#include <SURFACE.H>
Public Attributes | |
| geFloat | x |
| geFloat | y |
| geFloat | z |
| geFloat | u |
| geFloat | v |
| geFloat | r |
| geFloat | g |
| geFloat | b |
| geFloat | a |
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Definition at line 90 of file SURFACE.H. Referenced by geSprite_RenderThroughFrustum(). |
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Definition at line 90 of file SURFACE.H. Referenced by geSprite_RenderThroughFrustum(). |
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Definition at line 90 of file SURFACE.H. Referenced by geSprite_RenderThroughFrustum(). |
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Definition at line 90 of file SURFACE.H. Referenced by geSprite_RenderThroughFrustum(). |
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1.3.2