#include <Dcommon.h>
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| geFloat | ShiftU |
| geFloat | ShiftV |
| geFloat | DrawScaleU |
| geFloat | DrawScaleV |
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Definition at line 242 of file Dcommon.h. Referenced by PCache_InsertWorldPoly(), Render_WorldPoly(), RenderFace(), RenderSkyThroughFrustum(), RenderTransPoly(), RenderWorldPoly(), SoftDrv_LightMapSetupCallback(), and SoftDrv_RenderWorldPoly(). |
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Definition at line 243 of file Dcommon.h. Referenced by PCache_InsertWorldPoly(), Render_WorldPoly(), RenderFace(), RenderSkyThroughFrustum(), RenderTransPoly(), RenderWorldPoly(), SoftDrv_LightMapSetupCallback(), and SoftDrv_RenderWorldPoly(). |
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Definition at line 239 of file Dcommon.h. Referenced by PCache_InsertWorldPoly(), Render_WorldPoly(), RenderFace(), RenderSkyThroughFrustum(), RenderTransPoly(), SoftDrv_LightMapSetupCallback(), and SoftDrv_RenderWorldPoly(). |
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Definition at line 240 of file Dcommon.h. Referenced by PCache_InsertWorldPoly(), Render_WorldPoly(), RenderFace(), RenderSkyThroughFrustum(), RenderTransPoly(), SoftDrv_LightMapSetupCallback(), and SoftDrv_RenderWorldPoly(). |
1.3.2