Public Attributes | |
| GameMgr * | SelfCheck1 |
| float | Time |
| geEngine * | Engine |
| geSound_System * | SoundSys |
| Console_Console * | Console |
| HWND | hWnd |
| GameMgr_FrameState | FrameState |
| Fx_System * | FxSystem |
| geBitmap * | ShadowMap |
| GameMgr_WorldInfo | WorldInfo [GAMEMGR_MAX_WORLDS] |
| VidMode | VidMode |
| geCamera * | Camera |
| GameMgr_ActorIndex | ActorIndex [GAMEMGR_MAX_ACTOR_INDEX] |
| GameMgr_MotionIndexDef | MotionIndexDefs [GAMEMGR_MAX_MOTION_INDEX] |
| GameMgr_BoneIndex | BoneIndex [GAMEMGR_MAX_BONE_INDEX] |
| GameMgr_TextureIndex | TextureIndex [GAMEMGR_MAX_TEXTURE_INDEX] |
| GameMgr_SoundIndex | SoundIndex [GAMEMGR_MAX_SOUND_INDEX] |
| ProcEng * | ProcEng |
| GameMgr * | SelfCheck2 |
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Definition at line 77 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetActorIndex(), and GameMgr_SetActorIndex(). |
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Definition at line 79 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetBoneIndex(), and GameMgr_SetBoneIndex(). |
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Definition at line 75 of file GameMgr.c. Referenced by GameMgr_FreeAllObjects(), GameMgr_GetCamera(), GameMgr_PrepareToChangeMode(), and GameMgr_SetDriverAndMode(). |
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Definition at line 62 of file GameMgr.c. Referenced by GameMgr_ConsolePrintf(), GameMgr_FreeAllObjects(), GameMgr_GetConsole(), GameMgr_PrepareToChangeMode(), and GameMgr_SetDriverAndMode(). |
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Definition at line 60 of file GameMgr.c. Referenced by GameMgr_Create(), GameMgr_FreeAllObjects(), GameMgr_FreeWorld(), GameMgr_GetEngine(), GameMgr_IsValid(), GameMgr_SetDriverAndMode(), and GameMgr_SetWorld(). |
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Definition at line 66 of file GameMgr.c. Referenced by GameMgr_BeginFrame(), GameMgr_ClearBackground(), GameMgr_ConsolePrintf(), GameMgr_EndFrame(), and GameMgr_GetFrameState(). |
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Definition at line 67 of file GameMgr.c. Referenced by GameMgr_Frame(), GameMgr_FreeAllObjects(), GameMgr_FreeWorld(), GameMgr_GetFxSystem(), and GameMgr_SetWorld(). |
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Definition at line 64 of file GameMgr.c. Referenced by GameMgr_Create(), and GameMgr_GethWnd(). |
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Definition at line 78 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetMotionIndexDef(), and GameMgr_SetMotionIndexDef(). |
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Definition at line 83 of file GameMgr.c. Referenced by GameMgr_Create(), GameMgr_Frame(), GameMgr_FreeWorld(), and GameMgr_SetWorld(). |
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Definition at line 55 of file GameMgr.c. Referenced by GameMgr_Create(), and GameMgr_IsValid(). |
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Definition at line 85 of file GameMgr.c. Referenced by GameMgr_Create(), and GameMgr_IsValid(). |
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Definition at line 68 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetShadowMap(), and GameMgr_SetWorld(). |
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Definition at line 81 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetSoundIndex(), and GameMgr_SetSoundIndex(). |
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Definition at line 61 of file GameMgr.c. Referenced by GameMgr_Create(), GameMgr_FreeAllObjects(), GameMgr_FreeWorld(), GameMgr_GetSoundSystem(), and GameMgr_SetSoundIndex(). |
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Definition at line 80 of file GameMgr.c. Referenced by GameMgr_FreeWorld(), GameMgr_GetTextureIndex(), and GameMgr_SetTextureIndex(). |
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Definition at line 57 of file GameMgr.c. Referenced by GameMgr_Frame(), GameMgr_FreeWorld(), and GameMgr_GetTime(). |
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Definition at line 74 of file GameMgr.c. Referenced by GameMgr_GetVidMode(), GameMgr_SetDriverAndMode(), and GameMgr_SetWorld(). |
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Definition at line 71 of file GameMgr.c. Referenced by GameMgr_ClearBackground(), GameMgr_ConsolePrintf(), GameMgr_FreeWorld(), GameMgr_GetModel(), GameMgr_GetNumModels(), GameMgr_GetWorld(), GameMgr_SetActorIndex(), GameMgr_SetTextureIndex(), and GameMgr_SetWorld(). |
1.3.2