#include <Genvsi.h>
Public Attributes | |
| float | MoveTime |
| float | ForwardSpeed |
| geVec3d | Angles |
| uint16 | ButtonBits |
| uint16 | Weapon |
| geVec3d | Pos |
| float | PingTime |
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Definition at line 40 of file Genvsi.h. Referenced by Client_Control(), Client_MoveClientLocally(), Server_GetClientMove(), and SetupPlayerXForm(). |
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Definition at line 41 of file Genvsi.h. Referenced by Client_Control(), Client_MoveClientLocally(), Player_Dying(), and Server_GetClientMove(). |
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Definition at line 39 of file Genvsi.h. Referenced by Client_Control(), Client_MoveClientLocally(), and Server_GetClientMove(). |
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Definition at line 38 of file Genvsi.h. Referenced by Client_MoveClientLocally(), Client_SpawnTempPlayer(), and Server_GetClientMove(). |
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Definition at line 47 of file Genvsi.h. Referenced by Client_MoveClientLocally(). |
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Definition at line 45 of file Genvsi.h. Referenced by Server_GetClientMove(). |
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Definition at line 43 of file Genvsi.h. Referenced by Client_Control(), Client_MoveClientLocally(), and Server_GetClientMove(). |
1.3.2