- CAMERA_MINIMUM_PROJECTION_DISTANCE
: Camera.c
- CB_ADDSTRING
: Winres.h
- CBRS_ALIGN_ANY
: Afxres.h
- CBRS_ALIGN_BOTTOM
: Afxres.h
- CBRS_ALIGN_LEFT
: Afxres.h
- CBRS_ALIGN_RIGHT
: Afxres.h
- CBRS_ALIGN_TOP
: Afxres.h
- CBRS_ALL
: Afxres.h
- CBRS_BORDER_3D
: Afxres.h
- CBRS_BORDER_ANY
: Afxres.h
- CBRS_BORDER_BOTTOM
: Afxres.h
- CBRS_BORDER_LEFT
: Afxres.h
- CBRS_BORDER_RIGHT
: Afxres.h
- CBRS_BORDER_TOP
: Afxres.h
- CBRS_BOTTOM
: Afxres.h
- CBRS_FLOAT_MULTI
: Afxres.h
- CBRS_FLOATING
: Afxres.h
- CBRS_FLYBY
: Afxres.h
- CBRS_GRIPPER
: Afxres.h
- CBRS_HIDE_INPLACE
: Afxres.h
- CBRS_LEFT
: Afxres.h
- CBRS_NOALIGN
: Afxres.h
- CBRS_ORIENT_ANY
: Afxres.h
- CBRS_ORIENT_HORZ
: Afxres.h
- CBRS_ORIENT_VERT
: Afxres.h
- CBRS_RIGHT
: Afxres.h
- CBRS_SIZE_DYNAMIC
: Afxres.h
- CBRS_SIZE_FIXED
: Afxres.h
- CBRS_TOOLTIPS
: Afxres.h
- CBRS_TOP
: Afxres.h
- CHECK_FINDER
: fsvfs.c, FSMEMORY.C, fsdos.c
- CHECK_FOR_READ
: vkframe.c, QKFrame.c
- CHECK_FOR_WRITE
: vkframe.c, tkevents.c, strblock.c, QKFrame.c, path.c, motion.c
- CHECK_HANDLE
: fsvfs.c, FSMEMORY.C, fsdos.c
- clear
: palettize.c, palcreate.c, bitmap.c
- CLIENT_DEMO_NONE
: CLIENT.H
- CLIENT_DEMO_PLAY
: CLIENT.H
- CLIENT_DEMO_RECORD
: CLIENT.H
- CLIENT_GPLAYER_TO_INDEX
: Client.c
- CLIENT_MAX_DEMO_NAME_SIZE
: CLIENT.H
- CLIENT_MAX_DEMOS
: CLIENT.H
- CLIENT_MAX_MOVE_STACK
: CLIENT.H
- CLIENT_MAX_PROC_INDEX
: CLIENT.H
- CLIENT_MAX_TEMP_PLAYERS
: CLIENT.H
- CLIENT_NULL_HANDLE
: Genvsi.h
- CLIENT_POLY_FLAGS
: Client.c
- CLIENT_TEMP_GPLAYER_TO_INDEX
: Client.c
- CLIENT_TO_SERVER_PLAYER
: Server.c
- CLIP_CURSOR
: Genvs.c
- CLIP_PLANE_EPSILON
: FRUSTUM.H
- CLOSE_RANGE
: bot.c
- CLOSE_RANGE_DIST
: bot.c
- COLOR_DEPTH
: OGLDrv.h
- CONSOLE_HEIGHT_320
: Client.c
- CONSOLE_HEIGHT_640
: Client.c
- CONTENTS_LAVA
: Genesis3d/src/Game/GMain.h, bot.c
- CONTENTS_WATER
: Genesis3d/src/Game/GMain.h, bot.c
- CONTROL_INDEX_NONE
: Gplayer.h
- CORONALIGHT1_B
: logo.c
- CORONALIGHT1_G
: logo.c
- CORONALIGHT1_R
: logo.c
- CORONALIGHT2_B
: logo.c
- CORONALIGHT2_G
: logo.c
- CORONALIGHT2_R
: logo.c
- CORONALIGHT_RADIUS
: logo.c
- CPUID
: CPUInfo.c, softdrv.c
- CPUINFO_AMD_ID_STRING
: CPUInfo.c
- CPUINFO_INTEL_ID_STRING
: CPUInfo.c
- CPUINFO_VENDOR_STRING_LENGTH
: CPUInfo.c
- D3DCACHE_MAX_CACHE_TYPES
: WireFrame/D3dcache.cpp, D3DDrv/D3dcache.cpp, D3D8Drv/D3dcache.cpp, D3D7xDrv/D3dcache.cpp
- D3DCACHE_MAX_NAME
: WireFrame/D3dcache.h, D3DDrv/D3dcache.h, D3D8Drv/D3dcache.h, D3D7xDrv/D3dcache.h
- D3DMAIN_LOG_FILENAME
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- D565
: triangle.h
- DAMMAGE_TYPE_NONE
: Gplayer.h
- DAMMAGE_TYPE_NORMAL
: Gplayer.h
- DAMMAGE_TYPE_RADIUS
: Gplayer.h
- DDMAIN_MAX_D3D_DRIVERS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMAIN_MAX_SURFACE_FORMATS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMAIN_MAX_TEXTURE_FORMATS
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- DDMEMMGR_MAX_PARTITIONS
: WireFrame/DDMemMgr.c, D3DDrv/DDMemMgr.c, DDMemMgr.cpp, D3D7xDrv/DDMemMgr.c
- DDRAWDISPLAY_DESCRIPTION_STRING
: DDRAWDisplay.c
- Debug
: list.c, bitmap.c
- DebugAlert
: list.c
- DebugIf
: WireFrame/THandle.cpp, D3DDrv/THandle.cpp, D3D7xDrv/THandle.cpp
- DEFAULT_AFL
: SAL.H
- DEFAULT_AWR
: SAL.H
- DEFAULT_BINL
: SAL.H
- DEFAULT_DMD
: SAL.H
- DEFAULT_LEVEL
: Genvs.c
- DEFAULT_MTF
: SAL.H
- DEFAULT_MVP
: SAL.H
- DEFAULT_PAMP
: SAL.H
- DEFAULT_SAOT
: SAL.H
- DefaultParams
: particles.c
- DEST16BIT
: triangle.h
- DEST565
: Triangle.c
- DESTPIXEL
: triangle.h
- DESTPIXEL_SHIFTER
: triangle.h
- destroy
: list.c, utility.h, palettize.c
- DIBDISPLAY_DESCRIPTION_STRING
: DIBDisplay.c
- DIRTREE_FILE_SIGNATURE
: dirtree.c
- DIRTREE_LIST_NOTTERMINATED
: dirtree-common.h
- DIRTREE_LIST_TERMINATED
: dirtree-common.h
- DISABLED_BEHAVIOR
: W32SAL.CPP
- DISPLAYMODES_MAX
: DisplayModeInfo.c
- DIV
: paloptimize.c
- DllExport
: Dcommon.h
- DllImport
: Dcommon.h
- DOSFILE_SIGNATURE
: fsdos.c
- DOSFINDER_SIGNATURE
: fsdos.c
- doStep
: palettize.c
- doSteps
: palettize.c
- DRIVERCC
: Dcommon.h
- DRV_ERROR_GENERIC
: Dcommon.h
- DRV_ERROR_INIT_ERROR
: Dcommon.h
- DRV_ERROR_INVALID_PARMS
: Dcommon.h
- DRV_ERROR_INVALID_REGISTER_MODE
: Dcommon.h
- DRV_ERROR_INVALID_WINDOW_MODE
: Dcommon.h
- DRV_ERROR_MAX_TEXTURES
: Dcommon.h
- DRV_ERROR_NO_MEMORY
: Dcommon.h
- DRV_ERROR_NONE
: Dcommon.h
- DRV_ERROR_NULL_WINDOW
: Dcommon.h
- DRV_ERROR_UNDEFINED
: Dcommon.h
- DRV_MODE_STR_SIZE
: System.h
- DRV_PALETTE_ENTRIES
: Dcommon.h
- DRV_POLYMODE_GOURAUD
: Dcommon.h
- DRV_POLYMODE_LINES
: Dcommon.h
- DRV_POLYMODE_NORMAL
: Dcommon.h
- DRV_PREFERENCE_DRAW_WALPHA_IN_BSP
: Dcommon.h
- DRV_PREFERENCE_NO_MIRRORS
: Dcommon.h
- DRV_PREFERENCE_SORT_WORLD_BF
: Dcommon.h
- DRV_PREFERENCE_SORT_WORLD_FB
: Dcommon.h
- DRV_RENDER_ALPHA
: Dcommon.h
- DRV_RENDER_CLAMP_UV
: Dcommon.h
- DRV_RENDER_FLUSH
: Dcommon.h
- DRV_RENDER_NO_ZMASK
: Dcommon.h
- DRV_RENDER_NO_ZWRITE
: Dcommon.h
- DRV_RENDER_POLY_NO_FOG
: Dcommon.h
- DRV_STR_SIZE
: System.h
- DRV_SUPPORT_ALPHA
: Dcommon.h
- DRV_SUPPORT_COLORKEY
: Dcommon.h
- DRV_SUPPORT_GAMMA
: Dcommon.h
- DRV_VERSION_MAJOR
: Dcommon.h
- DRV_VERSION_MINOR
: Dcommon.h
- DRV_VMAJS
: Dcommon.h
- DRV_VMINS
: Dcommon.h
- DRVLIST_CANCEL
: DRVLIST.C
- DRVLIST_MAX_DISPLAY_MODES
: DRVLIST.C
- DRVLIST_OK
: DRVLIST.C
- DXDEC
: SAL.H
- DXDEF
: SAL.H
- G_PAL_STEP
: plasma.c
- G_U
: yuv.h, gebmutil.c
- G_V
: yuv.h, gebmutil.c
- G_Y
: yuv.h, gebmutil.c
- G_YUV
: yuv.h, gebmutil.c
- GAMEMGR_MAX_ACTOR_INDEX
: Gamemgr.h
- GAMEMGR_MAX_ACTOR_NAME
: Gamemgr.h
- GAMEMGR_MAX_BONE_INDEX
: Gamemgr.h
- GAMEMGR_MAX_BONE_NAME
: Gamemgr.h
- GAMEMGR_MAX_FILENAME
: Gamemgr.h
- GAMEMGR_MAX_GFX_PATH
: Gamemgr.h
- GAMEMGR_MAX_MESH_INDEX
: Gamemgr.h
- GAMEMGR_MAX_MESH_NAME
: Gamemgr.h
- GAMEMGR_MAX_MODELS
: Gamemgr.h
- GAMEMGR_MAX_MOTION_INDEX
: Gamemgr.h
- GAMEMGR_MAX_MOTION_NAME
: Gamemgr.h
- GAMEMGR_MAX_SOUND_INDEX
: Gamemgr.h
- GAMEMGR_MAX_TEXTURE_INDEX
: Gamemgr.h
- GAMEMGR_MAX_WORLD_NAME
: Gamemgr.h
- GAMEMGR_MAX_WORLDS
: Gamemgr.h
- GAMEMGR_MOTION_INDEX_NONE
: Gamemgr.h
- GAMMA_MAXIMUM
: GMENU.C
- GBSP_CHUNK_AREA_PORTALS
: Gbspfile.h
- GBSP_CHUNK_AREAS
: Gbspfile.h
- GBSP_CHUNK_BNODES
: Gbspfile.h
- GBSP_CHUNK_CLUSTERS
: Gbspfile.h
- GBSP_CHUNK_END
: Gbspfile.h
- GBSP_CHUNK_ENTDATA
: Gbspfile.h
- GBSP_CHUNK_FACES
: Gbspfile.h
- GBSP_CHUNK_HEADER
: Gbspfile.h
- GBSP_CHUNK_LEAF_FACES
: Gbspfile.h
- GBSP_CHUNK_LEAF_SIDES
: Gbspfile.h
- GBSP_CHUNK_LEAFS
: Gbspfile.h
- GBSP_CHUNK_LIGHTDATA
: Gbspfile.h
- GBSP_CHUNK_MODELS
: Gbspfile.h
- GBSP_CHUNK_MOTIONS
: Gbspfile.h
- GBSP_CHUNK_NODES
: Gbspfile.h
- GBSP_CHUNK_PALETTES
: Gbspfile.h
- GBSP_CHUNK_PLANES
: Gbspfile.h
- GBSP_CHUNK_PORTALS
: Gbspfile.h
- GBSP_CHUNK_RGB_VERTS
: Gbspfile.h
- GBSP_CHUNK_SKYDATA
: Gbspfile.h
- GBSP_CHUNK_TEXDATA
: Gbspfile.h
- GBSP_CHUNK_TEXINFO
: Gbspfile.h
- GBSP_CHUNK_TEXTURES
: Gbspfile.h
- GBSP_CHUNK_VERT_INDEX
: Gbspfile.h
- GBSP_CHUNK_VERTS
: Gbspfile.h
- GBSP_CHUNK_VISDATA
: Gbspfile.h
- GBSP_VERSION
: Gbspfile.h
- GCACHE_MAX_CACHE_TYPES
: GCache.c
- GCACHE_MAX_NAME
: GCache.h
- GCACHE_WRITELOG
: GCache.c
- GE_ABS
: Basetype.h
- GE_ACTOR_BODY_NAME
: actor.c
- GE_ACTOR_COLLIDE
: getypes.h
- GE_ACTOR_HEADER_NAME
: actor.c
- GE_ACTOR_REALLY_BIG_NUMBER
: actor.c
- GE_ACTOR_RENDER_ALWAYS
: getypes.h
- GE_ACTOR_RENDER_MIRRORS
: getypes.h
- GE_ACTOR_RENDER_NORMAL
: getypes.h
- GE_BODY_BBOX_LOD_MASK
: body._h
- GE_BODY_BITMAP_DIRECTORY_NAME
: body.c
- GE_BODY_FILE_TYPE
: body.c
- GE_BODY_FILE_VERSION
: body.c
- GE_BODY_GEOMETRY_NAME
: body.c
- GE_BODY_HIGHEST_LOD
: body.h
- GE_BODY_HIGHEST_LOD_MASK
: body._h
- GE_BODY_INDEX_MAX
: body._h
- GE_BODY_NO_PARENT_BONE
: body.h
- GE_BODY_NUMBER_OF_LOD
: body.h
- GE_BODY_REALLY_BIG_NUMBER
: body._h
- GE_BODY_ROOT
: body.h
- GE_BODY_TOLERANCE
: body.c
- GE_BODYINST_FACELIST_SIZE_FOR_TRIANGLE
: bodyinst.c
- GE_BOOLSAME
: Basetype.h
- GE_BOX_H
: Box.h
- GE_CLAMP
: Basetype.h
- GE_CLAMP16
: Basetype.h
- GE_CLAMP8
: Basetype.h
- GE_CLIP_CENTER
: wgClip.H
- GE_CLIP_CORNER
: wgClip.H
- GE_COLLIDE_ACTORS
: getypes.h
- GE_COLLIDE_ALL
: getypes.h
- GE_COLLIDE_MESHES
: getypes.h
- GE_COLLIDE_MODELS
: getypes.h
- GE_COLLIDE_NO_SUB_MODELS
: getypes.h
- GE_CONTENTS_AIR
: Genesis.h
- GE_CONTENTS_AREA
: Gbspfile.h, Genesis.h
- GE_CONTENTS_CANNOT_OCCUPY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_CLIP
: Gbspfile.h, Genesis.h
- GE_CONTENTS_DETAIL
: Gbspfile.h, Genesis.h
- GE_CONTENTS_EMPTY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_FLOCKING
: Gbspfile.h, Genesis.h
- GE_CONTENTS_HINT
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SHEET
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SOLID
: Gbspfile.h, Genesis.h
- GE_CONTENTS_SOLID_CLIP
: Gbspfile.h, Genesis.h
- GE_CONTENTS_TRANSLUCENT
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER1
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER10
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER11
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER12
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER13
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER14
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER15
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER16
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER2
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER3
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER4
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER5
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER6
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER7
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER8
: Gbspfile.h, Genesis.h
- GE_CONTENTS_USER9
: Gbspfile.h, Genesis.h
- GE_CONTENTS_WAVY
: Gbspfile.h, Genesis.h
- GE_CONTENTS_WINDOW
: Gbspfile.h, Genesis.h
- GE_EPSILON
: Basetype.h
- GE_FALSE
: Basetype.h
- GE_FLOAT_ISZERO
: Basetype.h
- GE_FLOATS_EQUAL
: Basetype.h
- GE_FONT_JUST_RETURN_FIT
: font.H
- GE_FONT_JUSTIFY_CENTER
: font.H
- GE_FONT_JUSTIFY_RIGHT
: font.H
- GE_FONT_WORDWRAP
: font.H
- GE_FONT_WRAP
: font.H
- GE_MODEL_COLLIDE
: getypes.h
- GE_MODEL_RENDER_ALWAYS
: getypes.h
- GE_MODEL_RENDER_MIRRORS
: getypes.h
- GE_MODEL_RENDER_NORMAL
: getypes.h
- GE_MOTION_DIRECTORY_NAME
: actor.c
- GE_PATH_ALL_CHANNELS
: path.h
- GE_PATH_ASCII_FILE_TYPE
: path.c
- GE_PATH_BINARY_FILE_VERSION
: path.c
- GE_PATH_CHANNEL_ASCII_FILE_TYPE
: path.c
- GE_PATH_CHANNEL_ENDTIME_ID
: path.c
- GE_PATH_CHANNEL_FILE_VERSION
: path.c
- GE_PATH_CHANNEL_INTERPOLATE_ID
: path.c
- GE_PATH_CHANNEL_KEYLIST_ID
: path.c
- GE_PATH_CHANNEL_NUM_ASCII_IDS
: path.c
- GE_PATH_CHANNEL_STARTTIME_ID
: path.c
- GE_PATH_FILE_VERSION
: path.c
- GE_PATH_FILE_VERSION0
: path.c
- GE_PATH_FILE_VERSION1
: path.c
- GE_PATH_LOOPED_ID
: path.c
- GE_PATH_MAX_INT_TYPE_COUNT
: path.c
- GE_PATH_NUM_ASCII_IDS
: path.c
- GE_PATH_ROT_SHIFT_INTO_HEADER
: path.c
- GE_PATH_ROTATION_CHANNEL
: path.h
- GE_PATH_ROTATION_ID
: path.c
- GE_PATH_TRANS_SHIFT_INTO_HEADER
: path.c
- GE_PATH_TRANSLATION_CHANNEL
: path.h
- GE_PATH_TRANSLATION_ID
: path.c
- GE_PI
: Basetype.h
- GE_PIXELFORMAT_8BIT_PAL
: pixelformat.h
- GE_POLYMODE_GOURAUD
: Genesis.h
- GE_POLYMODE_LINES
: Genesis.h
- GE_POLYMODE_NORMAL
: Genesis.h
- GE_POSE_ROOT_JOINT
: pose.h
- GE_POSE_ROTATION_THRESHOLD
: pose.c
- GE_POSE_STARTING_JOINT_COUNT
: pose.c
- GE_PUPPET_MAX_AMBIENT
: puppet.c
- GE_RAM_ALLOCATE_ARRAY
: RAM.H
- GE_RAM_ALLOCATE_STRUCT
: RAM.H
- GE_RAM_REALLOC_ARRAY
: RAM.H
- GE_RENDER_BACKFACED
: Genesis.h
- GE_RENDER_CLAMP_UV
: Genesis.h
- GE_RENDER_DEPTH_SORT_BF
: Genesis.h
- GE_RENDER_DO_NOT_OCCLUDE_OTHERS
: Genesis.h
- GE_RENDER_DO_NOT_OCCLUDE_SELF
: Genesis.h
- GE_RENDER_NO_CLIP
: Genesis.h
- GE_RENDER_NO_FOG
: Genesis.h
- GE_RENDERFLAG_OFF
: Genesis.h
- GE_RENDERFLAG_ON
: Genesis.h
- GE_RENDERSTATE_ANTI_ALIAS
: Genesis.h
- GE_RENDERSTATE_BILINEAR
: Genesis.h
- GE_RENDERSTATE_POLYMODE
: Genesis.h
- GE_RENDERSTATE_ZCMP
: Genesis.h
- GE_RENDERSTATE_ZWRITE
: Genesis.h
- GE_RESERVED3
: Gbspfile.h
- GE_RESERVED4
: Gbspfile.h, Genesis.h
- GE_RESERVED5
: Gbspfile.h, Genesis.h
- GE_RESERVED6
: Gbspfile.h, Genesis.h
- GE_RESERVED7
: Gbspfile.h, Genesis.h
- GE_SPRITE_COLLIDE
: getypes.h
- GE_SPRITE_RENDER_ALWAYS
: getypes.h
- GE_SPRITE_RENDER_MIRRORS
: getypes.h
- GE_SPRITE_RENDER_NORMAL
: getypes.h
- GE_TKA_TIME_TOLERANCE
: tkarray.h
- GE_TRUE
: Basetype.h
- GE_VERSION
: Genesis.h
- GE_VERSION_MAJOR
: Genesis.h
- GE_VERSION_MAJOR_MASK
: Genesis.h
- GE_VERSION_MAJOR_SHIFT
: Genesis.h
- GE_VERSION_MINOR
: Genesis.h
- GE_VERSION_MINOR_MIN
: Genesis.h
- GE_VFILE_ATTRIB_DIRECTORY
: vfile.h
- GE_VFILE_ATTRIB_READONLY
: vfile.h
- GE_VFILE_OPEN_CREATE
: vfile.h
- GE_VFILE_OPEN_DIRECTORY
: vfile.h
- GE_VFILE_OPEN_READONLY
: vfile.h
- GE_VFILE_OPEN_UPDATE
: vfile.h
- GE_VFILE_TYPE_DOS
: vfile.h
- GE_VFILE_TYPE_MEMORY
: vfile.h
- GE_VFILE_TYPE_VIRTUAL
: vfile.h
- GE_VISIBLE_CONTENTS
: Gbspfile.h, Genesis.h
- GE_WORLD_COLLIDE
: Genesis.h
- GE_WORLD_RENDER
: Genesis.h
- GEAR_B
: logo.c
- GEAR_G
: logo.c
- GEAR_R
: logo.c
- geAssert
: geAssert.h
- GEBM_TAG
: bitmap.c
- GEBM_VERSION
: bitmap.c
- GEBM_VERSION_MAJOR
: bitmap.__h
- GEBM_VERSION_MINOR
: bitmap.__h
- geErrorLog_Add
: Errorlog.h, DIBDisplay.c
- geErrorLog_AddString
: Errorlog.h, SWTHandle.c, SpanBuffer.c, /softdrv.c, DisplayModeInfo.c, display.c, DIBDisplay.c, DDRAWDisplay.c
- geErrorLog_AppendString
: Errorlog.h
- GENESISAPI
: Basetype.h
- GENESISB_B
: logo.c
- GENESISB_G
: logo.c
- GENESISB_R
: logo.c
- GENESISCC
: Basetype.h
- gePath_TimeType
: path.c, motion.c
- geQuaternion_Assert
: quatern.c
- geRam_Allocate
: RAM.H
- geRam_Free
: RAM.H
- geRam_Realloc
: RAM.H
- getbool
: particles.c
- getfloat
: procutil.c, particles.c
- getint
: procutil.c, particles.c
- getuint16
: utility.h
- getuint32
: utility.h
- getvec
: particles.c
- geXForm3d_Assert
: Xform3d.c
- GEXFORM3D_MINIMUM_SCALE
: Xform3d.h
- GL_ABGR_EXT
: glext.h
- GL_ACTIVE_TEXTURE_ARB
: glext.h
- GL_ADD_SIGNED_EXT
: glext.h
- GL_ARB_multitexture
: glext.h
- GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
: glext.h
- GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
: glext.h
- GL_BGR_EXT
: glext.h
- GL_BGRA_EXT
: glext.h
- GL_CLIENT_ACTIVE_TEXTURE_ARB
: glext.h
- GL_CLIP_VOLUME_CLIPPING_HINT_EXT
: glext.h
- GL_COLOR_ARRAY_COUNT_EXT
: glext.h
- GL_COLOR_ARRAY_EXT
: glext.h
- GL_COLOR_ARRAY_POINTER_EXT
: glext.h
- GL_COLOR_ARRAY_SIZE_EXT
: glext.h
- GL_COLOR_ARRAY_STRIDE_EXT
: glext.h
- GL_COLOR_ARRAY_TYPE_EXT
: glext.h
- GL_COMBINE4_NV
: glext.h
- GL_COMBINE_ALPHA_EXT
: glext.h
- GL_COMBINE_EXT
: glext.h
- GL_COMBINE_RGB_EXT
: glext.h
- GL_CONSTANT_EXT
: glext.h
- GL_CULL_VERTEX_EXT
: glext.h
- GL_CULL_VERTEX_EYE_POSITION_EXT
: glext.h
- GL_CULL_VERTEX_OBJECT_POSITION_EXT
: glext.h
- GL_DECR_WRAP_EXT
: glext.h
- GL_DISTANCE_ATTENUATION_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_COUNT_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_POINTER_EXT
: glext.h
- GL_EDGE_FLAG_ARRAY_STRIDE_EXT
: glext.h
- GL_EXT_abgr
: glext.h
- GL_EXT_bgra
: glext.h
- GL_EXT_clip_volume_hint
: glext.h
- GL_EXT_compiled_vertex_array
: glext.h
- GL_EXT_cull_vertex
: glext.h
- GL_EXT_packed_pixels
: glext.h
- GL_EXT_point_parameters
: glext.h
- GL_EXT_stencil_wrap
: glext.h
- GL_EXT_texture_env_add
: glext.h
- GL_EXT_texture_env_combine
: glext.h
- GL_EXT_vertex_array
: glext.h
- GL_INCR_WRAP_EXT
: glext.h
- GL_INDEX_ARRAY_COUNT_EXT
: glext.h
- GL_INDEX_ARRAY_EXT
: glext.h
- GL_INDEX_ARRAY_POINTER_EXT
: glext.h
- GL_INDEX_ARRAY_STRIDE_EXT
: glext.h
- GL_INDEX_ARRAY_TYPE_EXT
: glext.h
- GL_INTERPOLATE_EXT
: glext.h
- GL_MAX_TEXTURE_UNITS_ARB
: glext.h
- GL_NORMAL_ARRAY_COUNT_EXT
: glext.h
- GL_NORMAL_ARRAY_EXT
: glext.h
- GL_NORMAL_ARRAY_POINTER_EXT
: glext.h
- GL_NORMAL_ARRAY_STRIDE_EXT
: glext.h
- GL_NORMAL_ARRAY_TYPE_EXT
: glext.h
- GL_NORMAL_MAP_NV
: glext.h
- GL_NV_texgen_reflection
: glext.h
- GL_NV_texture_env_combine4
: glext.h
- GL_OPERAND0_ALPHA_EXT
: glext.h
- GL_OPERAND0_RGB_EXT
: glext.h
- GL_OPERAND1_ALPHA_EXT
: glext.h
- GL_OPERAND1_RGB_EXT
: glext.h
- GL_OPERAND2_ALPHA_EXT
: glext.h
- GL_OPERAND2_RGB_EXT
: glext.h
- GL_OPERAND3_ALPHA_NV
: glext.h
- GL_OPERAND3_RGB_NV
: glext.h
- GL_POINT_FADE_THRESHOLD_SIZE_EXT
: glext.h
- GL_POINT_SIZE_MAX_EXT
: glext.h
- GL_POINT_SIZE_MIN_EXT
: glext.h
- GL_PREVIOUS_EXT
: glext.h
- GL_PRIMARY_COLOR_EXT
: glext.h
- GL_REFLECTION_MAP_NV
: glext.h
- GL_RGB_SCALE_EXT
: glext.h
- GL_SOURCE0_ALPHA_EXT
: glext.h
- GL_SOURCE0_RGB_EXT
: glext.h
- GL_SOURCE1_ALPHA_EXT
: glext.h
- GL_SOURCE1_RGB_EXT
: glext.h
- GL_SOURCE2_ALPHA_EXT
: glext.h
- GL_SOURCE2_RGB_EXT
: glext.h
- GL_SOURCE3_ALPHA_NV
: glext.h
- GL_SOURCE3_RGB_NV
: glext.h
- GL_TEXTURE0_ARB
: glext.h
- GL_TEXTURE10_ARB
: glext.h
- GL_TEXTURE11_ARB
: glext.h
- GL_TEXTURE12_ARB
: glext.h
- GL_TEXTURE13_ARB
: glext.h
- GL_TEXTURE14_ARB
: glext.h
- GL_TEXTURE15_ARB
: glext.h
- GL_TEXTURE16_ARB
: glext.h
- GL_TEXTURE17_ARB
: glext.h
- GL_TEXTURE18_ARB
: glext.h
- GL_TEXTURE19_ARB
: glext.h
- GL_TEXTURE1_ARB
: glext.h
- GL_TEXTURE20_ARB
: glext.h
- GL_TEXTURE21_ARB
: glext.h
- GL_TEXTURE22_ARB
: glext.h
- GL_TEXTURE23_ARB
: glext.h
- GL_TEXTURE24_ARB
: glext.h
- GL_TEXTURE25_ARB
: glext.h
- GL_TEXTURE26_ARB
: glext.h
- GL_TEXTURE27_ARB
: glext.h
- GL_TEXTURE28_ARB
: glext.h
- GL_TEXTURE29_ARB
: glext.h
- GL_TEXTURE2_ARB
: glext.h
- GL_TEXTURE30_ARB
: glext.h
- GL_TEXTURE31_ARB
: glext.h
- GL_TEXTURE3_ARB
: glext.h
- GL_TEXTURE4_ARB
: glext.h
- GL_TEXTURE5_ARB
: glext.h
- GL_TEXTURE6_ARB
: glext.h
- GL_TEXTURE7_ARB
: glext.h
- GL_TEXTURE8_ARB
: glext.h
- GL_TEXTURE9_ARB
: glext.h
- GL_TEXTURE_COORD_ARRAY_COUNT_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_POINTER_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_SIZE_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
: glext.h
- GL_TEXTURE_COORD_ARRAY_TYPE_EXT
: glext.h
- GL_UNSIGNED_BYTE_3_3_2_EXT
: glext.h
- GL_UNSIGNED_INT_10_10_10_2_EXT
: glext.h
- GL_UNSIGNED_INT_8_8_8_8_EXT
: glext.h
- GL_UNSIGNED_SHORT_4_4_4_4_EXT
: glext.h
- GL_UNSIGNED_SHORT_5_5_5_1_EXT
: glext.h
- GL_VERTEX_ARRAY_COUNT_EXT
: glext.h
- GL_VERTEX_ARRAY_EXT
: glext.h
- GL_VERTEX_ARRAY_POINTER_EXT
: glext.h
- GL_VERTEX_ARRAY_SIZE_EXT
: glext.h
- GL_VERTEX_ARRAY_STRIDE_EXT
: glext.h
- GL_VERTEX_ARRAY_TYPE_EXT
: glext.h
- GL_WIN_swap_hint
: glext.h
- GLIST_MAX_OPERATIONS
: World.c
- GMAIN_MAX_TMU_SUPPORT
: Genesis3D v1-6/G3D/Engine/Drivers/GlideDrv/GMain.h
- GMENU_DRIVER_LEFT_EDGE
: GMENU.C
- GMENU_MAX_DISPLAY_MODES
: GMENU.C
- GMENU_VERSION
: GMENU.C
- GOURAUD_SHADING
: World.c
- GPLAYER_MAX_MOTION_DATA
: Gplayer.h
- GPLAYER_MAX_XFORM_DATA
: Gplayer.h
- GRADIENT_OOZ_MUL_Z
: triangle.h
- GREEN
: Bmp.c
- GREENMASK
: drawspan.h
- GREENMASK2
: drawspan.h
- GRENADE_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- GRENADE_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- GRENADE_AMOUNT
: Genesis3d/src/Game/GMain.h
- GRENADE_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- GRENADE_POWER
: Weapons.c
- GRENADE_POWER_RADIUS
: Weapons.c
- GRENADE_RADIUS
: Weapons.c
- GRENADE_RESPAWN
: Genesis3d/src/Game/GMain.h
- LB_ADDSTRING
: Winres.h
- LEAF_NUM_ASCII_IDS
: motion.c
- LFLAT
: triangle.h
- LIGHT_FRACT
: Light.c
- LIGHTMAPPIXEL
: triangle.h
- LIGHTNINGALPHA
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- LIGHTNINGSTROKEDURATION
: Genesis3d/src/FX/electric.c
- LIGHTNINGWIDTH
: Genesis3D v1-6/G3D/Engine/Logo/electric.c, Genesis3d/src/FX/electric.c
- LINE_LENGTH
: vkframe.c, tkevents.c, QKFrame.c, path.c, motion.c
- LINEAR_BLEND
: vkframe.c, QKFrame.c, pose.c, motion.c
- LINEAR_INTERPOLATE
: Tclip.c
- LINEARTIME_TOLERANCE
: vkframe.c, QKFrame.c
- LINKTO_B
: logo.c
- LINKTO_G
: logo.c
- LINKTO_R
: logo.c
- LISTCALL
: list.h
- LMAP
: triangle.h
- LMAP_CACHE_PERCENT
: WireFrame/THandle.cpp, GThandle.c, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- LMAP_TYPE_FOG
: Dcommon.h
- LMAP_TYPE_LIGHT
: Dcommon.h
- LN_AddAfter
: list.h
- LN_AddBefore
: list.h
- LN_AddHead
: list.h
- LN_AddTail
: list.h
- LN_Cut
: list.h
- LN_EmptyList
: list.h
- LN_Fix
: list.h
- LN_InitList
: list.h
- LN_IsEmpty
: list.h
- LN_Next
: list.h
- LN_Null
: list.h
- LN_Prev
: list.h
- LN_Walk
: list.h
- LN_Walk_Editting
: list.h
- Log_Puts
: log.c, log.h
- LONG_RANGE
: bot.c
- LONG_RANGE_DIST
: bot.c
- LSHADE
: triangle.h
- M_PI
: _bot.h, Client.c
- M_PI2
: _bot.h, Client.c
- mabs
: utility.h
- MAKEFOURCC
: dirtree-common.h
- MANT_MASK
: Light.c
- MANT_SHIFTS
: Light.c
- matchstr
: particles.c
- max
: Camera.c, utility.h, path.c
- MAX
: ExtBox.c, Triangle.c, motion.c, body.c, actor.c, Genesis3d/src/Game/GMain.c
- max3
: utility.h
- max4
: utility.h
- MAX_APP_MODES
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- MAX_ARMOR
: Genesis3d/src/Game/GMain.h
- MAX_ARMOR_PROTECTION
: Genesis3d/src/Game/GMain.h
- MAX_ASSERT_STRING_LENGTH
: geAssert.c
- MAX_CACHE_VERTS
: World.c
- MAX_CLASS_NAME_SIZE
: Gplayer.h
- MAX_CLASS_NAME_STRING
: Server.h
- MAX_CLIENT_NAME
: Genesis.h, CSNetMgr.h
- MAX_CLIENT_STRING_LEN
: System.h
- MAX_CLIENT_STRINGS
: System.h
- MAX_CLIP_PLANES
: Genesis3d/src/Game/GMain.c, bot.c
- MAX_CONTEXT_LEN
: ERRORLOG.C
- MAX_DEMO_NAME_SIZE
: HOST.H
- MAX_DRIVER_FORMATS
: bitmap.c
- MAX_DRIVER_MODES
: System.h
- MAX_DRIVER_NAME
: WireFrame/D3d_main.h, D3DDrv/D3d_main.h, D3D8Drv/D3d_main.h, D3D7xDrv/D3d_main.h
- MAX_DRIVERS
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MAX_DYNAMIC_LIGHTS
: Light.h
- MAX_ERRORS
: ERRORLOG.C
- MAX_FCP
: FRUSTUM.H
- MAX_FPS_ARRAY
: engine.c
- MAX_HEADER_STRINGS
: CONSOLE.H
- MAX_HEADER_TEXT_SIZE
: CONSOLE.H
- MAX_LMAP_LOG_SIZE
: WireFrame/THandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- MAX_LMAP_SIZE
: Light.h, GlideDrv/Render.c
- MAX_LTYPES
: Light.h
- MAX_MIPS_ALLOWED
: WBitmap.c
- MAX_MIRROR_RECURSION
: World.h
- MAX_MISC_POLY_VERTS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_MISC_POLYS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_MODELS
: World.h
- MAX_NAME
: Server.c, ModelCtl.c, Genesis3d/src/FX/electric.c, DynLight.c
- MAX_NODES
: Track.c
- MAX_PLAYER_ITEMS
: Gplayer.h
- MAX_RENDERFACE_VERTS
: World.h
- MAX_RGB_VALUE
: SpanEdges_Factory.h
- MAX_SERVER_CLASS_SPAWNS
: Server.h
- MAX_SPAN_LINES
: Gspan.h, GSpan.h, D3DDrv/GSPAN.H, D3D8Drv/GSPAN.H, D3D7xDrv/GSPAN.H
- MAX_SPANS
: Gspan.h, GSpan.h, D3DDrv/GSPAN.H, D3D8Drv/GSPAN.H, D3D7xDrv/GSPAN.H
- MAX_SUB_DRIVERS
: System.h
- MAX_SUPPORTED_CHARS
: TEXT.C
- MAX_TEMP_VERTS
: sprite.c, puppet.c
- MAX_TEXTURE_HANDLES
: WireFrame/THandle.cpp, SWTHandle.c, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- MAX_TEXTURE_STAGES
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_TRACK_POINTS
: track.h
- MAX_TRACK_VIS
: track.h
- MAX_TRACKS
: track.h
- MAX_TRANS_POLYS
: World.c
- MAX_USER_NAME_LEN
: ERRORLOG.C
- MAX_USER_VERTS
: USER.H
- MAX_VERT
: Frustum.c
- MAX_VISIBLE_FOG
: World.h
- MAX_WORLD_ENT_CLASS_SETS
: World.h
- MAX_WORLD_POLY_VERTS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAX_WORLD_POLYS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- MAXHOSTNAME
: ipaddr.c
- MAXMIPLEVELS
: bitmap.__h
- MAXSCANLINES
: SPAN.H
- MAXSPANS
: SPAN.H
- MED_RANGE
: bot.c
- MED_RANGE_DIST
: bot.c
- MemAlloc
: list.c
- memclear
: mempool.c, utility.h
- MemFree
: list.c
- MEMORY_FILE_GROW
: FSMEMORY.C
- MEMORYFILE_SIGNATURE
: FSMEMORY.C
- MEMORYFINDER_SIGNATURE
: FSMEMORY.C
- MENU_ITEMCHECKED_ACTIVE_STRING
: MENU.C
- MENU_MAXSTRINGSIZE
: MENUITEM.H
- MENU_SELECTED_BORDER
: MENU.C
- MENUITEM_MAX_CHECKED_LABEL
: MENUITEM.H
- min
: utility.h, path.c
- MIN
: ExtBox.c, Triangle.c, motion.c, body.c, actor.c, Genesis3d/src/Game/GMain.c
- min3
: utility.h
- min4
: utility.h
- MIN_MAX_EPSILON
: Server.c
- minmax
: utility.h, particles.c, gebmutil.c
- MIP_FLAG_COMPRESSED
: bitmap.c
- MIP_FLAG_PAETH_FILTERED
: bitmap.c
- MIP_MASK
: bitmap.c
- MODEL_CHANGED_XFORM
: World.h
- MODELIST_ALLOCATION_BLOCK_SIZE
: modelist.c
- MODELIST_MAX_NAME
: modelist.c
- MOST_SIG_OFFSET
: Light.c
- MOTION_ASCII_FILE_TYPE
: motion.c
- MOTION_BIN_FILE_TYPE
: motion.c
- MOTION_BLEND_ARRAY
: motion.c
- MOTION_BLEND_PART_OF_TRANSFORM
: motion.c
- MOTION_BLEND_PART_OF_VECTOR
: motion.c
- MOTION_EVENTS_ID
: motion.c
- MOTION_FILE_VERSION
: motion.c
- MOTION_INDEX_NONE
: Gplayer.h
- MOTION_LEAF_EVENTS_FLAG
: motion.c
- MOTION_LEAF_NAMEARRAY_FLAG
: motion.c
- MOTION_MAINTAINNAMES_ID
: motion.c
- MOTION_MixerCount_ID
: motion.c
- MOTION_MOTION_ARRAY
: motion.c
- MOTION_NAME_ID
: motion.c
- MOTION_NAMEARRAY_ID
: motion.c
- MOTION_NAMECHECKSUM_ID
: motion.c
- MOTION_NUM_ASCII_IDS
: motion.c
- MOTION_PATHARRAY_ID
: motion.c
- MOTION_PATHCOUNT_ID
: motion.c
- Mul
: render.c
- MUST_BLEND_DEST
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MUST_BLEND_SRC
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- MY_PI
: Attacker.c
- MY_PI2
: Attacker.c
- mycol
: plasma.c
- myrand
: fire.c
- N_SAL_PREFS
: SAL.H
- NEARZ
: User.c
- NET_TIMEOUT
: CSNetMgr.c
- NETMGR_LOCAL_MSG_BUFFER_SIZE
: NetMgr.h
- NETMGR_MAX_CLIENTS
: NetMgr.h
- NETMGR_MAX_IP_ADDRESS
: NetMgr.h
- NETMGR_MAX_NET_STATES
: NetMgr.h
- NETMGR_MAX_PLAYERS
: NetMgr.h
- NETMGR_MSG_ACTOR_INDEX
: NetMgr.h
- NETMGR_MSG_BONE_INDEX
: NetMgr.h
- NETMGR_MSG_CD_TRACK
: NetMgr.h
- NETMGR_MSG_CLIENT_ACTIVE
: NetMgr.h
- NETMGR_MSG_CLIENT_CONFIRM
: NetMgr.h
- NETMGR_MSG_CLIENT_HEALTH
: NetMgr.h
- NETMGR_MSG_CLIENT_INDEX
: NetMgr.h
- NETMGR_MSG_CLIENT_INVENTORY
: NetMgr.h
- NETMGR_MSG_CLIENT_MOVE
: NetMgr.h
- NETMGR_MSG_CLIENT_NAME
: NetMgr.h
- NETMGR_MSG_CLIENT_PLAYER_INDEX
: NetMgr.h
- NETMGR_MSG_CLIENT_SCORE
: NetMgr.h
- NETMGR_MSG_CLIENT_WEAPON
: NetMgr.h
- NETMGR_MSG_EFFECT
: NetMgr.h
- NETMGR_MSG_HEADER_PRINTF
: NetMgr.h
- NETMGR_MSG_MESH_INDEX
: NetMgr.h
- NETMGR_MSG_MOTION_INDEX
: NetMgr.h
- NETMGR_MSG_NET_STATE_CHANGE
: NetMgr.h
- NETMGR_MSG_NEW_WORLD_PLAYER_DATA
: NetMgr.h
- NETMGR_MSG_PLAY_SOUND_INDEX
: NetMgr.h
- NETMGR_MSG_PLAYER_DATA
: NetMgr.h
- NETMGR_MSG_SET_WORLD
: NetMgr.h
- NETMGR_MSG_SHUTDOWN
: NetMgr.h
- NETMGR_MSG_SOUND_INDEX
: NetMgr.h
- NETMGR_MSG_SPAWN_FX
: NetMgr.h
- NETMGR_MSG_TEXTURE_INDEX
: NetMgr.h
- NETMGR_MSG_TIME
: NetMgr.h
- NETMGR_MSG_VERSION
: NetMgr.h
- NETMGR_MSG_VIEW_PLAYER
: NetMgr.h
- NETMGR_SEND_ANGLES
: NetMgr.h
- NETMGR_SEND_CONTROL_INDEX
: NetMgr.h
- NETMGR_SEND_FRAME_TIME
: NetMgr.h
- NETMGR_SEND_FX_FLAGS
: NetMgr.h
- NETMGR_SEND_MINS_MAXS
: NetMgr.h
- NETMGR_SEND_MOTION_INDEX
: NetMgr.h
- NETMGR_SEND_POS
: NetMgr.h
- NETMGR_SEND_SCALE
: NetMgr.h
- NETMGR_SEND_SPAWN_TIME
: NetMgr.h
- NETMGR_SEND_STATE
: NetMgr.h
- NETMGR_SEND_TRIGGER_INDEX
: NetMgr.h
- NETMGR_SEND_VELOCITY
: NetMgr.h
- NETMGR_SEND_VIEW_FLAGS
: NetMgr.h
- NETMGR_SEND_VIEW_INDEX
: NetMgr.h
- NETMGR_SINGLE_PLAYER_NETID
: NetMgr.h
- NETMGR_SPECIAL_BOT_NETID
: NetMgr.h
- NETMGR_VERSION_MAJOR
: NetMgr.h
- NETMGR_VERSION_MINOR
: NetMgr.h
- NETPLAY_OPEN_CREATE
: Netplay.h
- NETPLAY_OPEN_JOIN
: Netplay.h
- NetState_ConnectedIdle
: NetMgr.h
- NetState_Connecting
: NetMgr.h
- NetState_Disconnected
: NetMgr.h
- NetState_WorldActive
: NetMgr.h
- NetState_WorldChange
: NetMgr.h
- new
: list.c, utility.h, palettize.c
- NEW_WANDER
: bot.c
- newarray
: utility.h
- nextparam
: procutil.c, particles.c
- NO
: SAL.H
- NSMPARTICLES
: smoke.c
- NULL
: utility.h, Basetype.h
- NULL_BONE_INDEX
: Gplayer.h
- NUM_AVG
: Server.c, Client.c
- NUM_CLEAR_POINTS
: particles.c
- NUM_DIE_MSGS
: Weapons.c
- NUM_EXPLODE_TEXTURES
: Fx.h
- NUM_KILL_MSGS
: Weapons.c
- NUM_MAPPED_KEYS
: GMENU.C
- NUM_PARTICLE_TEXTURES
: Fx.h
- NUM_PIXEL_FORMATS
: WireFrame/D3ddrv.cpp, OGLDrv.c, GlideDrv.c, D3DDrv/D3ddrv.cpp, D3D8Drv/D3ddrv.cpp, D3ddrv7x.cpp
- NUM_SMOKE_TEXTURES
: Fx.h
- PACK
: VidMode.c
- PACKET_HEADER_SIZE
: CSNetMgr.c
- PaddedSize
: utility.h
- PALETTE_FORMAT_DEFAULT
: bitmap.__h
- PALETTE_INFO_FLAG_COMPRESS
: bitmap.c
- PALETTE_INFO_FLAG_SIZE256
: bitmap.c
- PALETTE_INFO_FORMAT_MASK
: bitmap.c
- PalStrTableSize
: smoke.c, ElectricFx.c
- PATH_SEPERATOR
: GameMgr.c
- PHYSICSOBJECT_GRAVITY
: PhysicsObject.h
- PHYSICSSYSTEM_H
: PhysicsSystem.h
- PHYSOB_MAX_DAMPING
: Genesis3d/src/Game/GMain.c
- PHYSOB_MIN_DAMPING
: Genesis3d/src/Game/GMain.c
- PI
: procutil.h, ElectricFx.c, bumpmap.c
- PI_2
: ElectricFx.c, _bot.h, Client.c
- PI_OVER_180
: procutil.h
- PI_OVER_2
: procutil.h
- PIOVER2
: bumpmap.c
- PISTON_B
: logo.c
- PISTON_G
: logo.c
- PISTON_R
: logo.c
- PIXEL_COLOR
: particles.c
- PIXEL_INDEX
: particles.c
- PIXEL_SHADE
: particles.c
- PLANE_ANY
: Gbspfile.h
- PLANE_ANYX
: Gbspfile.h
- PLANE_ANYY
: Gbspfile.h
- PLANE_ANYZ
: Gbspfile.h
- PLANE_X
: Gbspfile.h
- PLANE_Y
: Gbspfile.h
- PLANE_Z
: Gbspfile.h
- PLAYER_AIR_FRICTION
: Genesis3d/src/Game/GMain.h
- PLAYER_GRAVITY
: Genesis3d/src/Game/GMain.h
- PLAYER_GROUND_FRICTION
: Genesis3d/src/Game/GMain.h
- PLAYER_JUMP_THRUST
: Genesis3d/src/Game/GMain.h
- PLAYER_LIQUID_FRICTION
: Genesis3d/src/Game/GMain.h
- PLAYER_SIDE_SPEED
: Genesis3d/src/Game/GMain.h
- PLAYER_TO_FXPLAYER
: Client.c
- POINT_TYPE_BLASTER_JUMP
: track.h
- POINT_TYPE_JUMP
: track.h
- POINT_TYPE_LOOK_FOR_ITEMS
: track.h
- POINT_TYPE_ROCKET_JUMP
: track.h
- POINT_TYPE_SHOOT_BLASTER
: track.h
- POINT_TYPE_SHOOT_GRENADE
: track.h
- POINT_TYPE_SHOOT_ROCKET
: track.h
- POINT_TYPE_SHOOT_SHREDDER
: track.h
- POINT_TYPE_WAIT_FOR_PLAYER
: track.h
- POINT_TYPE_WAIT_POINT_DIST
: track.h
- POINT_TYPE_WAIT_POINT_VISIBLE
: track.h
- POLY_FLAGS
: Fx.c
- POS_EPSILON
: Server.c
- PREDICT_CLIENT
: Client.c
- PREP_WORLD_VERTS_LMAP
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- PREP_WORLD_VERTS_NORMAL
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- PREP_WORLD_VERTS_SINGLE_PASS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- Procedurals_Tag
: procedural.h
- Procedurals_Version
: procedural.h
- PROCENG_MAX_PROCS
: proceng.c
- PROCENG_MAX_PTABLES
: proceng.c
- ProcUtil_ByteCos
: procutil.h
- ProcUtil_ByteSin
: procutil.h
- ProcUtil_Cos
: procutil.h
- ProcUtil_Deg2Rad
: procutil.h
- ProcUtil_Rad2Deg
: procutil.h
- ProcUtil_RandFloat
: procutil.h
- ProcUtil_RandSigned
: procutil.h
- ProcUtil_RandSignedFloat
: procutil.h
- ProcUtil_RandSignedUnitFloat
: procutil.h
- ProcUtil_RandUnitFloat
: procutil.h
- ProcUtil_Sin
: procutil.h
- PSIDE_BACK
: TRACE.H
- PSIDE_BOTH
: TRACE.H
- PSIDE_FACING
: TRACE.H
- PSIDE_FRONT
: TRACE.H
- PUPPET_DEFAULT_MAX_DYNAMIC_LIGHTS
: puppet.c
- pushTSC
: tsc.h, tsc.c, gebmutil.c
- putmax
: utility.h
- putmin
: utility.h
- putminmax
: utility.h, particles.c
- R_PAL_STEP
: plasma.c
- R_U
: yuv.h, gebmutil.c
- R_V
: yuv.h, gebmutil.c
- R_Y
: yuv.h, gebmutil.c
- R_YUV
: yuv.h, gebmutil.c
- RAD_TO_DEG
: procutil.h
- RADIX_SIZE
: palcreate.c
- RamCalloc
: mempool.c
- RamFree
: mempool.c
- RamRealloc
: mempool.c
- RASTERIZECC
: Tclip.c
- RDRIVER_PF_2D
: Dcommon.h
- RDRIVER_PF_2D_SHIFT
: Dcommon.h
- RDRIVER_PF_3D
: Dcommon.h
- RDRIVER_PF_3D_SHIFT
: Dcommon.h
- RDRIVER_PF_ALPHA
: Dcommon.h
- RDRIVER_PF_ALPHA_SHIFT
: Dcommon.h
- RDRIVER_PF_CAN_DO_COLORKEY
: Dcommon.h
- RDRIVER_PF_CAN_DO_COLORKEY_SHIFT
: Dcommon.h
- RDRIVER_PF_COMBINE_LIGHTMAP
: Dcommon.h
- RDRIVER_PF_COMBINE_LIGHTMAP_SHIFT
: Dcommon.h
- RDRIVER_PF_HAS_ALPHA
: Dcommon.h
- RDRIVER_PF_HAS_ALPHA_SHIFT
: Dcommon.h
- RDRIVER_PF_LIGHTMAP
: Dcommon.h
- RDRIVER_PF_LIGHTMAP_SHIFT
: Dcommon.h
- RDRIVER_PF_MAJOR_MASK
: Dcommon.h
- RDRIVER_PF_OPTIONAL_SHIFT
: Dcommon.h
- RDRIVER_PF_PALETTE
: Dcommon.h
- RDRIVER_PF_PALETTE_SHIFT
: Dcommon.h
- RDRIVER_THANDLE_HAS_COLORKEY
: Dcommon.h
- RED
: Bmp.c
- REDMASK
: drawspan.h
- REDMASK2
: drawspan.h
- REFRESH_TIMES
: Client.c
- RELEASE
: WireFrame/D3d_main.cpp, D3DDrv/D3d_main.cpp, D3D8Drv/D3d_main.cpp, D3D7xDrv/D3d_main.cpp
- RENDER_MAX_PNTS
: GlideDrv/Render.c
- RENDER_MESHES
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_MODELS
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_NONE
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_WORLD
: Dcommon.h, Scene.h, SoftDrv/SCENE.H, D3DDrv/SCENE.H, D3D8Drv/SCENE.H, D3D7xDrv/SCENE.H
- RENDER_WORLD_POLYS_LMAP
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RENDER_WORLD_POLYS_NORMAL
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RENDER_WORLD_POLYS_SINGLE_PASS
: WireFrame/Pcache.cpp, D3DDrv/Pcache.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/Pcache.cpp
- RESET
: bit.h
- RESET_BITARR
: bit.h
- RGB
: Span_Factory.h
- RGB_FXP_MULTIPLIER
: triangle.h
- RGB_FXP_SHIFTER
: triangle.h
- RGB_FXP_TO_16_16
: triangle.h
- RGB_to_Gray
: pixelformat.c
- RGB_to_YUV_macro
: yuv.h
- RGBbits
: palettize.c, palcreate.c
- ROCKET_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- ROCKET_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- ROCKET_AMOUNT
: Genesis3d/src/Game/GMain.h
- ROCKET_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- ROCKET_POWER
: Weapons.c
- ROCKET_POWER_RADIUS
: Weapons.c
- ROCKET_RADIUS
: Weapons.c
- ROCKET_RESPAWN
: Genesis3d/src/Game/GMain.h
- ROTATION_FRICTION
: Genesis3d/src/Game/GMain.h
- RT_DLGINIT
: Afxres.h
- RT_TOOLBAR
: Afxres.h
- SAL_ALLOW_FRONT_LOCK
: SAL.H
- SAL_ALLOW_WINDOW_RESIZE
: SAL.H
- SAL_ALWAYS_ON_TOP
: SAL.H
- SAL_BACK_SURFACE
: SAL.H
- SAL_BUFFER_IF_NO_LFB
: SAL.H
- SAL_DOS_MONO_DEBUG
: SAL.H
- SAL_FRONT_SURFACE
: SAL.H
- SAL_FULLSCREEN
: SAL.H
- SAL_MAX_VIDEO_PAGES
: SAL.H
- SAL_MAXIMIZE_TO_FULLSCREEN
: SAL.H
- SAL_PREVENT_ALT_MENU_POPUP
: SAL.H
- SAL_TRY_FULLSCREEN
: SAL.H
- SAL_VERSION
: SAL.H
- SAL_VERSION_DATE
: SAL.H
- SAL_WINDOW
: SAL.H
- SALEXPORT
: SAL.H
- SBUF
: triangle.h
- scalevec
: particles.c
- SeedLines
: fire.c
- SERVER_GPLAYER_TO_INDEX
: Server.c
- SERVER_MAX_PROC_INDEX
: Server.h
- SET
: bit.h
- SET_BITARR
: bit.h
- SetRGB
: PathPt.c
- SetupPF
: engine.c
- SHADOW_MAP
: puppet.c
- SHIFT_R_ROUNDUP
: bitmap.c
- SHIFTL
: pixelformat.c
- SHIFTR
: pixelformat.c
- showPopTSC
: tsc.h, tsc.c, gebmutil.c
- SHREDDER_AMMO_AMOUNT
: Genesis3d/src/Game/GMain.h
- SHREDDER_AMMO_RESPAWN
: Genesis3d/src/Game/GMain.h
- SHREDDER_AMOUNT
: Genesis3d/src/Game/GMain.h
- SHREDDER_MAX_AMOUNT
: Genesis3d/src/Game/GMain.h
- SHREDDER_RESPAWN
: Genesis3d/src/Game/GMain.h
- SIDE_SPACE
: Trace.c
- SignOf
: utility.h
- SINGLE_TERM_ERROR_THRESHOLD
: actor.c
- SIZE_SCALE
: plasma.c
- sizeofpointer
: utility.h
- SkipNonWhite
: proceng.c
- SkipWhite
: proceng.c
- SKYBOX_DEPTH
: World.c
- SKYBOX_HEIGHT
: World.c
- SKYBOX_WIDTH
: World.c
- SMALL_CONSOLE_CUTOFF_WIDTH
: CONSOLE.H
- SMALL_CREDITS_CUTOFF_WIDTH
: GMENU.C
- SMALL_MENU_CUTOFF_WIDTH
: GMENU.C
- SMOOTH_WRAP
: smoke.c, fire.c, ElectricFx.c
- SNAP_VERT
: WireFrame/Render.cpp, GlideDrv/Render.c, D3DDrv/Render.cpp, D3D8Drv/Render.cpp, D3D7xDrv/Render.cpp
- SOFTDRV_DESCRIPTION_LENGTH
: /softdrv.c
- SOFTDRV_MAX_AVG_SPANS_PER_LINE
: /softdrv.c
- SOUND_INDEX_BLASTER
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_BLASTER_BANG
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_DIE
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_GRENADE
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT1
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT2
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT3
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_HURT4
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_ITEM_SPAWN
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_JUMP
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_HEALTH
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_WEAPON1
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PICKUP_WEAPON2
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_PLAYER_SPAWN
: Genesis3d/src/Game/GMain.h
- SOUND_INDEX_SHREDDER
: Genesis3d/src/Game/GMain.h
- SPANEDGES
: TRaster.c
- SPANROP
: /span.c
- SPRITE_NUM_CORNERS
: sprite.c
- SQRT_TAB_SIZE
: Light.c
- square
: palcreate.c
- Stack_Pop
: list.h
- Stack_Push
: list.h
- STARTING_HEIGHT
: Genvs.c
- STARTING_WIDTH
: Genvs.c
- STEP_HEIGHT
: Genesis3d/src/Game/GMain.c
- STEPCRC
: crc32.c
- STRBLOCK_ASCII_FILE_TYPE
: strblock.c
- STRBLOCK_BIN_FILE_TYPE
: strblock.c
- STRBLOCK_FILE_VERSION
: strblock.c
- STRBLOCK_MAX_STRINGLEN
: strblock.c
- STRBLOCK_NUM_ASCII_IDS
: strblock.c
- STRBLOCK_STRINGARRAY_ID
: strblock.c
- strofval
: utility.h
- SUPER_FLUSH
: WireFrame/Scene.cpp, D3DDrv/Scene.cpp, D3D7xDrv/Scene.cpp, D3D7xDrv/Pcache.cpp
- SURFINFO_LIGHTMAP
: SURFACE.H
- SURFINFO_LTYPED
: SURFACE.H
- SURFINFO_TRANS
: SURFACE.H
- SURFINFO_WAVY
: SURFACE.H
- TAB_HEIGHT
: plasma.c
- TAB_WIDTH
: plasma.c
- TABLE_MASK
: procutil.h
- TABLE_SHIFT
: procutil.h
- TABLE_SIZE
: procutil.h
- TABLE_SIZE_OVER_TWO_PI
: procutil.h
- TARGET_FEET_ADJUST_Y
: bot.c
- TARGET_FEET_ADJUST_Y2
: bot.c
- TEMP_PLAYER_TO_FXPLAYER
: Client.c
- TEST
: bit.h
- TEST_BITARR
: bit.h
- TEST_Z_IN
: puppet.c
- TEST_Z_OUT
: puppet.c
- TEXINFO_FLAT
: WBitmap.h
- TEXINFO_FULLBRIGHT
: WBitmap.h
- TEXINFO_GOURAUD
: WBitmap.h
- TEXINFO_LIGHT
: WBitmap.h
- TEXINFO_MIRROR
: WBitmap.h
- TEXINFO_NO_LIGHTMAP
: WBitmap.h
- TEXINFO_SKY
: WBitmap.h
- TEXINFO_TRANS
: WBitmap.h
- TEXT_BUFFER_SIZE
: CONSOLE.H
- TEXTURE_CACHE_PERCENT
: WireFrame/THandle.cpp, GThandle.c, D3DDrv/THandle.cpp, D3D8Drv/THandle.cpp, D3D7xDrv/THandle.cpp
- TEXTURE_INDEX_WEAPON2
: Genesis3d/src/Game/GMain.h
- TEXTURE_SKYBOX
: WBitmap.h
- TEXTUREPIXEL
: triangle.h
- THANDLE_LOCKED
: WireFrame/THandle.h, SWTHandle.h, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_MAX_MIP_LEVELS
: WireFrame/THandle.h, OpenGl/THandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_PALETTE_FORMAT
: GTHandle.h
- THANDLE_TRANS
: SWTHandle.h, REGISTER.H, OpenGl/THandle.h
- THANDLE_UPDATE
: WireFrame/THandle.h, SWTHandle.h, REGISTER.H, OpenGl/THandle.h, GTHandle.h, D3DDrv/THandle.h, D3D8Drv/THandle.h, D3D7xDrv/THandle.h
- THANDLE_UPDATE_LM
: OpenGl/THandle.h
- TIE
: AutoSelect.c
- TIMER_COUNT
: timer.h
- TIMER_P
: timer.h, list.c
- TIMER_Q
: timer.h, list.c
- TIMER_REPORT
: timer.h
- TIMER_START
: timer.h
- TIMER_STOP
: timer.h
- TIMER_VARS
: Tclip.c, timer.h
- TK_ARRAYSIZE
: tkarray.c
- TK_ASSERT_VALID
: tkarray.c
- TK_MAX_ARRAY_LENGTH
: tkarray.c
- TKE_ASSERT_VALID
: tkevents.c
- TKEVENTS_ASCII_FILE_TYPE
: tkevents.c
- TKEVENTS_BIN_FILE_TYPE
: tkevents.c
- TKEVENTS_DATASIZE_ID
: tkevents.c
- TKEVENTS_FILE_VERSION
: tkevents.c
- TKEVENTS_TIMEKEYS_ID
: tkevents.c
- TMAP
: triangle.h
- TOKEN_BUFFER_SIZE
: CONSOLE.H
- TOKEN_SEPERATOR
: ElectricFx.c
- TOO_SMALL
: Camera.c
- TOPDOWN_OR_BOTTOMUP
: triangle.h
- TOWARD_GOAL
: Track.c
- TPAGE_GRID_X
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPAGE_GRID_Y
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPAGE_HEIGHT
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TPAGE_WIDTH
: WireFrame/tpage.cpp, D3DDrv/tpage.cpp, D3D8Drv/tpage.cpp, D3D7xDrv/tpage.cpp
- TRACE_QZERO_TOLERANCE
: quatern.c
- TRACK_FLAG_LOOP
: track.h
- TRACK_SEARCH_Y_RANGE
: Track.c
- TRACK_TYPE_DOWN
: track.h
- TRACK_TYPE_ELEVATOR_DOWN
: track.h
- TRACK_TYPE_ELEVATOR_UP
: track.h
- TRACK_TYPE_EXIT
: track.h
- TRACK_TYPE_HIDE
: track.h
- TRACK_TYPE_MOVING_PLAT
: track.h
- TRACK_TYPE_SCAN
: track.h
- TRACK_TYPE_SCAN_HEALTH
: track.h
- TRACK_TYPE_SCAN_LOOP
: track.h
- TRACK_TYPE_SCAN_WEAPON_AMMO
: track.h
- TRACK_TYPE_TRAVERSE
: track.h
- TRACK_TYPE_TRAVERSE_DOOR
: track.h
- TRACK_TYPE_TRAVERSE_ONEWAY
: track.h
- TRACK_TYPE_UP
: track.h
- TRANS_MIRROR
: World.c
- TRASTER_DEFAULT_MAX_AFFINE_SIZE
: traster.h
- TRASTER_SMALL_DIVIDE_TABLESIZE
: triangle.h
- Triangle_PaletteEntry
: triangle.h
- TRIGGER_INDEX_NONE
: Gplayer.h
- TRUE
: SAL.H
- TSTAGE_0
: WireFrame/THandle.cpp, WireFrame/Pcache.cpp, D3DDrv/THandle.cpp, D3DDrv/Pcache.cpp, D3D8Drv/THandle.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/THandle.cpp, D3D7xDrv/Pcache.cpp
- TSTAGE_1
: WireFrame/THandle.cpp, WireFrame/Pcache.cpp, D3DDrv/THandle.cpp, D3DDrv/Pcache.cpp, D3D8Drv/THandle.cpp, D3D8Drv/Pcache.cpp, D3D7xDrv/THandle.cpp, D3D7xDrv/Pcache.cpp
- TWO_MEG
: GMemMgr.c
- TWO_PI
: procutil.h
- TWOPI
: bumpmap.c
- WBERREXIT
: vkframe.c, QKFrame.c
- WBITMAP_SKYBOX
: WBitmap.h
- WIDTH
: Bmp.c, VidMode.c
- WIN32_LEAN_AND_MEAN
: vfile_structs.h, vfile.c, FSMEMORY.C, fsdos.c, ERRORLOG.C, wgClip.c, font.c, logo.c, engine.c, DIBDisplay.c, CPUInfo.c, W32SAL.CPP, glext.h, Bmp.c, proceng.c, gebmutil.c, MENU.C, GMENU.C, Track.c, PathPt.c, ModelCtl.c, DynLight.c, corona.c, DRVLIST.C, CD.C
- WINVER
: Winres.h
- WS_VERSION_MAJOR
: ipaddr.c
- WS_VERSION_MINOR
: ipaddr.c
- WS_VERSION_REQD
: ipaddr.c
Generated on Tue Sep 30 12:39:33 2003 for GTestAndEngine by
1.3.2