Main Page | Alphabetical List | Compound List | File List | Compound Members | File Members

GameMgr_SoundIndex Struct Reference

#include <Gamemgr.h>

List of all members.

Public Attributes

geBoolean Active
char FileName [GAMEMGR_MAX_FILENAME]
geSound_DefSoundDef


Member Data Documentation

geBoolean GameMgr_SoundIndex::Active
 

Definition at line 124 of file Gamemgr.h.

Referenced by GameMgr_FreeWorld(), GameMgr_SetSoundIndex(), ReadServerMessages(), and Server_SendClientCurrentWorldData().

char GameMgr_SoundIndex::FileName[GAMEMGR_MAX_FILENAME]
 

Definition at line 125 of file Gamemgr.h.

Referenced by GameMgr_SetSoundIndex(), and Server_SendClientCurrentWorldData().

geSound_Def* GameMgr_SoundIndex::SoundDef
 

Definition at line 126 of file Gamemgr.h.

Referenced by GameMgr_FreeWorld(), GameMgr_SetSoundIndex(), and ReadServerMessages().


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:08 2003 for GTestAndEngine by doxygen 1.3.2