#include <Genesis.h>
Public Attributes | |
| geWorld_Model * | Model |
| geMesh * | Mesh |
| geActor * | Actor |
| geVec3d | Impact |
| geFloat | Ratio |
| GE_Plane | Plane |
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Definition at line 197 of file Genesis.h. Referenced by Blaster_Control(), Bot_CheckVelocity(), Bot_ScanCheckVelocity(), CheckVelocity(), FireShredder(), geWorld_ModelCollision(), Grenade_Control(), Rocket_Control(), Trace_GEWorldCollision(), and Trace_ModelCollision(). |
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Definition at line 198 of file Genesis.h. Referenced by Blaster_Control(), Bot_CheckVelocity(), Bot_NudgePlayer(), Bot_OverLedge(), Bot_ScanCheckVelocity(), CheckVelocity(), ControlShredderFx(), FireBlaster(), FireRocket(), gePuppet_DrawShadow(), geWorld_ModelCollision(), Grenade_Control(), MovePlayerUpStep(), PhysicsObject_Trigger(), Rocket_Control(), and Trace_GEWorldCollision(). |
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Definition at line 196 of file Genesis.h. Referenced by geWorld_ModelCollision(), Trace_GEWorldCollision(), and Trace_ModelCollision(). |
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Definition at line 195 of file Genesis.h. Referenced by Blaster_Control(), Bot_CheckVelocity(), CheckVelocity(), FireShredder(), geWorld_ModelCollision(), Rocket_Control(), and Trace_GEWorldCollision(). |
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Definition at line 200 of file Genesis.h. Referenced by Blaster_Control(), Bot_CheckVelocity(), Bot_ScanCheckVelocity(), CheckVelocity(), MovePlayerUpStep(), PhysicsObject_Trigger(), Rocket_Control(), Trace_GEWorldCollision(), and Trace_ModelCollision(). |
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Definition at line 199 of file Genesis.h. Referenced by Bot_CheckVelocity(), Bot_ScanCheckVelocity(), CheckVelocity(), Trace_GEWorldCollision(), and Trace_ModelCollision(). |
1.3.2