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tagRECT Struct Reference

#include <Dcommon.h>

List of all members.

Public Attributes

LONG left
LONG top
LONG right
LONG bottom


Member Data Documentation

LONG tagRECT::bottom
 

Definition at line 79 of file Dcommon.h.

Referenced by BeginScene(), client_screen_rect(), CreateMainWindow(), D3DMain_RememberOldMode(), D3DMain_RestoreDisplayMode(), DDrawBlitDecal(), DDrawBlitDecalToFront(), DDRAWDisplay_Blit(), DDRAWDisplay_Lock(), DIBDisplay_Create(), DrawDecal(), DrvInit(), EnumModes(), GameMgr_ResetMainWindow(), geEngine_BeginFrame(), geEngine_DrawBitmap(), geFont_DrawText(), geFont_DrawTextToBitmap(), geFont_DrawUsingDIB(), GMain_Shutdown(), GMain_Startup(), LockDDrawBackBuffer(), Main_ShowBackBuffer(), RefreshDDraw(), Render_DrawDecal(), SAL_client_area(), SAL_window_area(), TPage_Create(), WindowSetup(), WinMain(), and WndProc().

LONG tagRECT::left
 

Definition at line 76 of file Dcommon.h.

Referenced by BeginScene(), client_screen_rect(), CreateMainWindow(), D3DMain_RestoreDisplayMode(), DDrawBlitDecal(), DDrawBlitDecalToFront(), DDRAWDisplay_Blit(), DDRAWDisplay_Lock(), DIBDisplay_Create(), DrawDecal(), DrvInit(), EnumModes(), GameMgr_ResetMainWindow(), geEngine_BeginFrame(), geEngine_DrawBitmap(), geFont_DrawText(), geFont_DrawTextToBitmap(), geFont_DrawUsingDIB(), GMain_Shutdown(), GMain_Startup(), LockDDrawBackBuffer(), Main_ShowBackBuffer(), RefreshDDraw(), Render_DrawDecal(), SAL_client_area(), SAL_window_area(), TPage_Create(), WindowSetup(), WinMain(), and WndProc().

LONG tagRECT::right
 

Definition at line 78 of file Dcommon.h.

Referenced by BeginScene(), client_screen_rect(), CreateMainWindow(), D3DMain_RememberOldMode(), D3DMain_RestoreDisplayMode(), DDrawBlitDecal(), DDrawBlitDecalToFront(), DDRAWDisplay_Blit(), DDRAWDisplay_Lock(), DIBDisplay_Create(), DrawDecal(), DrvInit(), EnumModes(), GameMgr_ResetMainWindow(), geEngine_BeginFrame(), geEngine_DrawBitmap(), geFont_DrawText(), geFont_DrawTextToBitmap(), geFont_DrawUsingDIB(), GMain_Shutdown(), GMain_Startup(), LockDDrawBackBuffer(), Main_ShowBackBuffer(), RefreshDDraw(), Render_DrawDecal(), SAL_client_area(), SAL_window_area(), TPage_Create(), WindowSetup(), WinMain(), and WndProc().

LONG tagRECT::top
 

Definition at line 77 of file Dcommon.h.

Referenced by BeginScene(), client_screen_rect(), CreateMainWindow(), D3DMain_RestoreDisplayMode(), DDrawBlitDecal(), DDrawBlitDecalToFront(), DDRAWDisplay_Blit(), DDRAWDisplay_Lock(), DIBDisplay_Create(), DrawDecal(), DrvInit(), EnumModes(), GameMgr_ResetMainWindow(), geEngine_BeginFrame(), geEngine_DrawBitmap(), geFont_DrawText(), geFont_DrawTextToBitmap(), geFont_DrawUsingDIB(), GMain_Shutdown(), GMain_Startup(), LockDDrawBackBuffer(), Main_ShowBackBuffer(), RefreshDDraw(), Render_DrawDecal(), SAL_client_area(), SAL_window_area(), TPage_Create(), WindowSetup(), WinMain(), and WndProc().


The documentation for this struct was generated from the following file:
Generated on Tue Sep 30 12:39:27 2003 for GTestAndEngine by doxygen 1.3.2