Vis

Description: Code to vis the world from a given pov

Source file: …\genesis3d\OpenSource\Source\World\VIS.h

Contents:

Functions: WorldInit, WorldShutdown, VisWorld, MarkWaterFaces

Additions for Genesis3D v1.6: None

Functions:

geBoolean Vis_WorldInit(geWorld* World);

 

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void  Vis_WorldShutdown(geWorld* World);

 

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geBoolean Vis_VisWorld(geEngine* Engine, geWorld* World, const geCamera* Camera, Frustum_Info* Fi);

 

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geBoolean Vis_MarkWaterFaces(World_BSP* WBSP);

 
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