#include <Light.h>
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| int | light |
| GE_RGBA | color |
| int | style |
| geVec3d | origin |
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Definition at line 78 of file Light.h. Referenced by gePuppet_ComputeAmbientLight(). |
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Definition at line 77 of file Light.h. Referenced by gePuppet_ComputeAmbientLight(). |
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Definition at line 80 of file Light.h. Referenced by gePuppet_ComputeAmbientLight(). |
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1.3.2