#include <World.h>
Public Attributes | |
| uint32 | SkyFlags |
| geVec3d | TransformedVecs [6][2] |
| GFX_Plane | TransformedPlanes [6] |
| int32 | NumTransformed |
| geVec3d | TransformedVerts [6][10] |
| Surf_TexVert | TransformedTexVerts [6][10] |
| int32 | NumTransformedVerts [6] |
| int32 | OriginalFaces [6] |
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Definition at line 151 of file World.h. Referenced by RenderSkyThroughFrustum(), SetupSkyBoxFaceForScene(), and SetupSkyForScene(). |
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Definition at line 154 of file World.h. Referenced by RenderSkyThroughFrustum(), and SetupSkyBoxFaceForScene(). |
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Definition at line 155 of file World.h. Referenced by RenderSkyThroughFrustum(), and SetupSkyBoxFaceForScene(). |
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Definition at line 153 of file World.h. Referenced by RenderSkyThroughFrustum(), and SetupSkyBoxFaceForScene(). |
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Definition at line 152 of file World.h. Referenced by RenderSkyThroughFrustum(), and SetupSkyBoxFaceForScene(). |
1.3.2