#include <World.h>
Public Attributes | |
| int32 | CurFrameStatic |
| int32 | CurFrameDynamic |
| geFloat | CurTime |
| int32 | CurrentLeaf |
| geBoolean | ForceVis |
| geBoolean | VisInfo |
| World_BSP * | CurrentBSP |
| World_SkyBox | SkyBox |
| Frustum_Info * | FrustumInfo |
| Light_LightInfo * | LightInfo |
| Mesh_MeshInfo * | MeshInfo |
| int32 | ActorCount |
| World_Actor * | ActorArray |
| int32 | SpriteCount |
| World_Sprite * | SpriteArray |
| geWorld_EntClassSet | EntClassSets [MAX_WORLD_ENT_CLASS_SETS] |
| int32 | NumEntClassSets |
| User_Info * | UserInfo |
| int32 | ActiveUserPolys |
| geWorld_DebugInfo | DebugInfo |
| geFog * | FogList |
| geFog * | VisibleFog [MAX_VISIBLE_FOG] |
| int32 | NumVisibleFog |
| BitmapList * | AttachedBitmaps |
| geXForm3d | LastCameraXForm |
| int32 | RefCount |
| geBoolean | Changed |
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Definition at line 243 of file World.h. Referenced by geWorld_AddPoly(), and geWorld_RemovePoly(). |
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Definition at line 229 of file World.h. Referenced by geWorld_AddActor(), geWorld_Create(), geWorld_Free(), geWorld_RemoveActor(), geWorld_SetActorFlags(), RenderScene(), Trace_ActorCollide(), Trace_GetContents(), and Trace_ModelCollision(). |
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Definition at line 228 of file World.h. Referenced by geWorld_AddActor(), geWorld_Create(), geWorld_Free(), geWorld_RemoveActor(), geWorld_SetActorFlags(), RenderScene(), Trace_ActorCollide(), Trace_GetContents(), and Trace_ModelCollision(). |
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Definition at line 251 of file World.h. Referenced by geEngine_UpdateGamma(), geWorld_AddBitmap(), geWorld_AttachAll(), geWorld_BitmapListInit(), geWorld_BitmapListShutdown(), geWorld_DetachAll(), geWorld_HasBitmap(), and geWorld_RemoveBitmap(). |
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Definition at line 257 of file World.h. Referenced by geEngine_AddWorld(), geEngine_Prep(), geEngine_RenderWorld(), geEngine_SetAllWorldChangedFlag(), geWorld_AddBitmap(), geWorld_BitmapListInit(), geWorld_Create(), and geWorld_RemoveBitmap(). |
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Definition at line 210 of file World.h. Referenced by geWorld_BitmapIsVisible(), Light_SetupLightmap(), Light_SetupLights(), RenderFace(), RenderSubModels(), SetupDynamicLight_r(), Vis_VisWorld(), VisFog(), and World_WorldRenderQ(). |
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Definition at line 209 of file World.h. Referenced by BBoxInVisibleLeaf_r(), geWorld_MightSeeLeaf(), MarkVisibleParents(), RenderBSPFrontBack_r(), RenderBSPFrontBack_r2(), RenderScene(), Vis_FloodAreas_r(), Vis_VisWorld(), and VisFog(). |
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Definition at line 212 of file World.h. Referenced by geWorld_Create(), and Vis_VisWorld(). |
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Definition at line 244 of file World.h. Referenced by RenderUserPoly(), and World_WorldRenderQ(). |
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Definition at line 237 of file World.h. Referenced by Ent_WorldShutdown(), geWorld_GetEntitySet(), and InsertEntityInClassList(). |
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Definition at line 246 of file World.h. Referenced by geWorld_AddFog(), geWorld_Free(), geWorld_RemoveFog(), and VisFog(). |
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Definition at line 213 of file World.h. Referenced by geWorld_OpenModel(), and Vis_VisWorld(). |
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Definition at line 253 of file World.h. Referenced by World_WorldRenderQ(). |
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Definition at line 224 of file World.h. Referenced by gePuppet_PrepLights(), geSprite_UpdateLighting(), Light_SetupLightmap(), Light_WorldAddLight(), Light_WorldGetLTypeCurrent(), Light_WorldInit(), Light_WorldRemoveLight(), Light_WorldSetLTypeTable(), Light_WorldShutdown(), and UpdateLTypeTables(). |
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Definition at line 238 of file World.h. Referenced by CreateStaticFogList(), Ent_WorldInit(), Ent_WorldShutdown(), geWorld_GetEntitySet(), and InsertEntityInClassList(). |
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Definition at line 249 of file World.h. Referenced by Light_SetupLightmap(), RenderFace(), and VisFog(). |
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Definition at line 255 of file World.h. Referenced by geEngine_RemoveAllWorlds(), geWorld_CreateRef(), and geWorld_Free(). |
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Definition at line 220 of file World.h. Referenced by geWorld_Create(), RenderFace(), RenderScene(), and World_WorldRenderQ(). |
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Definition at line 234 of file World.h. Referenced by geWorld_AddSprite(), geWorld_Create(), geWorld_Free(), geWorld_RemoveSprite(), geWorld_SetSpriteFlags(), and RenderScene(). |
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Definition at line 233 of file World.h. Referenced by geWorld_AddSprite(), geWorld_Create(), geWorld_Free(), geWorld_RemoveSprite(), geWorld_SetSpriteFlags(), and RenderScene(). |
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Definition at line 240 of file World.h. Referenced by geWorld_AddPoly(), geWorld_AddPolyOnce(), User_DestroyOncePolys(), User_SetCameraInfo(), User_WorldInit(), and User_WorldShutdown(). |
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Definition at line 248 of file World.h. Referenced by Light_SetupLightmap(), RenderFace(), and VisFog(). |
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Definition at line 215 of file World.h. Referenced by RenderBSPFrontBack_r(), RenderBSPFrontBack_r2(), RenderSubModels(), and Vis_VisWorld(). |
1.3.2