Public Attributes | |
| geVec3d | BoundingBoxMin |
| geVec3d | BoundingBoxMax |
| geBody_Index | XSkinVertexCount |
| geBody_XSkinVertex * | XSkinVertexArray |
| geBody_Index | SkinNormalCount |
| geBody_Normal * | SkinNormalArray |
| geBody_Index | BoneCount |
| geBody_Bone * | BoneArray |
| geStrBlock * | BoneNames |
| geBody_Index | MaterialCount |
| geBody_Material * | MaterialArray |
| geStrBlock * | MaterialNames |
| int | LevelsOfDetail |
| geBody_TriangleList | SkinFaces [GE_BODY_NUMBER_OF_LOD] |
| geBody * | IsValid |
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1.3.2