#include <Gamemgr.h>
Public Attributes | |
| geBoolean | Active |
| char | FileName [GAMEMGR_MAX_FILENAME] |
| char | AFileName [GAMEMGR_MAX_FILENAME] |
| geBitmap * | TextureDef |
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Definition at line 101 of file Gamemgr.h. Referenced by GameMgr_FreeWorld(), GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData(). |
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Definition at line 104 of file Gamemgr.h. Referenced by GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData(). |
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Definition at line 103 of file Gamemgr.h. Referenced by GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData(). |
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Definition at line 106 of file Gamemgr.h. Referenced by CheckClientPlayerChanges(), GameMgr_FreeWorld(), and GameMgr_SetTextureIndex(). |
1.3.2