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Definition at line 79 of file Dcommon.h.
Referenced by BeginScene(), client_screen_rect(), CreateMainWindow(), D3DMain_RememberOldMode(), D3DMain_RestoreDisplayMode(), DDrawBlitDecal(), DDrawBlitDecalToFront(), DDRAWDisplay_Blit(), DDRAWDisplay_Lock(), DIBDisplay_Create(), DrawDecal(), DrvInit(), EnumModes(), GameMgr_ResetMainWindow(), geEngine_BeginFrame(), geEngine_DrawBitmap(), geFont_DrawText(), geFont_DrawTextToBitmap(), geFont_DrawUsingDIB(), GMain_Shutdown(), GMain_Startup(), LockDDrawBackBuffer(), Main_ShowBackBuffer(), RefreshDDraw(), Render_DrawDecal(), SAL_client_area(), SAL_window_area(), TPage_Create(), WindowSetup(), WinMain(), and WndProc(). |