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geAssert
Description: Replacement for assert interface
Source file: …\genesis3d\OpenSource\Source\Support\geAssert
Functions:
geAssertSetCallback, SetCriticalShutdownCallback viewTypes:
geAssertCallbackFn, geAssert_CriticalShutdownCallbackMacros:
viewAdditions for Genesis3D v1.6: None
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You should use geAssert() anywhere in the Genesis engine that you would normally use assert(). If you wish to be called back when asserts happen, use the routine geAssertSetCallback(). It returns the address of the callback routine that you're replacing.
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Types:
void geAssertCallbackFn(void * exp, void * file, unsigned line ); void (*geAssert_CriticalShutdownCallback) (void * Context);
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Functions:
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