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DRV_TLVertex Struct Reference

#include <Dcommon.h>

List of all members.

Public Attributes

geFloat x
geFloat y
geFloat z
geFloat u
geFloat v
geFloat r
geFloat g
geFloat b
geFloat a


Member Data Documentation

geFloat DRV_TLVertex::a
 

Definition at line 267 of file Dcommon.h.

Referenced by Frustum_ProjectRGBA(), gePuppet_RenderThroughFrustum(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), RenderFace(), RenderGouraudPoly(), RenderSkyThroughFrustum(), RenderTexturedPoint(), RenderTexturedPoly(), RenderTransPoly(), RenderWorldPoly(), SoftDrv_RenderGouraudPoly(), SoftDrv_RenderMiscTexturePoly(), and User_EngineFillRect().

geFloat DRV_TLVertex::b
 

Definition at line 267 of file Dcommon.h.

Referenced by Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderFace(), RenderGouraudPoly(), RenderSkyThroughFrustum(), RenderTexturedPoint(), setup_edge(), setup_edgeFPU(), setup_edgeWorld(), and User_EngineFillRect().

geFloat DRV_TLVertex::g
 

Definition at line 267 of file Dcommon.h.

Referenced by Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderFace(), RenderGouraudPoly(), RenderSkyThroughFrustum(), RenderTexturedPoint(), setup_edge(), setup_edgeFPU(), setup_edgeWorld(), and User_EngineFillRect().

geFloat DRV_TLVertex::r
 

Definition at line 267 of file Dcommon.h.

Referenced by Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderFace(), RenderGouraudPoly(), RenderSkyThroughFrustum(), RenderTexturedPoint(), setup_edge(), setup_edgeFPU(), setup_edgeWorld(), and User_EngineFillRect().

geFloat DRV_TLVertex::u
 

Definition at line 266 of file Dcommon.h.

Referenced by Frustum_Project(), Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), GetMipLevel(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderMiscTexturePoly(), RenderTexturedPoint(), RenderWorldPoly(), setup_edge(), setup_edgeFPU(), SoftDrv_ComputeMipLevel(), SoftDrv_RenderWorldPoly(), and User_EngineFillRect().

geFloat DRV_TLVertex::v
 

Definition at line 266 of file Dcommon.h.

Referenced by Frustum_Project(), Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), GetMipLevel(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderMiscTexturePoly(), RenderTexturedPoint(), setup_edge(), setup_edgeFPU(), SoftDrv_RenderWorldPoly(), and User_EngineFillRect().

geFloat DRV_TLVertex::x
 

Definition at line 265 of file Dcommon.h.

Referenced by Frustum_Project(), Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), GetMipLevel(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_LinesPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderGouraudPoly(), RenderTexturedPoint(), RenderWorldPoly(), setup_edge(), setup_edgeFPU(), setup_edgeWorld(), SoftDrv_RenderGouraudPoly(), SoftDrv_RenderMiscTexturePoly(), SoftDrv_RenderWorldPoly(), Triangle_EdgeCompute(), Triangle_GradientsCompute(), and User_EngineFillRect().

geFloat DRV_TLVertex::y
 

Definition at line 265 of file Dcommon.h.

Referenced by Frustum_Project(), Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), GetMipLevel(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_LinesPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderGouraudPoly(), RenderTexturedPoint(), RenderWorldPoly(), setup_edge(), setup_edgeFPU(), setup_edgeWorld(), SoftDrv_RenderGouraudPoly(), SoftDrv_RenderMiscTexturePoly(), SoftDrv_RenderWorldPoly(), SpanOutWorldTri(), SpanOutWorldTri3DNow(), SpanOutWorldTriAlpha(), SpanOutWorldTriAlpha3DNow(), TmapTriangle_16(), TmapTriangle_32(), TRaster_Rasterize(), Triangle_EdgeCompute(), and User_EngineFillRect().

geFloat DRV_TLVertex::z
 

Definition at line 265 of file Dcommon.h.

Referenced by Frustum_Project(), Frustum_ProjectRGB(), Frustum_ProjectRGBA(), Frustum_ProjectRGBNoClamp(), PCache_InsertMiscPoly(), PCache_InsertWorldPoly(), Render_GouraudPoly(), Render_LinesPoly(), Render_MiscTexturePoly(), Render_WorldPoly(), Render_WorldPolyMultitexture(), Render_WorldPolyRegular(), RenderGouraudPoly(), RenderTexturedPoint(), setup_edge(), setup_edgeFPU(), and User_EngineFillRect().


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:06 2003 for GTestAndEngine by doxygen 1.3.2