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GameMgr_TextureIndex Struct Reference

#include <Gamemgr.h>

List of all members.

Public Attributes

geBoolean Active
char FileName [GAMEMGR_MAX_FILENAME]
char AFileName [GAMEMGR_MAX_FILENAME]
geBitmapTextureDef


Member Data Documentation

geBoolean GameMgr_TextureIndex::Active
 

Definition at line 101 of file Gamemgr.h.

Referenced by GameMgr_FreeWorld(), GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData().

char GameMgr_TextureIndex::AFileName[GAMEMGR_MAX_FILENAME]
 

Definition at line 104 of file Gamemgr.h.

Referenced by GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData().

char GameMgr_TextureIndex::FileName[GAMEMGR_MAX_FILENAME]
 

Definition at line 103 of file Gamemgr.h.

Referenced by GameMgr_SetTextureIndex(), and Server_SendClientCurrentWorldData().

geBitmap* GameMgr_TextureIndex::TextureDef
 

Definition at line 106 of file Gamemgr.h.

Referenced by CheckClientPlayerChanges(), GameMgr_FreeWorld(), and GameMgr_SetTextureIndex().


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:08 2003 for GTestAndEngine by doxygen 1.3.2