#include <Fx.h>
Public Attributes | |
| geWorld * | World |
| geBitmap * | SmokeBitmaps [NUM_SMOKE_TEXTURES] |
| geBitmap * | ParticleBitmaps [NUM_PARTICLE_TEXTURES] |
| geBitmap * | ExplodeBitmaps [NUM_EXPLODE_TEXTURES] |
| Fx_TempPlayer | TempPlayers [FX_MAX_TEMP_PLAYERS] |
| Fx_TempPlayer * | CurrentTempPlayer |
| Console_Console * | Console |
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Definition at line 83 of file Fx.h. Referenced by Fx_SystemCreate(). |
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Definition at line 81 of file Fx.h. Referenced by Fx_SystemAddTempPlayer(), and Fx_SystemRemoveTempPlayer(). |
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Definition at line 78 of file Fx.h. Referenced by ControlExplode1Anim(), FreeFxTextures(), and LoadFxTextures(). |
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Definition at line 77 of file Fx.h. Referenced by ControlExplode2Anim(), ControlParticleAnim(), FreeFxTextures(), and LoadFxTextures(). |
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Definition at line 76 of file Fx.h. Referenced by ControlShredderAnim(), ControlSmokeAnim(), FreeFxTextures(), and LoadFxTextures(). |
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Definition at line 80 of file Fx.h. Referenced by Fx_SystemAddTempPlayer(), and Fx_SystemFrame(). |
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Definition at line 74 of file Fx.h. Referenced by ControlExplode1Anim(), ControlExplode2Anim(), ControlParticleAnim(), ControlShredderAnim(), ControlShredderFx(), ControlSmokeAnim(), FreeFxTextures(), Fx_SystemCreate(), and LoadFxTextures(). |
1.3.2