#include <Gbspfile.h>
Public Attributes | |
| int32 | Children [2] |
| int32 | NumFaces |
| int32 | FirstFace |
| int32 | PlaneNum |
| geVec3d | Mins |
| geVec3d | Maxs |
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Definition at line 179 of file Gbspfile.h. Referenced by BSPIntersect(), Plane_FindLeaf(), RenderBSPFrontBack_r(), RenderBSPFrontBack_r2(), SetupDynamicLight_r(), Trace_CollideBeam(), and World_CreateBSPFromBox(). |
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Definition at line 181 of file Gbspfile.h. Referenced by gePuppet_ComputeAmbientLight(), geSprite_UpdateLighting(), RenderBSPFrontBack_r(), and SetupDynamicLight_r(). |
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Definition at line 184 of file Gbspfile.h. Referenced by CalcBSPModelInfo(). |
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Definition at line 183 of file Gbspfile.h. Referenced by CalcBSPModelInfo(), and RenderBSPFrontBack_r(). |
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Definition at line 180 of file Gbspfile.h. Referenced by gePuppet_ComputeAmbientLight(), geSprite_UpdateLighting(), RenderBSPFrontBack_r(), and SetupDynamicLight_r(). |
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Definition at line 182 of file Gbspfile.h. Referenced by BSPIntersect(), RenderBSPFrontBack_r(), RenderBSPFrontBack_r2(), SetupDynamicLight_r(), Trace_CollideBeam(), Trace_IntersectWorldBSP(), and World_CreateBSPFromBox(). |
1.3.2