMaterialCount()
: body.h, body.c
- geBody_Index
: body._h
- geBody_IsValid()
: body.h, body.c
- geBody_Material
: body._h
- geBody_Normal
: body._h
- geBody_ReadGeometry()
: body.c
- geBody_SanityCheck()
: body.c, body._h
- geBody_SetBoundingBox()
: body.h, body.c
- geBody_SetMaterial()
: body.h, body.c
- geBody_SortSkinVertices()
: body.c
- geBody_SwapVertexIndices()
: body.c
- geBody_Triangle
: body._h
- geBody_TriangleList
: body._h
- geBody_WriteGeometry()
: body.c
- geBody_WriteToFile()
: body.h, body.c
- geBody_XSkinVertex
: body._h
- geBody_XSkinVertexCompare()
: body.c
- geBodyInst
: bodyinst.h, bodyinst.c
- geBodyInst_Create()
: bodyinst.h, bodyinst.c
- geBodyInst_Destroy()
: bodyinst.h, bodyinst.c
- geBodyInst_FaceType
: bodyinst.h
- geBodyInst_Geometry
: bodyinst.h
- geBodyInst_GetGeometry()
: bodyinst.h, bodyinst.c
- geBodyInst_GetGeometryPrep()
: bodyinst.c
- geBodyInst_Index
: bodyinst.h
- geBodyInst_PostScale()
: bodyinst.c
- geBodyInst_SkinVertex
: bodyinst.h
- geBoolean
: Dcommon.h, Basetype.h
- geBox
: Box.h
- geBox_ComputeGlobalFrameAxes()
: Box.c
- geBox_DetectCollisionBetween()
: Box.h, Box.c
- geBox_Set()
: Box.h, Box.c
- geBox_SetXForm()
: Box.h, Box.c
- geCamera
: Genesis.h, Camera.h, Camera.c
- geCamera_ConvertWorldSpaceToCameraSpace()
: Genesis.h, Camera.h, Camera.c
- geCamera_Create()
: Genesis.h, Camera.h, Camera.c
- geCamera_Destroy()
: Genesis.h, Camera.h, Camera.c
- geCamera_FillDriverInfo()
: World.c, Camera.h, Camera.c
- geCamera_GetCameraSpaceVisXForm()
: Camera.h, Camera.c
- geCamera_GetCameraSpaceXForm()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetClippingRect()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetFarClipPlane()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetPov()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetScale()
: Camera.h, Camera.c
- geCamera_GetViewAngleXSinCos()
: Camera.h, Camera.c
- geCamera_GetViewAngleYSinCos()
: Camera.h, Camera.c
- geCamera_GetVisPov()
: Camera.h, Camera.c
- geCamera_GetWidthHeight()
: Camera.h, Camera.c
- geCamera_GetWorldSpaceVisXForm()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetWorldSpaceXForm()
: Genesis.h, Camera.h, Camera.c
- geCamera_GetZScale()
: Genesis.h, Camera.h, Camera.c
- geCamera_Project()
: Genesis.h, Camera.h, Camera.c
- geCamera_ProjectAndClamp()
: Camera.h, Camera.c
- geCamera_ProjectZ()
: Camera.h, Camera.c
- geCamera_ScreenPointToWorld()
: Genesis.h, Camera.h, Camera.c
- geCamera_SetAttributes()
: Genesis.h, Camera.h, Camera.c
- geCamera_SetFarClipPlane()
: Genesis.h, Camera.h, Camera.c
- geCamera_SetWorldSpaceVisXForm()
: Genesis.h, Camera.h, Camera.c
- geCamera_SetWorldSpaceXForm()
: Genesis.h, Camera.h, Camera.c
- geCamera_SetZScale()
: Genesis.h, Camera.h, Camera.c
- geCamera_Transform()
: Genesis.h, Camera.h, Camera.c
- geCamera_TransformAndProject()
: Genesis.h, Camera.h, Camera.c
- geCamera_TransformAndProjectArray()
: Genesis.h, Camera.h, Camera.c
- geCamera_TransformAndProjectL()
: Genesis.h, Camera.h, Camera.c
- geCamera_TransformAndProjectLArray()
: Genesis.h, Camera.h, Camera.c
- geCamera_TransformArray()
: Genesis.h, Camera.h, Camera.c
- geCSNetMgr
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_Create()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_Destroy()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_FindSession()
: CSNetMgr.c
- geCSNetMgr_GetAllPlayerID()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_GetOurID()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_GetServerID()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_IsValid()
: CSNetMgr.c
- geCSNetMgr_JoinSession()
: CSNetMgr.c
- geCSNetMgr_NetID
: Genesis.h, CSNetMgr.h
- geCSNetMgr_NetMsgType
: Genesis.h, CSNetMgr.h
- geCSNetMgr_ProcessSystemMessage()
: CSNetMgr.c
- geCSNetMgr_ReceiveAllMessages()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_ReceiveFromClient()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_ReceiveFromServer()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_ReceiveSystemMessage()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_SendToClient()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_SendToServer()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_StartSession()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_StopSession()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geCSNetMgr_WeAreTheServer()
: Genesis.h, CSNetMgr.h, CSNetMgr.c
- geDouble
: Basetype.h
- geDriver
: Genesis.h, System.h
- geDriver_GetName()
: Genesis.h, System.c
- geDriver_GetNextMode()
: Genesis.h, System.c
- geDriver_Mode
: Genesis.h, System.h
- geDriver_ModeGetName()
: Genesis.h, System.c
- geDriver_ModeGetWidthHeight()
: Genesis.h, System.c
- geDriver_System
: Genesis.h
- geDriver_SystemGetNextDriver()
: Genesis.h, System.c
- geEngine
: Ptrtypes.h, Genesis.h, System.h
- geEngine_Activate()
: Genesis.h, engine.c
- geEngine_AddBitmap()
: Genesis.h, engine.c
- geEngine_AddWorld()
: Genesis.h, engine.h, engine.c
- geEngine_AttachAll()
: engine.h, engine.c
- geEngine_AttachAllWorlds()
: engine.h, engine.c
- geEngine_BeginFrame()
: Genesis.h, engine.c
- geEngine_BitmapListInit()
: engine.h, engine.c
- geEngine_BitmapListShutdown()
: engine.h, engine.c
- geEngine_CreateWithVersion()
: Ge.c
- geEngine_CreateWorldLightmapTHandles()
: engine.h, engine.c
- geEngine_DestroyWorldLightmapTHandles()
: engine.h, engine.c
- geEngine_DetachAll()
: engine.h, engine.c
- geEngine_DetachAllWorlds()
: engine.h, engine.c
- geEngine_DoSplashScreen()
: engine.h
- geEngine_DrawAlphaBitmap()
: Genesis.h, engine.h, engine.c
- geEngine_DrawBitmap()
: Genesis.h, engine.h, engine.c
- geEngine_EnableFrameRateCounter()
: Genesis.h, Ge.c
- geEngine_EndFrame()
: Genesis.h, engine.c
- geEngine_FillRect()
: Genesis.h, Ge.c
- geEngine_FrameState
: System.h
- geEngine_Free()
: Genesis.h, Ge.c
- geEngine_GetDriverSystem()
: Genesis.h, engine.h, engine.c
- geEngine_GetGamma()
: Genesis.h, engine.h, engine.c
- geEngine_HasWorld()
: engine.h, engine.c
- geEngine_InitFonts()
: engine.h, engine.c
- geEngine_LoadLibrary()
: engine.h, engine.c
- geEngine_Prep()
: engine.c
- geEngine_Printf()
: Genesis.h, engine.c
- geEngine_Puts()
: engine.c
- geEngine_RebuildFastWorldList()
: engine.c
- geEngine_RemoveAllWorlds()
: engine.h, engine.c
- geEngine_RemoveBitmap()
: Genesis.h, engine.c
- geEngine_RemoveWorld()
: Genesis.h, engine.h, engine.c
- geEngine_RenderPoly()
: Genesis.h, engine.h, engine.c
- geEngine_RenderPolyArray()
: Genesis.h, engine.h, engine.c
- geEngine_RenderWorld()
: Genesis.h, engine.c
- geEngine_ResetDriver()
: engine.h, engine.c
- geEngine_ScreenShot()
: Genesis.h, Ge.c
- geEngine_SetAllWorldChangedFlag()
: engine.h, engine.c
- geEngine_SetDriverAndMode()
: Genesis.h, engine.h, engine.c
- geEngine_SetFogEnable()
: Genesis.h, engine.h, engine.c
- geEngine_SetGamma()
: Genesis.h, engine.h, engine.c
- geEngine_SetWorld()
: Ge.c
- geEngine_ShutdownDriver()
: Genesis.h, engine.c
- geEngine_ShutdownFonts()
: engine.h, engine.c
- geEngine_SoftwareDriver()
: /softdrv.c
- geEngine_UpdateFogEnable()
: engine.c
- geEngine_UpdateGamma()
: engine.h, engine.c
- geEngine_UpdateWindow()
: engine.c
- geEngine_Version
: System.c
- geEngine_Version_OldestSupported
: System.c
- geEntity
: Genesis.h, ENTITIES.H
- geEntity_AddEpair()
: ENTITIES.H, Entities.c
- geEntity_Class
: ENTITIES.H
- geEntity_ClassAddField()
: ENTITIES.H, Entities.c
- geEntity_ClassCreate()
: ENTITIES.H, Entities.c
- geEntity_ClassDestroy()
: ENTITIES.H, Entities.c
- geEntity_ClassFindFieldByName()
: ENTITIES.H, Entities.c
- geEntity_ClassType
: ENTITIES.H
- geEntity_Create()
: ENTITIES.H, Entities.c
- geEntity_Destroy()
: ENTITIES.H, Entities.c
- geEntity_EntitySet
: Ptrtypes.h, Genesis.h, ENTITIES.H
- geEntity_EntitySetAddClass()
: ENTITIES.H, Entities.c
- geEntity_EntitySetAddEntity()
: ENTITIES.H, Entities.c
- geEntity_EntitySetBuildClasses()
: Entities.c
- geEntity_EntitySetCreate()
: ENTITIES.H, Entities.c
- geEntity_EntitySetDestroy()
: ENTITIES.H, Entities.c
- geEntity_EntitySetFindClassByName()
: ENTITIES.H, Entities.c
- geEntity_EntitySetFindEntityByName()
: ENTITIES.H, Entities.c
- geEntity_EntitySetGetNextEntity()
: Genesis.h, ENTITIES.H, Entities.c
- geEntity_EntitySetLoadEntities()
: Entities.c
- geEntity_Epair
: ENTITIES.H
- geEntity_EpairCreate()
: ENTITIES.H, Entities.c
- geEntity_EpairDestroy()
: ENTITIES.H, Entities.c
- geEntity_Field
: ENTITIES.H
- geEntity_FieldCreate()
: ENTITIES.H, Entities.c
- geEntity_FieldDestroy()
: ENTITIES.H, Entities.c
- geEntity_GetModelNumForKey()
: ENTITIES.H, Entities.c
- geEntity_GetName()
: Genesis.h, ENTITIES.H, Entities.c
- geEntity_GetStringForKey()
: ENTITIES.H, Entities.c
- geEntity_GetUserData()
: Genesis.h, Entities.c
- geErrorLog_Add
: Errorlog.h, DIBDisplay.c
- geErrorLog_AddExplicit()
: Errorlog.h, ERRORLOG.C
- geErrorLog_AddString
: Errorlog.h, SWTHandle.c, SpanBuffer.c, /softdrv.c, DisplayModeInfo.c, display.c, DIBDisplay.c, DDRAWDisplay.c
- geErrorLog_AppendString
: Errorlog.h
- geErrorLog_AppendStringToLastError()
: Errorlog.h, ERRORLOG.C
- geErrorLog_Clear()
: Errorlog.h, ERRORLOG.C
- geErrorLog_Count()
: Errorlog.h, ERRORLOG.C
- geErrorLog_ErrorClassType
: Errorlog.h
- geErrorLog_ErrorIDEnumType
: Errorlog.h
- geErrorLog_Locals
: ERRORLOG.C
- geErrorLog_Report()
: Errorlog.h, ERRORLOG.C
- geExtBox
: ExtBox.h
- geExtBox_ContainsPoint()
: ExtBox.h, ExtBox.c
- geExtBox_ExtendToEnclose()
: ExtBox.h, ExtBox.c
- geExtBox_GetScaling()
: ExtBox.h, ExtBox.c
- geExtBox_GetTranslation()
: ExtBox.h, ExtBox.c
- geExtBox_Intersection()
: ExtBox.h, ExtBox.c
- geExtBox_Intersects()
: ExtBox.c
- geExtBox_IsValid()
: ExtBox.h, ExtBox.c
- geExtBox_LinearSweep()
: ExtBox.h, ExtBox.c
- geExtBox_RayCollision()
: ExtBox.h, ExtBox.c
- geExtBox_Scale()
: ExtBox.h, ExtBox.c
- geExtBox_Set()
: ExtBox.h, ExtBox.c
- geExtBox_SetScaling()
: ExtBox.h, ExtBox.c
- geExtBox_SetToPoint()
: ExtBox.h, ExtBox.c
- geExtBox_SetTranslation()
: ExtBox.h, ExtBox.c
- geExtBox_Translate()
: ExtBox.h, ExtBox.c
- geExtBox_Union()
: ExtBox.h, ExtBox.c
- geExtBox_XFaceDist()
: ExtBox.c
- geExtBox_YFaceDist()
: ExtBox.c
- geExtBox_ZFaceDist()
: ExtBox.c
- geFloat
: Basetype.h
- geFog
: Fog.h, Genesis.h
- geFog_Create()
: Fog.h, Fog.c
- geFog_Destroy()
: Fog.h, Fog.c
- geFog_GetUserData()
: Fog.h, Fog.c
- geFog_SetAttributes()
: Fog.h, Fog.c, Genesis.h
- geFog_SetAttributesCB()
: World.c
- geFog_SetUserData()
: Fog.h, Fog.c
- geFont
: font.H, font.c
- geFont_AddBitmapBuffer()
: font.H, font.c
- geFont_AddCharacters()
: font.H, font.c
- geFont_Create()
: font.H, font.c
- geFont_CreateRef()
: font.H, font.c
- geFont_Destroy()
: font.H, font.c
- geFont_DestroyBitmapBuffer()
: font.H, font.c
- geFont_DrawText()
: font.H, font.c
- geFont_DrawTextToBitmap()
: font.H, font.c
- geFont_DrawUsingDIB()
: font.c
- geFont_EnableAntialiasing()
: font.H, font.c
- geFont_GetBuffer()
: font.H, font.c
- geFont_GetCharMap()
: font.H, font.c
- geFont_GetStringPixelHeight()
: font.H, font.c
- geFont_GetStringPixelWidth()
: font.H, font.c
- geFont_IsAntialiased()
: font.H, font.c
- geFont_TestDraw()
: font.c
- geFontBitmap
: font.c
- geFontCharacterRecord
: font.c
- geLight
: Genesis.h
- geMesh
: Genesis.h
- geMesh_Def
: Genesis.h
- geMotion
: motion.h, motion.c
- geMotion_AddPath()
: motion.h, motion.c
- geMotion_AddSubMotion()
: motion.h, motion.c
- geMotion_Branch
: motion.c
- geMotion_Create()
: motion.h, motion.c
- geMotion_CreateFromBinaryFile()
: motion.c
- geMotion_CreateFromFile()
: motion.h, motion.c
- geMotion_DeleteEvent()
: motion.h, motion.c
- geMotion_Destroy()
: motion.h, motion.c
- geMotion_GetBaseTransform()
: motion.h, motion.c
- geMotion_GetBlendAmount()
: motion.h, motion.c
- geMotion_GetBlendPath()
: motion.h, motion.c
- geMotion_GetEventExtents()
: motion.h, motion.c
- geMotion_GetName()
: motion.h, motion.c
- geMotion_GetNameChecksum()
: motion.h, motion.c
- geMotion_GetNameOfPath()
: motion.h, motion.c
- geMotion_GetNextEvent()
: motion.h, motion.c
- geMotion_GetPath()
: motion.h, motion.c
- geMotion_GetPathCount()
: motion.h, motion.c
- geMotion_GetPathNamed()
: motion.h, motion.c
- geMotion_GetSubMotion()
: motion.h, motion.c
- geMotion_GetSubMotionCount()
: motion.h, motion.c
- geMotion_GetSubMotionNamed()
: motion.h, motion.c
- geMotion_GetTimeExtents()
: motion.h, motion.c
- geMotion_GetTimeOffset()
: motion.h, motion.c
- geMotion_GetTimeScale()
: motion.h, motion.c
- geMotion_GetTransform()
: motion.h, motion.c
- geMotion_HasNames()
: motion.h, motion.c
- geMotion_InitNodeAsBranch()
: motion.c
- geMotion_InitNodeAsLeaf()
: motion.c
- geMotion_InsertEvent()
: motion.h, motion.c
- geMotion_IsValid()
: motion.h, motion.c
- geMotion_Leaf
: motion.c
- geMotion_Mixer
: motion.c
- geMotion_NodeType
: motion.c
- geMotion_ReadBinaryBranch()
: motion.c
- geMotion_ReadBinaryLeaf()
: motion.c
- geMotion_RemoveNames()
: motion.h, motion.c
- geMotion_RemoveSubMotion()
: motion.h, motion.c
- geMotion_Sample()
: motion.h, motion.c
- geMotion_SampleChannels()
: motion.h, motion.c
- geMotion_SampleChannelsNamed()
: motion.h, motion.c
- geMotion_SampleNamed()
: motion.h, motion.c
- geMotion_SearchForSubMotion()
: motion.c
- geMotion_SetBaseTransform()
: motion.h, motion.c
- geMotion_SetBlendPath()
: motion.h, motion.c
- geMotion_SetName()
: motion.h, motion.c
- geMotion_SetTimeOffset()
: motion.h, motion.c
- geMotion_SetTimeScale()
: motion.h, motion.c
- geMotion_SetupEventIterator()
: motion.h, motion.c
- geMotion_WriteBinaryBranch()
: motion.c
- geMotion_WriteBinaryLeaf()
: motion.c
- geMotion_WriteBranch()
: motion.c
- geMotion_WriteLeaf()
: motion.c
- geMotion_WriteToBinaryFile()
: motion.h, motion.c
- geMotion_WriteToFile()
: motion.h, motion.c
- gEnd
: Trace.c
- genesis3d_act
: genesis3d.c
- genesis3d_act_length
: genesis3d.c
- GENESISAPI
: Basetype.h
- GENESISB_B
: logo.c
- GENESISB_G
: logo.c
- GENESISB_R
: logo.c
- GENESISCC
: Basetype.h
- gEngine
: User.c
- genLightning()
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- GenVS_Error()
: Server.c, Host.c, Genvs.c, GameMgr.c, Level.c, Items.c, Genesis3d/src/Game/GMain.c, bot.c, Attacker.c, Client.c
- GenVSI
: Genvsi.h
- GenVSI_ActorIndex()
: Genvsi.h, Genvsi.c
- GenVSI_ActorIndexCB
: Genvsi.h
- GenVSI_ActorToPlayer()
: Genvsi.h, Genvsi.c
- GenVSI_ActorToPlayerCB
: Genvsi.h
- GenVSI_BoneIndex()
: Genvsi.h, Genvsi.c
- GenVSI_BoneIndexCB
: Genvsi.h
- GenVSI_CHandle
: Genvsi.h
- GenVSI_ClientDisconnect()
: Genvsi.h, Genvsi.c
- GenVSI_ClientDisconnectCB
: Genvsi.h
- GenVSI_ConsoleHeaderPrintf()
: Genvsi.h, Genvsi.c
- GenVSI_ConsoleHeaderPrintfCB
: Genvsi.h
- GenVSI_ConsolePrintf()
: Genvsi.h, Genvsi.c
- GenVSI_ConsolePrintfCB
: Genvsi.h
- GenVSI_DestroyFunc
: Genvsi.h
- GenVSI_DestroyPlayer()
: Genvsi.h, Genvsi.c
- GenVSI_DestroyPlayerCB
: Genvsi.h
- GenVSI_GetClientMove()
: Genvsi.h, Genvsi.c
- GenVSI_GetClientMoveCB
: Genvsi.h
- GenVSI_GetNextPlayer()
: Genvsi.h, Genvsi.c
- GenVSI_GetNextPlayerCB
: Genvsi.h
- GenVSI_GetNextPlayerInRadius()
: Genvsi.h, Genvsi.c
- GenVSI_GetNextPlayerRCB
: Genvsi.h
- GenVSI_GetPClientDataCB
: Genvsi.h
- GenVSI_GetPlayerClientData()
: Genvsi.h, Genvsi.c
- GenVSI_GetPlayerData()
: Genvsi.h
- GenVSI_GetPlayerTExtCB
: Genvsi.h
- GenVSI_GetPlayerTimeExtents()
: Genvsi.h, Genvsi.c
- GenVSI_GetTime()
: Genvsi.h, Genvsi.c
- GenVSI_GetTimeCB
: Genvsi.h
- GenVSI_GetWorld()
: Genvsi.h, Genvsi.c
- GenVSI_GetWorldCB
: Genvsi.h
- GenVSI_IsClientBot()
: Genvsi.h, Genvsi.c
- GenVSI_IsClientBotCB
: Genvsi.h
- GenVSI_Mode
: Genvsi.h
- GenVSI_ModelToViewIndex()
: Genvsi.h, Genvsi.c
- GenVSI_ModelToVIndexCB
: Genvsi.h
- GenVSI_MotionIndex()
: Genvsi.h, Genvsi.c
- GenVSI_MotionIndexCB
: Genvsi.h
- GenVSI_MovePlayerModel()
: Genvsi.h, Genvsi.c
- GenVSI_MovePModelCB
: Genvsi.h
- GenVSI_NewWorldCB
: Genvsi.h
- GenVSI_PHandle
: Genvsi.h
- GenVSI_PlaySound()
: Genvsi.h, Genvsi.c
- GenVSI_PlaySoundCB
: Genvsi.h
- GenVSI_ProcIndex()
: Genvsi.h, Genvsi.c
- GenVSI_ProcIndexCB
: Genvsi.h
- GenVSI_RegisterPlayerModel()
: Genvsi.h, Genvsi.c
- GenVSI_RegisterPModelCB
: Genvsi.h
- GenVSI_SetCInvCB
: Genvsi.h
- GenVSI_SetClassSpawn()
: Genvsi.h, Genvsi.c
- GenVSI_SetClientHealth()
: Genvsi.h, Genvsi.c
- GenVSI_SetClientInventory()
: Genvsi.h, Genvsi.c
- GenVSI_SetClientScore()
: Genvsi.h, Genvsi.c
- GenVSI_SetClientValue
: Genvsi.h
- GenVSI_SetClientWeapon()
: Genvsi.h, Genvsi.c
- GenVSI_SetCSpawnCB
: Genvsi.h
- GenVSI_SetViewPlayer()
: Genvsi.h, Genvsi.c
- GenVSI_SetViewPlayerCB
: Genvsi.h
- GenVSI_SetWorld()
: Genvsi.h, Genvsi.c
- GenVSI_SetWorldCB
: Genvsi.h
- GenVSI_ShutdownWorldCB
: Genvsi.h
- GenVSI_SoundIndex()
: Genvsi.h, Genvsi.c
- GenVSI_SoundIndexCB
: Genvsi.h
- GenVSI_SpawnFunc
: Genvsi.h
- GenVSI_SpawnFx()
: Genvsi.h, Genvsi.c
- GenVSI_SpawnFxCB
: Genvsi.h
- GenVSI_SpawnPlayer()
: Genvsi.h, Genvsi.c
- GenVSI_SpawnPlayerCB
: Genvsi.h
- GenVSI_TextureIndex()
: Genvsi.h, Genvsi.c
- GenVSI_TextureIndexCB
: Genvsi.h
- gePath
: path.h, path.c
- gePath_AdjustTimeForLooping()
: path.c
- gePath_Create()
: path.h, path.c
- gePath_CreateCopy()
: path.h, path.c
- gePath_CreateFromBinaryFile()
: path.c
- gePath_CreateFromFile()
: path.h, path.c
- gePath_CreateFromFile_F0_()
: path.c
- gePath_CreateRef()
: path.h, path.c
- gePath_DeleteKeyframe()
: path.h, path.c
- gePath_Destroy()
: path.h, path.c
- gePath_GetKeyframe()
: path.h, path.c
- gePath_GetKeyframeCount()
: path.h, path.c
- gePath_GetKeyframeIndex()
: path.h, path.c
- gePath_GetTimeExtents()
: path.h, path.c
- gePath_InsertKeyframe()
: path.h, path.c
- gePath_InterpolationType
: path.c
- gePath_Interpolator
: path.h
- gePath_ModifyKeyframe()
: path.h, path.c
- gePath_OffsetTimes()
: path.h
- gePath_PathToQKInterpolation()
: path.c
- gePath_PathToVKInterpolation()
: path.c
- gePath_QKToPathInterpolation()
: path.c
- gePath_ReadChannel_F0_()
: path.c
- gePath_Recompute()
: path.c
- gePath_Sample()
: path.h, path.c
- gePath_SampleChannel()
: path.c
- gePath_SampleChannels()
: path.h, path.c
- gePath_SetupRotationKeyList()
: path.c
- gePath_SetupTranslationKeyList()
: path.c
- gePath_Statics
: path.c
- gePath_TimeType
: path.c, motion.c
- gePath_VKToPathInterpolation()
: path.c
- gePath_WriteToBinaryFile()
: path.h, path.c
- gePath_WriteToFile()
: path.h, path.c
- gePhysicsJoint
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_Create()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_Destroy()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetAssemblyRate()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetLocationA()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetLocationAInWorldSpace()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetLocationB()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetLocationBInWorldSpace()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetObject1()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetObject2()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_GetType()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_Kind
: PhysicsJoint.h
- gePhysicsJoint_SetAssemblyRate()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_SetLocationA()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_SetLocationAInWorldSpace()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_SetLocationB()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsJoint_SetLocationBInWorldSpace()
: PhysicsJoint.h, PhysicsJoint.c
- gePhysicsObject
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ApplyGlobalFrameForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ApplyGlobalFrameImpulse()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ClearAppliedForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ClearAppliedTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ClearForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ClearTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_ComputeForces()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_Create()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_Destroy()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetActiveConfig()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetAngularDamping()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetAngularVelocity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetAppliedForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetAppliedTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetInertiaTensor()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetInertiaTensorInPhysicsSpace()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetInertiaTensorInverse()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetInertiaTensorInverseInPhysicsSpace()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetLinearDamping()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetLinearVelocity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetLocation()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetLocationInEditorSpace()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetMass()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetOneOverMass()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetOrientation()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetOriginalLocation()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetPhysicsScale()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetXForm()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_GetXFormInEditorSpace()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_IncAppliedForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_IncAppliedTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_IncForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_IncTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_Integrate()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_IsAffectedByGravity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_RespondsToForces()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetActiveConfig()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetAngularDamping()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetAngularVelocity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetAppliedForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetAppliedTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetForce()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetIsAffectedByGravity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetLinearDamping()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetLinearVelocity()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetMass()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetOrientation()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetOriginalLocation()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetPhysicsScale()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetRespondsToForces()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetTorque()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsObject_SetXForm()
: PhysicsObject.h, PhysicsObject.c
- gePhysicsSystem
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_AddJoint()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_AddObject()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_Create()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_Destroy()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_EnforceConstraints()
: PhysicsSystem.c
- gePhysicsSystem_GetNumPhysicsJoints()
: PhysicsSystem.c
- gePhysicsSystem_GetNumPhysicsObjects()
: PhysicsSystem.c
- gePhysicsSystem_GetNumPhysjnts()
: PhysicsSystem.h
- gePhysicsSystem_GetNumPhysobs()
: PhysicsSystem.h
- gePhysicsSystem_GetPhysicsJoints()
: PhysicsSystem.c
- gePhysicsSystem_GetPhysicsObjects()
: PhysicsSystem.c
- gePhysicsSystem_GetPhysjnts()
: PhysicsSystem.h
- gePhysicsSystem_GetPhysobs()
: PhysicsSystem.h
- gePhysicsSystem_GetSourceConfigIndex()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_GetSumOfConstraintDimensions()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_Iterate()
: PhysicsSystem.h, PhysicsSystem.c
- gePhysicsSystem_SolveForConstraintForces()
: PhysicsSystem.c
- gePhysicsSystemIdentityMatrix
: PhysicsSystem.c
- gePixelFormat
: pixelformat.h
- gePixelFormat_BytesPerPel()
: pixelformat.h, pixelformat.c
- gePixelFormat_ColorGetter
: pixelformat.h
- gePixelFormat_ColorPutter
: pixelformat.h
- gePixelFormat_ComposePixel()
: pixelformat.h, pixelformat.c
- gePixelFormat_Composer
: pixelformat.h
- gePixelFormat_ConvertPixel()
: pixelformat.h, pixelformat.c
- gePixelFormat_DecomposePixel()
: pixelformat.h, pixelformat.c
- gePixelFormat_Decomposer
: pixelformat.h
- gePixelFormat_Description()
: pixelformat.h, pixelformat.c
- gePixelFormat_GetColor()
: pixelformat.h, pixelformat.c
- gePixelFormat_GetOperations()
: pixelformat.h, pixelformat.c
- gePixelFormat_GetPixel()
: pixelformat.h, pixelformat.c
- gePixelFormat_HasAlpha()
: pixelformat.h, pixelformat.c
- gePixelFormat_HasGoodAlpha()
: pixelformat.h, pixelformat.c
- gePixelFormat_HasPalette()
: pixelformat.h, pixelformat.c
- gePixelFormat_IsRaw()
: pixelformat.h, pixelformat.c
- gePixelFormat_IsValid()
: pixelformat.h, pixelformat.c
- gePixelFormat_Operations
: pixelformat.h
- gePixelFormat_Operations_Array
: pixelformat.c
- gePixelFormat_Operations_Array_Def
: pixelformat.c
- gePixelFormat_PixelGetter
: pixelformat.h
- gePixelFormat_PixelPutter
: pixelformat.h
- gePixelFormat_PutColor()
: pixelformat.h, pixelformat.c
- gePixelFormat_PutPixel()
: pixelformat.h, pixelformat.c
- gePlane_ClipVertsFanned()
: Frustum.c
- gePlane_ClipVertsFannedUVRGB()
: FRUSTUM.H, Frustum.c
- gePlane_SetFromVerts()
: PLANE.H, Plane.c
- gePoly
: USER.H, Ptrtypes.h, Genesis.h
- gePoly_GetLVertex()
: USER.H, User.c, Genesis.h
- gePoly_SetLVertex()
: USER.H, User.c, Genesis.h
- gePoly_Type
: Genesis.h
- gePose
: pose.h, pose.c
- gePose_AccumulateCoverage()
: pose.h, pose.c
- gePose_AddJoint()
: pose.h, pose.c
- gePose_Attach()
: pose.h, pose.c
- gePose_BlendingType
: pose.h
- gePose_BlendMotion()
: pose.h, pose.c
- gePose_Clear()
: pose.h, pose.c
- gePose_ClearCoverage()
: pose.h, pose.c
- gePose_Create()
: pose.h, pose.c
- gePose_Destroy()
: pose.h, pose.c
- gePose_Detach()
: pose.h, pose.c
- gePose_FindNamedJointIndex()
: pose.h, pose.c
- gePose_GetAllJointTransforms()
: pose.h, pose.c
- gePose_GetJointAttachment()
: pose.h, pose.c
- gePose_GetJointCount()
: pose.h, pose.c
- gePose_GetJointLocalTransform()
: pose.h, pose.c
- gePose_GetJointName()
: pose.h, pose.c
- gePose_GetJointTransform()
: pose.h, pose.c
- gePose_GetScale()
: pose.h, pose.c
- gePose_InitializeJoint()
: pose.c
- gePose_Joint
: pose.c
- gePose_JointByIndex()
: pose.c
- gePose_JointRelativeToParent()
: pose.c
- gePose_MatchesMotionExactly()
: pose.h, pose.c
- gePose_ReattachTransforms()
: pose.c
- gePose_SetAttachmentRotationFlag()
: pose.c
- gePose_SetJointAttachment()
: pose.h, pose.c
- gePose_SetJointLocalTransform()
: pose.h, pose.c
- gePose_SetMotion()
: pose.h, pose.c
- gePose_SetMotionForABone()
: pose.h, pose.c
- gePose_SetMotionForABoneRecursion()
: pose.c
- gePose_SetScale()
: pose.h, pose.c
- gePose_TransformCompare()
: pose.c
- gePose_UpdateRecursively()
: pose.c
- gePose_UpdateRelativeToParent()
: pose.c
- gePuppet
: puppet.h, puppet.c
- gePuppet_Color
: puppet.c
- gePuppet_ComputeAmbientLight()
: puppet.c
- gePuppet_Create()
: puppet.h, puppet.c
- gePuppet_Destroy()
: puppet.h, puppet.c
- gePuppet_DrawShadow()
: puppet.c
- gePuppet_FetchTextures()
: puppet.c
- gePuppet_GetAlpha()
: puppet.h, puppet.c
- gePuppet_GetEnvironmentOptions()
: puppet.h, puppet.c
- gePuppet_GetLightingOptions()
: puppet.h, puppet.c
- gePuppet_GetMaterial()
: puppet.h, puppet.c
- gePuppet_GetMaterialCount()
: puppet.h, puppet.c
- gePuppet_GetStaticLightingOptions()
: puppet.h, puppet.c
- gePuppet_Material
: puppet.c
- gePuppet_PrepLights()
: puppet.c
- gePuppet_Render()
: puppet.h, puppet.c
- gePuppet_RenderThroughFrustum()
: puppet.h, puppet.c
- gePuppet_SetAlpha()
: puppet.h, puppet.c
- gePuppet_SetEnvironmentOptions()
: puppet.h, puppet.c
- gePuppet_SetLightingOptions()
: puppet.h, puppet.c
- gePuppet_SetMaterial()
: puppet.h, puppet.c
- gePuppet_SetShadow()
: puppet.h, puppet.c
- gePuppet_SetStaticLightingOptions()
: puppet.h, puppet.c
- gePuppet_SetVertexColor()
: puppet.c
- gePuppet_StaticBoneLightArray
: puppet.c
- gePuppet_StaticBoneLightArraySize
: puppet.c
- gePuppet_StaticFlags
: puppet.c
- gePuppet_StaticLightGrp
: puppet.c
- gePuppet_StaticPuppetCount
: puppet.c
- geQKFrame_ChooseBestQuat()
: QKFrame.c
- geQKFrame_ComputeBlockSize()
: QKFrame.c
- geQKFrame_CreateFromBinaryFile()
: QKFrame.h, QKFrame.c
- geQKFrame_CreateFromFile()
: QKFrame.h, QKFrame.c
- geQKFrame_DetermineCompressionType()
: QKFrame.c
- geQKFrame_Insert()
: QKFrame.h, QKFrame.c
- geQKFrame_InterpolationType
: QKFrame.h
- geQKFrame_LinearCreate()
: QKFrame.h, QKFrame.c
- geQKFrame_LinearInterpolation()
: QKFrame.h, QKFrame.c
- geQKFrame_LinearRead()
: QKFrame.h, QKFrame.c
- geQKFrame_Modify()
: QKFrame.h, QKFrame.c
- geQKFrame_PathIsHinged()
: QKFrame.c
- geQKFrame_QuadrangleCorner()
: QKFrame.c
- geQKFrame_Query()
: QKFrame.h, QKFrame.c
- geQKFrame_SlerpCreate()
: QKFrame.h, QKFrame.c
- geQKFrame_SlerpInterpolation()
: QKFrame.h, QKFrame.c
- geQKFrame_SlerpRead()
: QKFrame.h, QKFrame.c
- geQKFrame_SlerpRecompute()
: QKFrame.h, QKFrame.c
- geQKFrame_SquadCreate()
: QKFrame.h, QKFrame.c
- geQKFrame_SquadInterpolation()
: QKFrame.h, QKFrame.c
- geQKFrame_SquadRead()
: QKFrame.h, QKFrame.c
- geQKFrame_SquadRecompute()
: QKFrame.h, QKFrame.c
- geQKFrame_WriteToBinaryFile()
: QKFrame.h, QKFrame.c
- geQKFrame_WriteToFile()
: QKFrame.h, QKFrame.c
- geQuaternion_Add()
: quatern.h, quatern.c
- geQuaternion_Assert
: quatern.c
- geQuaternion_Compare()
: quatern.h, quatern.c
- geQuaternion_Copy()
: quatern.h, quatern.c
- geQuaternion_Exp()
: quatern.h, quatern.c
- geQuaternion_FromMatrix()
: quatern.h, quatern.c
- geQuaternion_Get()
: quatern.h, quatern.c
- geQuaternion_GetAxisAngle()
: quatern.h, quatern.c
- geQuaternion_GetVec3d()
: quatern.h, quatern.c
- geQuaternion_Inverse()
: quatern.h, quatern.c
- geQuaternion_IsUnit()
: quatern.h, quatern.c
- geQuaternion_IsValid()
: quatern.h, quatern.c
- geQuaternion_Ln()
: quatern.h, quatern.c
- geQuaternion_Magnitude()
: quatern.h, quatern.c
- geQuaternion_MaximalAssertionMode
: quatern.c
- geQuaternion_Multiply()
: quatern.h, quatern.c
- geQuaternion_Normalize()
: quatern.h, quatern.c
- geQuaternion_Rotate()
: quatern.h, quatern.c
- geQuaternion_Scale()
: quatern.h, quatern.c
- geQuaternion_Set()
: quatern.h, quatern.c
- geQuaternion_SetFromAxisAngle()
: quatern.h, quatern.c
- geQuaternion_SetMaximalAssertionMode()
: quatern.h, quatern.c
- geQuaternion_SetNoRotation()
: quatern.h, quatern.c
- geQuaternion_SetVec3d()
: quatern.h, quatern.c
- geQuaternion_Slerp()
: quatern.h, quatern.c
- geQuaternion_SlerpNotShortest()
: quatern.h, quatern.c
- geQuaternion_Subtract()
: quatern.h, quatern.c
- geQuaternion_ToMatrix()
: quatern.h, quatern.c
- geQuaternion_XFormTable
: quatern.c
- geRam_AddAllocation()
: RAM.H, Ram.c
- geRam_Allocate
: RAM.H
- geRam_AllocateClear()
: RAM.H, Ram.c
- geRam_CriticalAllocationCount
: Ram.c
- geRam_CriticalCallback
: Ram.c
- geRam_CriticalCallbackFunction
: RAM.H
- geRam_CurrentlyUsed
: RAM.H, Ram.c
- geRam_DoCriticalCallback()
: Ram.c
- geRam_EnableCriticalCallback()
: RAM.H, Ram.c
- geRam_Free
: RAM.H
- geRam_Free_()
: RAM.H, Ram.c
- geRam_IsValidPtr()
: RAM.H, Ram.c
- geRam_MaximumNumberOfAllocations
: RAM.H, Ram.c
- geRam_MaximumUsed
: RAM.H, Ram.c
- geRam_MemoryInitialization
: Ram.c
- geRam_NumberOfAllocations
: RAM.H, Ram.c
- geRam_Realloc
: RAM.H
- geRam_ReportAllocations()
: RAM.H, Ram.c
- geRam_SetCriticalCallback()
: RAM.H, Ram.c
- geRam_SetupBlock()
: Ram.c
- geRDriver_THandle
: WireFrame/THandle.h, SWTHandle.h, REGISTER.H, OpenGl/THandle.h, GTHandle.h, Dcommon.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- geRect
: getypes.h
- geROP
: rop.h
- geSetAssertCallback()
: geAssert.c
- geSound
: Sound.h, Genesis.h
- geSound3d_Cfg
: Sound3d.c
- geSound3D_Doppler()
: Sound3d.c
- geSound3D_GetConfig()
: Sound3d.h, Sound3d.c, Genesis.h
- geSound3D_GetConfigIgnoreObstructions()
: Sound3d.h, Sound3d.c, Genesis.h
- geSound3D_Pan()
: Sound3d.c
- geSound3D_RollOut()
: Sound3d.c
- geSound_Cfg
: Sound.c, Genesis.h, Engine/Sound.c
- geSound_CreateSoundSystem()
: Sound.c, Engine/Sound.c
- geSound_Def
: Sound.h, Genesis.h
- geSound_DestroySoundSystem()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_FreeAllChannels()
: Sound.h, Sound.c
- geSound_FreeSoundDef()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_GetDSound()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_LoadSoundDef()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_ModifySound()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_PlaySoundDef()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_SetMasterVolume()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_SoundIsPlaying()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_StopSound()
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSound_System
: Sound.h, Sound.c, Genesis.h, Engine/Sound.c
- geSpan_CPU
: Span.h
- geSpan_DestinationFormat
: Span.h
- geSprite
: sprite.h, sprite.c
- geSprite_Count
: sprite.c
- geSprite_Create()
: sprite.h, sprite.c
- geSprite_CreateFrustumClippedScreenPoly()
: sprite.c
- geSprite_CreateRef()
: sprite.h, sprite.c
- geSprite_Destroy()
: sprite.h, sprite.c
- geSprite_DynamicLight
: sprite.c
- geSprite_GetAlpha()
: sprite.h, sprite.c
- geSprite_GetBackface()
: sprite.h, sprite.c
- geSprite_GetBackfaceBitmap()
: sprite.h, sprite.c
- geSprite_GetBitmap()
: sprite.h, sprite.c
- geSprite_GetCount()
: sprite.h, sprite.c
- geSprite_GetExtBox()
: sprite.h, sprite.c
- geSprite_GetFaceCamera()
: sprite.h, sprite.c
- geSprite_GetInternalTransform()
: sprite.h, sprite.c
- geSprite_GetLightingOptions()
: sprite.h, sprite.c
- geSprite_GetNonWorldExtBox()
: sprite.h, sprite.c
- geSprite_GetPosition()
: sprite.h, sprite.c
- geSprite_GetScale()
: sprite.h, sprite.c
- geSprite_GetTextureParameters()
: sprite.h, sprite.c
- geSprite_GetTransform()
: sprite.h, sprite.c
- geSprite_GetUserData()
: sprite.h, sprite.c
- geSprite_IsValid()
: sprite.h, sprite.c
- geSprite_RefCount
: sprite.c
- geSprite_RenderPrep()
: sprite.c
- geSprite_RenderThroughFrustum()
: sprite.c
- geSprite_SetAlpha()
: sprite.h, sprite.c
- geSprite_SetBackface()
: sprite.h, sprite.c
- geSprite_SetExtBox()
: sprite.h, sprite.c
- geSprite_SetFaceCamera()
: sprite.h, sprite.c
- geSprite_SetInternalTransform()
: sprite.h, sprite.c
- geSprite_SetLightingOptions()
: sprite.h, sprite.c
- geSprite_SetPosition()
: sprite.h, sprite.c
- geSprite_SetScale()
: sprite.h, sprite.c
- geSprite_SetTextureParameters()
: sprite.h, sprite.c
- geSprite_SetTransform()
: sprite.h, sprite.c
- geSprite_SetUserData()
: sprite.h, sprite.c
- geSprite_UpdateBackfaceTextureMap()
: sprite.c
- geSprite_UpdateCorners()
: sprite.c
- geSprite_UpdateLighting()
: sprite.c
- geSprite_UpdatePosition()
: sprite.c
- geSprite_UpdateSurfaceNormal()
: sprite.c
- geSprite_UpdateSurfaceNormalToFaceCamera()
: sprite.c
- geSprite_UpdateTextureMap()
: sprite.c
- geSprite_UpdateVertexes()
: sprite.c
- geSprite_UpdateVertexesToFaceCamera()
: sprite.c
- geSpriteDynamicLights
: sprite.c
- geStrBlock
: strblock.h, strblock.c
- geStrBlock_Append()
: strblock.h, strblock.c
- geStrBlock_BlockSize()
: strblock.c
- geStrBlock_Create()
: strblock.h, strblock.c
- geStrBlock_CreateFromBinaryFile()
: strblock.c
- geStrBlock_CreateFromFile()
: strblock.h, strblock.c
- geStrBlock_Delete()
: strblock.h, strblock.c
- geStrBlock_Destroy()
: strblock.h, strblock.c
- geStrBlock_FindString()
: strblock.h, strblock.c
- geStrBlock_GetChecksum()
: strblock.h, strblock.c
- geStrBlock_GetCount()
: strblock.h, strblock.c
- geStrBlock_GetString()
: strblock.h, strblock.c
- geStrBlock_WriteToBinaryFile()
: strblock.h, strblock.c
- geStrBlock_WriteToFile()
: strblock.h, strblock.c
- Get_1555()
: pixelformat.c
- Get_24bgr()
: pixelformat.c
- Get_24rgb()
: pixelformat.c
- Get_32abgr()
: pixelformat.c
- Get_32argb()
: pixelformat.c
- Get_32bgra()
: pixelformat.c
- Get_32bgrx()
: pixelformat.c
- Get_32rgba()
: pixelformat.c
- Get_32rgbx()
: pixelformat.c
- Get_32xbgr()
: pixelformat.c
- Get_32xrgb()
: pixelformat.c
- Get_4444()
: pixelformat.c
- Get_555bgr()
: pixelformat.c
- Get_555rgb()
: pixelformat.c
- Get_565bgr()
: pixelformat.c
- Get_565rgb()
: pixelformat.c
- Get_8bitGray()
: pixelformat.c
- GET_ALPHA
: Dcommon.h
- GET_GAMMA
: Dcommon.h
- Get_nada()
: pixelformat.c
- GET_PALETTE
: Dcommon.h
- GetABitmap()
: logo.c
- geTag
: Ge.c
- GetAlpha()
: REGISTER.H, register.c
- GetAspectRatio()
: GTHandle.h, GThandle.c
- GetBonePosition()
: logo.c
- getbool
: particles.c
- GetBotMatchSpawn()
: bot.c
- GetCDPosition()
: CD.H, CD.C
- GetChannel()
: Sound.c, Engine/Sound.c
- geTClip_ClippingPlane
: Tclip.c
- geTClip_Done()
: Tclip.c
- geTClip_Link
: Tclip.c
- geTClip_Pop()
: tclip.h, Tclip.c, Genesis.h
- geTClip_Push()
: tclip.h, Tclip.c, Genesis.h
- geTClip_Rasterize()
: Tclip.c
- geTClip_Rasterize_Gou()
: Tclip.c
- geTClip_Rasterize_Tex()
: Tclip.c
- geTClip_SetRenderFlags()
: tclip.h, Tclip.c, Genesis.h
- geTClip_SetTexture()
: tclip.h, Tclip.c, Genesis.h
- geTClip_SetupEdges()
: tclip.h, Tclip.c, Genesis.h
- geTClip_Split()
: Tclip.c
- geTClip_Statics
: Tclip.c
- geTClip_StaticsType
: Tclip.c
- geTClip_Triangle()
: tclip.h, Tclip.c, Genesis.h
- geTClip_TrianglePlane()
: Tclip.c
- geTClip_TrianglePlane_Old()
: Tclip.c
- geTClip_UnclippedTriangle()
: tclip.h, Tclip.c, Genesis.h
- GetCommandText()
: Genvs.c
- GetCPUIDEAX()
: softdrv.c
- GetCPUIDEDX()
: softdrv.c
- GetCPUIDString()
: softdrv.c
- GetCPUIDStringAMD()
: softdrv.c
- GetCPUInfo()
: softdrv.c
- GetDDrawPixelFormat()
: dmodes.h, dmodes.c
- GetDIBHandle()
: W32SAL.CPP
- GetDMSpawn()
: Weapons.c, Genesis3d/src/Game/GMain.c
- GetDrvRenderState()
: softdrv.c
- getfloat
: procutil.c, particles.c
- GetGamma()
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- getint
: procutil.c, particles.c
- geTKArray
: tkarray.h, tkarray.c
- geTKArray_BSearch()
: tkarray.h, tkarray.c
- geTKArray_Create()
: tkarray.h, tkarray.c
- geTKArray_CreateEmpty()
: tkarray.h, tkarray.c
- geTKArray_CreateFromBinaryFile()
: tkarray.h, tkarray.c
- geTKArray_DeleteElement()
: tkarray.h, tkarray.c
- geTKArray_Destroy()
: tkarray.h, tkarray.c
- geTKArray_Element()
: tkarray.h, tkarray.c
- geTKArray_ElementSize()
: tkarray.h, tkarray.c
- geTKArray_ElementTime()
: tkarray.h, tkarray.c
- geTKArray_Insert()
: tkarray.h, tkarray.c
- geTKArray_NumElements()
: tkarray.h, tkarray.c
- geTKArray_SamplesAreTimeLinear()
: tkarray.h, tkarray.c
- geTKArray_TimeType
: tkarray.h
- geTKArray_WriteToBinaryFile()
: tkarray.h, tkarray.c
- geTKEvents
: tkevents.h, tkevents.c
- geTKEvents_Create()
: tkevents.h, tkevents.c
- geTKEvents_CreateFromFile()
: tkevents.h, tkevents.c
- geTKEvents_Delete()
: tkevents.h, tkevents.c
- geTKEvents_Destroy()
: tkevents.h, tkevents.c
- geTKEvents_GetExtents()
: tkevents.h, tkevents.c
- geTKEvents_GetNextEvent()
: tkevents.h, tkevents.c
- geTKEvents_Insert()
: tkevents.h, tkevents.c
- geTKEvents_SetupIterator()
: tkevents.h, tkevents.c
- geTKEvents_TimeType
: tkevents.h
- geTKEvents_WriteToBinaryFile()
: tkevents.h, tkevents.c
- geTKEvents_WriteToFile()
: tkevents.h, tkevents.c
- geTKEventsIterator
: tkevents.c
- GetLod()
: GTHandle.h, GThandle.c
- GetLog()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, OpenGl/THandle.h, THandle.c, GTHandle.h, GThandle.c, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- GetMipLevel()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- GetMouseInput()
: Genvs.c
- GetNextDir()
: dirtree-common.h, dirtree-common.c
- GetPalette()
: REGISTER.H, register.c
- GetPixel_16bit()
: pixelformat.c
- GetPixel_24bit()
: pixelformat.c
- GetPixel_32bit()
: pixelformat.c
- GetPixel_8bit()
: pixelformat.c
- GetPlayerSendFlags()
: Server.c
- GetProceduralFunc
: proceng_tables.c, proceng.c
- GetProceduralFunctions
: proceng_tables.c, proceng.c
- GetRGBVerts()
: Surface.c
- GetSoundData()
: Sound.c, Engine/Sound.c
- GetSurfacePixelMask()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- GetSurfDesc()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- GetSurfInfo()
: Surface.c
- GetTexVerts()
: Surface.c
- getuint16
: utility.h
- getuint32
: utility.h
- getvec
: particles.c
- geVec3d_Add()
: VEC3D.H, VEC3D.C
- geVec3d_AddScaled()
: VEC3D.H, VEC3D.C
- geVec3d_Clear()
: VEC3D.H, VEC3D.C
- geVec3d_Compare()
: VEC3D.H, VEC3D.C
- geVec3d_Copy()
: VEC3D.H, VEC3D.C
- geVec3d_CrossProduct()
: VEC3D.H, VEC3D.C
- geVec3d_DistanceBetween()
: VEC3D.H, VEC3D.C
- geVec3d_DotProduct()
: VEC3D.H, VEC3D.C
- geVec3d_Get()
: VEC3D.H, VEC3D.C
- geVec3d_GetElement()
: VEC3D.H, VEC3D.C
- geVec3d_Inverse()
: VEC3D.H, VEC3D.C
- geVec3d_IsNormalized()
: VEC3D.H, VEC3D.C
- geVec3d_IsValid()
: VEC3D.H, VEC3D.C
- geVec3d_Length()
: VEC3D.H, VEC3D.C
- geVec3d_LengthSquared()
: VEC3D.H, VEC3D.C
- geVec3d_MA()
: VEC3D.H, VEC3D.C
- geVec3d_Normalize()
: VEC3D.H, VEC3D.C
- geVec3d_Scale()
: VEC3D.H, VEC3D.C
- geVec3d_Set()
: VEC3D.H, VEC3D.C
- geVec3d_Subtract()
: VEC3D.H, VEC3D.C
- geVFile
: vfile_structs.h, vfile.h, vfile.c
- geVFile_AddPath()
: vfile.h, vfile.c
- geVFile_Attributes
: vfile.h
- geVFile_Close()
: vfile.h, vfile.c
- geVFile_CloseAPI()
: vfile.h, vfile.c
- geVFile_CloseFN
: vfile._h
- geVFile_CreateFinder()
: vfile.h, vfile.c
- geVFile_DeleteFile()
: vfile.h, vfile.c
- geVFile_DeleteFileFN
: vfile._h
- geVFile_DestroyFinder()
: vfile.h, vfile.c
- geVFile_DisperseFN
: vfile._h
- geVFile_EOF()
: vfile.h, vfile.c
- geVFile_EOFFN
: vfile._h
- geVFile_FileExists()
: vfile.h, vfile.c
- geVFile_FileExistsFN
: vfile._h
- geVFile_Finder
: vfile_structs.h, vfile.h, vfile.c
- geVFile_FinderCreateFN
: vfile._h
- geVFile_FinderDestroyFN
: vfile._h
- geVFile_FinderGetNextFile()
: vfile.h, vfile.c
- geVFile_FinderGetNextFileFN
: vfile._h
- geVFile_FinderGetProperties()
: vfile.h, vfile.c
- geVFile_FinderGetPropertiesFN
: vfile._h
- geVFile_GetContext()
: vfile.h, vfile.c
- geVFile_GetProperties()
: vfile.h, vfile.c
- geVFile_GetPropertiesFN
: vfile._h
- geVFile_GetS()
: vfile.h, vfile.c
- geVFile_GetSFN
: vfile._h
- geVFile_Hints
: vfile.h
- geVFile_MemoryContext
: vfile.h
- geVFile_Open()
: vfile.h, vfile.c
- geVFile_OpenFN
: vfile._h
- geVFile_OpenNewSystem()
: vfile.h, vfile.c
- geVFile_OpenNewSystemFN
: vfile._h
- geVFile_Printf()
: vfile.h, vfile.c
- geVFile_Properties
: vfile.h
- geVFile_Read()
: vfile.h, vfile.c
- geVFile_ReadFN
: vfile._h
- geVFile_RegisterFileSystem()
: vfile.c
- geVFile_RegisterFileSystemInternal()
: vfile.c
- geVFile_RenameFile()
: vfile.h, vfile.c
- geVFile_RenameFileFN
: vfile._h
- geVFile_Seek()
: vfile.h, vfile.c
- geVFile_SeekFN
: vfile._h
- geVFile_SetAttributes()
: vfile.h, vfile.c
- geVFile_SetAttributesFN
: vfile._h
- geVFile_SetHints()
: vfile.h, vfile.c
- geVFile_SetHintsFN
: vfile._h
- geVFile_SetSize()
: vfile.h, vfile.c
- geVFile_SetSizeFN
: vfile._h
- geVFile_SetTime()
: vfile.h, vfile.c
- geVFile_SetTimeFN
: vfile._h
- geVFile_Size()
: vfile.h, vfile.c
- geVFile_SizeFN
: vfile._h
- geVFile_SystemAPIs
: vfile._h
- geVFile_Tell()
: vfile.h, vfile.c
- geVFile_TellFN
: vfile._h
- geVFile_Time
: vfile.h
- geVFile_TimeToWin32FileTime()
: vfile.c
- geVFile_TypeIdentifier
: vfile.h
- geVFile_UpdateContext()
: vfile.h, vfile.c
- geVFile_UpdateContextFN
: vfile._h
- geVFile_Whence
: vfile.h
- geVFile_Write()
: vfile.h, vfile.c
- geVFile_WriteFN
: vfile._h
- geVKFrame_ComputeBlockSize()
: vkframe.c
- geVKFrame_CreateFromBinaryFile()
: vkframe.h, vkframe.c
- geVKFrame_CreateFromFile()
: vkframe.h, vkframe.c
- geVKFrame_HermiteCreate()
: vkframe.h, vkframe.c
- geVKFrame_HermiteInterpolation()
: vkframe.h, vkframe.c
- geVKFrame_HermiteRead()
: vkframe.h, vkframe.c
- geVKFrame_HermiteRecompute()
: vkframe.h, vkframe.c
- geVKFrame_Insert()
: vkframe.h, vkframe.c
- geVKFrame_InterpolationType
: vkframe.h
- geVKFrame_LinearCreate()
: vkframe.h, vkframe.c
- geVKFrame_LinearInterpolation()
: vkframe.h, vkframe.c
- geVKFrame_LinearRead()
: vkframe.h, vkframe.c
- geVKFrame_Modify()
: vkframe.h, vkframe.c
- geVKFrame_Query()
: vkframe.h, vkframe.c
- geVKFrame_WriteToBinaryFile()
: vkframe.h, vkframe.c
- geVKFrame_WriteToFile()
: vkframe.h, vkframe.c
- geWBitmap
: WBitmap.h, WBitmap.c
- geWBitmap_GetBitmap()
: WBitmap.h, WBitmap.c
- geWBitmap_GetFlags()
: WBitmap.h, WBitmap.c
- geWBitmap_GetVisFrame()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_Create()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_CreateAllWBitmaps()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_Destroy()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_DestroyAllWBitmaps()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetBitmapByIndex()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetBitmapByName()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetWBitmapByBitmap()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetWBitmapByIndex()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetWBitmapCount()
: WBitmap.h, WBitmap.c
- geWBitmap_Pool_GetWNameByBitmap()
: WBitmap.h, WBitmap.c
- geWBitmap_SetVisFrame()
: WBitmap.h, WBitmap.c
- geWorld
: World.h, Ptrtypes.h, Genesis.h
- geWorld_AddActor()
: World.c, Genesis.h
- geWorld_AddBitmap()
: World.h, World.c, Genesis.h
- geWorld_AddFog()
: World.c, Genesis.h
- geWorld_AddLight()
: Genesis.h, Ge.c
- geWorld_AddPoly()
: USER.H, User.c, Genesis.h
- geWorld_AddPolyOnce()
: USER.H, User.c, Genesis.h
- geWorld_AddSprite()
: World.c, Genesis.h
- geWorld_AttachAll()
: World.h, World.c
- geWorld_BitmapIsVisible()
: World.c, Genesis.h
- geWorld_BitmapListInit()
: World.c
- geWorld_BitmapListShutdown()
: World.c
- geWorld_Collision()
: Genesis.h, Ge.c
- geWorld_Create()
: World.h, World.c, Genesis.h
- geWorld_CreateRef()
: World.h, World.c
- geWorld_DetachAll()
: World.h, World.c
- geWorld_Free()
: World.h, World.c, Genesis.h
- geWorld_GetBitmapByName()
: World.h, World.c, Genesis.h
- geWorld_GetContents()
: Genesis.h, Ge.c
- geWorld_GetEntitySet()
: World.c, Genesis.h
- geWorld_GetLeaf()
: World.c, Genesis.h
- geWorld_GetModelRotationalCenter()
: World.h, World.c, Genesis.h
- geWorld_GetModelXForm()
: World.h, World.c, Genesis.h
- geWorld_GetNextModel()
: World.c, Genesis.h
- geWorld_GetTextureName()
: Genesis.h, Ge.c
- geWorld_HasBitmap()
: World.c, Genesis.h
- geWorld_IsActorPotentiallyVisible()
: World.c, Genesis.h
- geWorld_IsSpritePotentiallyVisible()
: World.c, Genesis.h
- geWorld_Leaf
: World.h, Ptrtypes.h
- geWorld_LeafMightSeeLeaf()
: World.c, Genesis.h
- geWorld_LinkPolyToLeaf()
: User.c
- geWorld_MightSeeLeaf()
: World.c, Genesis.h
- geWorld_Model
: World.h, Genesis.h
- geWorld_ModelCollision()
: Genesis.h, Ge.c
- geWorld_ModelGetBBox()
: World.c, Genesis.h
- geWorld_ModelGetCenter()
: World.h, World.c, Genesis.h
- geWorld_ModelGetFlags()
: World.c, Genesis.h
- geWorld_ModelGetMotion()
: World.h, World.c, Genesis.h
- geWorld_ModelGetUserData()
: World.h, World.c, Genesis.h
- geWorld_ModelSetFlags()
: World.c, Genesis.h
- geWorld_ModelSetUserData()
: World.h, World.c, Genesis.h
- geWorld_OpenModel()
: World.c, Genesis.h
- geWorld_RemoveActor()
: World.c, Genesis.h
- geWorld_RemoveBitmap()
: World.h, World.c, Genesis.h
- geWorld_RemoveFog()
: World.c, Genesis.h
- geWorld_RemoveLight()
: Genesis.h, Ge.c
- geWorld_RemovePoly()
: USER.H, User.c, Genesis.h
- geWorld_RemoveSprite()
: World.c, Genesis.h
- geWorld_SetActorFlags()
: World.c, Genesis.h
- geWorld_SetLightAttributes()
: Genesis.h, Ge.c
- geWorld_SetLTypeTable()
: Genesis.h, Ge.c
- geWorld_SetModelXForm()
: World.h, World.c, Genesis.h
- geWorld_SetSpriteFlags()
: World.c, Genesis.h
- geWorld_TestModelMove()
: Genesis.h, Ge.c
- geWorld_UnLinkPolyFromLeaf()
: User.c
- geWorld_WorldGetNextModel()
: World.h
- geXFArray
: xfarray.h, XFArray.c
- geXFArray_Create()
: xfarray.h, XFArray.c
- geXFArray_Destroy()
: xfarray.h, XFArray.c
- geXFArray_GetElements()
: xfarray.h, XFArray.c
- geXFArray_SetAll()
: xfarray.h, XFArray.c
- geXForm3d_Assert
: Xform3d.c
- geXForm3d_Copy()
: Xform3d.h, Xform3d.c
- geXForm3d_GetEulerAngles()
: Xform3d.h, Xform3d.c
- geXForm3d_GetIn()
: Xform3d.h, Xform3d.c
- geXForm3d_GetLeft()
: Xform3d.h, Xform3d.c
- geXForm3d_GetTranspose()
: Xform3d.h, Xform3d.c
- geXForm3d_GetUp()
: Xform3d.h, Xform3d.c
- geXForm3d_IsIdentity()
: Xform3d.h, Xform3d.c
- geXForm3d_IsOrthogonal()
: Xform3d.h, Xform3d.c
- geXForm3d_IsOrthonormal()
: Xform3d.h, Xform3d.c
- geXForm3d_IsValid()
: Xform3d.h, Xform3d.c
- geXForm3d_MaximalAssertionMode
: Xform3d.c
- GEXFORM3D_MINIMUM_SCALE
: Xform3d.h
- geXForm3d_Mirror()
: Xform3d.h, Xform3d.c
- geXForm3d_Multiply()
: Xform3d.h, Xform3d.c
- geXForm3d_Orthonormalize()
: Xform3d.h, Xform3d.c
- geXForm3d_Rotate()
: Xform3d.h, Xform3d.c
- geXForm3d_RotateX()
: Xform3d.h, Xform3d.c
- geXForm3d_RotateY()
: Xform3d.h, Xform3d.c
- geXForm3d_RotateZ()
: Xform3d.h, Xform3d.c
- geXForm3d_Scale()
: Xform3d.h, Xform3d.c
- geXForm3d_SetEulerAngles()
: Xform3d.h, Xform3d.c
- geXForm3d_SetFromLeftUpIn()
: Xform3d.h, Xform3d.c
- geXForm3d_SetIdentity()
: Xform3d.h, Xform3d.c
- geXForm3d_SetIn()
: World.c
- geXForm3d_SetLeft()
: World.c
- geXForm3d_SetMaximalAssertionMode()
: Xform3d.h, Xform3d.c
- geXForm3d_SetScaling()
: Xform3d.h, Xform3d.c
- geXForm3d_SetTranslation()
: Xform3d.h, Xform3d.c
- geXForm3d_SetUp()
: World.c
- geXForm3d_SetXRotation()
: Xform3d.h, Xform3d.c
- geXForm3d_SetYRotation()
: Xform3d.h, Xform3d.c
- geXForm3d_SetZRotation()
: Xform3d.h, Xform3d.c
- geXForm3d_Transform()
: Xform3d.h, Xform3d.c
- geXForm3d_TransformArray()
: Xform3d.h, Xform3d.c
- geXForm3d_Translate()
: Xform3d.h, Xform3d.c
- geXForm3d_TransposeTransform()
: Xform3d.h, Xform3d.c
- GFront
: Trace.c
- GFXNodes
: Vis.c
- GG1
: drawspan.h, drawspan.c
- GG2
: drawspan.h, drawspan.c
- gGFXLeafs
: User.c
- gGFXModels
: User.c
- GH
: SoftDrv/RENDER.H, render.c
- gHeight
: D3DDrv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- GHMask
: SoftDrv/RENDER.H, render.c
- GHMaskShifted
: render.c, drawspan.h
- GHMaskShifted16
: render.c, drawspan.h
- GL_ABGR_EXT
: glext.h
- GL_ACTIVE_TEXTURE_ARB
: glext.h
- GL_ADD_SIGNED_EXT
: glext.h
- GL_ARB_multitexture
: glext.h
- GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
: glext.h
- GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
: glext.h
- GL_BGR_EXT
: glext.h
- GL_BGRA_EXT
: glext.h
- GL_CLIENT_ACTIVE_TEXTURE_ARB
: glext.h
- GL_CLIP_VOLUME_CLIPPING_HINT_EXT
: glext.h
- GL_COLOR_ARRAY_COUNT_EXT
: glext.h
- GL_COLOR_ARRAY_EXT
: glext.h
- GL_COLOR_ARRAY_POINTER_EXT
: glext.h
- GL_COLOR_ARRAY_SIZE_EXT
: glext.h
- GL_COLOR_ARRAY_STRIDE_EXT
: glext.h
- GL_COLOR_ARRAY_TYPE_EXT
: glext.h
- GL_COMBINE4_NV
: glext.h
- GL_COMBINE_ALPHA_EXT
: glext.h
- GL_COMBINE_EXT
: glext.h
- GL_COMBINE_RGB_EXT
: glext.h
- GL_CONSTANT_EXT
: glext.h
- GL_CULL_VERTEX_EXT
: glext.h
- GL_CULL_VERTEX_EYE_POSITION_EXT
: glext.h
- GL_CULL_VERTEX_OBJECT_POSITION_EXT
: glext.h
- GL_DECR_WRAP_EXT
: glext.h
- GL_DISTANCE_ATTENUATION_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_COUNT_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_POINTER_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_STRIDE_EXT
: glext.h
- GL_EXT_abgr
: glext.h
- GL_EXT_bgra
: glext.h
- GL_EXT_clip_volume_hint
: glext.h
- GL_EXT_compiled_vertex_array
: glext.h
- GL_EXT_cull_vertex
: glext.h
- GL_EXT_packed_pixels
: glext.h
- GL_EXT_point_parameters
: glext.h
- GL_EXT_stencil_wrap
: glext.h
- GL_EXT_texture_env_add
: glext.h
- GL_EXT_texture_env_combine
: glext.h
- GL_EXT_vertex_array
: glext.h
- GL_INCR_WRAP_EXT
: glext.h
- GL_INDEX_ARRAY_COUNT_EXT
: glext.h
- GL_INDEX_ARRAY_EXT
: glext.h
- GL_INDEX_ARRAY_POINTER_EXT
: glext.h
- GL_INDEX_ARRAY_STRIDE_EXT
: glext.h
- GL_INDEX_ARRAY_TYPE_EXT
: glext.h
- GL_INTERPOLATE_EXT
: glext.h
- GL_MAX_TEXTURE_UNITS_ARB
: glext.h
- GL_NORMAL_ARRAY_COUNT_EXT
: glext.h
- GL_NORMAL_ARRAY_EXT
: glext.h
- GL_NORMAL_ARRAY_POINTER_EXT
: glext.h
- GL_NORMAL_ARRAY_STRIDE_EXT
: glext.h
- GL_NORMAL_ARRAY_TYPE_EXT
: glext.h
- GL_NORMAL_MAP_NV
: glext.h
- GL_NV_texgen_reflection
: glext.h
- GL_NV_texture_env_combine4
: glext.h
- GL_OPERAND0_ALPHA_EXT
: glext.h
- GL_OPERAND0_RGB_EXT
: glext.h
- GL_OPERAND1_ALPHA_EXT
: glext.h
- GL_OPERAND1_RGB_EXT
: glext.h
- GL_OPERAND2_ALPHA_EXT
: glext.h
- GL_OPERAND2_RGB_EXT
: glext.h
- GL_OPERAND3_ALPHA_NV
: glext.h
- GL_OPERAND3_RGB_NV
: glext.h
- GL_POINT_FADE_THRESHOLD_SIZE_EXT
: glext.h
- GL_POINT_SIZE_MAX_EXT
: glext.h
- GL_POINT_SIZE_MIN_EXT
: glext.h
- GL_PREVIOUS_EXT
: glext.h
- GL_PRIMARY_COLOR_EXT
: glext.h
- GL_REFLECTION_MAP_NV
: glext.h
- GL_RGB_SCALE_EXT
: glext.h
- GL_SOURCE0_ALPHA_EXT
: glext.h
- GL_SOURCE0_RGB_EXT
: glext.h
- GL_SOURCE1_ALPHA_EXT
: glext.h
- GL_SOURCE1_RGB_EXT
: glext.h
- GL_SOURCE2_ALPHA_EXT
: glext.h
- GL_SOURCE2_RGB_EXT
: glext.h
- GL_SOURCE3_ALPHA_NV
: glext.h
- GL_SOURCE3_RGB_NV
: glext.h
- GL_TEXTURE0_ARB
: glext.h
- GL_TEXTURE10_ARB
: glext.h
- GL_TEXTURE11_ARB
: glext.h
- GL_TEXTURE12_ARB
: glext.h
- GL_TEXTURE13_ARB
: glext.h
- GL_TEXTURE14_ARB
: glext.h
- GL_TEXTURE15_ARB
: glext.h
- GL_TEXTURE16_ARB
: glext.h
- GL_TEXTURE17_ARB
: glext.h
- GL_TEXTURE18_ARB
: glext.h
- GL_TEXTURE19_ARB
: glext.h
- GL_TEXTURE1_ARB
: glext.h
- GL_TEXTURE20_ARB
: glext.h
- GL_TEXTURE21_ARB
: glext.h
- GL_TEXTURE22_ARB
: glext.h
- GL_TEXTURE23_ARB
: glext.h
- GL_TEXTURE24_ARB
: glext.h
- GL_TEXTURE25_ARB
: glext.h
- GL_TEXTURE26_ARB
: glext.h
- GL_TEXTURE27_ARB
: glext.h
- GL_TEXTURE28_ARB
: glext.h
- GL_TEXTURE29_ARB
: glext.h
- GL_TEXTURE2_ARB
: glext.h
- GL_TEXTURE30_ARB
: glext.h
- GL_TEXTURE31_ARB
: glext.h
- GL_TEXTURE3_ARB
: glext.h
- GL_TEXTURE4_ARB
: glext.h
- GL_TEXTURE5_ARB
: glext.h
- GL_TEXTURE6_ARB
: glext.h
- GL_TEXTURE7_ARB
: glext.h
- GL_TEXTURE8_ARB
: glext.h
- GL_TEXTURE9_ARB
: glext.h
- GL_TEXTURE_COORD_ARRAY_COUNT_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_POINTER_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_SIZE_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_TYPE_EXT
: glext.h
- GL_UNSIGNED_BYTE_3_3_2_EXT
: glext.h
- GL_UNSIGNED_INT_10_10_10_2_EXT
: glext.h
- GL_UNSIGNED_INT_8_8_8_8_EXT
: glext.h
- GL_UNSIGNED_SHORT_4_4_4_4_EXT
: glext.h
- GL_UNSIGNED_SHORT_5_5_5_1_EXT
: glext.h
- GL_VERTEX_ARRAY_COUNT_EXT
: glext.h
- GL_VERTEX_ARRAY_EXT
: glext.h
- GL_VERTEX_ARRAY_POINTER_EXT
: glext.h
- GL_VERTEX_ARRAY_SIZE_EXT
: glext.h
- GL_VERTEX_ARRAY_STRIDE_EXT
: glext.h
- GL_VERTEX_ARRAY_TYPE_EXT
: glext.h
- GL_WIN_swap_hint
: glext.h
- glActiveTextureARB
: OGLDrv.h, OGLDrv.c
- GLIDEDRV
: GLIDEDRV.H, GlideDrv.c
- GlideFormatFromGenesisFormat()
: GTHandle.h, GThandle.c
- GlideHwConfig
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h
- GLightData
: SoftDrv/RENDER.H, render.c
- GLightWidth
: SoftDrv/RENDER.H, render.c
- GLInfo
: SoftDrv/RENDER.H, render.c
- GList_AddOperation()
: World.c
- GList_Create()
: World.c
- GList_Destroy()
: World.c
- GLIST_MAX_OPERATIONS
: World.c
- GList_RenderOperations()
: World.c
- GListOperations
: World.c
- GLMapAdd
: SoftDrv/RENDER.H, render.c
- GLMapMulU
: render.c, drawspan.h
- GLMapMulUV
: span.c, render.c
- GLMapMulV
: render.c, drawspan.h
- glMultiTexCoord4fARB
: OGLDrv.h, OGLDrv.c
- GlobalButtonBits
: Genvs.c
- GlobalEyePos
: World.c, Light.c
- GlobalI
: Trace.c
- GlobalInfo
: World.c, engine.c, render.c
- GlobalLeaf
: Trace.c
- GlobalMeshHack
: WireFrame/Scene.cpp, D3DDrv/Scene.cpp, D3D8Drv/Scene.cpp, D3D7xDrv/Scene.cpp
- GlobalMouseFlags
: Genvs.c
- GlobalMouseSpeedX
: Genvs.c, Client.c
- GlobalMouseSpeedY
: Genvs.c, Client.c
- GlobalNNode
: Trace.c
- GlobalNode
: Trace.c
- GlobalPlane
: Trace.c
- GlobalSession
: Netplay.h, Netplay.c
- GlobalSide
: Trace.c
- GlobalSP
: Netplay.h, Netplay.c
- glpGuid
: Netplay.h, Netplay.c
- GMain_GetBoardInfo()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMain_InitGlideRegisters()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMAIN_MAX_TMU_SUPPORT
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h
- GMain_ResetAll()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMain_ScreenShot()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMain_SetFogEnable()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMain_Shutdown()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMain_Startup()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- GMaxs1
: Trace.c
- GMaxs2
: Trace.c
- GMemMgr
: GMemMgr.h, GMemMgr.c
- GMemMgr_AllocMem()
: GMemMgr.h, GMemMgr.c
- GMemMgr_Create()
: GMemMgr.h, GMemMgr.c
- GMemMgr_Destroy()
: GMemMgr.h, GMemMgr.c
- GMemMgr_GetFreeMemory()
: GMemMgr.h, GMemMgr.c
- GMemMgr_GetTmu()
: GMemMgr.h, GMemMgr.c
- GMemMgr_GetTotalMemory()
: GMemMgr.h, GMemMgr.c
- GMemMgr_Reset()
: GMemMgr.h, GMemMgr.c
- GMenu_Bots
: GMENU.H
- GMenu_BotSlider
: GMENU.H
- GMenu_BotsMenu
: GMENU.H
- GMenu_Brightness
: GMENU.H
- GMenu_BuildDisplayModeMenus()
: GMENU.C
- GMenu_Connect
: GMENU.H
- GMenu_Control
: GMENU.H
- GMenu_ControlMenu
: GMENU.H
- GMenu_Create()
: GMENU.H, GMENU.C
- GMenu_CreateMenu
: GMENU.H
- GMenu_CreateMultiPlayerGame
: GMENU.H
- GMenu_Credits
: GMENU.H
- GMenu_CreditsMenu
: GMENU.H
- GMenu_Destroy()
: GMENU.H, GMENU.C
- GMenu_DestroyAllData()
: GMENU.H, GMENU.C
- GMenu_DisplayMode
: GMENU.H
- GMenu_DoNothing
: GMENU.H
- GMenu_Draw()
: GMENU.H, GMENU.C
- GMenu_Driver
: GMENU.H
- GMENU_DRIVER_LEFT_EDGE
: GMENU.C
- GMenu_DriverMenu
: GMENU.H
- GMenu_GetKeyLParam()
: GMENU.C
- GMenu_GetMenu()
: GMENU.H, GMENU.C
- GMenu_GetOriginalKeyMapping()
: GMENU.C
- GMenu_IPAddress
: GMENU.H
- GMenu_IPEntry
: GMENU.H
- GMenu_IsAMenuActive()
: GMENU.H, GMENU.C
- GMenu_JoinMenu
: GMENU.H
- GMenu_JoinMultiPlayerGame
: GMENU.H
- GMenu_Key()
: GMENU.H, GMENU.C
- GMenu_KeyBackward
: GMENU.H
- GMenu_KeyForward
: GMENU.H
- GMenu_KeyJump
: GMENU.H
- GMenu_KeyNextWeapon
: GMENU.H
- GMenu_KeyShoot
: GMENU.H
- GMenu_KeyStrafeLeft
: GMENU.H
- GMenu_KeyStrafeRight
: GMENU.H
- GMenu_MainMenu
: GMENU.H
- GMENU_MAX_DISPLAY_MODES
: GMENU.C
- GMenu_Mode
: GMENU.H
- GMenu_ModeMenu
: GMENU.H
- GMenu_MouseInvert
: GMENU.H
- GMenu_NameEntry
: GMENU.H
- GMenu_NoIdRequired
: GMENU.H
- GMenu_NoMenu
: GMENU.H
- GMenu_Options
: GMENU.H
- GMenu_OptionsMenu
: GMENU.H
- GMenu_QuitGame
: GMENU.H
- GMenu_SetActive()
: GMENU.H, GMENU.C
- GMenu_SetKeyMapping()
: GMENU.C
- GMenu_ShowStatistics
: GMENU.H
- GMenu_SingleMapMenu
: GMENU.H
- GMenu_SinglePlayerGame
: GMENU.H
- GMenu_SinglePlayerGame1
: GMENU.H
- GMenu_SinglePlayerGame2
: GMENU.H
- GMenu_SinglePlayerGame3
: GMENU.H
- GMenu_StartGame
: GMENU.H
- GMenu_StartGame1
: GMENU.H
- GMenu_StartGame2
: GMENU.H
- GMenu_UserSinglePlayerGame
: GMENU.H
- GMENU_VERSION
: GMENU.C
- GMenu_Volume
: GMENU.H
- GMgr
: Genvs.c
- GMins1
: Trace.c
- GMins2
: Trace.c
- GMipLevel
: SoftDrv/RENDER.H, render.c
- GMipLevel20
: SoftDrv/RENDER.H, render.c
- GMipLevel4
: SoftDrv/RENDER.H, render.c
- GMipLevel4_8
: SoftDrv/RENDER.H, render.c
- GMode
: Host.c, Genesis3d/src/Game/GMain.c
- GodMode
: bot.c
- GOURAUD_SHADING
: World.c
- gPlane
: Trace.c
- GPlaneNum
: Trace.c
- GPlayer
: Gplayer.h
- GPlayer_Blocked
: Gplayer.h
- GPlayer_Control
: Gplayer.h
- GPLAYER_MAX_MOTION_DATA
: Gplayer.h
- GPLAYER_MAX_XFORM_DATA
: Gplayer.h
- GPlayer_Mode
: Gplayer.h
- GPlayer_PState
: Gplayer.h
- GPlayer_Trigger
: Gplayer.h
- GRADIENT_OOZ_MUL_Z
: triangle.h
- GRatio
: Trace.c
- GREEN
: Bmp.c
- Green
: render.c, drawspan.h
- GreenDelta
: drawspan.h, drawspan.c
- GREENMASK
: drawspan.h
- GreenMask
: render.c, drawspan.h
- GreenMask2
: render.c, drawspan.h
- GREENMASK2
: drawspan.h
- GRENADE_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- GRENADE_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- GRENADE_AMOUNT
: Genesis3d/src/Game/GMain.h
- Grenade_Control()
: Weapons.c, Genesis3d/src/Game/GMain.h
- GRENADE_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- GRENADE_POWER
: Weapons.c
- GRENADE_POWER_RADIUS
: Weapons.c
- GRENADE_RADIUS
: Weapons.c
- GRENADE_RESPAWN
: Genesis3d/src/Game/GMain.h
- GRight
: /span.c
- GServer
: Host.c, CONSOLE.C
- gSessionCnt
: Netplay.c
- gStart
: Trace.c
- GSurfInfo
: Light.c
- GTexture
: SoftDrv/RENDER.H, render.c
- GTHandle_CheckTextures()
: GTHandle.h, GThandle.c
- GTHandle_Create()
: GTHandle.h, GThandle.c
- GTHandle_Destroy()
: GTHandle.h, GThandle.c
- GTHandle_FindTextureHandle()
: GTHandle.h, GThandle.c
- GTHandle_FreeAllCaches()
: GTHandle.h, GThandle.c
- GTHandle_FreeAllTextureHandles()
: GTHandle.h, GThandle.c
- GTHandle_FreeTextureHandle()
: GTHandle.h, GThandle.c
- GTHandle_GetInfo()
: GTHandle.h, GThandle.c
- GThandle_GetPal()
: GTHandle.h, GThandle.c
- GTHandle_Lock()
: GTHandle.h, GThandle.c
- GThandle_SetPal()
: GTHandle.h, GThandle.c
- GTHandle_SetupInfo()
: GTHandle.h, GThandle.c
- GTHandle_Shutdown()
: GTHandle.h, GThandle.c
- GTHandle_Startup()
: GTHandle.h, GThandle.c
- GTHandle_UnLock()
: GTHandle.h, GThandle.c
- GW
: SoftDrv/RENDER.H, render.c
- gWidth
: D3DDrv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- GWMask
: SoftDrv/RENDER.H, render.c, drawspan.h
- GWMaskShifted
: render.c, drawspan.h
- GWorld
: Entities.c
- gWorld
: User.c
- gWorldSpaceFrustum
: User.c
- Hack2
: Genesis3d/src/Game/GMain.c
- Hack_EnumCallBack()
: engine.c
- Hack_FindPixelFormat()
: engine.c
- HALF_PI
: Attacker.c
- hAppInstance
: W32SAL.CPP
- HARDWARE
: DisplayModeInfo.h, SOFTDRV.H
- HASH
: list.c, palettize.c
- Hash
: list.h
- Hash_Add()
: list.h, list.c
- HASH_BITS
: palettize.c
- Hash_Create()
: list.h, list.c
- Hash_DeleteNode()
: list.h, list.c
- Hash_Destroy()
: list.h, list.c
- Hash_Get()
: list.h, list.c
- HASH_MOD
: list.c
- Hash_NumMembers()
: list.h, list.c
- HASH_SIZE
: list.c, palettize.c
- Hash_StringToKey()
: list.h, list.c
- Hash_WalkNext()
: list.h, list.c
- hashNode
: palettize.c
- HashNode
: list.h
- HashNode_Data()
: list.h, list.c
- HashNode_GetData()
: list.h, list.c
- HashNode_Key()
: list.h, list.c
- HashNode_SetData()
: list.h, list.c
- hashNodePool
: palettize.c
- HashNodePool_g
: list.c
- HASHROUNDED
: palettize.c
- HBITMAP
: Dcommon.h, gebmutil.h
- hDC
: Win32.c
- hDIB
: W32SAL.CPP
- hDLLInstance
: W32SAL.CPP
- HEADER_SIZE
: Ram.c
- HEADER_STAY_TIME
: CONSOLE.H
- HEADER_VERSION
: fsvfs.c
- HEALTH_RESPAWN
: Genesis3d/src/Game/GMain.h
- HealthTrackList
: bot.c
- height
: glext.h
- HEIGHT
: Bmp.c, VidMode.c
- hHook
: W32SAL.CPP
- HideTrackList
: bot.c
- HINGE_TOLERANCE
: QKFrame.c
- HINSTANCE
: engine.h
- HitSet
: Trace.c
- hmodDirectSound
: Sound.c, Engine/Sound.c
- Host
: GMENU.C, Genvs.c
- HOST_BUTTON_FIRE
: Genvsi.h
- HOST_BUTTON_JUMP
: Genvsi.h
- HOST_BUTTON_LEFT
: Genvsi.h
- HOST_BUTTON_RIGHT
: Genvsi.h
- Host_ClientRefreshStatusBar()
: HOST.H, Host.c
- Host_Create()
: HOST.H, Host.c
- HOST_DEMO_NONE
: HOST.H
- HOST_DEMO_PLAY
: HOST.H
- HOST_DEMO_RECORD
: HOST.H
- Host_Destroy()
: HOST.H, Host.c
- Host_DestroyAllObjects()
: HOST.H, Host.c
- Host_Frame()
: HOST.H, Host.c
- HOST_MAX_DEMOS
: HOST.H
- HOST_MODE_CLIENT
: HOST.H
- HOST_MODE_SERVER_CLIENT
: HOST.H
- HOST_MODE_SERVER_DEDICATED
: HOST.H
- HOST_MODE_SINGLE_PLAYER
: HOST.H
- Host_RenderFrame()
: HOST.H, Host.c
- HostInit
: Genvs.c
- hPalette
: W32SAL.CPP
- hRC
: Win32.c
- hSem
: W32SAL.CPP
- HWND
: Dcommon.h, gebmutil.h
- hWnd
: W32SAL.CPP
- ID_APP_ABOUT
: Afxres.h
- ID_APP_EXIT
: Afxres.h
- ID_APPLY_NOW
: Afxres.h
- ID_CONTEXT_HELP
: Afxres.h
- ID_DEFAULT_HELP
: Afxres.h
- ID_EDIT_CLEAR
: Afxres.h
- ID_EDIT_CLEAR_ALL
: Afxres.h
- ID_EDIT_COPY
: Afxres.h
- ID_EDIT_CUT
: Afxres.h
- ID_EDIT_FIND
: Afxres.h
- ID_EDIT_PASTE
: Afxres.h
- ID_EDIT_PASTE_LINK
: Afxres.h
- ID_EDIT_PASTE_SPECIAL
: Afxres.h
- ID_EDIT_REDO
: Afxres.h
- ID_EDIT_REPEAT
: Afxres.h
- ID_EDIT_REPLACE
: Afxres.h
- ID_EDIT_SELECT_ALL
: Afxres.h
- ID_EDIT_UNDO
: Afxres.h
- ID_FILE_CLOSE
: Afxres.h
- ID_FILE_MRU_FILE1
: Afxres.h
- ID_FILE_MRU_FILE10
: Afxres.h
- ID_FILE_MRU_FILE11
: Afxres.h
- ID_FILE_MRU_FILE12
: Afxres.h
- ID_FILE_MRU_FILE13
: Afxres.h
- ID_FILE_MRU_FILE14
: Afxres.h
- ID_FILE_MRU_FILE15
: Afxres.h
- ID_FILE_MRU_FILE16
: Afxres.h
- ID_FILE_MRU_FILE2
: Afxres.h
- ID_FILE_MRU_FILE3
: Afxres.h
- ID_FILE_MRU_FILE4
: Afxres.h
- ID_FILE_MRU_FILE5
: Afxres.h
- ID_FILE_MRU_FILE6
: Afxres.h
- ID_FILE_MRU_FILE7
: Afxres.h
- ID_FILE_MRU_FILE8
: Afxres.h
- ID_FILE_MRU_FILE9
: Afxres.h
- ID_FILE_MRU_FIRST
: Afxres.h
- ID_FILE_MRU_LAST
: Afxres.h
- ID_FILE_NEW
: Afxres.h
- ID_FILE_OPEN
: Afxres.h
- ID_FILE_PAGE_SETUP
: Afxres.h
- ID_FILE_PRINT
: Afxres.h
- ID_FILE_PRINT_DIRECT
: Afxres.h
- ID_FILE_PRINT_PREVIEW
: Afxres.h
- ID_FILE_PRINT_SETUP
: Afxres.h
- ID_FILE_SAVE
: Afxres.h
- ID_FILE_SAVE_AS
: Afxres.h
- ID_FILE_SAVE_COPY_AS
: Afxres.h
- ID_FILE_SEND_MAIL
: Afxres.h
- ID_FILE_UPDATE
: Afxres.h
- ID_FORMAT_FONT
: Afxres.h
- ID_HELP
: Afxres.h
- ID_HELP_FINDER
: Afxres.h
- ID_HELP_INDEX
: Afxres.h
- ID_HELP_USING
: Afxres.h
- ID_INDICATOR_CAPS
: Afxres.h
- ID_INDICATOR_EXT
: Afxres.h
- ID_INDICATOR_KANA
: Afxres.h
- ID_INDICATOR_NUM
: Afxres.h
- ID_INDICATOR_OVR
: Afxres.h
- ID_INDICATOR_REC
: Afxres.h
- ID_INDICATOR_SCRL
: Afxres.h
- ID_NEXT_PANE
: Afxres.h
- ID_OLE_EDIT_CHANGE_ICON
: Afxres.h
- ID_OLE_EDIT_CONVERT
: Afxres.h
- ID_OLE_EDIT_LINKS
: Afxres.h
- ID_OLE_EDIT_PROPERTIES
: Afxres.h
- ID_OLE_INSERT_NEW
: Afxres.h
- ID_OLE_VERB_FIRST
: Afxres.h
- ID_OLE_VERB_LAST
: Afxres.h
- ID_PREV_PANE
: Afxres.h
- ID_RECORD_FIRST
: Afxres.h
- ID_RECORD_LAST
: Afxres.h
- ID_RECORD_NEXT
: Afxres.h
- ID_RECORD_PREV
: Afxres.h
- ID_SEPARATOR
: Afxres.h
- ID_VIEW_AUTOARRANGE
: Afxres.h
- ID_VIEW_BYNAME
: Afxres.h
- ID_VIEW_DETAILS
: Afxres.h
- ID_VIEW_LARGEICON
: Afxres.h
- ID_VIEW_LINEUP
: Afxres.h
- ID_VIEW_LIST
: Afxres.h
- ID_VIEW_REBAR
: Afxres.h
- ID_VIEW_SMALLICON
: Afxres.h
- ID_VIEW_STATUS_BAR
: Afxres.h
- ID_VIEW_TOOLBAR
: Afxres.h
- ID_WINDOW_ARRANGE
: Afxres.h
- ID_WINDOW_CASCADE
: Afxres.h
- ID_WINDOW_NEW
: Afxres.h
- ID_WINDOW_SPLIT
: Afxres.h
- ID_WINDOW_TILE_HORZ
: Afxres.h
- ID_WINDOW_TILE_VERT
: Afxres.h
- ID_WIZBACK
: Afxres.h
- ID_WIZFINISH
: Afxres.h
- ID_WIZNEXT
: Afxres.h
- IDC_DRIVERLIST
: RESOURCE.H
- IDC_DRIVERLIST2
: RESOURCE.H
- IDC_STATIC
: Winres.h, Afxres.h, RESOURCE.H
- IDD_DRIVERDIALOG
: RESOURCE.H
- IdentityMat()
: font.c
- IDIRECTPLAY2_OR_GREATER
: Netplay.c
- imin()
: PhysicsSystem.c
- INCHES_PER_METER
: Genesis3d/src/Game/GMain.c
- INFO_FLAG_HAS_ALPHA
: bitmap.c
- INFO_FLAG_HAS_CK
: bitmap.c
- INFO_FLAG_HAS_PAL
: bitmap.c
- INFO_FLAG_IF_NOT_LOG2_ARE_BYTE
: bitmap.c
- INFO_FLAG_WH_ARE_LOG2
: bitmap.c
- INITGUID
: WireFrame/D3d_main.h, dmodes.c, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- INITIALIZE_MEMORY
: Ram.c
- InitMatrices()
: OglMisc.h, OglMisc.c
- InitNetPlay()
: Netplay.h, Netplay.c
- InitSqrtTab()
: Light.c
- InsertEntityInClassList()
: Entities.c
- insertRadix()
: palcreate.c
- int16
: Basetype.h
- int32
: Basetype.h
- int8
: Basetype.h
- InterpolationFunction
: path.c
- IntersectLeafSides2()
: Trace.c
- IntersectLeafSides_r()
: Trace.c
- Invert
: bitmap_gamma.h
- IPAddr_AddrToString()
: ipaddr.c
- IPAddr_GetHostID()
: ipaddr.h, ipaddr.c
- IPAddress
: Genvs.c
- IsAMenuActive()
: Genvs.c
- IsInArray()
: bitmap.c
- isinrange
: pixelformat.c, utility.h
- IsKeyDown()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp, Genesis3d/src/Game/GMain.c, Client.c
- IsOdd
: utility.h
- IsPowerOf2()
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- IsRootDirectory()
: fsdos.c
- ITEM_ARMOR
: Genesis3d/src/Game/GMain.h
- Item_ArmorSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- ITEM_BLASTER
: Genesis3d/src/Game/GMain.h
- Item_ControlArmor()
: Items.c
- Item_ControlGrenade()
: Items.c
- Item_ControlGrenadeAmmo()
: Items.c
- Item_ControlHealth()
: Items.c, Genesis3d/src/Game/GMain.h
- Item_ControlRocket()
: Items.c
- Item_ControlRocketAmmo()
: Items.c
- Item_ControlShredder()
: Items.c
- Item_ControlShredderAmmo()
: Items.c
- Item_GrenadeAmmoSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- ITEM_GRENADES
: Genesis3d/src/Game/GMain.h
- Item_GrenadeSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- Item_HealthSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- Item_RocketAmmoSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- ITEM_ROCKETS
: Genesis3d/src/Game/GMain.h
- Item_RocketSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- ITEM_SHREDDER
: Genesis3d/src/Game/GMain.h
- Item_ShredderAmmoSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- Item_ShredderSpawn()
: Items.c, Genesis3d/src/Game/GMain.h
- Item_TriggerArmor()
: Items.c
- Item_TriggerGrenade()
: Items.c
- Item_TriggerGrenadeAmmo()
: Items.c
- Item_TriggerHealth()
: Items.c
- Item_TriggerRocket()
: Items.c
- Item_TriggerRocketAmmo()
: Items.c
- Item_TriggerShredder()
: Items.c
- Item_TriggerShredderAmmo()
: Items.c
- ItemAmmoList
: bot.c
- ItemArmor
: Genvs.h
- ItemGrenade
: Genvs.h
- ItemGrenadeAmmo
: Genvs.h
- ItemHealth
: Genvs.h
- ItemHealthList
: bot.c
- ItemRocket
: Genvs.h
- ItemRocketAmmo
: Genvs.h
- ItemShredder
: Genvs.h
- ItemShredderAmmo
: Genvs.h
- ItemWeaponList
: bot.c
- LastError
: WireFrame/D3ddrv.cpp, /softdrv.c, softdrv.c, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- LastErrorStr
: WireFrame/D3ddrv.cpp, /softdrv.c, softdrv.c, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- LastPlayer
: Client.c
- LastPool
: mempool.c
- lastRandomNumber
: procutil.c
- LastTextureAddr
: GlideDrv/Render.c
- Lava
: Genvs.h
- LB_ADDSTRING
: Winres.h
- LEAF_NUM_ASCII_IDS
: motion.c
- leafCompareCost()
: palcreate.c
- leafCompareCount()
: palcreate.c
- LeafData
: Vis.c
- LeafHit
: Trace.c
- LEFT_CLIPPING_PLANE
: Tclip.c
- Length
: render.c
- LerpColor()
: ElectricFx.c
- LFLAT
: triangle.h
- light
: Light.h
- Light_EngineInit()
: Light.h, Light.c
- Light_EngineShutdown()
: Light.h, Light.c
- Light_FogVerts()
: Light.h, Light.c
- LIGHT_FRACT
: Light.c
- Light_GetLightmapRGB()
: Light.h, Light.c
- Light_GetLightmapRGBBlended()
: Light.h, Light.c
- Light_LightInfo
: Light.h, Ptrtypes.h
- Light_SetAttributes()
: Light.h, Light.c
- Light_SetEngine()
: Light.h, Light.c
- Light_SetGBSP()
: Light.h, Light.c
- Light_SetupLightmap()
: Light.h, Light.c
- Light_SetupLights()
: Light.h, Light.c
- Light_SetWorld()
: Light.h, Light.c
- Light_WorldAddLight()
: Light.h, Light.c
- Light_WorldGetLTypeCurrent()
: Light.h, Light.c
- Light_WorldInit()
: Light.h, Light.c
- Light_WorldRemoveLight()
: Light.h, Light.c
- Light_WorldSetLTypeTable()
: Light.h, Light.c
- Light_WorldShutdown()
: Light.h, Light.c
- LightInfo
: Light.c
- LIGHTMAPPIXEL
: triangle.h
- LIGHTNINGALPHA
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- LIGHTNINGSTROKEDURATION
: Genesis3d/src/FX/electric.c
- LIGHTNINGWIDTH
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- LINE_LENGTH
: vkframe.c, tkevents.c, QKFrame.c, path.c, motion.c
- LINEAR_BLEND
: vkframe.c, QKFrame.c, pose.c, motion.c
- LINEAR_INTERPOLATE
: Tclip.c
- LinearSystemStruct
: PhysicsSystem.c
- LINEARTIME_TOLERANCE
: vkframe.c, QKFrame.c
- Link
: list.h
- Link_Create()
: list.h, list.c
- Link_Destroy()
: list.h, list.c
- Link_Peek()
: list.h, list.c
- Link_Pop()
: list.h, list.c
- Link_Push()
: list.h, list.c
- LinkNode
: list.h
- LinkPool_g
: list.c
- LINKTO_B
: logo.c
- LINKTO_G
: logo.c
- LINKTO_R
: logo.c
- List
: list.h
- List_AddHead()
: list.h, list.c
- List_AddTail()
: list.h, list.c
- List_Create()
: list.h, list.c
- List_CutHead()
: list.h, list.c
- List_CutNode()
: list.h, list.c
- List_CutTail()
: list.h, list.c
- List_DeleteNode()
: list.h, list.c
- List_Destroy()
: list.h, list.c
- List_Find()
: list.h, list.c
- List_FreeNode()
: list.h, list.c
- List_Next()
: list.h, list.c
- List_NodeData()
: list.h, list.c
- List_PeekHead()
: list.h, list.c
- List_PeekTail()
: list.h, list.c
- List_Prev()
: list.h, list.c
- List_Start()
: list.h, list.c
- List_Stop()
: list.h, list.c
- List_TimerReport()
: list.c
- LISTCALL
: list.h
- ListPool_g
: list.c
- LMAP
: triangle.h
- LMAP_CACHE_PERCENT
: WireFrame/THandle.cpp, GThandle.c, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- LMAP_TYPE_FOG
: Dcommon.h
- LMAP_TYPE_LIGHT
: Dcommon.h
- LMapCache
: WireFrame/THandle.h, WireFrame/THandle.cpp, GTHandle.h, GThandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- LMapMask8
: render.c
- LMapsChanged
: GTHandle.h, GThandle.c
- LN_AddAfter
: list.h
- LN_AddBefore
: list.h
- LN_AddHead
: list.h
- LN_AddTail
: list.h
- LN_Cut
: list.h
- LN_CutHead()
: list.h, list.c
- LN_CutTail()
: list.h, list.c
- LN_EmptyList
: list.h
- LN_Fix
: list.h
- LN_InitList
: list.h
- LN_IsEmpty
: list.h
- LN_ListLen()
: list.h, list.c
- LN_Next
: list.h
- LN_Null
: list.h
- LN_Prev
: list.h
- LN_Walk
: list.h
- LN_Walk_Editting
: list.h
- LoadEntitySet()
: ENTITIES.H, Entities.c
- LoadFxTextures()
: Fx.c
- LoadLMapFromSystem()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- LoadMotions()
: Gbspfile.c
- LOCK_THANDLE
: Dcommon.h
- LockDDrawBackBuffer()
: span.c, dmodes.h, dmodes.c
- LockTextureHandle()
: REGISTER.H, register.c
- Log2()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, register.c, OpenGl/THandle.h, THandle.c, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- Log_Out()
: log.c
- Log_Printf()
: log.h, log.c, gebmutil.c
- Log_Puts
: log.c, log.h
- log_to_file
: W32SAL.CPP
- logBase2()
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- LogoActor_act
: LogoActor.c, logo.c
- LogoActor_act_Length
: LogoActor.c, logo.c
- LONG
: Dcommon.h
- LONG_RANGE
: bot.c
- LONG_RANGE_DIST
: bot.c
- LoopingDef
: Genesis3d/src/FX/electric.c
- lpConnectionBuffer
: Netplay.c
- lpDD
: dmodes.c
- lpDD4
: dmodes.c
- lpDDSBack
: dmodes.c
- lpDDSPrimary
: dmodes.c
- lpDIBBuffer
: W32SAL.CPP
- LPDIRECTDRAWCREATE
: DDRAWDisplay.c, dmodes.c
- lpDirectSound
: Sound.c, Engine/Sound.c
- LSHADE
: triangle.h
- M_PI
: _bot.h, Client.c
- M_PI2
: _bot.h, Client.c
- mabs
: utility.h
- Magic
: softdrv.c, render.c, drawspan.h
- Main_BuildRGBGammaTables()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- Main_CheckDD()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- Main_ClearBackBuffer()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- Main_EnumSurfaceFormats()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- Main_EnumTextureFormats()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- Main_ShowBackBuffer()
: WireFrame/D3d_main.h, WireFrame/D3d_main.cpp, D3DDrv/D3d_main.h, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.h, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.h, D3D7xDrv/D3d_main.cpp
- MainCriticalSection
: vfile.c
- MainFS
: TEXT.C, Server.c, GMENU.C, Genvs.c, GameMgr.c, Fx.c, CONSOLE.C, Client.c
- MainMenu
: GMENU.C
- MainTime
: Genvs.c
- MAKEFOURCC
: dirtree-common.h
- MANT_MASK
: Light.c
- MANT_SHIFTS
: Light.c
- MapperPtr
: render.c
- MapperPtrFPU
: render.c
- MapperPtrWorld
: render.c
- MapperPtrWorldFPU
: render.c
- MarkVisibleParents()
: Vis.c
- MatchPattern()
: dirtree-common.h, dirtree-common.c
- matchstr
: particles.c
- Matrix33_Add()
: matrix33.h, matrix33.c
- Matrix33_Copy()
: matrix33.h, matrix33.c
- Matrix33_ExtractFromXForm3d()
: matrix33.h, matrix33.c
- Matrix33_GetInverse()
: matrix33.h, matrix33.c
- Matrix33_GetTranspose()
: matrix33.h, matrix33.c
- Matrix33_MakeCrossProductMatrix33()
: matrix33.h, matrix33.c
- Matrix33_Multiply()
: matrix33.h, matrix33.c
- Matrix33_MultiplyScalar()
: matrix33.h, matrix33.c
- Matrix33_MultiplyVec3d()
: matrix33.h, matrix33.c
- Matrix33_SetIdentity()
: matrix33.h, matrix33.c
- Matrix33_Subtract()
: matrix33.h, matrix33.c
- max
: Camera.c, utility.h, path.c
- MAX
: ExtBox.c, Triangle.c, motion.c, body.c, actor.c, Genesis3d/src/Game/GMain.c
- max3
: utility.h
- max4
: utility.h
- MAX_APP_MODES
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- MAX_ARMOR
: Genesis3d/src/Game/GMain.h
- MAX_ARMOR_PROTECTION
: Genesis3d/src/Game/GMain.h
- MAX_ASSERT_STRING_LENGTH
: geAssert.c
- MAX_CACHE_VERTS
: World.c
- MAX_CLASS_NAME_SIZE
: Gplayer.h
- MAX_CLASS_NAME_STRING
: Server.h
- MAX_CLIENT_NAME
: Genesis.h, CSNetMgr.h
- MAX_CLIENT_STRING_LEN
: System.h
- MAX_CLIENT_STRINGS
: System.h
- MAX_CLIP_PLANES
: Genesis3d/src/Game/GMain.c, bot.c
- MAX_CONTEXT_LEN
: ERRORLOG.C
- MAX_DEMO_NAME_SIZE
: HOST.H
- MAX_DRIVER_FORMATS
: bitmap.c
- MAX_DRIVER_MODES
: System.h
- MAX_DRIVER_NAME
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- MAX_DRIVERS
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MAX_DYNAMIC_LIGHTS
: Light.h
- MAX_ERRORS
: ERRORLOG.C
- MAX_FCP
: FRUSTUM.H
- MAX_FONTS
: TEXT.H
- MAX_FPS_ARRAY
: engine.c
- MAX_HEADER_STRINGS
: CONSOLE.H
- MAX_HEADER_TEXT_SIZE
: CONSOLE.H
- MAX_LMAP_LOG_SIZE
: WireFrame/THandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- MAX_LMAP_SIZE
: Light.h, GlideDrv/Render.c
- MAX_LTYPES
: Light.h
- MAX_MIPS_ALLOWED
: WBitmap.c
- MAX_MIRROR_RECURSION
: World.h
- MAX_MISC_POLY_VERTS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_MISC_POLYS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_MODELS
: World.h
- MAX_NAME
: Server.c, ModelCtl.c, Genesis3d/src/FX/electric.c, DynLight.c
- MAX_NODES
: Track.c
- MAX_PLAYER_ITEMS
: Gplayer.h
- MAX_RENDERFACE_VERTS
: World.h
- MAX_RGB_VALUE
: SpanEdges_Factory.h
- MAX_SERVER_CLASS_SPAWNS
: Server.h
- MAX_SPAN_LINES
: Gspan.h, GSpan.h, D3DDrv/GSPAN.H, D3D8Drv/GSPAN.H, D3D7xDrv/GSPAN.H
- MAX_SPANS
: Gspan.h, GSpan.h, D3DDrv/GSPAN.H, D3D8Drv/GSPAN.H, D3D7xDrv/GSPAN.H
- MAX_SUB_DRIVERS
: System.h
- MAX_SUPPORTED_CHARS
: TEXT.C
- MAX_TEMP_VERTS
: sprite.c, puppet.c
- MAX_TEXTURE_HANDLES
: WireFrame/THandle.cpp, SWTHandle.c, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- MAX_TEXTURE_STAGES
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_TRACK_POINTS
: track.h
- MAX_TRACK_VIS
: track.h
- MAX_TRACKS
: track.h
- MAX_TRANS_POLYS
: World.c
- MAX_USER_NAME_LEN
: ERRORLOG.C
- MAX_USER_VERTS
: USER.H
- MAX_VERT
: Frustum.c
- MAX_VISIBLE_FOG
: World.h
- MAX_WORLD_ENT_CLASS_SETS
: World.h
- MAX_WORLD_POLY_VERTS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_WORLD_POLYS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAXHOSTNAME
: ipaddr.c
- MAXMIPLEVELS
: bitmap.__h
- MAXSCANLINES
: SPAN.H
- MAXSPANS
: SPAN.H
- maxTextureSize
: OGLDrv.h, OGLDrv.c
- MaxU
: SoftDrv/RENDER.H, render.c
- MaxV
: SoftDrv/RENDER.H, render.c
- MED_RANGE
: bot.c
- MED_RANGE_DIST
: bot.c
- MemAlloc
: list.c
- MemBlock
: mempool.c
- MemBlock_IsValid()
: mempool.c
- memclear
: mempool.c, utility.h
- MemFree
: list.c
- MemMgr
: WireFrame/THandle.cpp, GTHandle.h, GThandle.c, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- MEMORY_FILE_GROW
: FSMEMORY.C
- MemoryFile
: FSMEMORY.C
- MEMORYFILE_SIGNATURE
: FSMEMORY.C
- MEMORYFINDER_SIGNATURE
: FSMEMORY.C
- MemPool
: mempool.h
- MemPool_Create()
: mempool.h, mempool.c
- MemPool_Destroy()
: mempool.h, mempool.c
- MemPool_Extend()
: mempool.h, mempool.c
- MemPool_FreeHunk()
: mempool.h, mempool.c
- MemPool_GetHunk()
: mempool.h, mempool.c
- MemPool_IsValid()
: mempool.c
- MemPool_Reset()
: mempool.h, mempool.c
- MemPool_WalkNext()
: mempool.c
- MemStamp
: Ram.c
- MemStampSize
: Ram.c
- Menu_AddItem()
: MENU.H, MENU.C
- Menu_Create()
: MENU.H, MENU.C
- Menu_Destroy()
: MENU.H, MENU.C
- Menu_Draw()
: MENU.H, MENU.C
- Menu_FlagField()
: MENU.H, MENU.C
- Menu_FlagString()
: MENU.H, MENU.C
- Menu_GetCheckedData()
: MENU.H, MENU.C
- Menu_GetIdentifier()
: MENU.H, MENU.C
- Menu_GetItemSize()
: MENU.C
- Menu_GetSliderPercent()
: MENU.H, MENU.C
- Menu_GetStringText()
: MENU.H, MENU.C
- Menu_ItemChecked
: MENUITEM.H
- MENU_ITEMCHECKED_ACTIVE_STRING
: MENU.C
- Menu_ItemField
: MENUITEM.H
- Menu_ItemGraphic
: MENUITEM.H
- Menu_ItemSlider
: MENUITEM.H
- Menu_ItemString
: MENUITEM.H
- Menu_ItemText
: MENUITEM.H
- Menu_ItemToggle
: MENUITEM.H
- Menu_ItemType
: MENUITEM.H
- Menu_Key()
: MENU.H, MENU.C
- MENU_MAXSTRINGSIZE
: MENUITEM.H
- MENU_SELECTED_BORDER
: MENU.C
- Menu_SetFieldText()
: MENU.H, MENU.C
- Menu_SetSliderPercent()
: MENU.H, MENU.C
- Menu_SetSliderText()
: MENU.H, MENU.C
- Menu_SetStringText()
: MENU.H, MENU.C
- Menu_T
: MENU.H
- Menu_ToggleItem()
: MENU.H, MENU.C
- MenuBotCount
: GMENU.C, Genesis3d/src/Game/GMain.c
- MENUITEM_MAX_CHECKED_LABEL
: MENUITEM.H
- MenuItem_T
: MENU.C
- MenusCreated
: Genvs.c
- Mesh_MeshDef
: Ptrtypes.h
- Mesh_MeshInfo
: Ptrtypes.h
- Mesh_RenderQ
: Ptrtypes.h
- MHack
: Client.c
- mhWnd
: dmodes.c
- min
: utility.h, path.c
- MIN
: ExtBox.c, Triangle.c, motion.c, body.c, actor.c, Genesis3d/src/Game/GMain.c
- min3
: utility.h
- min4
: utility.h
- MIN_MAX_EPSILON
: Server.c
- MiniRedMask
: render.c, drawspan.h
- MiniRedMask2
: render.c, drawspan.h
- minmax
: utility.h, particles.c, gebmutil.c
- MIP_FLAG_COMPRESSED
: bitmap.c
- MIP_FLAG_PAETH_FILTERED
: bitmap.c
- MIP_MASK
: bitmap.c
- MipMagic
: softdrv.c, drawspan.h, drawspan.c
- MipMagic2
: softdrv.c, drawspan.h, drawspan.c
- MirrorRecursion
: World.c, User.c, Light.c
- MiscBitmapHandleComp()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MiscBNodes
: Trace.c
- MiscCache
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MiscLeafs
: Trace.c
- MiscNodes
: Trace.c
- MiscPlanes
: Trace.c
- MiscSides
: Trace.c
- MODE_ATTACK
: bot.c
- MODE_Authoritive
: Gplayer.h
- mode_change_allowed
: W32SAL.CPP
- mode_change_request
: W32SAL.CPP
- MODE_CROWD_PLAYER
: bot.c
- MODE_Dumb
: Gplayer.h
- MODE_DumbClient
: Genvsi.h
- MODE_FIND_PLAYER
: bot.c
- MODE_FIND_PLAYER_QUICK
: bot.c
- MODE_GOAL_POINT
: bot.c
- MODE_MAX
: bot.c
- MODE_NULL
: bot.c
- MODE_ON_TRACK
: bot.c
- MODE_Proxy
: Gplayer.h
- MODE_RETREAT
: bot.c
- MODE_RETREAT_ON_TRACK
: bot.c
- MODE_Server
: Genvsi.h
- MODE_SmartClient
: Genvsi.h
- MODE_UNSTICK
: bot.c
- MODE_WANDER
: bot.c
- MODE_WANDER_ON_TRACK
: bot.c
- ModeCallback()
: dmodes.c
- MODEL_CHANGED_XFORM
: World.h
- ModelController
: ModelCtl.h
- ModelCtl_Frame()
: ModelCtl.h, ModelCtl.c
- ModelCtl_Init()
: ModelCtl.h, ModelCtl.c
- ModelCtl_Reset()
: ModelCtl.h, ModelCtl.c
- ModelCtl_Shutdown()
: ModelCtl.h, ModelCtl.c
- ModeList
: ModeList.h
- ModeList_320WindowString
: modelist.c
- ModeList_640WindowString
: modelist.c
- ModeList_800WindowString
: modelist.c
- MODELIST_ALLOCATION_BLOCK_SIZE
: modelist.c
- ModeList_Create()
: ModeList.h, modelist.c
- ModeList_Destroy()
: ModeList.h, modelist.c
- ModeList_DriverType
: ModeList.h
- MODELIST_EVALUATED_OK
: ModeList.h
- MODELIST_EVALUATED_TRIED_FAILED
: ModeList.h
- MODELIST_EVALUATED_UNDESIRABLE
: ModeList.h
- ModeList_Evaluation
: ModeList.h
- MODELIST_MAX_NAME
: modelist.c
- MODELIST_TYPE_D3D_3DFX
: ModeList.h
- MODELIST_TYPE_D3D_PRIMARY
: ModeList.h
- MODELIST_TYPE_D3D_SECONDARY
: ModeList.h
- MODELIST_TYPE_GLIDE
: ModeList.h
- MODELIST_TYPE_SOFTWARE
: ModeList.h
- MODELIST_TYPE_UNKNOWN
: ModeList.h
- ModelVisible()
: Vis.c
- ModeMenuList
: GMENU.C
- ModeTable
: bot.c
- ModeText
: bot.c
- MODEXMODE
: DisplayModeInfo.h, SOFTDRV.H
- ModifyChannel()
: Sound.c, Engine/Sound.c
- MOST_SIG_OFFSET
: Light.c
- MOTION_ASCII_FILE_TYPE
: motion.c
- MOTION_BIN_FILE_TYPE
: motion.c
- MOTION_BLEND_ARRAY
: motion.c
- MOTION_BLEND_PART_OF_TRANSFORM
: motion.c
- MOTION_BLEND_PART_OF_VECTOR
: motion.c
- MOTION_EVENTS_ID
: motion.c
- MOTION_FILE_VERSION
: motion.c
- MOTION_INDEX_NONE
: Gplayer.h
- MOTION_LEAF_EVENTS_FLAG
: motion.c
- MOTION_LEAF_NAMEARRAY_FLAG
: motion.c
- MOTION_MAINTAINNAMES_ID
: motion.c
- MOTION_MixerCount_ID
: motion.c
- MOTION_MOTION_ARRAY
: motion.c
- MOTION_NAME_ID
: motion.c
- MOTION_NAMEARRAY_ID
: motion.c
- MOTION_NAMECHECKSUM_ID
: motion.c
- MOTION_NODE_BRANCH
: motion.c
- MOTION_NODE_LEAF
: motion.c
- MOTION_NODE_UNDECIDED
: motion.c
- MOTION_NUM_ASCII_IDS
: motion.c
- MOTION_PATHARRAY_ID
: motion.c
- MOTION_PATHCOUNT_ID
: motion.c
- MotionTable
: Attacker.c
- MOUSE_event()
: W32SAL.CPP
- MouseInvert
: GMENU.C, Client.c
- MOVE_ServerClient
: Genvsi.h
- MoveCursorPos()
: CONSOLE.C
- MovePlayerUpStep()
: Genesis3d/src/Game/GMain.c, bot.c
- MovingPlat
: Genvs.h
- Mul
: render.c
- MultiPathLight
: bot.c
- multitexture
: OGLDrv.h, OGLDrv.c
- MUST_BLEND_DEST
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MUST_BLEND_SRC
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- Mute
: Genvs.c
- MY_PI
: Attacker.c
- MY_PI2
: Attacker.c
- mycol
: plasma.c
- MyErrorToString()
: dmodes.c
- MyGetKeyNameText()
: GMENU.C
- myPaletteCreater
: palcreate.c
- myrand
: fire.c
- MyRGB()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MyWndProc()
: W32SAL.CPP
- N_Runs
: SoftDrv/RENDER.H, render.c
- N_SAL_PREFS
: SAL.H
- NEARZ
: User.c
- NET_MSG_CREATE_CLIENT
: Genesis.h, CSNetMgr.h
- NET_MSG_DESTROY_CLIENT
: Genesis.h, CSNetMgr.h
- NET_MSG_HOST
: Genesis.h, CSNetMgr.h
- NET_MSG_NONE
: Genesis.h, CSNetMgr.h
- NET_MSG_SERVER_ID
: Genesis.h, CSNetMgr.h
- NET_MSG_SESSIONLOST
: Genesis.h, CSNetMgr.h
- NET_MSG_USER
: Genesis.h, CSNetMgr.h
- NET_TIMEOUT
: CSNetMgr.c
- NetMgr
: NetMgr.h, NetMgr.c
- NetMgr_Create()
: NetMgr.h, NetMgr.c
- NetMgr_Destroy()
: NetMgr.h, NetMgr.c
- NetMgr_FreeAllObjects()
: NetMgr.h, NetMgr.c
- NetMgr_GetOurID()
: NetMgr.h, NetMgr.c
- NetMgr_IsValid()
: NetMgr.h, NetMgr.c
- NetMgr_JoinSession()
: NetMgr.h, NetMgr.c
- NETMGR_LOCAL_MSG_BUFFER_SIZE
: NetMgr.h
- NETMGR_MAX_CLIENTS
: NetMgr.h
- NETMGR_MAX_IP_ADDRESS
: NetMgr.h
- NETMGR_MAX_NET_STATES
: NetMgr.h
- NETMGR_MAX_PLAYERS
: NetMgr.h
- NETMGR_MSG_ACTOR_INDEX
: NetMgr.h
- NETMGR_MSG_BONE_INDEX
: NetMgr.h
- NETMGR_MSG_CD_TRACK
: NetMgr.h
- NETMGR_MSG_CLIENT_ACTIVE
: NetMgr.h
- NETMGR_MSG_CLIENT_CONFIRM
: NetMgr.h
- NETMGR_MSG_CLIENT_HEALTH
: NetMgr.h
- NETMGR_MSG_CLIENT_INDEX
: NetMgr.h
- NETMGR_MSG_CLIENT_INVENTORY
: NetMgr.h
- NETMGR_MSG_CLIENT_MOVE
: NetMgr.h
- NETMGR_MSG_CLIENT_NAME
: NetMgr.h
- NETMGR_MSG_CLIENT_PLAYER_INDEX
: NetMgr.h
- NETMGR_MSG_CLIENT_SCORE
: NetMgr.h
- NETMGR_MSG_CLIENT_WEAPON
: NetMgr.h
- NETMGR_MSG_EFFECT
: NetMgr.h
- NETMGR_MSG_HEADER_PRINTF
: NetMgr.h
- NETMGR_MSG_MESH_INDEX
: NetMgr.h
- NETMGR_MSG_MOTION_INDEX
: NetMgr.h
- NETMGR_MSG_NET_STATE_CHANGE
: NetMgr.h
- NETMGR_MSG_NEW_WORLD_PLAYER_DATA
: NetMgr.h
- NETMGR_MSG_PLAY_SOUND_INDEX
: NetMgr.h
- NETMGR_MSG_PLAYER_DATA
: NetMgr.h
- NETMGR_MSG_SET_WORLD
: NetMgr.h
- NETMGR_MSG_SHUTDOWN
: NetMgr.h
- NETMGR_MSG_SOUND_INDEX
: NetMgr.h
- NETMGR_MSG_SPAWN_FX
: NetMgr.h
- NETMGR_MSG_TEXTURE_INDEX
: NetMgr.h
- NETMGR_MSG_TIME
: NetMgr.h
- NETMGR_MSG_VERSION
: NetMgr.h
- NETMGR_MSG_VIEW_PLAYER
: NetMgr.h
- NetMgr_NetState
: NetMgr.h
- NetMgr_ReceiveClientMessage()
: NetMgr.h, NetMgr.c
- NetMgr_ReceiveServerMessage()
: NetMgr.h, NetMgr.c
- NetMgr_ResetClientBuffer()
: NetMgr.h, NetMgr.c
- NetMgr_ResetServerBuffer()
: NetMgr.h, NetMgr.c
- NETMGR_SEND_ANGLES
: NetMgr.h
- NETMGR_SEND_CONTROL_INDEX
: NetMgr.h
- NETMGR_SEND_FRAME_TIME
: NetMgr.h
- NETMGR_SEND_FX_FLAGS
: NetMgr.h
- NETMGR_SEND_MINS_MAXS
: NetMgr.h
- NETMGR_SEND_MOTION_INDEX
: NetMgr.h
- NETMGR_SEND_POS
: NetMgr.h
- NETMGR_SEND_SCALE
: NetMgr.h
- NETMGR_SEND_SPAWN_TIME
: NetMgr.h
- NETMGR_SEND_STATE
: NetMgr.h
- NETMGR_SEND_TRIGGER_INDEX
: NetMgr.h
- NETMGR_SEND_VELOCITY
: NetMgr.h
- NETMGR_SEND_VIEW_FLAGS
: NetMgr.h
- NETMGR_SEND_VIEW_INDEX
: NetMgr.h
- NetMgr_SendClientMessage()
: NetMgr.h, NetMgr.c
- NetMgr_SendServerMessage()
: NetMgr.h, NetMgr.c
- NETMGR_SINGLE_PLAYER_NETID
: NetMgr.h
- NETMGR_SPECIAL_BOT_NETID
: NetMgr.h
- NetMgr_StartSession()
: NetMgr.h, NetMgr.c
- NETMGR_VERSION_MAJOR
: NetMgr.h
- NETMGR_VERSION_MINOR
: NetMgr.h
- NETPLAY_OPEN_CREATE
: Netplay.h
- NETPLAY_OPEN_JOIN
: Netplay.h
- NetPlayCreatePlayer()
: Netplay.h, Netplay.c
- NetPlayCreateSession()
: Netplay.h, Netplay.c
- NetPlayDestroyPlayer()
: Netplay.h, Netplay.c
- NetPlayEnumSession()
: Netplay.h, Netplay.c
- NetPlayGetNumMessages()
: Netplay.c, Client.c
- NetPlayJoinSession()
: Netplay.h, Netplay.c
- NetPlayReceive()
: Netplay.h, Netplay.c
- NetPlaySend()
: Netplay.h, Netplay.c
- NetSession
: CSNetMgr.c
- NetState_ConnectedIdle
: NetMgr.h
- NetState_Connecting
: NetMgr.h
- NetState_Disconnected
: NetMgr.h
- NetState_WorldActive
: NetMgr.h
- NetState_WorldChange
: NetMgr.h
- new
: list.c, utility.h, palettize.c
- NEW_WANDER
: bot.c
- newarray
: utility.h
- NewKeyDown()
: Genvs.c, Client.c
- NewSList()
: Gspan.h, WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- nextparam
: procutil.c, particles.c
- NO
: SAL.H
- NodeParents
: Vis.c
- NSMPARTICLES
: smoke.c
- NULL
: utility.h, Basetype.h
- NULL_BONE_INDEX
: Gplayer.h
- NUM_AVG
: Server.c, Client.c
- NUM_CLEAR_POINTS
: particles.c
- NUM_CLIPPING_PLANES
: Tclip.c
- NUM_DIE_MSGS
: Weapons.c
- NUM_EXPLODE_TEXTURES
: Fx.h
- NUM_KILL_MSGS
: Weapons.c
- NUM_MAPPED_KEYS
: GMENU.C
- NUM_PARTICLE_TEXTURES
: Fx.h
- NUM_PIXEL_FORMATS
: WireFrame/D3ddrv.cpp, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- NUM_SMOKE_TEXTURES
: Fx.h
- NumASpans
: drawspan.h, drawspan.c
- NumBBoxCast
: Trace.c, engine.c
- NumBitsOn()
: pixelformat.c, bitmap.c
- NumCachedAlphaPolys
: SPAN.H
- NumCachedAlphaSpans
: SPAN.H
- NumClips
: puppet.c
- NumData
: Server.c
- NumDecalsQd
: dmodes.c
- NumDevices
: softdrv.c, dmodes.c
- NumExactCast
: Trace.c, engine.c
- NumGetContents
: Trace.c, engine.c
- NumGetProceduralFunctions
: proceng_tables.c, proceng.c
- NumGListOperations
: World.c
- NumMoves
: Client.c
- NumPixels
: SoftDrv/RENDER.H, render.c
- NumSpanPixels
: Gspan.h, WireFrame/Gspan.cpp, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- NumSpans
: Gspan.h, WireFrame/Gspan.cpp, drawspan.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- NumTransPolys
: World.c
- NumUpdates
: Client.c
- NumWorldPixels
: Gspan.h, WireFrame/Gspan.cpp, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- octNode
: palettize.c, palcreate.c
- octNodePool
: palettize.c, palcreate.c
- OGLDRV
: OGLDrv.h, OGLDrv.c
- OldBlend
: WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.cpp
- OldDDrawDriverEnumCallback()
: dmodes.c
- OldDFunc
: WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.cpp
- OldFlags
: scene.c
- OldFPUCW
: scene.c
- OldId
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- OldPalHandle
: GlideDrv/Render.c
- OldSFunc
: WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.cpp
- OldTexHandle
: WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.cpp
- OldTexture
: WireFrame/Pcache.cpp, WireFrame/D3d_fx.cpp, D3DDrv/Pcache.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/Pcache.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/Pcache.cpp, D3D7xDrv/D3d_fx.cpp
- OldWindow
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- OldWindowLong_GWL_EXSTYLE
: W32SAL.CPP
- OldWindowLong_GWL_STYLE
: W32SAL.CPP
- OldWindowProc
: W32SAL.CPP
- OldWrap
: WireFrame/D3d_fx.cpp, D3DDrv/D3d_fx.cpp, D3D8Drv/D3d_fx.cpp, D3D7xDrv/D3d_fx.cpp
- ON_EPSILON
: Trace.c
- One
: drawspan.c
- ONE_OVER_360
: procutil.h
- OneMinusA
: triangle.h
- OneOverZ
: triangle.h
- OOZ_DIV_PRECISION_BITS
: triangle.h
- OOZ_DIV_PREP
: triangle.h
- OOZ_DIV_PREP_RSHIFT
: triangle.h
- OOZ_FXP_MULTIPLIER
: triangle.h
- OOZ_FXP_SHIFTER
: triangle.h
- OOZ_FXP_TO_16_16
: triangle.h
- OOZ_MUL_PREP
: triangle.h
- OOZ_MUL_PREP_RSHIFT
: triangle.h
- OOZ_MUL_Z
: triangle.h
- OOZ_MULTIPLY_PRECISION_BITS
: triangle.h
- OOZ_NUMERATOR
: triangle.h
- OOZ_NUMERATOR_SHIFTER
: triangle.h
- OpenCDPlayer()
: CD.H, CD.C
- OptionsMenu
: GMENU.C
- or
: GTestr.txt, GTestd.txt
- original_area
: W32SAL.CPP
- original_window_rect
: W32SAL.CPP
- OriginalKeyMapping
: GMENU.C
- originalWnd
: Win32.c
- originalWndProc
: Win32.c
- ORTHOGONAL_TOLERANCE
: Xform3d.c
- ORTHONORMAL_TOLERANCE
: Xform3d.c
- OurPlayerId
: CSNetMgr.c
- OutputDriverInfo()
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- OZ_FXP_MULTIPLIER
: triangle.h
- OZ_FXP_SHIFTER
: triangle.h
- OZ_FXP_TO_16_16
: triangle.h
- OZ_MUL_PREP
: triangle.h
- OZ_MUL_PREP_RSHIFT
: triangle.h
- OZ_MULTIPLY_PRECISION_BITS
: triangle.h
- PACK
: VidMode.c
- Packet
: CSNetMgr.c
- PACKET_HEADER_SIZE
: CSNetMgr.c
- PaddedSize
: utility.h
- PalCreate_Start()
: palcreate.h, palcreate.c
- PalCreate_Stop()
: palcreate.h, palcreate.c
- palette_change_request
: W32SAL.CPP
- PALETTE_FORMAT_DEFAULT
: bitmap.__h
- PALETTE_INFO_FLAG_COMPRESS
: bitmap.c
- PALETTE_INFO_FLAG_SIZE256
: bitmap.c
- PALETTE_INFO_FORMAT_MASK
: bitmap.c
- palette_state
: W32SAL.CPP
- paletteCreater
: palcreate.h
- paletteOptimize()
: paloptimize.h, paloptimize.c
- Palettize_Start()
: palettize.h, palettize.c
- Palettize_Stop()
: palettize.h, palettize.c
- palettizePlane()
: palettize.h, palettize.c
- palInfo
: palettize.h, palettize.c
- PalStr
: smoke.c, ElectricFx.c
- PalStrTableSize
: smoke.c, ElectricFx.c
- param
: glext.h
- params
: glext.h
- Params_Explosion
: particles.c
- Params_Jet
: particles.c
- Params_Oil
: particles.c
- Params_Steam
: particles.c
- ParseClassData()
: Entities.c
- ParseClassUserData()
: Entities.c
- ParseClientMessage()
: Server.c
- ParseClientMove()
: Server.c
- ParseData()
: Sound.c, Engine/Sound.c
- ParseDemoName()
: Client.c
- ParsePlayerDataLocally()
: Client.c
- ParticleBitmapANames
: Fx.c
- ParticleBitmapNames
: Fx.c
- Particles_Animate()
: particles.c
- Particles_Create()
: particles.c
- Particles_DeleteParticle()
: particles.c
- Particles_Destroy()
: particles.c
- Particles_Draw()
: particles.c
- Particles_EmitSources()
: particles.c
- Particles_GetProcedural_Table()
: particles.h, particles.c
- Particles_InitBitmap()
: particles.c
- Particles_InitPalette()
: particles.c
- Particles_MoveParticles()
: particles.c
- Particles_NewParticle()
: particles.c
- Particles_Table
: particles.c
- Partition
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- PATH_SEPERATOR
: GameMgr.c
- PathHasDir()
: dirtree-common.h, dirtree-common.c
- PathLight
: bot.c
- PathPoint
: pathpt.h
- PathPoint_Frame2()
: PathPt.c
- PathPoint_Frame3()
: PathPt.c
- PathPoint_SetTexture()
: PathPt.c
- PathPointTexture
: PathPt.c
- PathPt_Frame()
: pathpt.h, PathPt.c
- PathPt_Reset()
: pathpt.h, PathPt.c
- PathPt_Shutdown()
: pathpt.h, PathPt.c
- PathPt_Startup()
: pathpt.h, PathPt.c
- pbmi
: W32SAL.CPP
- pbmih
: W32SAL.CPP
- PCache_FlushMiscPolys()
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- PCache_FlushWorldPolys()
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- PCache_InsertMiscPoly()
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- PCache_InsertWorldPoly()
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- PCache_Reset()
: WireFrame/Pcache.h, WireFrame/Pcache.cpp, D3DDrv/Pcache.h, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.h, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.h, D3D7xDrv/Pcache.cpp
- PhysicalSystem
: Genvs.h
- PhysicalSystem_Control()
: Genesis3d/src/Game/GMain.c
- PhysicalSystem_Destroy()
: Genesis3d/src/Game/GMain.c
- PhysicalSystem_Spawn()
: Genesis3d/src/Game/GMain.c
- PhysicalSystem_Trigger()
: Genesis3d/src/Game/GMain.c
- PhysicsJoint
: Genvs.h
- PhysicsJoint_Control()
: Genesis3d/src/Game/GMain.c
- PhysicsJoint_Destroy()
: Genesis3d/src/Game/GMain.c
- PhysicsJoint_Spawn()
: Genesis3d/src/Game/GMain.c
- PhysicsJoint_Trigger()
: Genesis3d/src/Game/GMain.c
- PhysicsObject
: Genvs.h
- PhysicsObject_Control()
: Genesis3d/src/Game/GMain.c
- PhysicsObject_Destroy()
: Genesis3d/src/Game/GMain.c
- PHYSICSOBJECT_GRAVITY
: PhysicsObject.h
- PhysicsObject_Spawn()
: Genesis3d/src/Game/GMain.c
- PhysicsObject_Trigger()
: Genesis3d/src/Game/GMain.c
- PHYSICSSYSTEM_H
: PhysicsSystem.h
- PHYSOB_MAX_DAMPING
: Genesis3d/src/Game/GMain.c
- PHYSOB_MIN_DAMPING
: Genesis3d/src/Game/GMain.c
- PI
: procutil.h, ElectricFx.c, bumpmap.c
- PI_2
: ElectricFx.c, _bot.h, Client.c
- PI_OVER_180
: procutil.h
- PI_OVER_2
: procutil.h
- PickMode()
: Genvs.c
- PIOVER2
: bumpmap.c
- PISTON_B
: logo.c
- PISTON_G
: logo.c
- PISTON_R
: logo.c
- PIXEL_COLOR
: particles.c
- PIXEL_INDEX
: particles.c
- PIXEL_SHADE
: particles.c
- PixelCount
: SoftDrv/RENDER.H, render.c
- PixelEnd
: SoftDrv/RENDER.H, render.c
- PixelFormat
: WireFrame/D3ddrv.cpp, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- PixelFormats
: OGLDrv.c, GlideDrv.c
- PixelRGBA_FireColor()
: particles.c
- PixelRGBA_OilColor()
: particles.c
- PixelRGBA_OpaqueFireColor()
: particles.c
- PixelRGBA_SteamColor()
: particles.c
- PixelRGBAFunc
: particles.c
- PlaceLetter()
: font.c
- PLANE_ANY
: Gbspfile.h
- PLANE_ANYX
: Gbspfile.h
- PLANE_ANYY
: Gbspfile.h
- PLANE_ANYZ
: Gbspfile.h
- Plane_FaceDistanceFast()
: PLANE.H, Plane.c
- Plane_FindBNodeContents()
: Trace.c
- Plane_FindLeaf()
: PLANE.H, Plane.c
- Plane_PlaneDistance()
: PLANE.H, Plane.c
- Plane_PlaneDistanceFast()
: PLANE.H, Plane.c
- Plane_SetEngine()
: PLANE.H, Plane.c
- Plane_SetGBSP()
: PLANE.H, Plane.c
- Plane_SetWorld()
: PLANE.H, Plane.c
- PLANE_X
: Gbspfile.h
- PLANE_Y
: Gbspfile.h
- PLANE_Z
: Gbspfile.h
- Plasma_Animate()
: plasma.c
- Plasma_Create()
: plasma.c
- Plasma_Destroy()
: plasma.c
- Plasma_GetProcedural_Table()
: plasma.h, plasma.c
- Plasma_Table
: plasma.c
- PlasmaAnimator_CreatePalette()
: plasma.c
- PlasmaAnimator_CreatePlasma()
: plasma.c
- Plat_Control()
: Genesis3d/src/Game/GMain.c
- Plat_Spawn()
: Genesis3d/src/Game/GMain.c
- Plat_Trigger()
: Genesis3d/src/Game/GMain.c
- PlayCDTrack()
: CD.H, CD.C
- PLAYER_AIR_FRICTION
: Genesis3d/src/Game/GMain.h
- Player_Dying()
: Weapons.c
- PLAYER_GRAVITY
: Genesis3d/src/Game/GMain.h
- PLAYER_GROUND_FRICTION
: Genesis3d/src/Game/GMain.h
- PLAYER_JUMP_THRUST
: Genesis3d/src/Game/GMain.h
- PLAYER_LIQUID_FRICTION
: Genesis3d/src/Game/GMain.h
- PLAYER_SIDE_SPEED
: Genesis3d/src/Game/GMain.h
- Player_Spawn()
: Genesis3d/src/Game/GMain.c
- PLAYER_TO_FXPLAYER
: Client.c
- PlayerDead()
: Genesis3d/src/Game/GMain.c, bot.c
- PlayerLiquid()
: Genesis3d/src/Game/GMain.c, bot.c
- PlayerName
: Genvs.c
- PlayerPhysics()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- PlayerStart
: Genvs.h
- pLogPal
: W32SAL.CPP
- POINT_TYPE_BLASTER_JUMP
: track.h
- POINT_TYPE_JUMP
: track.h
- POINT_TYPE_LOOK_FOR_ITEMS
: track.h
- POINT_TYPE_ROCKET_JUMP
: track.h
- POINT_TYPE_SHOOT_BLASTER
: track.h
- POINT_TYPE_SHOOT_GRENADE
: track.h
- POINT_TYPE_SHOOT_ROCKET
: track.h
- POINT_TYPE_SHOOT_SHREDDER
: track.h
- POINT_TYPE_WAIT_FOR_PLAYER
: track.h
- POINT_TYPE_WAIT_POINT_DIST
: track.h
- POINT_TYPE_WAIT_POINT_VISIBLE
: track.h
- pointer
: glext.h
- PointInLeafSides()
: Trace.c
- pOldWndProc
: WireFrame/D3d_main.cpp, dmodes.c, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- POLY_FLAGS
: Fx.c
- PolyComp()
: User.c
- PolyIsTrans
: SoftDrv/RENDER.H, render.c
- PolyMode
: SoftDrv/RENDER.H, render.c, OpenGl/Render.h, GlideDrv/Render.h, GlideDrv/Render.c
- PolysRendered
: Gspan.h, WireFrame/Gspan.cpp, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- PolyVisible
: WireFrame/Gspan.cpp, SoftDrv/RENDER.H, render.c, GSpan.cpp, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.CPP, D3D7xDrv/Gspan.cpp
- PoolRefs
: palettize.c, palcreate.c
- popTSC()
: tsc.h, tsc.c
- PopupD3DLog
: Genvs.c
- Pos2
: BUFFER.C
- POS_EPSILON
: Server.c
- Poweredby_bmp
: poweredby.c
- Poweredby_bmp_Length
: poweredby.c
- PREDICT_CLIENT
: Client.c
- PREP_WORLD_VERTS_LMAP
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- PREP_WORLD_VERTS_NORMAL
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- PREP_WORLD_VERTS_SINGLE_PASS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- PrintClientScores()
: Client.c
- PrintCrossHair()
: Client.c
- PrintHeaderText()
: CONSOLE.C
- PROC_ANIMATE
: procedural.h
- PROC_CREATE
: procedural.h
- PROC_DESTROY
: procedural.h
- Procedural
: Water.c, smoke.c, setformat.c, procedural.h, plasma.c, particles.c, fire.c, ElectricFx.c, bumpmap.c
- Procedurals_Tag
: procedural.h
- Procedurals_Version
: procedural.h
- ProcEng
: proceng.h, proceng.c
- ProcEng_AddProcedural()
: proceng.h, proceng.c
- ProcEng_Animate()
: proceng.h, proceng.c
- ProcEng_Create()
: proceng.h, proceng.c
- ProcEng_Destroy()
: proceng.h, proceng.c
- PROCENG_MAX_PROCS
: proceng.c
- PROCENG_MAX_PTABLES
: proceng.c
- ProcEng_Minimize()
: proceng.h, proceng.c
- ProcEng_Proc
: proceng.c
- ProcEng_PTable
: proceng.c
- ProcessorInfo
: span.c, softdrv.c, scene.c, render.c, register.c
- ProcUtil_ByteCos
: procutil.h
- ProcUtil_ByteCosTable
: procutil.h, procutil.c
- ProcUtil_ByteSin
: procutil.h
- ProcUtil_ByteSinTable
: procutil.h, procutil.c
- ProcUtil_Cos
: procutil.h
- ProcUtil_CosTable
: procutil.h, procutil.c
- ProcUtil_Deg2Rad
: procutil.h
- ProcUtil_Init()
: procutil.h, procutil.c
- ProcUtil_Rad2Deg
: procutil.h
- ProcUtil_Rand()
: procutil.h, procutil.c
- ProcUtil_RandFloat
: procutil.h
- ProcUtil_Randomize()
: procutil.h, procutil.c
- ProcUtil_RandSigned
: procutil.h
- ProcUtil_RandSignedFloat
: procutil.h
- ProcUtil_RandSignedUnitFloat
: procutil.h
- ProcUtil_RandUnitFloat
: procutil.h
- ProcUtil_SetPaletteFromString()
: procutil.h, procutil.c
- ProcUtil_Sin
: procutil.h
- ProcUtil_SinTable
: procutil.h, procutil.c
- ProcUtil_Sqrt()
: procutil.h
- pScrPtr16bpp
: DrawDecal.c, SoftDrv/RENDER.H, render.c
- pScrPtr32bpp
: DrawDecal.c, render.c
- PSIDE_BACK
: TRACE.H
- PSIDE_BOTH
: TRACE.H
- PSIDE_FACING
: TRACE.H
- PSIDE_FRONT
: TRACE.H
- PSTATE_Closed
: Gplayer.h
- PSTATE_Dead
: Gplayer.h
- PSTATE_DeadOnGround
: Gplayer.h
- PSTATE_InAir
: Gplayer.h
- PSTATE_InLava
: Gplayer.h
- PSTATE_InWater
: Gplayer.h
- PSTATE_LookDown
: Gplayer.h
- PSTATE_LookLeft
: Gplayer.h
- PSTATE_LookRight
: Gplayer.h
- PSTATE_LookUp
: Gplayer.h
- PSTATE_Normal
: Gplayer.h
- PSTATE_Opened
: Gplayer.h
- PSTATE_Running
: Gplayer.h
- pSurfInfo
: World.c
- PSZ
: Dcommon.h
- pTex
: drawspan.h, drawspan.c
- PUCHAR
: Dcommon.h
- PULONG
: Dcommon.h
- PUPPET_DEFAULT_MAX_DYNAMIC_LIGHTS
: puppet.c
- PUSHORT
: Dcommon.h
- pushTSC
: tsc.h, tsc.c, gebmutil.c
- Put_1555()
: pixelformat.c
- Put_24bgr()
: pixelformat.c
- Put_24rgb()
: pixelformat.c
- Put_32abgr()
: pixelformat.c
- Put_32argb()
: pixelformat.c
- Put_32bgra()
: pixelformat.c
- Put_32bgrx()
: pixelformat.c
- Put_32rgba()
: pixelformat.c
- Put_32rgbx()
: pixelformat.c
- Put_32xbgr()
: pixelformat.c
- Put_32xrgb()
: pixelformat.c
- Put_4444()
: pixelformat.c
- Put_555bgr()
: pixelformat.c
- Put_555rgb()
: pixelformat.c
- Put_565bgr()
: pixelformat.c
- Put_565rgb()
: pixelformat.c
- Put_8bitGray()
: pixelformat.c
- Put_nada()
: pixelformat.c
- putmax
: utility.h
- putmin
: utility.h
- putminmax
: utility.h, particles.c
- PutPixel_16bit()
: pixelformat.c
- PutPixel_24bit()
: pixelformat.c
- PutPixel_32bit()
: pixelformat.c
- PutPixel_8bit()
: pixelformat.c
- pZBufferPtr
: render.c, drawspan.h
- r
: glext.h
- R
: triangle.h
- R1
: drawspan.h, drawspan.c
- R2
: drawspan.h, drawspan.c
- R_PAL_STEP
: plasma.c
- R_U
: yuv.h, gebmutil.c
- R_V
: yuv.h, gebmutil.c
- R_Y
: yuv.h, gebmutil.c
- R_YUV
: yuv.h, gebmutil.c
- RAD_TO_DEG
: procutil.h
- RadiusDammage()
: Weapons.c
- RADIX_SIZE
: palcreate.c
- RadixLink
: list.h
- RadixLink_Add()
: list.h, list.c
- RadixLink_Create()
: list.h, list.c
- RadixLink_CutKey()
: list.h, list.c
- RadixLink_CutMax()
: list.h, list.c
- RadixLink_CutMin()
: list.h, list.c
- RadixLink_Destroy()
: list.h, list.c
- RadixLink_Grow()
: list.h, list.c
- RadixList
: list.h
- RadixList_Add()
: list.h, list.c
- RadixList_Create()
: list.h, list.c
- RadixList_CutKey()
: list.h, list.c
- RadixList_CutMax()
: list.h, list.c
- RadixList_CutMin()
: list.h, list.c
- RadixList_Destroy()
: list.h, list.c
- RadixLN
: list.h
- RadixLN_AddHead()
: list.h, list.c
- RadixLN_AddTail()
: list.h, list.c
- RadixLN_Create()
: list.h, list.c
- RadixLN_CutKey()
: list.h, list.c
- RadixLN_CutMax()
: list.h, list.c
- RadixLN_CutMin()
: list.h, list.c
- RadixLN_Destroy()
: list.h, list.c
- RadixLN_PeekMax()
: list.h, list.c
- RadixLN_PeekMin()
: list.h, list.c
- ram_verify_block()
: Ram.c
- RamCalloc
: mempool.c
- RamFree
: mempool.c
- RamRealloc
: mempool.c
- RandomRange()
: _bot.h, _bot.c
- randomseed
: _bot.h, _bot.c
- RankTable
: bot.c
- RASTERIZECC
: Tclip.c
- RayMaxs
: bot.c
- RayMins
: bot.c
- RDriver
: World.c
- RDRIVER_PF_2D
: Dcommon.h
- RDRIVER_PF_2D_SHIFT
: Dcommon.h
- RDRIVER_PF_3D
: Dcommon.h
- RDRIVER_PF_3D_SHIFT
: Dcommon.h
- RDRIVER_PF_ALPHA
: Dcommon.h
- RDRIVER_PF_ALPHA_SHIFT
: Dcommon.h
- RDRIVER_PF_CAN_DO_COLORKEY
: Dcommon.h
- RDRIVER_PF_CAN_DO_COLORKEY_SHIFT
: Dcommon.h
- RDRIVER_PF_COMBINE_LIGHTMAP
: Dcommon.h
- RDRIVER_PF_COMBINE_LIGHTMAP_SHIFT
: Dcommon.h
- RDRIVER_PF_HAS_ALPHA
: Dcommon.h
- RDRIVER_PF_HAS_ALPHA_SHIFT
: Dcommon.h
- RDRIVER_PF_LIGHTMAP
: Dcommon.h
- RDRIVER_PF_LIGHTMAP_SHIFT
: Dcommon.h
- RDRIVER_PF_MAJOR_MASK
: Dcommon.h
- RDRIVER_PF_OPTIONAL_SHIFT
: Dcommon.h
- RDRIVER_PF_PALETTE
: Dcommon.h
- RDRIVER_PF_PALETTE_SHIFT
: Dcommon.h
- RDRIVER_THANDLE_HAS_COLORKEY
: Dcommon.h
- ReadChunk()
: Gbspfile.c
- ReadChunkData()
: Gbspfile.c
- ReadClientMessages()
: Server.c
- ReadDemoIni()
: Client.c
- readLeavesToPal()
: palcreate.c
- ReadServerMessages()
: Client.c
- ReadTree()
: dirtree.c
- readTSC()
: tsc.h, tsc.c
- Real16
: SoftDrv/RENDER.H, render.c
- Real65536
: SoftDrv/RENDER.H, render.c, drawspan.h
- RECT
: Dcommon.h
- RED
: Bmp.c
- Red
: render.c, drawspan.h
- RedDelta
: drawspan.h, drawspan.c
- RedMask
: render.c, drawspan.h
- REDMASK
: drawspan.h
- RedMask2
: render.c, drawspan.h
- REDMASK2
: drawspan.h
- ReflectVelocity()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- REFRESH_TIMES
: Client.c
- RefreshDDraw()
: dmodes.h, dmodes.c
- RegisterBuiltInAPIs()
: vfile.c
- RegisteredAPIs
: vfile.c
- RELEASE
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- ReloadData()
: Sound.c, Engine/Sound.c
- Remaining
: SoftDrv/RENDER.H, render.c
- RemainingCount
: drawspan.h, drawspan.c
- Render_ColorCombine
: GlideDrv/Render.c
- RENDER_DECAL_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- Render_DrawDecal()
: GlideDrv/Render.h, GlideDrv/Render.c
- RENDER_G_POLY
: Dcommon.h
- Render_GouraudPoly()
: OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c
- Render_HardwareFlags
: OpenGl/Render.c, GlideDrv/Render.c
- Render_HardwareMode
: GlideDrv/Render.c
- RENDER_LIGHTMAP_FOG_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- RENDER_LIGHTMAP_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- RENDER_LINES_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- Render_LinesPoly()
: GlideDrv/Render.h, GlideDrv/Render.c
- RENDER_MAX_PNTS
: GlideDrv/Render.c
- RENDER_MESHES
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_MISC_GOURAD_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- RENDER_MISC_TEX_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- Render_MiscTexturePoly()
: OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c
- RENDER_MODELS
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_MT_POLY
: Dcommon.h
- RENDER_NONE
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- Render_OldColorCombine
: GlideDrv/Render.c
- Render_OldTexCombine
: GlideDrv/Render.c
- Render_SetColorCombine()
: GlideDrv/Render.c
- Render_SetHardwareMode()
: OpenGl/Render.h, GlideDrv/Render.h, GlideDrv/Render.c
- Render_SetTexCombine()
: GlideDrv/Render.c
- Render_TexCombine
: GlideDrv/Render.c
- RENDER_UNKNOWN_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- RENDER_W_POLY
: Dcommon.h
- RENDER_WORLD
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_WORLD_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- RENDER_WORLD_POLY_MODE_NO_LIGHTMAP
: GlideDrv/Render.h
- RENDER_WORLD_POLYS_LMAP
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RENDER_WORLD_POLYS_NORMAL
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RENDER_WORLD_POLYS_SINGLE_PASS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RENDER_WORLD_TRANSPARENT_POLY_MODE
: OpenGl/Render.h, GlideDrv/Render.h
- Render_WorldPoly()
: OpenGl/Render.h, OpenGl/Render.c, GlideDrv/Render.h, GlideDrv/Render.c
- Render_WorldPolyMultitexture()
: OpenGl/Render.c
- Render_WorldPolyRegular()
: OpenGl/Render.c
- RenderBSPFrontBack_r()
: World.c
- RenderBSPFrontBack_r2()
: World.c
- RenderBSPFrontBackMirror_r()
: World.c
- RenderFace()
: World.c
- RenderGouraudPoly()
: User.c, WireFrame/Render.h, WireFrame/Render.cpp, SoftDrv/RENDER.H, render.c, D3DDrv/RENDER.H, D3DDrv/Render.cpp, D3D8Drv/RENDER.H, D3D8Drv/Render.cpp, D3D7xDrv/RENDER.H, D3D7xDrv/Render.cpp
- RenderInit()
: SoftDrv/RENDER.H, render.c
- RenderLightmapPoly()
: GlideDrv/Render.h, GlideDrv/Render.c
- RenderMiscTexturePoly()
: WireFrame/Render.h, WireFrame/Render.cpp, SoftDrv/RENDER.H, render.c, D3DDrv/RENDER.H, D3DDrv/Render.cpp, D3D8Drv/RENDER.H, D3D8Drv/Render.cpp, D3D7xDrv/RENDER.H, D3D7xDrv/Render.cpp
- RenderMode
: Scene.h, WireFrame/Scene.cpp, Softdrv.h, /softdrv.c, SoftDrv/SCENE.H, scene.c, OpenGl/Render.c, GlideDrv/Render.c, D3DDrv/SCENE.H, D3DDrv/Scene.cpp, D3D8Drv/SCENE.H, D3D8Drv/Scene.cpp, D3D7xDrv/SCENE.H, D3D7xDrv/Scene.cpp
- RenderScene()
: World.c
- RenderShutdown()
: SoftDrv/RENDER.H, render.c
- RenderSkyThroughFrustum()
: World.c
- RenderSubModels()
: World.c
- RenderTexturedPoint()
: User.c
- RenderTexturedPoly()
: User.c
- RenderTransPoly()
: World.c
- RenderUserPoly()
: User.c
- RenderWorld()
: Client.c
- RenderWorldModel()
: World.c
- RenderWorldPoly()
: WireFrame/Render.h, WireFrame/Render.cpp, SoftDrv/RENDER.H, render.c, D3DDrv/RENDER.H, D3DDrv/Render.cpp, D3D8Drv/RENDER.H, D3D8Drv/Render.cpp, D3D7xDrv/RENDER.H, D3D7xDrv/Render.cpp
- RenderWorldPolys()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RESET
: bit.h
- RESET_BITARR
: bit.h
- ResetMouse
: Genvs.c
- ResetSList()
: Gspan.h, WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- ResetSpans()
: Gspan.h, WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- RestoreAll()
: dmodes.c
- RestoreFPU()
: scene.c
- RGB
: Span_Factory.h
- RGB_FXP_MULTIPLIER
: triangle.h
- RGB_FXP_SHIFTER
: triangle.h
- RGB_FXP_TO_16_16
: triangle.h
- RGB_to_Gray
: pixelformat.c
- RGB_to_YUV_macro
: yuv.h
- RGBADelta
: render.c
- RGBb_to_YUVb()
: yuv.h, yuv.c
- RGBb_to_YUVb_line()
: yuv.h, yuv.c
- RGBb_to_YUVi()
: yuv.h, yuv.c
- RGBbits
: palettize.c, palcreate.c
- RGBi_to_YUVi()
: yuv.h, yuv.c, gebmutil.c
- RIGHT_CLIPPING_PLANE
: Tclip.c
- ROCKET_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- ROCKET_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- ROCKET_AMOUNT
: Genesis3d/src/Game/GMain.h
- Rocket_Control()
: Weapons.c, Genesis3d/src/Game/GMain.h
- ROCKET_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- ROCKET_POWER
: Weapons.c
- ROCKET_POWER_RADIUS
: Weapons.c
- ROCKET_RADIUS
: Weapons.c
- ROCKET_RESPAWN
: Genesis3d/src/Game/GMain.h
- ROTATION_FRICTION
: Genesis3d/src/Game/GMain.h
- round()
: ElectricFx.c
- RR1
: drawspan.h, drawspan.c
- RR2
: drawspan.h, drawspan.c
- RRight
: /span.c
- RT_DLGINIT
: Afxres.h
- RT_TOOLBAR
: Afxres.h
- Running
: Genvs.c
- s
: glext.h
- S16
: SAL.H, Dcommon.h
- S32
: SAL.H, Dcommon.h
- S8
: SAL.H, Dcommon.h
- SAFEBLT
: DisplayModeInfo.h, SOFTDRV.H
- SAL_ALLOW_FRONT_LOCK
: SAL.H
- SAL_ALLOW_WINDOW_RESIZE
: SAL.H
- SAL_ALWAYS_ON_TOP
: SAL.H
- SAL_BACK_SURFACE
: SAL.H
- SAL_blit_surface()
: W32SAL.CPP, SAL.H
- SAL_BUFFER_IF_NO_LFB
: SAL.H
- SAL_client_area()
: W32SAL.CPP
- SAL_constrain_mouse()
: W32SAL.CPP, SAL.H
- SAL_debug_printf()
: W32SAL.CPP, SAL.H
- SAL_DOS_MONO_DEBUG
: SAL.H
- SAL_error_box()
: W32SAL.CPP
- SAL_flip_surface()
: W32SAL.CPP, SAL.H
- SAL_FRONT_SURFACE
: SAL.H
- SAL_FULLSCREEN
: SAL.H
- SAL_get_palette_entry()
: W32SAL.CPP, SAL.H
- SAL_get_palette_range()
: W32SAL.CPP, SAL.H
- SAL_get_pixel_format()
: W32SAL.CPP, SAL.H
- SAL_get_preference()
: W32SAL.CPP, SAL.H
- SAL_GetBackBufferDC()
: W32SAL.CPP
- SAL_hide_system_mouse()
: W32SAL.CPP, SAL.H
- SAL_is_app_active()
: W32SAL.CPP
- SAL_lock_region()
: W32SAL.CPP, SAL.H
- SAL_lock_surface()
: W32SAL.CPP, SAL.H
- SAL_MAX_VIDEO_PAGES
: SAL.H
- SAL_MAXIMIZE_TO_FULLSCREEN
: SAL.H
- SAL_preference
: W32SAL.CPP
- SAL_PREVENT_ALT_MENU_POPUP
: SAL.H
- SAL_register_focus_callback()
: W32SAL.CPP
- SAL_register_WNDPROC()
: W32SAL.CPP
- SAL_release_region()
: W32SAL.CPP, SAL.H
- SAL_release_surface()
: W32SAL.CPP, SAL.H
- SAL_ReleaseBackBufferDC()
: W32SAL.CPP
- SAL_serve_message_queue()
: W32SAL.CPP
- SAL_set_display_mode()
: W32SAL.CPP
- SAL_set_main_window()
: W32SAL.CPP
- SAL_set_palette_entry()
: W32SAL.CPP, SAL.H
- SAL_set_palette_range()
: W32SAL.CPP, SAL.H
- SAL_set_preference()
: W32SAL.CPP, SAL.H
- SAL_show_system_mouse()
: W32SAL.CPP, SAL.H
- SAL_shutdown()
: W32SAL.CPP
- SAL_startup()
: W32SAL.CPP
- SAL_TRY_FULLSCREEN
: SAL.H
- SAL_unconstrain_mouse()
: W32SAL.CPP, SAL.H
- SAL_VERSION
: SAL.H
- SAL_VERSION_DATE
: SAL.H
- SAL_WINDOW
: SAL.H
- SAL_window_area()
: W32SAL.CPP
- SAL_window_status()
: W32SAL.CPP
- SAL_wipe_surface()
: W32SAL.CPP, SAL.H
- SALEXPORT
: SAL.H
- SaveEngine
: GMENU.C
- SBUF
: triangle.h
- scalevec
: particles.c
- SCan
: render.c
- ScanHash
: Gspan.h, WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- SCREEN_SHOT
: Dcommon.h
- ScreenShot()
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.h, OGLDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- SD_Active
: Softdrv.h, /softdrv.c
- SD_DIBDisplayMode
: Softdrv.h, /softdrv.c
- SD_Display
: Softdrv.h, /softdrv.c
- SD_EngineSettings
: /softdrv.c
- SD_ProcessorHas3DNow
: Softdrv.h, /softdrv.c
- SD_ProcessorHasMMX
: Softdrv.h, /softdrv.c
- SData
: Client.c
- searchnode
: Track.c
- searchparent
: Track.c
- SeedLines
: fire.c
- SelfCollisionCB()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- SelfCollisionCB2()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- SendAllClientsMessage()
: Server.c
- SendBuffer
: Client.c
- SendClientPlayerData()
: Server.c
- SendPlayersToClients()
: Server.c
- serve_queue()
: W32SAL.CPP
- Server_ActorIndex()
: Server.c
- Server_ActorToPlayer()
: Server.c
- Server_Blocked
: Server.h
- Server_BoneIndex()
: Server.c
- Server_BotConnect()
: Server.h, Server.c
- Server_ChangeClientState()
: Server.c
- Server_Client
: Server.h
- Server_ClientConnect()
: Server.h, Server.c
- Server_ClientDisconnect()
: Server.h, Server.c
- Server_ClientDisconnectByHandle()
: Server.h, Server.c
- Server_ConsoleHeaderPrintf()
: Server.c
- Server_ConsolePrintf()
: Server.c
- Server_Control
: Server.h
- Server_CountBots()
: Server.c
- Server_Create()
: Server.h, Server.c
- Server_CreatePlayer()
: Server.h, Server.c
- Server_CreatePlayer2()
: Server.h
- Server_CSpawn
: Server.h
- Server_Destroy()
: Server.h, Server.c
- Server_DestroyPlayer()
: Server.h, Server.c
- Server_Error()
: Server.c
- Server_Frame()
: Server.h, Server.c
- Server_FreeWorldData()
: Server.h, Server.c
- Server_GetBotByName()
: Server.c
- Server_GetClientMove()
: Server.c
- Server_GetNextPlayer()
: Server.c
- Server_GetNextPlayerInRadius()
: Server.c
- Server_GetPlayerClientData()
: Server.c
- Server_GetPlayerTimeExtents()
: Server.c
- Server_GetTime()
: Server.c
- Server_GetWorld()
: Server.c
- SERVER_GPLAYER_TO_INDEX
: Server.c
- Server_IsClientBot()
: Server.c
- Server_Main()
: Genesis3d/src/Game/GMain.c, Game.h
- Server_ManageBots()
: Server.c
- SERVER_MAX_PROC_INDEX
: Server.h
- Server_ModelToViewIndex()
: Server.c
- Server_MotionIndex()
: Server.c
- Server_MovePlayerModel()
: Server.c
- Server_NewWorldDefaults()
: Server.h, Server.c
- Server_PlaySound()
: Server.c
- Server_ProcessClientMove()
: Server.h
- Server_ProcIndex()
: Server.c
- Server_RegisterPlayerModel()
: Server.c
- Server_SendClientCurrentWorldData()
: Server.h, Server.c
- Server_SendClientStartupData()
: Server.h, Server.c
- Server_Server
: Server.h, HOST.H
- Server_SetClassSpawn()
: Server.c
- Server_SetClientHealth()
: Server.c
- Server_SetClientInventory()
: Server.c
- Server_SetClientScore()
: Server.c
- Server_SetClientWeapon()
: Server.c
- Server_SetPlayerDefaults()
: Server.c
- Server_SetupAllClientsWithCurrentWorld()
: Server.h, Server.c
- Server_SetupClientWithCurrentWorld()
: Server.h, Server.c
- Server_SetupGenVSI()
: Server.c
- Server_SetupWorld()
: Server.c
- Server_SetViewPlayer()
: Server.c
- Server_SetWorldRequest()
: Server.c
- Server_SoundIndex()
: Server.c
- Server_SpawnFx()
: Server.c
- Server_SpawnWorld()
: Server.h, Server.c
- Server_StartupWorld()
: Server.h
- Server_TextureIndex()
: Server.c
- Server_Trigger
: Server.h
- Server_ValidateClient()
: Server.c
- ServerBotCount
: Server.c
- ServerId
: CSNetMgr.c
- SET
: bit.h
- SET_ALPHA
: Dcommon.h
- SET_ATTR_CB
: Fog.h
- SET_BITARR
: bit.h
- SET_GAMMA
: Dcommon.h
- SET_PALETTE
: Dcommon.h
- SetAlpha()
: REGISTER.H, register.c
- SetClientProxyPlayer()
: Client.c
- setCreatePaletteFunc()
: palcreate.h, palcreate.c
- SetDDrawMode()
: dmodes.h, dmodes.c
- SetDDrawWindow()
: dmodes.h, dmodes.c
- SetDrvRenderState()
: softdrv.c
- SetFogEnable()
: OGLDrv.h, OGLDrv.c
- SetFormat_Animate()
: setformat.c
- SetFormat_Create()
: setformat.c
- SetFormat_Destroy()
: setformat.c
- SetFormat_GetProcedural_Table()
: setformat.h, setformat.c
- SetFormat_Table
: setformat.c
- SetFPU24()
: scene.c
- SetFullscreen()
: Win32.h, Win32.c
- SetGamma()
: WireFrame/D3ddrv.cpp, softdrv.c, OGLDrv.h, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- SetGLPixelFormat()
: Win32.h, Win32.c
- SetLastDrvError()
: D3ddrv.h, WireFrame/D3ddrv.cpp, SOFTDRV.H, softdrv.c, OGLDrv.h, OGLDrv.c, GLIDEDRV.H, GlideDrv.c, D3DDrv/D3DDRV.H, D3DDrv/D3ddrv.cpp, D3D8Drv/D3DDRV.H, D3D8Drv/D3ddrv.cpp, D3ddrv7x.h, D3ddrv7x.cpp
- SetPalette()
: REGISTER.H, register.c
- SetPlayerDefaults()
: Client.c
- SetRGB
: PathPt.c
- setup_edge()
: render.c
- setup_edgeFPU()
: render.c
- setup_edgeWorld()
: render.c
- SETUP_LIGHTMAP_CB
: Dcommon.h
- SetupCamera()
: Client.c
- SetupClientPlayerSendFlags()
: Server.c
- SetupColorLight1()
: Light.c
- SetupColorLight2()
: Light.c
- SetupConsole()
: CONSOLE.C
- SetupCurrent3dDesc()
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- SetupDynamicLight_r()
: Light.c
- SetUpFrustumBBox()
: Frustum.c
- SetupLMap()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- SetupLMapTexture()
: GlideDrv/Render.h, GlideDrv/Render.c
- SetupMipData()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- SetupMiscConstants()
: softdrv.c
- SetupPF
: engine.c
- SetupPlayerXForm()
: Weapons.c, Genesis3d/src/Game/GMain.c, bot.h
- SetupSkyBoxFaceForScene()
: World.c
- SetupSkyForScene()
: World.c
- SetupStaticData()
: World.c
- SetupTexture()
: WireFrame/Pcache.cpp, GlideDrv/Render.h, GlideDrv/Render.c, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- SetupWavyColorLight1()
: Light.c
- SetupWavyColorLight2()
: Light.c
- SetupWorldCB()
: Level.c, Genesis3d/src/Game/GMain.h
- SetWorldspaceClipPlane()
: Frustum.c
- sgn()
: ElectricFx.c
- SHADOW_MAP
: puppet.c
- SHIFT_R_ROUNDUP
: bitmap.c
- SHIFTL
: pixelformat.c
- SHIFTR
: pixelformat.c
- SHORT
: Dcommon.h
- show_count
: W32SAL.CPP
- showPopTSC
: tsc.h, tsc.c, gebmutil.c
- showPopTSCper()
: tsc.h, tsc.c
- ShowStats
: Server.c, GMENU.C, Genvs.c
- SHREDDER_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- SHREDDER_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- SHREDDER_AMOUNT
: Genesis3d/src/Game/GMain.h
- Shredder_Control()
: Weapons.c, Genesis3d/src/Game/GMain.h
- SHREDDER_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- SHREDDER_RESPAWN
: Genesis3d/src/Game/GMain.h
- ShutdownAll()
: Genvs.c
- ShutdownSmokeTrail()
: Fx.c
- ShutdownWorldCB()
: Level.c, Genesis3d/src/Game/GMain.h
- SIDE_SPACE
: Trace.c
- SignOf
: utility.h
- SINGLE_TERM_ERROR_THRESHOLD
: actor.c
- SingleDef
: Genesis3d/src/FX/electric.c
- SingleMapMenu
: GMENU.C
- sintab1
: plasma.c
- SIZE_SCALE
: plasma.c
- sizeofpointer
: utility.h
- SizeSize
: Ram.c
- SizeX
: bitmap_blitdata.h, bitmap_blitdata.c
- SizeY
: bitmap_blitdata.h, bitmap_blitdata.c
- SkipNonWhite
: proceng.c
- SkipWhite
: proceng.c
- SKYBOX_DEPTH
: World.c
- SKYBOX_HEIGHT
: World.c
- SKYBOX_WIDTH
: World.c
- SliderBar
: GMENU.C
- SliderRange
: GMENU.C
- SList
: SPAN.H
- SLIST
: Gspan.h, GSpan.h, D3DDrv/GSPAN.H, D3D8Drv/GSPAN.H, D3D7xDrv/GSPAN.H
- SMALL_CONSOLE_CUTOFF_WIDTH
: CONSOLE.H
- SMALL_CREDITS_CUTOFF_WIDTH
: GMENU.C
- SMALL_MENU_CUTOFF_WIDTH
: GMENU.C
- SMAX
: SoftDrv/RENDER.H, render.c
- SMIN
: SoftDrv/RENDER.H, render.c
- SMinMax
: Gspan.h, WireFrame/Gspan.cpp, SPAN.H, span.c, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- Smoke_Animate()
: smoke.c
- Smoke_Create()
: smoke.c
- Smoke_Destroy()
: smoke.c
- Smoke_FillParticle()
: smoke.c
- Smoke_GetPalIndexFromString()
: smoke.c
- Smoke_GetProcedural_Table()
: smoke.h, smoke.c
- Smoke_InitBitmap()
: smoke.c
- Smoke_InitPalette()
: smoke.c
- Smoke_LerpColor()
: smoke.c
- Smoke_Shade()
: smoke.c
- Smoke_Table
: smoke.c
- Smoke_Update()
: smoke.c
- SmokeBitmapANames
: Fx.c
- SmokeBitmapNames
: Fx.c
- SMOOTH_WRAP
: smoke.c, fire.c, ElectricFx.c
- SNAP_VERT
: WireFrame/Render.cpp, GlideDrv/Render.c, D3DDrv/Render.cpp, D3D8Drv/Render.cpp, D3D7xDrv/Render.cpp
- SnapToPower2()
: WireFrame/D3dcache.h, WireFrame/D3dcache.cpp, register.c, OpenGl/THandle.h, THandle.c, GTHandle.h, GThandle.c, D3DDrv/D3dcache.h, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.h, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.h, D3D7xDrv/D3dcache.cpp
- SoftDrv
: /softdrv.c
- SOFTDRV
: Softdrv.h, /softdrv.c, SOFTDRV.H, softdrv.c
- SoftDrv_BeginMeshes()
: /softdrv.c
- SoftDrv_BeginModels()
: /softdrv.c
- SoftDrv_BeginScene()
: /softdrv.c
- SoftDrv_BeginWorld()
: /softdrv.c
- SoftDrv_CacheInfo
: /softdrv.c
- SoftDrv_ClearZBuffer()
: /softdrv.c
- SoftDrv_ComputeMipLevel()
: /softdrv.c
- SOFTDRV_DESCRIPTION_LENGTH
: /softdrv.c
- SoftDrv_DisplayInfoTable_Create()
: /softdrv.c
- SoftDrv_DisplayInfoTable_Destroy()
: /softdrv.c
- SoftDrv_EndRenderMode()
: /softdrv.c
- SoftDrv_EndScene()
: /softdrv.c
- SoftDrv_EnumModes()
: /softdrv.c
- SoftDrv_EnumSubDrivers()
: /softdrv.c
- SoftDrv_GetGamma()
: /softdrv.c
- SoftDrv_GouraudFlagsToRop
: /softdrv.c
- SoftDrv_Init()
: /softdrv.c
- SoftDrv_Internals
: /softdrv.c
- SoftDrv_LightMapSetupCallback()
: /softdrv.c
- SOFTDRV_MAX_AVG_SPANS_PER_LINE
: /softdrv.c
- SoftDrv_MiscFlagsToRop
: /softdrv.c
- SoftDrv_RenderGouraudPoly()
: /softdrv.c
- SoftDrv_RenderMiscTexturePoly()
: /softdrv.c
- SoftDrv_RenderWorldPoly()
: /softdrv.c
- SoftDrv_ResetAll()
: /softdrv.c
- SoftDrv_ScreenShot()
: /softdrv.c
- SoftDrv_SetActive()
: /softdrv.c
- SoftDrv_SetFogEnable()
: /softdrv.c
- SoftDrv_SetGamma()
: /softdrv.c
- SoftDrv_SetRenderWindowRect()
: /softdrv.c
- SoftDrv_Shutdown()
: /softdrv.c
- SoftDrv_TempLInfo
: /softdrv.c
- SoftDrv_TempTexInfo
: /softdrv.c
- SolidColor
: render.c
- SortDDrawVideoModeList()
: dmodes.c
- SortedPolys
: User.c
- SortMiscPolysByHandle()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- SortWorldPolysByHandle()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- SOUND_INDEX_BLASTER
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_BLASTER_BANG
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_DIE
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_GRENADE
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT1
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT2
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT3
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT4
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_ITEM_SPAWN
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_JUMP
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_HEALTH
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_WEAPON1
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_WEAPON2
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PLAYER_SPAWN
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_SHREDDER
: Genesis3d/src/Game/GMain.h
- SoundManager
: Sound.c, Engine/Sound.c
- SoundSys
: GMENU.C, Genvs.c, Genesis3d/src/FX/electric.c
- Source
: SoftDrv/RENDER.H, render.c
- Span_C_LSHADE_555()
: /span.c
- Span_C_LSHADE_565()
: /span.c
- Span_C_LSHADE_AFLAT_555()
: /span.c
- Span_C_LSHADE_AFLAT_565()
: /span.c
- Span_C_LSHADE_AFLAT_ZSET_555()
: /span.c
- Span_C_LSHADE_AFLAT_ZSET_565()
: /span.c
- Span_C_LSHADE_AFLAT_ZTEST_555()
: /span.c
- Span_C_LSHADE_AFLAT_ZTEST_565()
: /span.c
- Span_C_LSHADE_AFLAT_ZTEST_ZSET_555()
: /span.c
- Span_C_LSHADE_AFLAT_ZTEST_ZSET_565()
: /span.c
- Span_C_LSHADE_ZSET_555()
: /span.c
- Span_C_LSHADE_ZSET_565()
: /span.c
- Span_C_LSHADE_ZTEST_555()
: /span.c
- Span_C_LSHADE_ZTEST_565()
: /span.c
- Span_C_LSHADE_ZTEST_ZSET_555()
: /span.c
- Span_C_LSHADE_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LMAP_AFLAT_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LMAP_AFLAT_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LMAP_AMAP_555()
: /span.c
- Span_C_TMAP_LMAP_AMAP_565()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZSET_555()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZSET_565()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZTEST_555()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZTEST_565()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LMAP_AMAP_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LMAP_Z1()
: /span.c
- Span_C_TMAP_LMAP_ZSET_555()
: /span.c
- Span_C_TMAP_LMAP_ZSET_565()
: /span.c
- Span_C_TMAP_LMAP_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LMAP_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_555()
: /span.c
- Span_C_TMAP_LSHADE_565()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_555()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_565()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZTEST_555()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZTEST_565()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AFLAT_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZTEST_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZTEST_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_AFLAT_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZTEST_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZTEST_565()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_AMAP_ZTEST_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_ZSET_565()
: /span.c
- Span_C_TMAP_LSHADE_ZTEST_555()
: /span.c
- Span_C_TMAP_LSHADE_ZTEST_565()
: /span.c
- Span_C_TMAP_LSHADE_ZTEST_ZSET_555()
: /span.c
- Span_C_TMAP_LSHADE_ZTEST_ZSET_565()
: /span.c
- Span_DrawFunction
: Span.h
- Span_FunctionTable
: /span.c
- Span_GetDrawFunction()
: Span.h, /span.c
- Span_LightMapSample()
: /span.c
- Span_SetOutputMode()
: Span.h, /span.c
- SpanBuffer_Clear()
: SpanBuffer.h, SpanBuffer.c
- SpanBuffer_ClipAndAdd()
: SpanBuffer.h, SpanBuffer.c
- SpanBuffer_Create()
: SpanBuffer.h, SpanBuffer.c
- SpanBuffer_Destroy()
: SpanBuffer.h, SpanBuffer.c
- SpanBuffer_FirstSpare
: SpanBuffer.c
- SpanBuffer_LineCount
: SpanBuffer.c
- SpanBuffer_Lines
: SpanBuffer.c
- SpanBuffer_MaxSpares
: SpanBuffer.c
- SpanBuffer_Segments
: SpanBuffer.h, SpanBuffer.c
- SpanBuffer_Span
: SpanBuffer.c
- SpanBuffer_Spares
: SpanBuffer.c
- SPANEDGES
: TRaster.c
- SpanLines
: Gspan.h, WireFrame/Gspan.cpp, GSpan.h, GSpan.cpp, D3DDrv/GSPAN.H, D3DDrv/GSPAN.CPP, D3D8Drv/GSPAN.H, D3D8Drv/GSPAN.CPP, D3D7xDrv/GSPAN.H, D3D7xDrv/Gspan.cpp
- SpanMode
: SoftDrv/RENDER.H, render.c
- SpanOutWorldTri()
: render.c
- SpanOutWorldTri3DNow()
: render.c
- SpanOutWorldTriAlpha()
: render.c
- SpanOutWorldTriAlpha3DNow()
: render.c
- SPANROP
: /span.c
- SPRITE_NUM_CORNERS
: sprite.c
- SQRT_TAB_SIZE
: Light.c
- SqrtTab
: Light.c
- square
: palcreate.c
- SqueezeVector()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- SrcBmp
: bitmap_blitdata.h, bitmap_blitdata.c
- SrcData
: bitmap_blitdata.h, bitmap_blitdata.c
- SrcDecomposePixel
: bitmap_blitdata.c
- SrcFormat
: bitmap_blitdata.c
- SrcGetColor
: bitmap_blitdata.c
- SrcGetPixel
: bitmap_blitdata.c
- SrcInfo
: bitmap_blitdata.c
- SrcOps
: bitmap_blitdata.c
- SrcPal
: bitmap_blitdata.c
- SrcPelBytes
: bitmap_blitdata.c
- SrcRowBytes
: bitmap_blitdata.c
- SrcXtra
: bitmap_blitdata.c
- SrcXtraBytes
: bitmap_blitdata.c
- Stack
: list.h, _bot.h
- Stack_Create()
: list.h, list.c
- Stack_Destroy()
: list.h, list.c
- Stack_Extend()
: list.h, list.c
- Stack_Pop
: list.h
- Stack_Pop_Func()
: list.h, list.c
- Stack_Push
: list.h
- Stack_Push_Func()
: list.h, list.c
- StackInit()
: _bot.h, _bot.c
- StackIsEmpty()
: _bot.h, _bot.c
- StackPop()
: _bot.h, _bot.c
- StackPush()
: _bot.h, _bot.c
- StackReset()
: _bot.h, _bot.c
- StackSetup()
: _bot.h
- StackTop()
: _bot.h, _bot.c
- STARTING_HEIGHT
: Genvs.c
- STARTING_WIDTH
: Genvs.c
- StartSoundChannel()
: Sound.c, Engine/Sound.c
- StartupSmokeTrail()
: Fx.c
- STATE_Disable
: CLIENT.H
- STATE_Normal
: CLIENT.H
- STATE_Selected
: CLIENT.H
- STATE_Warning
: CLIENT.H
- Step()
: render.c
- STEP_HEIGHT
: Genesis3d/src/Game/GMain.c
- StepB
: drawspan.h, drawspan.c
- STEPCRC
: crc32.c
- StepFPU()
: render.c
- StepG
: drawspan.h, drawspan.c
- StepR
: drawspan.h, drawspan.c
- stepTable
: paloptimize.c
- StepU
: SoftDrv/RENDER.H, render.c
- StepV
: SoftDrv/RENDER.H, render.c
- StepWorld()
: render.c
- StepWorld3DNow()
: 3dnowspan.h
- StopCDPlayer()
: CD.H, CD.C
- StopDupBuffers()
: Sound.c, Engine/Sound.c
- StopSoundChannel()
: Sound.c, Engine/Sound.c
- STRBLOCK_ASCII_FILE_TYPE
: strblock.c
- STRBLOCK_BIN_FILE_TYPE
: strblock.c
- STRBLOCK_FILE_VERSION
: strblock.c
- STRBLOCK_MAX_STRINGLEN
: strblock.c
- STRBLOCK_NUM_ASCII_IDS
: strblock.c
- STRBLOCK_STRINGARRAY_ID
: strblock.c
- strbreakers
: particles.c
- Streak_bmp
: streak.c, logo.c
- Streak_bmp_Length
: streak.c, logo.c
- stream
: D3DDrv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- STRETCHMODE
: DisplayModeInfo.h, SOFTDRV.H
- stride
: glext.h
- stristr()
: proceng.c
- strofval
: utility.h
- StupidUnusedPointer
: RAM.H, Ram.c
- Style_Center
: TEXT.H
- Style_LeftJustify
: TEXT.H
- Style_RightJustify
: TEXT.H
- subdivide()
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- SubLarge()
: logo.c, engine.c, Server.c, Genvs.c, Client.c
- SUPER_FLUSH
: WireFrame/Scene.cpp, D3DDrv/Scene.cpp, D3D7xDrv/Scene.cpp, D3D7xDrv/Pcache.cpp
- Surf_EngineInit()
: SURFACE.H, Surface.c
- Surf_EngineShutdown()
: SURFACE.H, Surface.c
- Surf_InSurfBoundingBox()
: SURFACE.H, Surface.c
- Surf_SetEngine()
: SURFACE.H, Surface.c
- Surf_SetGBSP()
: SURFACE.H, Surface.c
- Surf_SetWorld()
: SURFACE.H, Surface.c
- Surf_SurfInfo
: SURFACE.H, Ptrtypes.h
- Surf_TexVert
: SURFACE.H, Ptrtypes.h
- Surf_WorldInit()
: SURFACE.H, Surface.c
- Surf_WorldShutdown()
: SURFACE.H, Surface.c
- SURFINFO_LIGHTMAP
: SURFACE.H
- SURFINFO_LTYPED
: SURFACE.H
- SURFINFO_TRANS
: SURFACE.H
- SURFINFO_WAVY
: SURFACE.H
- SwitchToNextBestWeapon()
: Weapons.c, bot.c
- SWTHandle_CreateTexture()
: SWTHandle.h, SWTHandle.c
- SWTHandle_DestroyTexture()
: SWTHandle.h, SWTHandle.c
- SWTHandle_EnumPixelFormats()
: SWTHandle.h, SWTHandle.c
- SWTHandle_FindTextureHandle()
: SWTHandle.c
- SWTHandle_FreeAllTextureHandles()
: SWTHandle.h, SWTHandle.c
- SWTHandle_FreeTextureHandle()
: SWTHandle.c
- SWTHandle_GetAlpha()
: SWTHandle.h, SWTHandle.c
- SWTHandle_GetInfo()
: SWTHandle.h, SWTHandle.c
- SWTHandle_GetPalette()
: SWTHandle.h, SWTHandle.c
- SWTHandle_LockTextureHandle()
: SWTHandle.h, SWTHandle.c
- SWTHandle_SetAlpha()
: SWTHandle.h, SWTHandle.c
- SWTHandle_SetPalette()
: SWTHandle.h, SWTHandle.c
- SWTHandle_SnapToPower2()
: SWTHandle.c
- SWTHandle_TextureHandles
: SWTHandle.c
- SWTHandle_UnLockTextureHandle()
: SWTHandle.h, SWTHandle.c
- Sys_EngineCreate()
: System.h, System.c
- Sys_EngineFree()
: System.h, System.c
- Sys_EnginePrint()
: System.h
- Sys_EngineResetDecorators()
: System.h
- Sys_GetCPUFreq()
: System.h, System.c
- Sys_ShutdownDriver()
: System.h
- SysInit()
: SYSTEM.H, system.c
- SysShutdown()
: SYSTEM.H, system.c
- SYSTEM
: DisplayModeInfo.h, SOFTDRV.H
- SystemCount
: vfile.c
- SystemInitialized
: vfile.c
- SystemToVideo
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- szMyAppName
: W32SAL.CPP
- t
: glext.h
- tab1
: plasma.c
- tab2
: plasma.c
- TAB_HEIGHT
: plasma.c
- TAB_WIDTH
: plasma.c
- TABLE_MASK
: procutil.h
- TABLE_SHIFT
: procutil.h
- TABLE_SIZE
: procutil.h
- TABLE_SIZE_OVER_TWO_PI
: procutil.h
- TARGET_FEET_ADJUST_Y
: bot.c
- TARGET_FEET_ADJUST_Y2
: bot.c
- TDest
: render.c, drawspan.h
- TEMP_PLAYER_TO_FXPLAYER
: Client.c
- TempDemoName
: Client.c
- TempPix
: render.c, drawspan.h
- TempRGB
: Light.c
- TempRGB32
: Light.c
- TempRGB32Fog
: Light.c
- TempRGBFog
: Light.c
- TEST
: bit.h
- TEST_BITARR
: bit.h
- Test_CPU_bits()
: CPUInfo.c, softdrv.c
- TEST_Z_IN
: puppet.c
- TEST_Z_OUT
: puppet.c
- TestCd()
: CD.H, CD.C
- TestForExpansion()
: FSMEMORY.C
- TexCombine_PassThrough
: GlideDrv/Render.c
- TexCombine_SimultaneousPass
: GlideDrv/Render.c
- TexCombine_SinglePassGouraud
: GlideDrv/Render.c
- TexCombine_SinglePassTexture
: GlideDrv/Render.c
- TexCombine_Undefined
: GlideDrv/Render.c
- TEXINFO_FLAT
: WBitmap.h
- TEXINFO_FULLBRIGHT
: WBitmap.h
- TEXINFO_GOURAUD
: WBitmap.h
- TEXINFO_LIGHT
: WBitmap.h
- TEXINFO_MIRROR
: WBitmap.h
- TEXINFO_NO_LIGHTMAP
: WBitmap.h
- TEXINFO_SKY
: WBitmap.h
- TEXINFO_TRANS
: WBitmap.h
- TexPal
: span.c, render.c
- TEXT_BUFFER_SIZE
: CONSOLE.H
- Text_Create()
: TEXT.H, TEXT.C
- Text_Destroy()
: TEXT.H, TEXT.C
- Text_GetHeight()
: TEXT.H, TEXT.C
- Text_GetWidth()
: TEXT.H, TEXT.C
- Text_Out()
: TEXT.H, TEXT.C
- TEXTURE_CACHE_PERCENT
: WireFrame/THandle.cpp, GThandle.c, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- TEXTURE_INDEX_WEAPON2
: Genesis3d/src/Game/GMain.h
- TEXTURE_SKYBOX
: WBitmap.h
- TextureCache
: WireFrame/THandle.h, WireFrame/THandle.cpp, GTHandle.h, GThandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- TextureHandles
: WireFrame/THandle.h, WireFrame/THandle.cpp, REGISTER.H, register.c, OpenGl/THandle.h, THandle.c, GTHandle.h, GThandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- TEXTUREPIXEL
: triangle.h
- TexturesChanged
: GTHandle.h, GThandle.c
- TextureSource()
: GlideDrv/Render.h, GlideDrv/Render.c
- TGAHEADER
: bitmap.c
- THandle_CheckCache()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_Create()
: WireFrame/THandle.h, WireFrame/THandle.cpp, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_CreateSurfaces()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_Destroy()
: WireFrame/THandle.h, WireFrame/THandle.cpp, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_DestroySurfaces()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_DownloadLightmap()
: OpenGl/THandle.h, THandle.c
- THANDLE_GET_INFO
: Dcommon.h
- THandle_GetInfo()
: WireFrame/THandle.h, WireFrame/THandle.cpp, REGISTER.H, register.c, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_Lock()
: WireFrame/THandle.h, WireFrame/THandle.cpp, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THANDLE_LOCKED
: WireFrame/THandle.h, SWTHandle.h, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_MAX_MIP_LEVELS
: WireFrame/THandle.h, OpenGl/THandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_PALETTE_FORMAT
: GTHandle.h
- THandle_Shutdown()
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_Startup()
: WireFrame/THandle.h, WireFrame/THandle.cpp, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THANDLE_TRANS
: SWTHandle.h, REGISTER.H, OpenGl/THandle.h
- THandle_UnLock()
: WireFrame/THandle.h, WireFrame/THandle.cpp, OpenGl/THandle.h, THandle.c, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- THandle_Update()
: OpenGl/THandle.h, THandle.c
- THANDLE_UPDATE
: WireFrame/THandle.h, SWTHandle.h, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_UPDATE_LM
: OpenGl/THandle.h
- TheEngine
: corona.c
- TIE
: AutoSelect.c
- time_Master
: timer.h, timer.c
- TIMER_COUNT
: timer.h
- TIMER_P
: timer.h, list.c
- TIMER_Q
: timer.h, list.c
- TIMER_REPORT
: timer.h
- Timer_Start()
: timer.h, timer.c
- TIMER_START
: timer.h
- TIMER_STOP
: timer.h
- Timer_Stop()
: timer.h, timer.c
- TIMER_VARS
: Tclip.c, timer.h
- timerCount
: timer.h, timer.c
- timerFP
: timer.h, timer.c
- TK_ARRAYSIZE
: tkarray.c
- TK_ASSERT_VALID
: tkarray.c
- TK_MAX_ARRAY_LENGTH
: tkarray.c
- TKE_ASSERT_VALID
: tkevents.c
- TKEVENTS_ASCII_FILE_TYPE
: tkevents.c
- TKEVENTS_BIN_FILE_TYPE
: tkevents.c
- TKEVENTS_DATASIZE_ID
: tkevents.c
- TKEVENTS_FILE_VERSION
: tkevents.c
- TKEVENTS_TIMEKEYS_ID
: tkevents.c
- TMAP
: triangle.h
- TmapTriangle_16()
: render.c
- TmapTriangle_32()
: render.c
- TMU
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h, Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c
- TOKEN_BUFFER_SIZE
: CONSOLE.H
- TOKEN_SEPERATOR
: ElectricFx.c
- TOO_SMALL
: Camera.c
- TOP_CLIPPING_PLANE
: Tclip.c
- TOPDOWN_OR_BOTTOMUP
: triangle.h
- TotalMsgBytes
: Client.c
- TOWARD_GOAL
: Track.c
- TPage
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_AttachBlock()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_Block
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockCreate()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockCreateRef()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockDestroy()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockGetRect()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockGetSurface()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockGetTexture()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockGetUserData()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockSetLRU()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_BlockSetUserData()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_Create()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_CreateRef()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_CreateSurfaces()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_Destroy()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_DestroySurfaces()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_DetachBlock()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPAGE_GRID_X
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPAGE_GRID_Y
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPage_HasBlock()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPAGE_HEIGHT
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPage_Mgr
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrAttachTPage()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrCreate()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrDestroy()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrDetachTPage()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrFindOptimalBlock()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPage_MgrHasTPage()
: WireFrame/TPage.h, WireFrame/tpage.cpp, D3DDrv/TPage.h, D3DDrv/tpage.cpp, D3D8Drv/TPage.h, D3D8Drv/tpage.cpp, D3D7xDrv/TPage.h, D3D7xDrv/tpage.cpp
- TPAGE_WIDTH
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPageMgr
: WireFrame/THandle.h, WireFrame/THandle.cpp, D3DDrv/THandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.h, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.h, D3D7xDrv/THandle.cpp
- Trace_ActorCollide()
: Trace.c
- Trace_BBoxInVisibleLeaf()
: TRACE.H, Trace.c
- Trace_BoxOnPlaneSide()
: TRACE.H, Trace.c
- Trace_CollideBeam()
: Trace.c
- Trace_ExpandPlaneForBox()
: Trace.c
- Trace_GetContents()
: TRACE.H, Trace.c
- Trace_GetMoveBox()
: TRACE.H, Trace.c
- Trace_GetTexureName()
: TRACE.H, Trace.c
- Trace_GEWorldCollision()
: TRACE.H, Trace.c
- Trace_IntersectWorldBSP()
: TRACE.H, Trace.c
- Trace_InverseTreeFromBox()
: TRACE.H, Trace.c
- Trace_MiscCollision()
: TRACE.H, Trace.c
- Trace_MiscCollision2()
: TRACE.H, Trace.c
- Trace_ModelCollision()
: TRACE.H, Trace.c
- Trace_ModelCollisionBBox()
: Trace.c
- TRACE_QZERO_TOLERANCE
: quatern.c
- Trace_SetupIntersect()
: TRACE.H, Trace.c
- Trace_TestModelMove()
: TRACE.H, Trace.c
- Trace_WorldCollisionBBox()
: TRACE.H, Trace.c
- Trace_WorldCollisionBNode()
: TRACE.H
- Trace_WorldCollisionExact()
: TRACE.H, Trace.c
- Trace_WorldCollisionExact2()
: TRACE.H, Trace.c
- Track
: track.h
- Track_ClearTrack()
: track.h, Track.c
- Track_FakeTrack()
: Track.c
- Track_FindCloseTrack()
: Track.c
- Track_FindFarTrack()
: track.h, Track.c
- Track_FindMultiTrack()
: track.h, Track.c
- Track_FindTrack()
: track.h, Track.c
- TRACK_FLAG_LOOP
: track.h
- Track_GetDir()
: track.h, Track.c
- Track_GetEndPoint()
: track.h, Track.c
- Track_GetFirstPoint()
: track.h, Track.c
- Track_GetNextTrack()
: track.h, Track.c
- Track_GetPoint()
: track.h, Track.c
- Track_GetTrack()
: track.h, Track.c
- Track_IsOneWay()
: track.h, Track.c
- Track_Length()
: track.h, Track.c
- Track_LinkExists()
: Track.c
- Track_LinkSet()
: Track.c
- Track_LinkTest()
: Track.c
- Track_LinkTrack()
: Track.c
- Track_LinkTracks()
: track.h, Track.c
- Track_NextMultiTrack()
: track.h, Track.c
- Track_NextPoint()
: track.h, Track.c
- Track_OnTrack()
: track.h, Track.c
- Track_PastStartPoint()
: track.h, Track.c
- Track_PrevPoint()
: track.h, Track.c
- TRACK_SEARCH_Y_RANGE
: Track.c
- TRACK_TYPE_DOWN
: track.h
- TRACK_TYPE_ELEVATOR_DOWN
: track.h
- TRACK_TYPE_ELEVATOR_UP
: track.h
- TRACK_TYPE_EXIT
: track.h
- TRACK_TYPE_HIDE
: track.h
- TRACK_TYPE_MOVING_PLAT
: track.h
- TRACK_TYPE_SCAN
: track.h
- TRACK_TYPE_SCAN_HEALTH
: track.h
- TRACK_TYPE_SCAN_LOOP
: track.h
- TRACK_TYPE_SCAN_WEAPON_AMMO
: track.h
- TRACK_TYPE_TRAVERSE
: track.h
- TRACK_TYPE_TRAVERSE_DOOR
: track.h
- TRACK_TYPE_TRAVERSE_ONEWAY
: track.h
- TRACK_TYPE_UP
: track.h
- TrackCB
: track.h
- TrackCount
: track.h, Track.c
- TrackList
: track.h, Track.c
- TRANS_MIRROR
: World.c
- TransPolys
: World.c
- TRASTER_DEFAULT_MAX_AFFINE_SIZE
: traster.h
- TRaster_DrawSpan
: TRaster.c
- TRaster_LightMapSetup()
: TRaster.c
- TRaster_Rasterize()
: traster.h, TRaster.c
- TRaster_RopTable
: TRaster.c
- TRaster_Setup()
: traster.h, TRaster.c
- TRASTER_SMALL_DIVIDE_TABLESIZE
: triangle.h
- TRaster_SpanEdges_LSHADE()
: TRaster.c
- TRaster_SpanEdges_LSHADE_ZBUF()
: TRaster.c
- TRaster_SpanEdges_TMAP_LMAP()
: TRaster.c
- TRaster_SpanEdges_TMAP_LMAP_ZBUF()
: TRaster.c
- TRaster_SpanEdges_TMAP_LMAP_ZBUF_SBUF()
: TRaster.c
- TRaster_SpanEdges_TMAP_LSHADE()
: TRaster.c
- TRaster_SpanEdges_TMAP_LSHADE_ZBUF()
: TRaster.c
- TRaster_SpanEdges_TMAP_LSHADE_ZBUF_SBUF()
: TRaster.c
- TRaster_SpanEdgesFunction
: TRaster.c
- TreeLeafs
: Trace.c
- TreeNodes
: Trace.c
- TreePlanes
: Trace.c
- Triangle
: triangle.h
- Triangle_Edge
: triangle.h
- Triangle_EdgeCompute()
: triangle.h, Triangle.c
- Triangle_Gradients
: triangle.h
- Triangle_GradientsCompute()
: triangle.h, Triangle.c
- Triangle_PaletteEntry
: triangle.h
- Triangle_Triangle
: triangle.h
- TRIGGER_INDEX_NONE
: Gplayer.h
- TRUE
: SAL.H
- tsc_Master
: timer.c
- tsc_type
: tsc.h
- TSTAGE_0
: WireFrame/THandle.cpp, WireFrame/Pcache.cpp, D3DDrv/THandle.cpp, D3DDrv/Pcache.cpp, D3D8Drv/THandle.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/THandle.cpp, D3D7xDrv/Pcache.cpp
- TSTAGE_1
: WireFrame/THandle.cpp, WireFrame/Pcache.cpp, D3DDrv/THandle.cpp, D3DDrv/Pcache.cpp, D3D8Drv/THandle.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/THandle.cpp, D3D7xDrv/Pcache.cpp
- TVectU
: render.c
- TVectUL
: render.c
- TVectV
: render.c
- TVectVL
: render.c
- Two
: drawspan.h, drawspan.c
- TWO_MEG
: GMemMgr.c
- TWO_PI
: procutil.h
- TWOPI
: bumpmap.c
- TxFract
: SoftDrv/RENDER.H, render.c
- TxWhole
: SoftDrv/RENDER.H, render.c
- TyFract
: SoftDrv/RENDER.H, render.c
- type
: glext.h
- TYPE_COLOR
: ENTITIES.H
- TYPE_FLOAT
: ENTITIES.H
- TYPE_INT
: ENTITIES.H
- TYPE_MODEL
: ENTITIES.H
- TYPE_POINT
: ENTITIES.H
- TYPE_PTR
: ENTITIES.H
- TYPE_STRING
: ENTITIES.H
- TYPE_STRUCT
: ENTITIES.H
- TyWhole
: SoftDrv/RENDER.H, render.c
- U
: SoftDrv/RENDER.H, render.c
- U1
: drawspan.h, drawspan.c
- u16
: drawspan.h
- U16
: SAL.H, Dcommon.h
- U2
: SoftDrv/RENDER.H, render.c
- U32
: SAL.H, Dcommon.h
- U8
: SAL.H, Dcommon.h
- U_B
: yuv.h, gebmutil.c
- U_G
: yuv.h, gebmutil.c
- U_R
: yuv.h, gebmutil.c
- U_RGB
: yuv.h, gebmutil.c
- UAdjust
: SoftDrv/RENDER.H, render.c
- UAdjust1
: SoftDrv/RENDER.H, render.c
- UAdjust2
: SoftDrv/RENDER.H, render.c
- UAdjustL
: SoftDrv/RENDER.H, render.c
- UCHAR
: Dcommon.h
- UDist
: drawspan.h, drawspan.c
- UDivZ
: SoftDrv/RENDER.H, render.c
- UDivZ16StepX
: SoftDrv/RENDER.H, render.c
- UDivZ32StepX
: SoftDrv/RENDER.H, render.c
- UDivZnStepX
: SoftDrv/RENDER.H, render.c
- UDivZOrigin
: SoftDrv/RENDER.H, render.c
- UDivZStepX
: SoftDrv/RENDER.H, render.c
- UDivZStepY
: SoftDrv/RENDER.H, render.c
- UFixed
: drawspan.h, drawspan.c
- uint
: utility.h
- uint16
: Basetype.h
- uint32
: Basetype.h
- uint8
: Basetype.h
- ulong
: tsc.c
- ULONG
: Dcommon.h
- UMask
: render.c, drawspan.h, drawspan.c
- UnclippedUVRGBA
: sprite.c
- unconstrained_rect
: W32SAL.CPP
- UNIT_CORNERS
: sprite.c
- UNIT_TOLERANCE
: quatern.c
- UnitCorners
: sprite.c
- UNLOCK_THANDLE
: Dcommon.h
- UnlockDDrawBackBuffer()
: dmodes.h, dmodes.c
- UnLockTextureHandle()
: REGISTER.H, register.c
- UOverZ
: triangle.h
- UpdateClientInventory()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- UpdateFilePos()
: fsvfs.c
- UpdateLTypeTables()
: Light.c
- UpdatePlayerContents()
: Genesis3d/src/Game/GMain.h, Genesis3d/src/Game/GMain.c
- UpdatePlayers()
: Client.c
- UpdateProxyPlayer()
: Client.c
- UpdateStatusBar()
: Client.c
- URight
: /span.c
- UsageCount
: list.c
- USE_FIXED_POINT
: triangle.h
- USE_LIGHTMAPS
: OGLDrv.h
- USE_LINEAR_INTERPOLATION
: OGLDrv.h
- USE_ONE_CACHE
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp
- UseMinsMaxs
: Trace.c
- User_DestroyOncePolys()
: USER.H, User.c
- User_DestroyPolyList()
: USER.H, User.c
- User_DestroyPolyOnceList()
: User.c
- User_EngineFillRect()
: USER.H, User.c
- User_EngineInit()
: USER.H, User.c
- User_EngineShutdown()
: USER.H, User.c
- User_Info
: USER.H, Ptrtypes.h
- USER_MAX_SORTED_POLYS
: USER.H
- User_RenderPolyList()
: USER.H, User.c
- User_SetCameraInfo()
: USER.H, User.c
- User_WorldInit()
: USER.H, User.c
- User_WorldShutdown()
: USER.H, User.c
- UserContentsEnum
: Genvs.h
- UserGamma
: GMENU.H, GMENU.C
- USHORT
: Dcommon.h
- UStep
: render.c, drawspan.h
- UV16
: render.c
- UV162
: render.c
- UV16V
: render.c
- UVAdjust
: span.c, render.c
- UVAdjust2
: span.c, render.c
- UVAdjustL
: render.c
- UVDivZ16StepX
: span.c, render.c
- UVDivZOrigin
: span.c, render.c
- UVDivZStepX
: span.c, render.c
- UVDivZStepY
: span.c, render.c
- UVL16
: span.c, render.c
- UVLeft
: render.c
- UVLeft2
: render.c
- UVLeftW
: render.c
- UVR
: span.c, render.c
- UVZ
: render.c
- v
: glext.h
- V
: SoftDrv/RENDER.H, render.c
- V0_OUT
: Tclip.c
- V1
: drawspan.h, drawspan.c
- v16
: drawspan.h
- V1_OUT
: Tclip.c
- V2
: SoftDrv/RENDER.H, render.c
- V2_OUT
: Tclip.c
- V_ALL_IN
: Tclip.c
- V_B
: yuv.h, gebmutil.c
- V_G
: yuv.h, gebmutil.c
- V_R
: yuv.h, gebmutil.c
- V_RGB
: yuv.h, gebmutil.c
- VAdjust
: SoftDrv/RENDER.H, render.c
- VAdjust1
: SoftDrv/RENDER.H, render.c
- VAdjust2
: SoftDrv/RENDER.H, render.c
- VAdjustL
: SoftDrv/RENDER.H, render.c
- ValidateWeapon()
: Weapons.c, bot.c
- VCFSFILEHEADER_SIGNATURE
: fsvfs.c
- VCOMPARE_EPSILON
: VEC3D.C
- VDist
: drawspan.h, drawspan.c
- VDivZ
: SoftDrv/RENDER.H, render.c
- VDivZ16StepX
: SoftDrv/RENDER.H, render.c
- VDivZ32StepX
: SoftDrv/RENDER.H, render.c
- VDivZnStepX
: SoftDrv/RENDER.H, render.c
- VDivZOrigin
: SoftDrv/RENDER.H, render.c
- VDivZStepX
: SoftDrv/RENDER.H, render.c
- VDivZStepY
: SoftDrv/RENDER.H, render.c
- Vec3d_RotateY()
: Attacker.c
- VectorRotateY()
: _bot.h, _bot.c
- VectorToSUB
: System.h
- VELOCITY_EPSILON
: Server.c
- VERSION_MAJOR
: bitmap.c
- VERSION_MINOR
: bitmap.c
- VertAlpha
: render.c
- VFile_GetC()
: proceng.c
- VFile_ReadBetween()
: proceng.c
- VFile_RegisterFileSystem()
: vfile._h
- VFile_SeekPastSpaces()
: proceng.c
- VFile_SeekPastString()
: proceng.c
- VFile_UnGetC()
: proceng.c
- VFixed
: drawspan.h, drawspan.c
- VFSFile
: fsvfs.c
- VFSFILE_SIGNATURE
: fsvfs.c
- VFSFileHeader
: fsvfs.c
- VFSFILEHEADER_SIGNATURE
: fsvfs.c
- VFSFinder
: fsvfs.c
- VFSFINDER_SIGNATURE
: fsvfs.c
- VidEnumInfo
: SOFTDRV.H
- VIDEO
: DisplayModeInfo.h, SOFTDRV.H
- VidInfo
: softdrv.c
- VidMode
: VidMode.h
- VidMode_GetResolution()
: VidMode.h, VidMode.c
- VidMode_SetResolution()
: VidMode.h, VidMode.c
- VidModeList
: SOFTDRV.H
- VidSurfFlags
: SOFTDRV.H
- VIEW_INDEX_NONE
: Gplayer.h, Genvsi.h
- VIEW_TYPE_ACTOR
: Genvsi.h
- VIEW_TYPE_COLLIDEMODEL
: Genvsi.h
- VIEW_TYPE_FORCE_XFORM
: Genvsi.h
- VIEW_TYPE_HACK
: Genvsi.h
- VIEW_TYPE_LIGHT
: Genvsi.h
- VIEW_TYPE_LOCAL
: Genvsi.h
- VIEW_TYPE_MODEL
: Genvsi.h
- VIEW_TYPE_MODEL_OPEN
: Genvsi.h
- VIEW_TYPE_NONE
: Genvsi.h
- VIEW_TYPE_PHYSOB
: Genvsi.h
- VIEW_TYPE_SPRITE
: Genvsi.h
- VIEW_TYPE_STANDON
: Genvsi.h
- VIEW_TYPE_TOUCH
: Genvsi.h
- VIEW_TYPE_YAW_ONLY
: Genvsi.h
- viewData
: D3D7xDrv/D3d_main.cpp
- VInfo
: softdrv.c
- Vis_FloodAreas_r()
: Vis.c
- Vis_MarkWaterFaces()
: VIS.H, Vis.c
- Vis_VisWorld()
: VIS.H, Vis.c
- Vis_WorldInit()
: VIS.H, Vis.c
- Vis_WorldShutdown()
: VIS.H, Vis.c
- VisFog()
: Vis.c
- VisibleLeaf
: Trace.c
- VKFRAME_HERMITE
: vkframe.h
- VKFRAME_HERMITE_ASCII_FILE
: vkframe.c
- VKFRAME_HERMITE_ZERO_DERIV
: vkframe.h
- VKFRAME_KEYLIST_ID
: vkframe.c
- VKFRAME_LINEAR
: vkframe.h
- VKFRAME_LINEAR_ASCII_FILE
: vkframe.c
- VKFRAME_LINEARTIME_COMPRESSION
: vkframe.c
- VMask
: render.c, drawspan.h, drawspan.c
- VOID
: Dcommon.h
- void()
: Tclip.c, SAL.H, glext.h
- VolumePercent
: GMENU.C
- VOverZ
: triangle.h
- VRight
: /span.c
- VS_VERSION_INFO
: Winres.h
- VShift
: render.c, drawspan.h, drawspan.c
- VStep
: render.c, drawspan.h
- WalkMemBlock
: mempool.c
- WalkPtr
: mempool.c
- WalkPtrEnd
: mempool.c
- Water
: Genvs.h
- Water_Animate()
: Water.c
- Water_ApplyToBitmap()
: Water.c
- Water_BuildRGBLuts()
: Water.c
- Water_Create()
: Water.c
- Water_Destroy()
: Water.c
- Water_GetProcedural_Table()
: Water.h, Water.c
- Water_Table
: Water.c
- Water_Update()
: Water.c
- WBERREXIT
: vkframe.c, QKFrame.c
- WBITMAP_SKYBOX
: WBitmap.h
- WeaponSetClose
: bot.c
- WeaponSetLong
: bot.c
- WeaponSetMed
: bot.c
- WeaponSetRange
: bot.c
- WeaponTrackList
: bot.c
- WeAreTheServer
: CSNetMgr.c
- WebUrl_bmp
: WebUrl.c, logo.c
- WebUrl_bmp_Length
: WebUrl.c, logo.c
- while()
: Span_AffineLoop.h
- widTemp
: render.c, drawspan.h
- WIDTH
: Bmp.c, VidMode.c
- width
: glext.h
- WIN32_LEAN_AND_MEAN
: vfile_structs.h, vfile.c, FSMEMORY.C, fsdos.c, ERRORLOG.C, wgClip.c, font.c, logo.c, engine.c, DIBDisplay.c, CPUInfo.c, W32SAL.CPP, glext.h, Bmp.c, proceng.c, gebmutil.c, MENU.C, GMENU.C, Track.c, PathPt.c, ModelCtl.c, DynLight.c, corona.c, DRVLIST.C, CD.C
- window_callback
: W32SAL.CPP
- WindowCleanup()
: Win32.h, Win32.c
- WindowSetup()
: Win32.h, Win32.c
- WinMain()
: Genvs.c
- WINVER
: Winres.h
- WLeft
: drawspan.h
- WndProc()
: Win32.c, Genvs.c, GameMgr.c
- WORD
: Dcommon.h
- World_Actor
: World.h
- World_BSP
: World.h, Ptrtypes.h
- World_CreateBSPFromBox()
: World.c
- World_EngineInit()
: World.h, World.c
- World_EngineShutdown()
: World.h, World.c
- World_PolyPrepVerts()
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- World_SetEngine()
: World.h, World.c
- World_SetGBSP()
: World.h, World.c
- World_SetWorld()
: World.h, World.c
- World_Sprite
: World.h
- World_WorldRenderQ()
: World.h, World.c
- WorldCache
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- WorldRect
: scene.c
- WorldSetGBSP()
: World.c
- WrapMask
: span.c, render.c
- WriteBMP()
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.c, Bmp.c
- WriteTree()
: dirtree.c
- WS_VERSION_MAJOR
: ipaddr.c
- WS_VERSION_MINOR
: ipaddr.c
- WS_VERSION_REQD
: ipaddr.c
- y
: glext.h
- Y_B
: yuv.h, gebmutil.c
- Y_G
: yuv.h, gebmutil.c
- Y_R
: yuv.h, gebmutil.c
- Y_RGB
: yuv.h, gebmutil.c
- YES
: SAL.H
- YUV_HALF
: yuv.h, gebmutil.c
- YUV_ONE
: yuv.h, gebmutil.c
- YUV_SHIFT
: yuv.h, gebmutil.c
- YUV_to_RGB_macro
: yuv.h
- YUVb_to_RGBb()
: yuv.h, yuv.c
- YUVb_to_RGBb_line()
: yuv.h, yuv.c
- YUVi_to_BGRb_line()
: yuv.h, yuv.c
- YUVi_to_RGBb()
: yuv.h, yuv.c
- YUVi_to_RGBi()
: yuv.h, yuv.c, gebmutil.c
- YUVi_to_RGBi_line()
: yuv.h, yuv.c
- Z
: SoftDrv/RENDER.H, render.c
- z16
: drawspan.h
- Z32
: drawspan.h
- Z_FXP_MULTIPLIER
: triangle.h
- Z_FXP_SHIFTER
: triangle.h
- Z_FXP_TO_INT
: triangle.h
- ZBUF
: triangle.h, Span_Factory.h
- ZBuffer
: SoftDrv/RENDER.H, render.c
- ZBUFFER_DEPTH
: OGLDrv.h
- ZBUFFER_PREC
: SoftDrv/RENDER.H
- ZBUFFER_RIGHT_SHIFT
: SoftDrv/RENDER.H
- ZBUFFER_SHIFT
: SoftDrv/RENDER.H
- ZbufferD
: D3DDrv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- ZBufferPrec
: drawspan.h, drawspan.c
- ZBufLine
: render.c
- ZDelta
: drawspan.h, drawspan.c
- Zero
: render.c
- ZERO_EPSILON
: quatern.c
- ZeroMem
: WBitmap.c
- Zi
: SoftDrv/RENDER.H, render.c
- Zi16StepX
: SoftDrv/RENDER.H, render.c
- Zi32StepX
: SoftDrv/RENDER.H, render.c
- ZinStepX
: SoftDrv/RENDER.H, render.c
- ZiOrigin
: SoftDrv/RENDER.H, render.c
- ZIR
: span.c, render.c
- ZiStepX
: SoftDrv/RENDER.H, render.c
- ZiStepY
: SoftDrv/RENDER.H, render.c
- zLN_AddAfter
: list.h
- zLN_AddBefore
: list.h
- zLN_Cut
: list.h
- zLN_EmptyList
: list.h
- zLN_Fix
: list.h
- zLN_InitList
: list.h
- zLN_Walk
: list.h
- zLN_Walk_Editting
: list.h
- ZMAPPIXEL
: triangle.h
- ZSET
: triangle.h
- ZStep
: render.c, drawspan.h
- ZTEST
: triangle.h
- ZVal
: drawspan.h, drawspan.c
Generated on Tue Sep 30 12:39:31 2003 for GTestAndEngine by
1.3.2