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BotActorStart Struct Reference

#include <botact.h>

List of all members.

Public Attributes

geVec3d origin
geBoolean Respawn
geBoolean IgnoreTurrets
int SkillLevel
char * Ptr


Member Data Documentation

geBoolean BotActorStart::IgnoreTurrets
 

Definition at line 17 of file botact.h.

geVec3d BotActorStart::origin
 

Definition at line 15 of file botact.h.

Referenced by Bot_ActorDying(), and Bot_ActorStart().

char* BotActorStart::Ptr
 

Definition at line 22 of file botact.h.

Referenced by Bot_ActorStart(), Bot_GetActorStart(), and Bot_IsActorRespawn().

geBoolean BotActorStart::Respawn
 

Definition at line 16 of file botact.h.

Referenced by Bot_ActorDying(), and Bot_IsActorRespawn().

int BotActorStart::SkillLevel
 

Definition at line 18 of file botact.h.


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:02 2003 for GTestAndEngine by doxygen 1.3.2