00001 /****************************************************************************************/ 00002 /* MEMPOOL.H */ 00003 /* */ 00004 /* Author: Charles Bloom */ 00005 /* Description: Fixed size block memory allocator interface */ 00006 /* */ 00007 /* The contents of this file are subject to the Genesis3D Public License */ 00008 /* Version 1.01 (the "License"); you may not use this file except in */ 00009 /* compliance with the License. You may obtain a copy of the License at */ 00010 /* http://www.genesis3d.com */ 00011 /* */ 00012 /* Software distributed under the License is distributed on an "AS IS" */ 00013 /* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */ 00014 /* the License for the specific language governing rights and limitations */ 00015 /* under the License. */ 00016 /* */ 00017 /* The Original Code is Genesis3D, released March 25, 1999. */ 00018 /* Genesis3D Version 1.1 released November 15, 1999 */ 00019 /* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */ 00020 /* */ 00021 /****************************************************************************************/ 00022 #ifndef MEMPOOL_H 00023 #define MEMPOOL_H 00024 00025 #ifdef __cplusplus 00026 extern "C" { 00027 #endif 00028 00029 typedef struct MemPool MemPool; 00030 00031 extern MemPool * MemPool_Create(int HunkLength,int NumHunks,int AutoExtendNumItems); 00032 extern int MemPool_Extend(MemPool * Pool,int NumHunks); 00033 extern void MemPool_Destroy(MemPool ** pPool); 00034 extern void MemPool_Reset(MemPool * Pool); 00035 extern void * MemPool_GetHunk(MemPool * Pool); 00036 extern int MemPool_FreeHunk(MemPool * Pool,void *Hunk); 00037 00038 /* NOTEZ: MemPool_Get clears the memory block to zeros*/ 00039 00040 #ifdef _DEBUG 00041 extern int MemPool_IsValid(MemPool * Pool); 00042 #endif 00043 00044 #ifdef __cplusplus 00045 } 00046 #endif 00047 00048 #endif /*CRB_MEMPOOL_H*/
1.3.2