#include <World.h>
Public Attributes | |
| geVec3d | Verts [6][4] |
| Surf_TexVert | TexVerts [6][4] |
| geVec3d | Axis |
| geFloat | Dpm |
| geFloat | DrawScale |
| int32 | Textures [6] |
| geFloat | Angle |
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Definition at line 139 of file World.h. Referenced by SetupSkyForScene(), and World_WorldRenderQ(). |
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Definition at line 134 of file World.h. Referenced by BuildSkyBox(), and SetupSkyForScene(). |
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Definition at line 135 of file World.h. Referenced by BuildSkyBox(), and World_WorldRenderQ(). |
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Definition at line 136 of file World.h. Referenced by BuildSkyBox(), and RenderSkyThroughFrustum(). |
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Definition at line 137 of file World.h. Referenced by BuildSkyBox(), and RenderSkyThroughFrustum(). |
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Definition at line 132 of file World.h. Referenced by BuildSkyBox(), and SetupSkyBoxFaceForScene(). |
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Definition at line 131 of file World.h. Referenced by BuildSkyBox(), and SetupSkyBoxFaceForScene(). |
1.3.2