#include <CLIENT.H>
Public Attributes | |
| Client_Client * | Self1 |
| HWND | hWnd |
| VidMode | VidMode |
| Client_Mode | Mode |
| geEngine * | Engine |
| NetMgr * | NMgr |
| GameMgr * | GMgr |
| Client_StatusBar | StatusBar |
| NetMgr_NetState | NetState |
| geBoolean | MultiPlayer |
| geCSNetMgr_NetClient | geClient |
| int32 | ViewPlayer |
| geXForm3d | ViewXForm |
| float | Time |
| float | Ping |
| float | NetTime |
| geBoolean | NetTimeGood |
| float | OldNetTime |
| float | TempTime |
| float | ServerPingBack |
| GenVSI_CMove | Move |
| float | ForwardSpeed |
| float | UpwardSpeed |
| geVec3d | Angles |
| uint16 | ButtonBits |
| Client_Move * | LastMove |
| Client_Move * | MoveStack |
| GPlayer | Players [NETMGR_MAX_PLAYERS] |
| GPlayer | TempPlayers [CLIENT_MAX_TEMP_PLAYERS] |
| Fx_Player | TempFxPlayers [CLIENT_MAX_TEMP_PLAYERS] |
| Fx_Player | FxPlayers [NETMGR_MAX_PLAYERS] |
| void * | ProcIndex [CLIENT_MAX_PROC_INDEX] |
| Client_ClientInfo | ClientInfo [NETMGR_MAX_CLIENTS] |
| int32 | ClientIndex |
| uint16 | Inventory [MAX_PLAYER_ITEMS] |
| uint16 | CurrentWeapon |
| uint16 | OldWeapon |
| uint16 | OldInventory [MAX_PLAYER_ITEMS] |
| int32 | ClientPlayer |
| Client_Demo | Demo |
| float | NextSend |
| GenVSI | GenVSI |
| Client_Client * | Self2 |
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Definition at line 164 of file CLIENT.H. Referenced by BuildClientViewXForm(), and Client_SendMove(). |
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Definition at line 165 of file CLIENT.H. Referenced by Client_SendMove(). |
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Definition at line 182 of file CLIENT.H. Referenced by Client_GetClientMove(), DrawStatusBar(), ReadServerMessages(), SetClientProxyPlayer(), and UpdateStatusBar(). |
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Definition at line 181 of file CLIENT.H. Referenced by Client_ReadServerMessages(), DrawStatusBar(), PrintClientScores(), ReadServerMessages(), and UpdateStatusBar(). |
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Definition at line 191 of file CLIENT.H. Referenced by Client_Create(), Client_MoveClientLocally(), Client_MovePlayerModel(), Client_SendMove(), ReadServerMessages(), SetClientProxyPlayer(), UpdatePlayers(), and UpdateProxyPlayer(). |
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Definition at line 185 of file CLIENT.H. Referenced by Client_Create(), Client_SendMove(), Client_ValidateWeapon(), DrawStatusBar(), ReadServerMessages(), and UpdateStatusBar(). |
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Definition at line 193 of file CLIENT.H. Referenced by BuildClientViewXForm(), Client_Create(), Client_Destroy(), Client_Frame(), Client_ReadServerMessages(), Client_SetDemo(), Client_SetupDemos(), ReadDemoIni(), ReadServerMessages(), and UpdatePlayers(). |
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Definition at line 138 of file CLIENT.H. Referenced by Client_Create(), Client_CreateStatusBar(), Client_DestroyStatusBar(), and DrawStatusBar(). |
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Definition at line 162 of file CLIENT.H. Referenced by Client_SendMove(). |
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Definition at line 197 of file CLIENT.H. Referenced by Client_Create(), Client_MoveClientLocally(), Client_MovePlayerModel(), Client_SetupGenVSI(), ControlTempPlayers(), and UpdatePlayers(). |
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Definition at line 184 of file CLIENT.H. Referenced by Client_ValidateWeapon(), DrawStatusBar(), ReadServerMessages(), and UpdateStatusBar(). |
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Definition at line 167 of file CLIENT.H. Referenced by Client_AddMove(), and Client_RemoveFirstMove(). |
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Definition at line 137 of file CLIENT.H. Referenced by CheckClientPlayerChanges(), Client_Create(), Client_ParsePlayerData(), Client_SendMove(), ParsePlayerDataLocally(), ReadServerMessages(), SetClientProxyPlayer(), and UpdatePlayers(). |
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Definition at line 160 of file CLIENT.H. Referenced by Client_GetClientMove(), Client_MoveClientLocally(), and Client_SpawnTempPlayer(). |
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Definition at line 168 of file CLIENT.H. Referenced by Client_AddMove(), Client_PeekMove(), and Client_RemoveFirstMove(). |
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Definition at line 145 of file CLIENT.H. Referenced by Client_Create(), and PrintClientScores(). |
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Definition at line 144 of file CLIENT.H. Referenced by Client_ChangeNetState(), Client_Create(), Client_Frame(), Client_RenderFrame(), and ReadServerMessages(). |
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Definition at line 154 of file CLIENT.H. Referenced by Client_NewWorldDefaults(), Client_ParsePlayerData(), Client_ReadServerMessages(), ReadServerMessages(), Server_Frame(), and UpdatePlayers(). |
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Definition at line 155 of file CLIENT.H. Referenced by ReadServerMessages(). |
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Definition at line 195 of file CLIENT.H. Referenced by Client_SendMove(). |
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Definition at line 139 of file CLIENT.H. Referenced by Client_ChangeNetState(), Client_Create(), Client_ReadServerMessages(), and Client_SendMove(). |
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Definition at line 188 of file CLIENT.H. Referenced by UpdateStatusBar(). |
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Definition at line 156 of file CLIENT.H. Referenced by Client_NewWorldDefaults(), ReadServerMessages(), and UpdatePlayers(). |
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Definition at line 186 of file CLIENT.H. Referenced by UpdateStatusBar(). |
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Definition at line 153 of file CLIENT.H. Referenced by PrintClientScores(), and ReadServerMessages(). |
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Definition at line 178 of file CLIENT.H. Referenced by Client_GetProcIndex(), Client_ParsePlayerData(), and Client_ProcIndex(). |
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Definition at line 133 of file CLIENT.H. Referenced by Client_Create(), and Client_IsValid(). |
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Definition at line 199 of file CLIENT.H. Referenced by Client_Create(), and Client_IsValid(). |
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Definition at line 158 of file CLIENT.H. Referenced by Client_SendMove(), and ReadServerMessages(). |
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Definition at line 142 of file CLIENT.H. Referenced by Client_CreateStatusBar(), Client_DestroyStatusBar(), and DrawStatusBar(). |
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Definition at line 171 of file CLIENT.H. Referenced by Client_DestroyALLPlayers(), Client_SpawnTempPlayer(), ControlTempPlayers(), and UpdateProxyPlayer(). |
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Definition at line 157 of file CLIENT.H. Referenced by ReadServerMessages(), and UpdatePlayers(). |
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Definition at line 152 of file CLIENT.H. Referenced by Client_Create(), Client_Frame(), Client_NewWorldDefaults(), Client_ReadServerMessages(), and Client_SendMove(). |
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Definition at line 136 of file CLIENT.H. Referenced by Client_Create(), PrintClientScores(), PrintCrossHair(), and RenderWorld(). |
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Definition at line 149 of file CLIENT.H. Referenced by BuildClientViewXForm(), CheckClientPlayerChanges(), Client_Create(), ReadServerMessages(), and UpdatePlayers(). |
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Definition at line 150 of file CLIENT.H. Referenced by BuildClientViewXForm(), Client_Create(), ReadServerMessages(), and RenderWorld(). |
1.3.2