Public Attributes | |
| float | RunSpeed |
| CONTROLp | Action |
| TrackData | TrackInfo |
| TrackData | TrackInfoPrev |
| int32 | Dir |
| geVec3d | TgtPos |
| GPlayer * | TgtPlayer |
| geVec3d | MoveVec |
| float | TimeOut |
| float | ModeTimeOut |
| int32 | ShootCount |
| float | TimeSeen |
| float | TimeNotSeen |
| float | ModeTimeSeen |
| float | ModeTimeNotSeen |
| float | ActiveTime |
| int32 | Mode |
| int32 | Bumps |
| int32 | LedgeBumps |
| geVec3d | GoalPos |
| int8 | BotType |
| geBoolean | PastFirstTrackPoint |
| int32 | WeaponDiff |
| int32 | HealthDiff |
| Stack | TrackStack |
| int32 | HealthCheck |
| float | PickTimeout |
| float | TimeSinceTrack |
| GPlayer * | ClientPlayer |
| geBoolean | FaceTgtPlayerOnRetreat |
| int32 | BotTgtPicked |
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Definition at line 222 of file bot.c. Referenced by Bot_Control(). |
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Definition at line 238 of file bot.c. Referenced by Bot_ActorDying(), Bot_Dying(), and Bot_TargetTest(). |
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Definition at line 228 of file bot.c. Referenced by Bot_ActorStart(), and Bot_Control(). |
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Definition at line 224 of file bot.c. Referenced by Bot_MoveToPoint(). |
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Definition at line 236 of file bot.c. Referenced by Bot_Keys(), and Bot_PickTgtPlayer(). |
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Definition at line 237 of file bot.c. Referenced by Bot_ModeActionRetreat(), Bot_MoveToPoint(), and Bot_SetMode(). |
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Definition at line 233 of file bot.c. Referenced by Bot_InitWaitForEntityDist(), Bot_InitWaitForEntityVisible(), Bot_ModeActionRetreat(), Bot_ModeThinkRetreat(), Bot_SetMode(), Bot_WaitForEntityDist(), and Bot_WaitForEntityVisible(). |
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Definition at line 231 of file bot.c. Referenced by Bot_GetStrengthIndex(), and Bot_ModeThinkAttack(). |
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Definition at line 225 of file bot.c. Referenced by Bot_MoveToPoint(). |
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Definition at line 223 of file bot.c. Referenced by Bot_Control(), Bot_LeaveTrack(), Bot_ModeThink(), Bot_MoveToPoint(), and Bot_SetMode(). |
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Definition at line 221 of file bot.c. Referenced by Bot_Control(), Bot_ModeChange(), Bot_ModeThinkAttack(), Bot_ModeThinkCrowdPlayer(), Bot_ModeThinkFindPlayer(), and Bot_ModeThinkRetreat(). |
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Definition at line 216 of file bot.c. Referenced by Bot_Control(), Bot_ModeChange(), Bot_ModeThinkAttack(), Bot_ModeThinkCrowdPlayer(), Bot_ModeThinkFindPlayer(), Bot_ModeThinkFindPlayerQuick(), Bot_ModeThinkRetreat(), and Bot_ModeThinkUnstick(). |
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Definition at line 220 of file bot.c. Referenced by Bot_Control(), Bot_ModeChange(), Bot_ModeThinkAttack(), Bot_ModeThinkFindPlayer(), Bot_ModeThinkFindPlayerQuick(), and Bot_ModeThinkRetreat(). |
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Definition at line 214 of file bot.c. Referenced by Bot_ActorDying(), Bot_InitMoveFree(), Bot_InitMoveToPoint(), Bot_InitWaitForEntityDist(), Bot_InitWaitForEntityVisible(), Bot_InitWaitForPlayer(), Bot_Jump(), Bot_MoveFree(), Bot_MoveToPoint(), Bot_Reposition(), Bot_ShootFoot(), Bot_Suicide(), Bot_TrackAction(), and Bot_WeaponJump(). |
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Definition at line 229 of file bot.c. Referenced by Bot_FindTrack(), Bot_FindTrackToGoal(), Bot_FinishTrack(), Bot_InitFindMultiTrack(), Bot_InitFindMultiTrackAway(), Bot_ModeThinkLedge(), and Bot_MoveToPoint(). |
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Definition at line 234 of file bot.c. Referenced by Bot_ActorDying(), Bot_Dying(), and Bot_TargetTest(). |
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Definition at line 207 of file bot.c. Referenced by Bot_ActorDying(), Bot_Create(), Bot_Dying(), Bot_Jump(), Bot_MoveFree(), Bot_MoveToPoint(), Bot_TrackAction(), and Bot_WeaponJump(). |
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Definition at line 217 of file bot.c. Referenced by Bot_ShootPoint(). |
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Definition at line 212 of file bot.c. Referenced by Bot_ActorDying(), Bot_Dying(), Bot_FindNewMoveVec(), Bot_InitMoveFree(), Bot_InitMoveToPoint(), Bot_ModeThinkUnstick(), Bot_MoveFree(), Bot_MoveToPoint(), Bot_Physics(), Bot_ShootPoint(), Bot_WaitForEntityDist(), and Bot_WaitForEntityVisible(). |
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Definition at line 219 of file bot.c. Referenced by Bot_Control(), Bot_ModeChange(), and Bot_TargetTest(). |
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Definition at line 215 of file bot.c. Referenced by Bot_ShootPoint(), Bot_TrackAction(), Bot_WaitForEntityDist(), Bot_WaitForEntityVisible(), and Bot_WaitForPlayer(). |
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Definition at line 218 of file bot.c. Referenced by Bot_Control(), Bot_LeaveTrack(), Bot_ModeChange(), Bot_MoveToPoint(), Bot_TargetTest(), and Bot_WaitForEntityVisible(). |
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Definition at line 235 of file bot.c. Referenced by Bot_ActorDying(), Bot_Control(), Bot_Dying(), and Bot_SuicideTest(). |
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Definition at line 210 of file bot.c. Referenced by Bot_ClearTrack(), Bot_MoveToPoint(), Bot_ShootPoint(), Bot_WaitForEntityDist(), and Bot_WaitForEntityVisible(). |
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Definition at line 232 of file bot.c. Referenced by Bot_ActorDying(), Bot_ClearTrack(), Bot_Create(), Bot_Destroy(), Bot_Dying(), Bot_FindTrack(), Bot_FindTrackToGoal(), Bot_FinishTrack(), Bot_InitFindMultiTrack(), Bot_InitFindMultiTrackAway(), Bot_MoveToPoint(), and Bot_TrackAction(). |
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Definition at line 230 of file bot.c. Referenced by Bot_GetStrengthIndex(), Bot_ModeThinkAttack(), Bot_ModeThinkCrowdPlayer(), and Bot_ModeThinkFindPlayer(). |
1.3.2