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geXForm3d Struct Reference

#include <Xform3d.h>

List of all members.

Public Attributes

geFloat AX
geFloat AY
geFloat AZ
geFloat BX
geFloat BY
geFloat BZ
geFloat CX
geFloat CY
geFloat CZ
geVec3d Translation


Member Data Documentation

geFloat geXForm3d::AX
 

Definition at line 34 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetEulerAngles(), geXForm3d_GetLeft(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetLeft(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::AY
 

Definition at line 34 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetEulerAngles(), geXForm3d_GetTranspose(), geXForm3d_GetUp(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetUp(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::AZ
 

Definition at line 34 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geSprite_UpdateSurfaceNormal(), geSprite_UpdateSurfaceNormalToFaceCamera(), geSprite_UpdateVertexesToFaceCamera(), geXForm3d_GetEulerAngles(), geXForm3d_GetIn(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetIn(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::BX
 

Definition at line 35 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetEulerAngles(), geXForm3d_GetLeft(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetLeft(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::BY
 

Definition at line 35 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetEulerAngles(), geXForm3d_GetTranspose(), geXForm3d_GetUp(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetUp(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::BZ
 

Definition at line 35 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geSprite_UpdateSurfaceNormal(), geSprite_UpdateSurfaceNormalToFaceCamera(), geSprite_UpdateVertexesToFaceCamera(), geXForm3d_GetEulerAngles(), geXForm3d_GetIn(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetIn(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::CX
 

Definition at line 36 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetLeft(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetLeft(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::CY
 

Definition at line 36 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geXForm3d_GetTranspose(), geXForm3d_GetUp(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetUp(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geFloat geXForm3d::CZ
 

Definition at line 36 of file Xform3d.h.

Referenced by BackRotateVector(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_ComputeGlobalFrameAxes(), geCamera_ConvertWorldSpaceToCameraSpace(), gePose_TransformCompare(), geQuaternion_FromMatrix(), geQuaternion_ToMatrix(), geSprite_UpdateSurfaceNormal(), geSprite_UpdateSurfaceNormalToFaceCamera(), geSprite_UpdateVertexesToFaceCamera(), geXForm3d_GetEulerAngles(), geXForm3d_GetIn(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Multiply(), geXForm3d_Orthonormalize(), geXForm3d_Rotate(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetIn(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Matrix33_ExtractFromXForm3d(), and XFormFromVector().

geVec3d geXForm3d::Translation
 

Definition at line 37 of file Xform3d.h.

Referenced by AddBoneLight(), Attacker_ControlTurret(), Attacker_Fire(), Attacker_TurretSpawn(), Blaster_Control(), BlockActor_Spawn(), Bot_ActionGetHealth(), Bot_ActionGetWeapon(), Bot_ActorDying(), Bot_CheckPosition(), Bot_CheckVelocity(), Bot_Control(), Bot_Dying(), Bot_FindItem(), Bot_FindNewMoveVec(), Bot_FindRandomItem(), Bot_FindTrack(), Bot_FindTrackToGoal(), Bot_FinishTrack(), Bot_GetContents(), Bot_GetRangeIndex(), Bot_InitFindMultiTrack(), Bot_InitFindMultiTrackAway(), Bot_InitMoveFree(), Bot_InitMoveToPoint(), Bot_Jump(), Bot_LeaveTrack(), Bot_MatchStart(), Bot_ModeThinkAttack(), Bot_ModeThinkCrowdPlayer(), Bot_ModeThinkFindPlayerQuick(), Bot_ModeThinkLedge(), Bot_ModeThinkRetreat(), Bot_ModeThinkUnstick(), Bot_ModeThinkWander(), Bot_MoveFree(), Bot_MoveScan(), Bot_MoveToPoint(), Bot_NudgePlayer(), Bot_OverLedge(), Bot_Physics(), Bot_PickTgtPlayer(), Bot_ScanCheckVelocity(), Bot_ScanPhysics(), Bot_SetupShootXForm(), Bot_SetupXForm(), Bot_Shoot(), Bot_ShootFoot(), Bot_ShootPoint(), Bot_Suicide(), Bot_TrackAction(), Bot_WaitForEntityDist(), Bot_WaitForEntityVisible(), Bot_WaitForPlayer(), Bot_WeaponJump(), BuildClientViewXForm(), BuildXForm(), ChangeLevel_Spawn(), CheckPlayer(), CheckVelocity(), Client_Control(), Client_MoveClientLocally(), Client_MovePlayerModel(), Client_ParsePlayerData(), Client_UpdateSinglePlayer(), ControlParticleTrail(), ControlPlayer(), ControlPlayers(), ControlShredderFx(), ControlSmokeTrail(), ControlTempPlayers(), Corona_Frame(), DammagePlayer(), Door_Trigger(), DynLight_Frame(), FillBufferWithPlayerData(), FireBlaster(), FireGrenade(), FireRocket(), FireShredder(), geActor_GetExtBox(), geActor_GetPosition(), geActor_GetRenderHintExtBox(), geActor_TransformCompare(), geBodyInst_PostScale(), geBox_DetectCollisionBetween(), geCamera_ConvertWorldSpaceToCameraSpace(), geCamera_SetWorldSpaceVisXForm(), geCamera_SetWorldSpaceXForm(), geMotion_GetTransform(), geMotion_Sample(), geMotion_SampleNamed(), gePath_GetKeyframe(), gePath_InsertKeyframe(), gePath_ModifyKeyframe(), gePath_Sample(), gePhysicsObject_Create(), gePhysicsObject_GetLocation(), gePhysicsObject_GetLocationInEditorSpace(), gePhysicsObject_GetXFormInEditorSpace(), gePhysicsObject_Integrate(), gePose_BlendMotion(), gePose_Clear(), gePose_GetJointLocalTransform(), gePose_InitializeJoint(), gePose_JointRelativeToParent(), gePose_SetJointAttachment(), gePose_SetJointLocalTransform(), gePose_SetMotion(), gePose_SetMotionForABone(), gePose_TransformCompare(), gePose_UpdateRelativeToParent(), gePuppet_DrawShadow(), gePuppet_Render(), gePuppet_RenderThroughFrustum(), geQuaternion_ToMatrix(), geSound3D_GetConfig(), geSound3D_GetConfigIgnoreObstructions(), geSprite_CreateFrustumClippedScreenPoly(), geSprite_GetExtBox(), geSprite_GetPosition(), geSprite_SetPosition(), geSprite_UpdatePosition(), geSprite_UpdateVertexesToFaceCamera(), GetBonePosition(), GetPlayerSendFlags(), geWorld_IsActorPotentiallyVisible(), geWorld_IsSpritePotentiallyVisible(), geWorld_SetModelXForm(), geXForm3d_GetTranspose(), geXForm3d_IsIdentity(), geXForm3d_IsOrthogonal(), geXForm3d_IsOrthonormal(), geXForm3d_IsValid(), geXForm3d_Mirror(), geXForm3d_Multiply(), geXForm3d_SetFromLeftUpIn(), geXForm3d_SetIdentity(), geXForm3d_SetScaling(), geXForm3d_SetTranslation(), geXForm3d_SetXRotation(), geXForm3d_SetYRotation(), geXForm3d_SetZRotation(), geXForm3d_Transform(), geXForm3d_TransposeTransform(), Grenade_Control(), Item_ArmorSpawn(), Item_ControlArmor(), Item_ControlGrenade(), Item_ControlGrenadeAmmo(), Item_ControlHealth(), Item_ControlRocket(), Item_ControlRocketAmmo(), Item_ControlShredder(), Item_ControlShredderAmmo(), Item_GrenadeAmmoSpawn(), Item_GrenadeSpawn(), Item_HealthSpawn(), Item_RocketAmmoSpawn(), Item_RocketSpawn(), Item_ShredderAmmoSpawn(), Item_ShredderSpawn(), Item_TriggerArmor(), Item_TriggerGrenade(), Item_TriggerGrenadeAmmo(), Item_TriggerHealth(), Item_TriggerRocket(), Item_TriggerRocketAmmo(), Item_TriggerShredder(), Item_TriggerShredderAmmo(), KillPlayer(), MovePlayerUpStep(), ParseClientMove(), PathPoint_Frame2(), Plat_Trigger(), Player_Dying(), Player_Spawn(), PlayerPhysics(), RadiusDammage(), RenderSubModels(), RenderWorldModel(), Rocket_Control(), Server_GetNextPlayerInRadius(), Server_MovePlayerModel(), SetupPlayerXForm(), Shredder_Control(), Trace_MiscCollision(), Trace_ModelCollision(), UpdatePlayerContents(), UpdatePlayers(), UpdateProxyPlayer(), and XFormFromVector().


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:17 2003 for GTestAndEngine by doxygen 1.3.2